I am having a tough time overcoming this error, I have searched everywhere for that error message and nothing seems relevant to my situation:
"failed to execute script new-app"
new-app is my python GUI program. When I run pyinstaller using this command:
pyinstaller.exe --onedir --hidden-import FileDialog --windowed --noupx new-app.py
It does work smoothly. In addition, when I execute the command line to run the gui program, it works perfectly and the GUI is generated using this command:
.\dist\new-app\new-app.exe
But when I go to that file hopefully to be able to click the app to get the GUI, it gives me the error said above. Why is that?
I am using python2.7 and the OS is Windows 7 Enterprise.
Any inputs will be appreciated and thanks a lot in advance.
Well I guess I have found the solution for my own question, here is how I did it:
Eventhough I was being able to successfully run the program using normal python command as well as successfully run pyinstaller and be able to execute the app "new_app.exe" using the command line mentioned in the question which in both cases display the GUI with no problem at all. However, only when I click the application it won't allow to display the GUI and no error is generated.
So, What I did is I added an extra parameter --debug in the pyinstaller command and removing the --windowed parameter so that I can see what is actually happening when the app is clicked and I found out there was an error which made a lot of sense when I trace it, it basically complained that "some_image.jpg" no such file or directory.
The reason why it complains and didn't complain when I ran the script from the first place or even using the command line "./" is because the file image existed in the same path as the script located but when pyinstaller created "dist" directory which has the app product it makes a perfect sense that the image file is not there and so I basically moved it to that dist directory where the clickable app is there!
So The Simple answer is to place all the media files or folders which were used by code in the directory where exe file is there.
Second method is to add "--add-data <path to file/folder>"(this can be used multiple times to add different files) option in pyinstaller command this will automatically put the given file or folder into the exe folder.
In my case i have a main.py that have dependencies with other files. After I build that app with py installer using this command:
pyinstaller --onefile --windowed main.py
I got the main.exe inside dist folder. I double clicked on this file, and I raised the error mentioned above.
To fix this, I just copy the main.exe from dist directory to previous directory, which is the root directory of my main.py and the dependency files, and I got no error after run the main.exe.
Add this function at the beginning of your script :
import sys, os
def resource_path(relative_path):
if hasattr(sys, '_MEIPASS'):
return os.path.join(sys._MEIPASS, relative_path)
return os.path.join(os.path.abspath("."), relative_path)
Refer to your data files by calling the function resource_path(), like this:
resource_path('myimage.gif')
Then use this command:
pyinstaller --onefile --windowed --add-data todo.ico;. script.py
For more information visit this documentation page.
In case anyone doesn't get results from the other answers, I fixed a similar problem by:
adding --hidden-import flags as needed for any missing modules
cleaning up the associated folders and spec files:
rmdir /s /q dist
rmdir /s /q build
del /s /q my_service.spec
Running the commands for installation as Administrator
I was getting this error for a different reason than those listed here, and could not find the solution easily, so I figured I would post here.
Hopefully this is helpful to someone.
My issue was with referencing files in the program. It was not able to find the file listed, because when I was coding it I had the file I wanted to reference in the top level directory and just called
"my_file.png"
when I was calling the files.
pyinstaller did not like this, because even when I was running it from the same folder, it was expecting a full path:
"C:\Files\my_file.png"
Once I changed all of my paths, to the full version of their path, it fixed this issue.
I got the same error and figured out that i wrote my script using Anaconda but pyinstaller tries to pack script on pure python. So, modules not exist in pythons library folder cause this problem.
That error is due to missing of modules in pyinstaller. You can find the missing modules by running script in executable command line, i.e., by removing '-w' from the command. Once you created the command line executable file then in command line it will show the missing modules. By finding those missing modules you can add this to your command :
" --hidden-import = missingmodule "
I solved my problem through this.
I had a similar problem, this was due to the fact that I am using anaconda and not installing the dependencies in pip but in anaconda. What helped me was to install the dependencies in pip.
I found a similar issue but none of the answers up above helped. I found a solution to my problem activating the base environment. Trying once more what I was doing without base I got my GUI.exe executed.
