Apparently there is nothing like os.lutime which would allow to change mtime of the symlink itself, even if the file it points to is absent. For that purpose on Linux and on OSX, touch command has -h option to not dereference the link. But I found no way to do it natively cross-platform (at least on OSX and Linux) within Python. So is there a remedy for my desire? ;)
While not easy to make cross-platform, it is possible to use the ctypes module to call the native functions to do this.
Here is the Python 2 code I created to do this on macOS. I imagine with some tweaking it could be made to work on Linux also.
import ctypes
import ctypes.util
class ctype_timeval(ctypes.Structure):
_fields_ = [
('tv_sec', ctypes.c_long),
('tv_usec', ctypes.c_long)
]
ctype_libsystemc = ctypes.cdll.LoadLibrary(ctypes.util.find_library('libsystem.c'))
ctype_libsystemc_lutimes = ctype_libsystemc.lutimes
ctype_libsystemc_lutimes.restype = ctypes.c_int
ctype_libsystemc_lutimes.argtypes = [ctypes.c_char_p, ctype_timeval * 2]
def lutime(filename, time):
times = (ctype_timeval * 2)()
# access:
times[0].tv_sec = time[0]
times[0].tv_usec = 0
# modification:
times[1].tv_sec = time[1]
times[1].tv_usec = 0
return ctype_libsystemc_lutimes(filename, times)
You can use it just like you would os.utime:
lutime('file-or-symlink', (1488079452, 1488079452))
Related
I would like to get the active window on the screen using python.
For example, the management interface of the router where you enter the username and password as admin
That admin interface is what I want to capture using python to automate the entry of username and password.
What imports would I require in order to do this?
On windows, you can use the python for windows extensions (http://sourceforge.net/projects/pywin32/):
from win32gui import GetWindowText, GetForegroundWindow
print GetWindowText(GetForegroundWindow())
Below code is for python 3:
from win32gui import GetWindowText, GetForegroundWindow
print(GetWindowText(GetForegroundWindow()))
(Found this on http://scott.sherrillmix.com/blog/programmer/active-window-logger/)
Thanks goes to the answer by Nuno André, who showed how to use ctypes to interact with Windows APIs. I have written an example implementation using his hints.
The ctypes library is included with Python since v2.5, which means that almost every user has it. And it's a way cleaner interface than old and dead libraries like win32gui (last updated in 2017 as of this writing). ((Update in late 2020: The dead win32gui library has come back to life with a rename to pywin32, so if you want a maintained library, it's now a valid option again. But that library is 6% slower than my code.))
Documentation is here: https://docs.python.org/3/library/ctypes.html (You must read its usage help if you wanna write your own code, otherwise you can cause segmentation fault crashes, hehe.)
Basically, ctypes includes bindings for the most common Windows DLLs. Here is how you can retrieve the title of the foreground window in pure Python, with no external libraries needed! Just the built-in ctypes! :-)
The coolest thing about ctypes is that you can Google any Windows API for anything you need, and if you want to use it, you can do it via ctypes!
Python 3 Code:
from typing import Optional
from ctypes import wintypes, windll, create_unicode_buffer
def getForegroundWindowTitle() -> Optional[str]:
hWnd = windll.user32.GetForegroundWindow()
length = windll.user32.GetWindowTextLengthW(hWnd)
buf = create_unicode_buffer(length + 1)
windll.user32.GetWindowTextW(hWnd, buf, length + 1)
# 1-liner alternative: return buf.value if buf.value else None
if buf.value:
return buf.value
else:
return None
Performance is extremely good: 0.01 MILLISECONDS on my computer (0.00001 seconds).
Will also work on Python 2 with very minor changes. If you're on Python 2, I think you only have to remove the type annotations (from typing import Optional and -> Optional[str]). :-)
Enjoy!
Win32 Technical Explanations:
The length variable is the length of the actual text in UTF-16 (Windows Wide "Unicode") CHARACTERS. (It is NOT the number of BYTES.) We have to add + 1 to add room for the null terminator at the end of C-style strings. If we don't do that, we would not have enough space in the buffer to fit the final real character of the actual text, and Windows would truncate the returned string (it does that to ensure that it fits the super important final string Null-terminator).
The create_unicode_buffer function allocates room for that many UTF-16 CHARACTERS.
Most (or all? always read Microsoft's MSDN docs!) Windows APIs related to Unicode text take the buffer length as CHARACTERS, NOT as bytes.
