I am trying to set an application icon (python3 / tkinter) like this:
Interface()
root.title("Quicklist Editor")
root.iconbitmap('#/home/jacob/.icons/qle_icon.ico')
root.resizable(0, 0)
root.mainloop()
no matter what I do, I keep getting an error message (Idle), saying:
return self.tk.call('wm', 'iconbitmap', self._w, bitmap)
_tkinter.TclError: error reading bitmap file "/home/jacob/.icons/qle_icon.ico"
What am I doing wrong?
The problem is not the code, but the icon. I tried creating an xbm with another program than Gimp (some KDE icon editor), and although it looks terrifyingly ugly, it does show an icon.
I guess I have to find a creator that gives an "understandable" icon for my Python program.
Edit
The iconbitmap method turned out to be black and white only, so it was useless after all.
After a long search, I found the solution to set the color of an application's icon for Python 3 (on Linux). I found it here:
root = Tk()
img = PhotoImage(file='your-icon')
root.tk.call('wm', 'iconphoto', root._w, img)
This is an old question, and there is lots of stuff written about it on the web, but all of it is either incorrect or incomplete, so having gotten it to work I thought it would be good to record my actual working code here.
First, you'll need to create an icon and save it in two formats: Windows "ico" and Unix "xbm". 64 x 64 is a good size. XBM is a 1-bit format--pixels just on or off, so no colors, no grays. Linux implementations of tkinter only accept XBM even though every Linux desktop supports real icons, so you're just out of luck there. Also, the XBM spec is ambiguous about whether "on" bits represent black or white, so you may have to invert the XBM for some desktops. Gimp is good for creating these.
Then to put the icon in your titlebar, use this code (Python 3):
import os
from tkinter import *
from tkinter.ttk import *
root = Tk()
root.title("My Application")
if "nt" == os.name:
root.wm_iconbitmap(bitmap = "myicon.ico")
else:
root.wm_iconbitmap(bitmap = "#myicon.xbm")
root.mainloop()
This will allow you to use PNG files as icons, and it does render color. I tested it on Xubuntu 14.04, 32-bit with Python 3.4 (root is your Tk object):
import sys, os
program_directory=sys.path[0]
root.iconphoto(True, PhotoImage(file=os.path.join(program_directory, "test.png")))
(Finding program directory is important if you want it to search for test.png in the same location in all contexts. os.path.join is a cross-platform way to add test.png onto the program directory.)
If you change True to False then it won't use the same icon for windows that aren't the main one.
Please let me know if this works on Windows and Mac.
I tried this, and I couldn't get it to work using Windows 7.
Found a fix.
Use Jacob's answer, but the file has to be a .gif if you're using my OS, (Windows 7) it appears.
Make a 64x64 gif using MS paint, save it, use the file path and bingo, works.
I hope this helps you for cross-platform ability
LOGO_PATH="pic/logo.ico"
LOGO_LINUX_PATH="#pic/logo_1.xbm" #do not forget "#" symbol and .xbm format for Ubuntu
root = Tk()
if detect_screen_size().detect_os()=="Linux":
root.iconbitmap(LOGO_LINUX_PATH)
else:
root.iconbitmap(LOGO_PATH)
Simply using an r string to convert the directory into raw text worked for me:
ex:
app.iconbitmap(r'enter your path here')
In my case, Ubuntu 20.04, python 3.6 (conda), the command iconbitmap(bitmap=icon_path) failed w/ this error. In the end, I put the command w/in a try-except block and it worked; I can see the colorful image.
I'm surprised to see this is such an old question with no good answers, not in eight years! I too want my own icon for my "quickie" tkinter program.
What does work for me on Linux and Python3:
#!/usr/bin/env python
import tkinter
from PIL import Image, ImageTk
root = tkinter.Tk()
im = Image.open('junk.png')
photo = ImageTk.PhotoImage(im)
root.wm_iconphoto(True, photo)
root.mainloop()
The key seems to be using Image and ImageTk. I found zero solutions that worked without these.