As stated by #Shyrtle, given that once solved my initial problem I wanted to add a background image, I had to pass the entire path of the image even if the file.py and the image itself were in the same directory.
In my case (level noob) I forgot to install library "matplotlib". Program worked in Pycharm, but not when I tried open from terminal. After installed library in Main directory all was ok.
I wanted to compile my python program that uses pygame into an executable using py2exe but I'm experiencing some problems. I run the script in the windows command line and it seems to work. It creates a dist directory but when I try to open the .exe file, it briefly opens a command line window and then doesn't do anything.
Could this possibly be because I've used pygame and py2exe doesn't support it? Or do I need to put a copy of the pygame library into the same directory as my program?
There is an answer to this on the pygame wiki: http://pygame.org/wiki/Pygame2exe
To include pygame in the executable, you will need to edit BuildExe.__init__
Try running the .exe from the command line to see if it's printing some kind of error message. Probably it's missing some DLLs, which you'll need to manually specify when executing py2exe.
This blog post might be useful.
You should use PyInstaller to turn your program and its dependencies into a standalone executable
https://pypi.org/project/PyInstaller/
Using it is as simple as running pyinstaller /path/to/yourscript.py
I have built a Cx Freeze exe from python code. Code worked fine. I recently modified one .py file and rebuilt the exe. Dragged the entire build directory over to another computer for use and it looked as though it was using an older version of the code. Rebuilt, retried. Same thing.
Ended up moving over the new updated python file to the other computer and the exe starts working correctly.
Looks like the exe is not truly independent of the uncompiled code?
Have any of you seen this? Is it a bug? Is there a fix?
thanks!!
I had this same issue and found some troubleshooting steps to fix the problem:
Change the version number in setup.py.
Change the name of the init.py (or whatever your first file is called.) Change the name in setup.py to match.
Copy your files into a separate folder along with the setup.py and rerun there.
I'm trying to convert .py to .exe , but I'm not able to convert it with the help of py2exe in the command line.
I searched on the internet about a py2exe with a GUI frontend and I got the results as:
GUI2EXE (3/5) (The best one I found, but the .exe comes with lots of .dll files and the .exe file is buggy and doesn't work properly.)
H-two-O (2/5) (Waste of time. Doesn't compile any .exe files associated with Tkinter. Very creative and useful for other file formats.)
PytoEXE (1.3/5) (Just as H-two-O , but doesn't compile Tkinter files to .exe)
GP2EXE (?/5) (I didn't try it out. Maybe you can give a view on it.)
PyBuilder (2.7/5) (Reliable, good GUI interface with options but lacks some of the features and compiling speed to that of GUI2EXE.)
PythontoEXE (1.3/5) (Same as PytoEXE)
But these weren't good. I need a compiler better than all of the compilers listed above which can compile Tkinter files to .exe without any bugs.
Here's how I use py2exe. I know this isn't what you're asking for, but according to my experience, it's really annoying until it works. So please hear me out.
Assuming your Python file is called main.py.
New file setup.py (same folder):
from distutils.core import setup
import py2exe
setup(console=['main.py'])
From here, you can create a .bat file in the same folder, or run it from the command line. Either way, you'll be running python setup.py py2exe to compile the code.
http://pastebin.com/BJiXC022
At first my python is working just fine with tkinter. When I change the working directory, it somehow stops working then. It even manages to refer the tkinter.py file in that directory even when I never even typed the name of the file there. I just wanted to import tkinter. My tkinter.py file is also not working even though it is almost exactly the same as the first 10 lines. How do I fix this problem? I reinstalled os and python yesterday, I am running OS X 10.10.3 and the newest Python 3.4.3. Here's tkinter.py:
http://pastebin.com/VBHqFGLZ
You have a file named tkinter.py in /Users/nikolas/Documents/Python/tkinter.py. Changing to that directory and importing tkinter will import the local file, not the one from your Python installation. You see the error because your tkinter.py file does not provide Tk.
The solution is to rename your file to something other than tkinter.py.