Also look closely at the function calls. Some end in W (such as GetWindowTextLengthW). This stands for "Wide string", which is the Windows name for Unicode strings. It's very important that you do those W calls to get proper Unicode strings (with international character support).
PS: Windows has been using Unicode for a long time. I know for a fact that Windows 10 is fully Unicode and only wants the W function calls. I don't know the exact cutoff date when older versions of Windows used other multi-byte string formats, but I think it was before Windows Vista, and who cares? Old Windows versions (even 7 and 8.1) are dead and unsupported by Microsoft.
Again... enjoy! :-)
UPDATE in Late 2020, Benchmark vs the pywin32 library:
import time
import win32ui
from typing import Optional
from ctypes import wintypes, windll, create_unicode_buffer
def getForegroundWindowTitle() -> Optional[str]:
hWnd = windll.user32.GetForegroundWindow()
length = windll.user32.GetWindowTextLengthW(hWnd)
buf = create_unicode_buffer(length + 1)
windll.user32.GetWindowTextW(hWnd, buf, length + 1)
return buf.value if buf.value else None
def getForegroundWindowTitle_Win32UI() -> Optional[str]:
# WARNING: This code sometimes throws an exception saying
# "win32ui.error: No window is is in the foreground."
# which is total nonsense. My function doesn't fail that way.
return win32ui.GetForegroundWindow().GetWindowText()
iterations = 1_000_000
start_time = time.time()
for x in range(iterations):
foo = getForegroundWindowTitle()
elapsed1 = time.time() - start_time
print("Elapsed 1:", elapsed1, "seconds")
start_time = time.time()
for x in range(iterations):
foo = getForegroundWindowTitle_Win32UI()
elapsed2 = time.time() - start_time
print("Elapsed 2:", elapsed2, "seconds")
win32ui_pct_slower = ((elapsed2 / elapsed1) - 1) * 100
print("Win32UI library is", win32ui_pct_slower, "percent slower.")
Typical result after doing multiple runs on an AMD Ryzen 3900x:
My function: 4.5769994258880615 seconds
Win32UI library: 4.8619983196258545 seconds
Win32UI library is 6.226762715455125 percent slower.
However, the difference is small, so you may want to use the library now that it has come back to life (it had previously been dead since 2017). But you're going to have to deal with that library's weird "no window is in the foreground" exception, which my code doesn't suffer from (see the code comments in the benchmark code).
Either way... enjoy!
The following script should work on Linux, Windows and Mac. It is currently only tested on Linux (Ubuntu Mate Ubuntu 15.10).
Prerequisites
For Linux:
Install wnck (sudo apt-get install python-wnck on Ubuntu, see libwnck.)
For Windows:
Make sure win32gui is available
For Mac:
Make sure AppKit is available
The script
#!/usr/bin/env python
"""Find the currently active window."""
import logging
import sys
logging.basicConfig(format='%(asctime)s %(levelname)s %(message)s',
level=logging.DEBUG,
stream=sys.stdout)
def get_active_window():
"""
Get the currently active window.
Returns
-------
string :
Name of the currently active window.
"""
import sys
active_window_name = None
if sys.platform in ['linux', 'linux2']:
# Alternatives: https://unix.stackexchange.com/q/38867/4784
try:
import wnck
except ImportError:
logging.info("wnck not installed")
wnck = None
if wnck is not None:
screen = wnck.screen_get_default()
screen.force_update()
window = screen.get_active_window()
if window is not None:
pid = window.get_pid()
with open("/proc/{pid}/cmdline".format(pid=pid)) as f:
active_window_name = f.read()
else:
try:
from gi.repository import Gtk, Wnck
gi = "Installed"
except ImportError:
logging.info("gi.repository not installed")
gi = None
if gi is not None:
Gtk.init([]) # necessary if not using a Gtk.main() loop
screen = Wnck.Screen.get_default()
screen.force_update() # recommended per Wnck documentation
active_window = screen.get_active_window()
pid = active_window.get_pid()
with open("/proc/{pid}/cmdline".format(pid=pid)) as f:
active_window_name = f.read()
elif sys.platform in ['Windows', 'win32', 'cygwin']:
# https://stackoverflow.com/a/608814/562769
import win32gui
window = win32gui.GetForegroundWindow()
active_window_name = win32gui.GetWindowText(window)
elif sys.platform in ['Mac', 'darwin', 'os2', 'os2emx']:
# https://stackoverflow.com/a/373310/562769
from AppKit import NSWorkspace
active_window_name = (NSWorkspace.sharedWorkspace()
.activeApplication()['NSApplicationName'])
else:
print("sys.platform={platform} is unknown. Please report."