Related
When I tried to change the window icon in the top left corner from the ugly red "TK" to my own favicon using the code below, Python threw an error:
from tkinter import *
root = Tk()
#some buttons, widgets, a lot of stuff
root.iconbitmap('favicon.ico')
This should set the icon to 'favicon.ico' (according to a lot of forum posts all over the web). But unfortunately, all this line does is throw the following error:
Traceback (most recent call last):
File "d:\ladvclient\mainapp.py", line 85, in <module>
root.iconbitmap(bitmap='favicon.ico')
File "C:\Python33\lib\tkinter\__init__.py", line 1637, in wm_iconbitmap
return self.tk.call('wm', 'iconbitmap', self._w, bitmap)
_tkinter.TclError: bitmap "favicon.ico" not defined
What I already did:
I checked the path - everything is 100% correct
I tried other file formats like .png or .bmp - none worked
I looked this problem up on many websites
And for the third point, effbot.org, my favorite site about Tkinter, told me that Windows ignores the iconbitmap function.
But this doesn't explain why it throws an error!
There are some "hackish" ways to avoid that issue, but none of them are Written for Python 3.x.
So my final question is: Is there a way to get a custom icon using Python 3.x and Tkinter?
Also, don't tell me I should use another GUI Library. I want my program to work on every platform. I also want a coded version, not a py2exe or sth solution.
You need to have favicon.ico in the same folder or dictionary as your script because python only searches in the current dictionary or you could put in the full pathname. For example, this works:
from tkinter import *
root = Tk()
root.iconbitmap(r'c:\Python32\DLLs\py.ico')
root.mainloop()
But this blows up with your same error:
from tkinter import *
root = Tk()
root.iconbitmap('py.ico')
root.mainloop()
No way what is suggested here works - the error "bitmap xxx not defined" is ever present. And yes, I set the correct path to it.
What it did work is this:
imgicon = PhotoImage(file=os.path.join(sp,'myicon.gif'))
root.tk.call('wm', 'iconphoto', root._w, imgicon)
where sp is the script path, and root the Tk root window.
It's hard to understand how it does work (I shamelessly copied it from fedoraforums) but it works
This works for me with Python3 on Linux:
import tkinter as tk
# Create Tk window
root = tk.Tk()
# Add icon from GIF file where my GIF is called 'icon.gif' and
# is in the same directory as this .py file
root.tk.call('wm', 'iconphoto', root._w, tk.PhotoImage(file='icon.gif'))
Got stuck on that too...
Finally managed to set the icon i wanted using the following code:
from tkinter import *
root.tk.call('wm', 'iconphoto', root._w, PhotoImage(file='resources/icon.png'))
#!/usr/bin/env python
import tkinter as tk
class AppName(tk.Frame):
def __init__(self, master=None):
tk.Frame.__init__(self, master)
self.grid()
self.createWidgets()
def createWidgets(self):
self.quitButton = tk.Button(self, text='Quit', command=self.quit)
self.quitButton.grid()
app = AppName()
app.master.title('Title here ...!')
app.master.iconbitmap('icon.ico')
app.mainloop()
it should work like this !
Make sure the .ico file isn't corrupted as well. I got the same error which went away when I tried a different .ico file.
Both codes are working fine with me on python 3.7..... hope will work for u as well
import tkinter as tk
m=tk.Tk()
m.iconbitmap("myfavicon.ico")
m.title("SALAH Tutorials")
m.mainloop()
and do not forget to keep "myfavicon.ico" in the same folder where your project script file is present
Another method
from tkinter import *
m=Tk()
m.iconbitmap("myfavicon.ico")
m.title("SALAH Tutorials")
m.mainloop()
[*NOTE:- python version-3 works with tkinter and below version-3 i.e version-2 works with Tkinter]
I had the same problem too, but I found a solution.
root.mainloop()
from tkinter import *
# must add
root = Tk()
root.title("Calculator")
root.iconbitmap(r"image/icon.ico")
root.mainloop()
In the example, what python needed is an icon file, so when you dowload an icon as .png it won't work cause it needs an .ico file. So you need to find converters to convert your icon from png to ico.
Try this:
from tkinter import *
import os
import sys
root = Tk()
root.iconbitmap(os.path.join(sys.path[0], '<your-ico-file>'))
root.mainloop()
Note: replace <your-ico-file> with the name of the ico file you are using otherwise it won't work.
I have tried this in Python 3. It worked.
So it looks like root.iconbitmap() only supports a fixed directory.
sys.argv[0] returns the directory that the file was read from so a simple code would work to create a fixed directory.
import sys
def get_dir(src):
dir = sys.argv[0]
dir = dir.split('/')
dir.pop(-1)
dir = '/'.join(dir)
dir = dir+'/'+src
return dir
This is the output
>>> get_dir('test.txt')
'C:/Users/Josua/Desktop/test.txt'
EDIT:
The only issue is that this method dosn't work on linux
josua#raspberrypi:~ $ python
Python 2.7.9 (default, Sep 17 2016, 20:26:04) [GCC 4.9.2] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import sys
>>> sys.argv[0]
''
>>>
from tkinter import *
from PIL import ImageTk, Image
Tk.call('wm', 'iconphoto', Tk._w, ImageTk.PhotoImage(Image.open('./resources/favicon.ico')))
The above worked for me.
I recently ran into this problem and didn't find any of the answers very relevant so I decided to make a SO account for this.
Solution 1: Convert your .ico File online there are a lot of site out there
Solution 2: Convert .ico File in photoshop
If you or your Editor just renamed your image file to *.ico then it is not going to work.
If you see the image icon from your Windows/OS folder then it is working
I'm using Visual Studio Code. To make "favicon.ico" work, you need to specify in which folder you are working.
You press ctrl + shift + p to open the terminal cmd+shift+p on OSX.
In the terminal, you type: cd + the path where you are working. For example: cd C:\User\Desktop\MyProject
CONVERT YOUR IMAGE FILE INTO A PHOTO IMAGE FIRST
img = PhotoImage(file='your-icon')
I know this might be obvious, but in tkinter you can set an icon, but I have found it really hard to find one. I just wanted to know if you have to use the .ico format for the file or if there is a way to use .png or .jpeg files.
Currently I have
window = Tkinter.Tk()
window.title("Weclome!")
window.geometry("200x300")
window.wm_iconbitmap("Icon.ico")
window.configure(background = "Black")
That is the whole setup I have and I just want to know about line 4:
window.wm_iconbitmap("Icon.ico")
Thanks for responding to my question, although i am sorry for not spending more time looking into the question rather than just asking here.
Let's start by reading the documentation!
The documentation at effbot.org says the following regarding iconbitmap(bitmap=None)
Sets or gets the icon bitmap to use when this window is iconified. This method is ignored by some window managers (including Windows).
Note that this method can only be used to display monochrome icons. To display a color icon, put it in a Label widget and display it using the iconwindow method instead.
Same as wm_iconbitmap.
So here's the documentation about iconwindow(window=None):
Sets or gets the icon window to use as an icon when this window is iconified. This method is ignored by some window managers (including Windows).
Same as wm_iconwindow.
window
The new icon window. If omitted, the current window is returned.
According to this other documentation, which actually says the same things as the docstrings of the homonymous method for tkinter in (at least) Python 2.7, 3.5 and 3.6:
wm_iconbitmap(self, bitmap=None, default=None)
Set bitmap for the iconified widget to bitmap. Return the bitmap if None is given.
Under Windows, the default parameter can be used to set the icon for the widget and any descendents that don't have an icon set explicitly. default can be the relative path to a .ico file (example: root.iconbitmap(default='myicon.ico') ). See Tk documentation for more information.
So here's the original Tk documentation:
wm iconbitmap window ?bitmap?
If bitmap is specified, then it names a bitmap in the standard forms accepted by Tk (see the Tk_GetBitmap manual entry for details). This bitmap is passed to the window manager to be displayed in window's icon, and the command returns an empty string. If an empty string is specified for bitmap, then any current icon bitmap is canceled for window. If bitmap is specified then the command returns an empty string. Otherwise, it returns the name of the current icon bitmap associated with window, or an empty string if window has no icon bitmap.
From my understanding of Tcl, here window is your toplevel window (either an instance of Tk or Toplevel).
On the Windows operating system, an additional flag is supported:
wm iconbitmap window ?-default? ?image?
If the -default flag is given, the icon is applied to all toplevel windows (existing and future) to which no other specific icon has yet been applied.
In addition to bitmap image types, a full path specification to any file which contains a valid Windows icon is also accepted (usually .ico or .icr files), or any file for which the shell has assigned an icon.
Tcl will first test if the file contains an icon, then if it has an assigned icon, and finally, if that fails, test for a bitmap.
Not very concrete and thus helpful answer so far.
My conclusion
The iconbitmap function (or method, depending on the programming language) should be used to set a bitmap image to the window when the window is iconified.
On Windows you're allowed to set a full path specification to any file which contains a valid Windows icon is also accepted (usually .ico or .icr files), or any file for which the shell has assigned an icon.