.format(platform=sys.platform))
print(sys.version)
return active_window_name
print("Active window: %s" % str(get_active_window()))
For Linux users:
All the answers provided required additional modules like "wx" that had numerous errors installing ("pip" failed on build), but I was able to modify this solution quite easily -> original source. There were bugs in the original (Python TypeError on regex)
import sys
import os
import subprocess
import re
def get_active_window_title():
root = subprocess.Popen(['xprop', '-root', '_NET_ACTIVE_WINDOW'], stdout=subprocess.PIPE)
stdout, stderr = root.communicate()
m = re.search(b'^_NET_ACTIVE_WINDOW.* ([\w]+)$', stdout)
if m != None:
window_id = m.group(1)
window = subprocess.Popen(['xprop', '-id', window_id, 'WM_NAME'], stdout=subprocess.PIPE)
stdout, stderr = window.communicate()
else:
return None
match = re.match(b"WM_NAME\(\w+\) = (?P<name>.+)$", stdout)
if match != None:
return match.group("name").strip(b'"')
return None
if __name__ == "__main__":
print(get_active_window_title())
The advantage is it works without additional modules. If you want it to work across multiple platforms, it's just a matter of changing the command and regex strings to get the data you want based on the platform (with the standard if/else platform detection shown above sys.platform).
On a side note: import wnck only works with python2.x when installed with "sudo apt-get install python-wnck", since I was using python3.x the only option was pypie which I have not tested. Hope this helps someone else.
There's really no need to import any external dependency for tasks like this. Python comes with a pretty neat foreign function interface - ctypes, which allows for calling C shared libraries natively. It even includes specific bindings for the most common Win32 DLLs.
E.g. to get the PID of the foregorund window:
import ctypes
from ctypes import wintypes
user32 = ctypes.windll.user32
h_wnd = user32.GetForegroundWindow()
pid = wintypes.DWORD()
user32.GetWindowThreadProcessId(h_wnd, ctypes.byref(pid))
print(pid.value)
In Linux under X11:
xdo_window_id = os.popen('xdotool getactivewindow').read()
print('xdo_window_id:', xdo_window_id)
will print the active window ID in decimal format:
xdo_window_id: 67113707
Note xdotool must be installed first:
sudo apt install xdotool
Note wmctrl uses hexadecimal format for window ID.
This only works on windows
import win32gui
import win32process
def get_active_executable_name():
try:
process_id = win32process.GetWindowThreadProcessId(
win32gui.GetForegroundWindow()
)
return ".".join(psutil.Process(process_id[-1]).name().split(".")[:-1])
except Exception as exception:
return None
I'll recommend checking out this answer for making it work on linux, mac and windows.
I'd been facing same problem with linux interface (Lubuntu 20).
What I do is using wmctrl and execute it with shell command from python.
First, Install wmctrl
sudo apt install wmctrl
Then, Add this code :
import os
os.system('wmctrl -a "Mozilla Firefox"')
ref wmctrl :
https://askubuntu.com/questions/21262/shell-command-to-bring-a-program-window-in-front-of-another
In Linux:
If you already have installed xdotool, you can just use:
from subprocess import run
def get__focused_window():
return run(['xdotool', 'getwindowfocus', 'getwindowpid', 'getwindowname'], capture_output=True).stdout.decode('utf-8').split()
While I was writing this answer I've realised that there were also:
A reference about "xdotool" on comments
& another slightly similar "xdotool" answer
So, I've decided to mention them here, too.
Just wanted to add in case it helps, I have a function for my program (It's a software for my PC's lighting I have this simple few line function:
def isRunning(process_name):
foregroundWindow = GetWindowText(GetForegroundWindow())
return process_name in foregroundWindow
Try using wxPython:
import wx
wx.GetActiveWindow()
How do I get the start/base address of a process? Per example Solitaire.exe (solitaire.exe+BAFA8)
#-*- coding: utf-8 -*-
import ctypes, win32ui, win32process
PROCESS_ALL_ACCESS = 0x1F0FFF
HWND = win32ui.FindWindow(None,u"Solitär").GetSafeHwnd()
PID = win32process.GetWindowThreadProcessId(HWND)[1]
PROCESS = ctypes.windll.kernel32.OpenProcess(PROCESS_ALL_ACCESS,False,PID)
print PID, HWND,PROCESS
I would like to calculate a memory address and for this way I need the base address of solitaire.exe.
Here's a picture of what I mean:
I think the handle returned by GetModuleHandle is actually the base address of the given module. You get the handle of the exe by passing NULL.
Install pydbg
Source: https://github.com/OpenRCE/pydbg
Unofficial binaries here: http://www.lfd.uci.edu/~gohlke/pythonlibs/#pydbg
from pydbg import *
from pydbg.defines import *
import struct
dbg = pydbg()
path_exe = "C:\\windows\\system32\\calc.exe"
dbg.load(path_exe, "-u amir")
dbg.debug_event_loop()
parameter_addr = dbg.context.Esp #(+ 0x8)
print 'ESP (address) ',parameter_addr
#attach not working under Win7 for me
#pid = raw_input("Enter PID:")
#print 'PID entered %i'%int(pid)
#dbg.attach(int(pid)) #attaching to running process not working
You might want to have a look at PaiMei, although it's not very active right now https://github.com/OpenRCE/paimei
I couldn't get attach() to work and used load instead. Pydbg has loads of functionality, such as read_proccess_memory, write_process_memory etc.
Note that you can't randomly change memory, because an operating system protects memory of other processes from your process (protected mode). Before the x86 processors there were some which allowed all processors to run in real mode, i.e. the full access of memory for every programm. Non-malicious software usually (always?) doesn't read/write other processes' memory.
The HMDOULE value of GetModuleHandle is the base address of the loaded module and is probably the address you need to compute the offset.
If not, that address is the start of the header of the module (DLL/EXE), which can be displayed with the dumpbin utility that comes with Visual Studio or you can interpret it yourself using the Microsoft PE and COFF Specification to determine the AddressOfEntryPoint and BaseOfCode as offsets from the base address. If the base address of the module isn't what you need, one of these two is another option.
Example:
>>> BaseAddress = win32api.GetModuleHandle(None) + 0xBAFA8
>>> print '{:08X}'.format(BaseAddress)
1D0BAFA8
If The AddressOfEntryPoint or BaseOfCode is needed, you'll have to use ctypes to call ReadProcessMemory following the PE specification to locate the offsets, or just use dumpbin /headers solitaire.exe to learn the offsets.
You can use frida to easy do that.
It is very useful to make hack and do some memory operation just like make address offset, read memory, write something to special memory etc...
https://github.com/frida/frida
2021.08.01 update:
Thanks for #Simas Joneliunas reminding
There some step using frida(windows):
Install frida by pip
pip install frida-tools # CLI tools
pip install frida # Python bindings
Using frida api
session = frida.attach(processName)
script = session.create_script("""yourScript""")
script.load()
sys.stdin.read() #make program always alive
session.detach()
Edit your scrip(using JavaScrip)
var baseAddr = Module.findBaseAddress('solitaire.exe');
var firstPointer = baseAddr.add(0xBAFA8).readPointer();
var secondPointer = firstPointer.add(0x50).readPointer();
var thirdPointer = secondPointer.add(0x14).readPointer();
#if your target pointer points to a Ansi String, you can use #thirdPointer.readAnsiString() to read
The official site https://frida.re/
I have measured the performance of psutil.Process(pid).name and it turns out that it is more than ten times slower than for example psutil.Process(pid).exe. Because the last one of these functions requires different privileges over the path, I cannot just just extract the filename from the path. My question is: Are there any alternatives to psutil.Process(pid).name, which does the same?
You mentioned this is for windows. I took a look at what psutil does for windows. It looks like psutil.Process().name is using the windows tool help API. If you look at psutil's Process code and trace .name, it goes to get_name() in process_info.c. It is looping through all the pids on your system until it finds the one you're looking for. I think this may be a limitation of the toolhelp API. But this is why it's slower than .exe, which uses a different API path, that (as you pointed out), requires additional privilege.