So which images are bitmaps?
xbm and xpm (for X Window System)
According to the Wikipedia article to which I linked "bitmap" to above:
The X Window System uses a similar xbm format for black-and-white images, and xpm for color images.
...
BMP file format
Netpbm format
.wbmp
ILBM
...
So most of the bitmap file formats are not cross-platform! In other words, if someone tells you to use a xbm image for the icon, it may not work on your platform because xbm are bitmaps for X Window System.
Note: even after this answer you may still have problems!
Other possible useful articles
Set window icon
tkinter TclError: error reading bitmap file
I was struggling a lot to find an answer too but finally I peeked into the source code of idle3.6 where I found the following piece of code:
# set application icon
icondir = os.path.join(os.path.dirname(__file__), 'Icons')
if system() == 'Windows':
iconfile = os.path.join(icondir, 'idle.ico')
root.wm_iconbitmap(default=iconfile)
else:
ext = '.png' if TkVersion >= 8.6 else '.gif'
iconfiles = [os.path.join(icondir, 'idle_%d%s' % (size, ext))
for size in (16, 32, 48)]
icons = [PhotoImage(master=root, file=iconfile)
for iconfile in iconfiles]
root.wm_iconphoto(True, *icons)
I searched through all files in the idlelib folder for .ico and .png using the rummage software.
So finally I managed to get the window icon working (on GNU-linux with TkVersion>=8.6) with the following two lines:
icon = PhotoImage(master=root, file='icon.png')
root.wm_iconphoto(True, icon)
where I put the icon directly in my application folder.
From the idle code it seems to me that on Windows still only .ico files are supported.
Well I have this:
import tkinter
gui = tkinter.Tk()
gui.iconbitmap(default='/home/me/PycharmProjects/program/icon.ico')
gui.mainloop()`
But when I run I get an error saying
Traceback (most recent call last):
File "/home/spencer/PycharmProjects/xMinecraft/GUI.py", line 17, in <module>
gui.iconbitmap(default='/home/me/PycharmProjects/program/icon.ico')
File "/usr/lib/python3.3/tkinter/__init__.py", line 1638, in wm_iconbitmap
return self.tk.call('wm', 'iconbitmap', self._w, '-default', default)
_tkinter.TclError: wrong # args: should be "wm iconbitmap window ?bitmap?"`
I'm trying to use tkinter to set a window I've made's icon. I'm using Pycharm installed on ubuntu 13.10. I've tried various things from changing '/' to '\' and adding a Z:// to the front because that's my partition's name. But I still get the error so please help.
You need to either specify the path as the first positional argument, or use the keyword argument "bitmap". It's rather poorly documented, but the bitmap argument is required; you can't just give the default keyword argument. In fact, the bitmap keyword argument has been removed in python 3.
However, you can only use .ico files on windows. On ubuntu and other linux boxes you need to use a .xbm file, and need to prefix it with "#"
This should work on windows only:
gui.iconbitmap('/home/me/PycharmProjects/program/icon.ico')
On ubuntu, it would need to be something like this:
gui.iconbitmap('#/home/me/PyCharmProjets/program/icon.xbm')
You can't just rename a .ico file to .xbm, they are completely different file formats.
Interesting bit of research
png, svg, ico didn't work
I found one xbm on my machine (xubuntu - Linux dist) , thanks to sqlitemanager
tool.xbm
note the # - the code is a modification of Lutz "Programming Python" Chapter 1, tkinter103.py
from tkinter import *
from tkinter.messagebox import showinfo
def reply(name):
showinfo(title='Reply', message='Hello %s!' % name)
top = Tk()
#img = PhotoImage(file='py-blue-trans-out.ico') #no
top.title('Echo')
top.iconbitmap('#tool.xbm') #yes
#top.iconphoto(True, PhotoImage(file='tool.xbm')) #no
Label(top, text="Enter your name:").pack(side=TOP)
ent = Entry(top)
ent.pack(side=TOP)
btn = Button(top, text="Submit", command=(lambda: reply(ent.get())))
btn.pack(side=LEFT)
top.mainloop()
Still in 2018 a high Rank google question.
what works for me in python3
is to use ico in Windows and gif in Linux :
if ( sys.platform.startswith('win')):
gui.iconbitmap('logo_Wicon.ico')
else:
logo = PhotoImage(file='logo.gif')
gui.call('wm', 'iconphoto', gui._w, logo)
There are two ways,
1) use xbm file in ubuntu as ubuntu will not able to read ico files. but issue here is xbm can display only black and white images.
2) use tkinter.photoimage to display icon image like below,
img = PhotoImage(file='your-icon')
root.tk.call('wm', 'iconphoto', root._w, img)
issue here is photoimage can read only GIF and PGM/PPM images.
see details here - https://stackoverflow.com/a/11180300
To display colored icons in linux you need to do it as shown below:
import tkinter
window = tkinter.Tk()
window.title("My Application")
img = tkinter.PhotoImage(file='~/pharmapos/pharmapos.png')
window.tk.call('wm', 'iconphoto', window._w, img)
window.mainloop()
I had to convert to an XBM format and use the following root.iconbitmap('#imagename.xbm') however my platform is Ubuntu and I discovered my os theme has no spot for he image....
this worked for me in linux mint:
from tkinter import *
from PIL import Image, ImageTk
main_fn=Tk()
log= Image.open("path_to_image.ico")
logo = ImageTk.PhotoImage(log)
main_fn.tk.call('wm', 'iconphoto', main_fn._w, logo)
main_fn.mainloop()
We can use iconphoto on linux. Colored icon works well too. You can use .png files. The .ico file can be converted using 'convert' utility.
convert icon.ico icon.png
First create a PhotoImage widget:
icon = tkinter.PhotoImage(file='icon.png')
Then use iconphoto to change the icon:
root = Tk()
root.iconphoto(False, icon)
Reference: Please have a look at this link
import tkinter
gui = tkinter.Tk()
gui.iconbitmap()
gui.mainloop()
In place of gui.iconbitmap(default='/home/me/PycharmProjects/program/icon.ico') i used gui.iconbitmap() this just works for me.
When I tried to change the window icon in the top left corner from the ugly red "TK" to my own favicon using the code below, Python threw an error:
from tkinter import *
root = Tk()
#some buttons, widgets, a lot of stuff
root.iconbitmap('favicon.ico')
This should set the icon to 'favicon.ico' (according to a lot of forum posts all over the web). But unfortunately, all this line does is throw the following error:
Traceback (most recent call last):
File "d:\ladvclient\mainapp.py", line 85, in <module>
root.iconbitmap(bitmap='favicon.ico')
File "C:\Python33\lib\tkinter\__init__.py", line 1637, in wm_iconbitmap
return self.tk.call('wm', 'iconbitmap', self._w, bitmap)
_tkinter.TclError: bitmap "favicon.ico" not defined
What I already did:
I checked the path - everything is 100% correct
I tried other file formats like .png or .bmp - none worked
I looked this problem up on many websites
And for the third point, effbot.org, my favorite site about Tkinter, told me that Windows ignores the iconbitmap function.
But this doesn't explain why it throws an error!
There are some "hackish" ways to avoid that issue, but none of them are Written for Python 3.x.
So my final question is: Is there a way to get a custom icon using Python 3.x and Tkinter?
Also, don't tell me I should use another GUI Library. I want my program to work on every platform. I also want a coded version, not a py2exe or sth solution.
You need to have favicon.ico in the same folder or dictionary as your script because python only searches in the current dictionary or you could put in the full pathname. For example, this works:
from tkinter import *
root = Tk()
root.iconbitmap(r'c:\Python32\DLLs\py.ico')
root.mainloop()
But this blows up with your same error:
from tkinter import *
root = Tk()
root.iconbitmap('py.ico')
root.mainloop()
No way what is suggested here works - the error "bitmap xxx not defined" is ever present. And yes, I set the correct path to it.
What it did work is this:
imgicon = PhotoImage(file=os.path.join(sp,'myicon.gif'))
root.tk.call('wm', 'iconphoto', root._w, imgicon)
where sp is the script path, and root the Tk root window.
It's hard to understand how it does work (I shamelessly copied it from fedoraforums) but it works
This works for me with Python3 on Linux:
import tkinter as tk
# Create Tk window
root = tk.Tk()
# Add icon from GIF file where my GIF is called 'icon.gif' and
# is in the same directory as this .py file
root.tk.call('wm', 'iconphoto', root._w, tk.PhotoImage(file='icon.gif'))
Got stuck on that too...