The solution I came up with is to use ctypes and ctypes.windll to call the windows ntapi directly. It only needs PROCESS_QUERY_INFORMATION, which is different than PROCESS_ALL_ACCESS:
import ctypes
import os.path
# duplicate the UNICODE_STRING structure from the windows API
class UNICODE_STRING(ctypes.Structure):
_fields_ = [
('Length', ctypes.c_short),
('MaximumLength', ctypes.c_short),
('Buffer', ctypes.c_wchar_p)
]
# args
pid = 8000 # put your pid here
# define some constants; from windows API reference
MAX_TOTAL_PATH_CHARS = 32767
PROCESS_QUERY_INFORMATION = 0x0400
PROCESS_IMAGE_FILE_NAME = 27
# open handles
ntdll = ctypes.windll.LoadLibrary('ntdll.dll')
process = ctypes.windll.kernel32.OpenProcess(PROCESS_QUERY_INFORMATION,
False, pid)
# allocate memory
buflen = (((MAX_TOTAL_PATH_CHARS + 1) * ctypes.sizeof(ctypes.c_wchar)) +
ctypes.sizeof(UNICODE_STRING))
buffer = ctypes.c_char_p(' ' * buflen)
# query process image filename and parse for process "name"
ntdll.NtQueryInformationProcess(process, PROCESS_IMAGE_FILE_NAME, buffer,
buflen, None)
pustr = ctypes.cast(buffer, ctypes.POINTER(UNICODE_STRING))
print os.path.split(pustr.contents.Buffer)[-1]
# cleanup
ctypes.windll.kernel32.CloseHandle(process)
ctypes.windll.kernel32.FreeLibrary(ntdll._handle)
As of psutil 1.1.0 this problem has been fixed, see https://code.google.com/p/psutil/issues/detail?id=426
How would I import a winDLL into python and be able to use all of its functions? It only needs doubles and strings.
You've tagged the question ctypes and so it sounds like you already know the answer.
The ctypes tutorial is excellent. Once you've read and understood that you'll be able to do it easily.
For example:
>>> from ctypes import *
>>> windll.kernel32.GetModuleHandleW(0)
486539264
And an example from my own code:
lib = ctypes.WinDLL('mylibrary.dll')
#lib = ctypes.WinDLL('full/path/to/mylibrary.dll')
func = lib['myFunc']#my func is double myFunc(double);
func.restype = ctypes.c_double
value = func(ctypes.c_double(42.0))
I'm posting my experience. First of all despite all the hard work that take me to put all pieces together, importing a C# dll is easy. The way I did it is:
1) Install this nuget package (i'm not owner, is just very useful) in order to build a unmanaged dll: https://sites.google.com/site/robertgiesecke/Home/uploads/unmanagedexports
2) Your C# dll code is like this:
using System;
using RGiesecke.DllExport;
using System.Runtime.InteropServices;
public class MyClassName
{
[DllExport("MyFunctionName",CallingConvention = CallingConvention.Cdecl)]
[return: MarshalAs(UnmanagedType.LPWStr)]
public static string MyFunctionName([MarshalAs(UnmanagedType.LPWStr)] string iString)
{
return "hello world i'm " + iString
}
}
3) Your python code is like this:
import ctypes
#Here you load the dll into python
MyDllObject = ctypes.cdll.LoadLibrary("C:\\My\\Path\\To\\MyDLL.dll")
#it's important to assing the function to an object
MyFunctionObject = MyDllObject.MyFunctionName
#define the types that your C# function return
MyFunctionObject.restype = ctypes.c_wchar_p
#define the types that your C# function will use as arguments
MyFunctionObject.argtypes = [ctypes.c_wchar_p]
#That's it now you can test it
print(MyFunctionObject("Python Message"))
c-types NOTE!
Using WinDLL (and wintypes, msvcrt) is windows specific imports and does not always work, even on windows! The reason is that it depends on your python installation. Is it native Windows (or using Cygwin or WSL)?
For ctypes, the more portable and correct way is to use cdll like this:
import sys
import ctypes
from ctypes import cdll, c_ulong
kFile = 'C:\\Windows\\System32\\kernel32.dll'
mFile = 'C:\\Windows\\System32\\msvcrt.dll'
try:
k32 = cdll.LoadLibrary(kFile)
msvcrt = cdll.LoadLibrary(mFile)
except OSError as e:
print("ERROR: %s" % e)
sys.exit(1)
# do something...
Use Cython, both to access the DLLs, and to generate Python bindings for them.
Is there a way to dynamically call an Objective C function from Python?
For example, On the mac I would like to call this Objective C function
[NSSpeechSynthesizer availableVoices]
without having to precompile any special Python wrapper module.
As others have mentioned, PyObjC is the way to go. But, for completeness' sake, here's how you can do it with ctypes, in case you need it to work on versions of OS X prior to 10.5 that do not have PyObjC installed:
import ctypes
import ctypes.util
# Need to do this to load the NSSpeechSynthesizer class, which is in AppKit.framework
appkit = ctypes.cdll.LoadLibrary(ctypes.util.find_library('AppKit'))
objc = ctypes.cdll.LoadLibrary(ctypes.util.find_library('objc'))
objc.objc_getClass.restype = ctypes.c_void_p
objc.sel_registerName.restype = ctypes.c_void_p
objc.objc_msgSend.restype = ctypes.c_void_p
objc.objc_msgSend.argtypes = [ctypes.c_void_p, ctypes.c_void_p]
# Without this, it will still work, but it'll leak memory
NSAutoreleasePool = objc.objc_getClass('NSAutoreleasePool')
pool = objc.objc_msgSend(NSAutoreleasePool, objc.sel_registerName('alloc'))
pool = objc.objc_msgSend(pool, objc.sel_registerName('init'))
NSSpeechSynthesizer = objc.objc_getClass('NSSpeechSynthesizer')
availableVoices = objc.objc_msgSend(NSSpeechSynthesizer, objc.sel_registerName('availableVoices'))
count = objc.objc_msgSend(availableVoices, objc.sel_registerName('count'))
voiceNames = [
ctypes.string_at(
objc.objc_msgSend(
objc.objc_msgSend(availableVoices, objc.sel_registerName('objectAtIndex:'), i),
objc.sel_registerName('UTF8String')))
for i in range(count)]
print voiceNames
objc.objc_msgSend(pool, objc.sel_registerName('release'))
It ain't pretty, but it gets the job done. The final list of available names is stored in the voiceNames variable above.
2012-4-28 Update: Fixed to work in 64-bit Python builds by making sure all parameters and return types are passed as pointers instead of 32-bit integers.
Since OS X 10.5, OS X has shipped with the PyObjC bridge, a Python-Objective-C bridge. It uses the BridgeSupport framework to map Objective-C frameworks to Python. Unlike, MacRuby, PyObjC is a classical bridge--there is a proxy object on the python side for each ObjC object and visa versa. The bridge is pretty seamless, however, and its possible to write entire apps in PyObjC (Xcode has some basic PyObjC support, and you can download the app and file templates for Xcode from the PyObjC SVN at the above link). Many folks use it for utilities or for app-scripting/plugins. Apple's developer site also has an introduction to developing Cocoa applications with Python via PyObjC which is slightly out of date, but may be a good overview for you.
In your case, the following code will call [NSSpeechSynthesizer availableVoices]:
from AppKit import NSSpeechSynthesizer
NSSpeechSynthesizer.availableVoices()
which returns
(
"com.apple.speech.synthesis.voice.Agnes",
"com.apple.speech.synthesis.voice.Albert",
"com.apple.speech.synthesis.voice.Alex",
"com.apple.speech.synthesis.voice.BadNews",
"com.apple.speech.synthesis.voice.Bahh",
"com.apple.speech.synthesis.voice.Bells",
"com.apple.speech.synthesis.voice.Boing",
"com.apple.speech.synthesis.voice.Bruce",
"com.apple.speech.synthesis.voice.Bubbles",
"com.apple.speech.synthesis.voice.Cellos",
"com.apple.speech.synthesis.voice.Deranged",
"com.apple.speech.synthesis.voice.Fred",
"com.apple.speech.synthesis.voice.GoodNews",
"com.apple.speech.synthesis.voice.Hysterical",
"com.apple.speech.synthesis.voice.Junior",
"com.apple.speech.synthesis.voice.Kathy",
"com.apple.speech.synthesis.voice.Organ",
"com.apple.speech.synthesis.voice.Princess",
"com.apple.speech.synthesis.voice.Ralph",
"com.apple.speech.synthesis.voice.Trinoids",
"com.apple.speech.synthesis.voice.Vicki",
"com.apple.speech.synthesis.voice.Victoria",
"com.apple.speech.synthesis.voice.Whisper",
"com.apple.speech.synthesis.voice.Zarvox"
)
(a bridged NSCFArray) on my SL machine.
Mac OS X from 10.5 onward has shipped with Python and the objc module that will let you do what you want.
An example:
from Foundation import *
thing = NSKeyedUnarchiver.unarchiveObjectWithFile_(some_plist_file)
You can find more documentation here.
You probably want PyObjC. That said, I've never actually used it myself (I've only ever seen demos), so I'm not certain that it will do what you need.