Finally managed to set the icon i wanted using the following code:
from tkinter import *
root.tk.call('wm', 'iconphoto', root._w, PhotoImage(file='resources/icon.png'))
#!/usr/bin/env python
import tkinter as tk
class AppName(tk.Frame):
def __init__(self, master=None):
tk.Frame.__init__(self, master)
self.grid()
self.createWidgets()
def createWidgets(self):
self.quitButton = tk.Button(self, text='Quit', command=self.quit)
self.quitButton.grid()
app = AppName()
app.master.title('Title here ...!')
app.master.iconbitmap('icon.ico')
app.mainloop()
it should work like this !
Make sure the .ico file isn't corrupted as well. I got the same error which went away when I tried a different .ico file.
Both codes are working fine with me on python 3.7..... hope will work for u as well
import tkinter as tk
m=tk.Tk()
m.iconbitmap("myfavicon.ico")
m.title("SALAH Tutorials")
m.mainloop()
and do not forget to keep "myfavicon.ico" in the same folder where your project script file is present
Another method
from tkinter import *
m=Tk()
m.iconbitmap("myfavicon.ico")
m.title("SALAH Tutorials")
m.mainloop()
[*NOTE:- python version-3 works with tkinter and below version-3 i.e version-2 works with Tkinter]
I had the same problem too, but I found a solution.
root.mainloop()
from tkinter import *
# must add
root = Tk()
root.title("Calculator")
root.iconbitmap(r"image/icon.ico")
root.mainloop()
In the example, what python needed is an icon file, so when you dowload an icon as .png it won't work cause it needs an .ico file. So you need to find converters to convert your icon from png to ico.
Try this:
from tkinter import *
import os
import sys
root = Tk()
root.iconbitmap(os.path.join(sys.path[0], '<your-ico-file>'))
root.mainloop()
Note: replace <your-ico-file> with the name of the ico file you are using otherwise it won't work.
I have tried this in Python 3. It worked.
So it looks like root.iconbitmap() only supports a fixed directory.
sys.argv[0] returns the directory that the file was read from so a simple code would work to create a fixed directory.
import sys
def get_dir(src):
dir = sys.argv[0]
dir = dir.split('/')
dir.pop(-1)
dir = '/'.join(dir)
dir = dir+'/'+src
return dir
This is the output
>>> get_dir('test.txt')
'C:/Users/Josua/Desktop/test.txt'
EDIT:
The only issue is that this method dosn't work on linux
josua#raspberrypi:~ $ python
Python 2.7.9 (default, Sep 17 2016, 20:26:04) [GCC 4.9.2] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import sys
>>> sys.argv[0]
''
>>>
from tkinter import *
from PIL import ImageTk, Image
Tk.call('wm', 'iconphoto', Tk._w, ImageTk.PhotoImage(Image.open('./resources/favicon.ico')))
The above worked for me.
I recently ran into this problem and didn't find any of the answers very relevant so I decided to make a SO account for this.
Solution 1: Convert your .ico File online there are a lot of site out there
Solution 2: Convert .ico File in photoshop
If you or your Editor just renamed your image file to *.ico then it is not going to work.
If you see the image icon from your Windows/OS folder then it is working
I'm using Visual Studio Code. To make "favicon.ico" work, you need to specify in which folder you are working.
You press ctrl + shift + p to open the terminal cmd+shift+p on OSX.
In the terminal, you type: cd + the path where you are working. For example: cd C:\User\Desktop\MyProject
CONVERT YOUR IMAGE FILE INTO A PHOTO IMAGE FIRST
img = PhotoImage(file='your-icon')
I'm trying to open a PNG image and write some text to it (a watermark) via QImage and QPainter. The code works 100% on Linux but when I run it on Windows XP (haven't tested with any other versions of Windows) the text is never written to the image. I have the code in a try/except block, but no errors are returned.
image = QtGui.QImage('demo.png')
painter = QtGui.QPainter()
painter.begin(image)
painter.setOpacity(0.8)
painter.setPen(QtCore.Qt.blue)
painter.setFont(QtGui.QFont('arial', 12))
painter.drawText(image.rect(), QtCore.Qt.AlignCenter, 'Watermark')
painter.end()
image.save('demo.png')
Using Python 2.6.2, PyQt 4.5.4
Any ideas?
First thing that comes to my mind is maybe it isn't finding the specified font on Windows.
My guess would be that whatever png lib you are using on Windows doesn't do tranparency (properly)