Ask a Q based on a generated number in python 3.5 - python

I am making a conversation simulator and am trying to make randomly generated questions, this is the code I have.
import time
print ("Hello")
time.sleep(2)
age = input("How old are you?")
time.sleep(2)
if age.isdigit() and age >= str(0):
print ("Ok, cool I am " + age + " too.")
time.sleep(2)
yourname = input("What is your name again?")
print ("Cool, " + yourname + " is a nice name")
time.sleep(2)
name = input("Do you remember my name?")
print ("Ya my name is " + name + " you got it")
from random import randint
print(randint(0,4))
elif randint = 1
print ("hello")
elif randint = 2
print ("hello")
elif randint = 3
print ("hello")
elif randint = 4
print ("hello")
elif randint = 5
else:
print ("ERROR")
I am trying to ask a random question from a random integer value.
I honestly cannot find out what is wrong and I am still learning python 3.5.

Related

How to set a time limit for a game?

I've programmed a game that takes a song and artist name from an external file. The program prints the artist name but masks the title of the song, and the user must guess the title correctly to earn points. That works fine, but I want to add a time limit, so they only have 60secs to get the highest score they possibly can.
Here's the part of the code I'm referencing:
def pickSong_random():
score=0
lives=5
songFile = open("F_Songs.txt","r")
songList = songFile.readlines() #Reads from the bridged file
songFile.close()
while True:
chosenSong = random.choice(songList)
chosenSong = chosenSong.strip("\n")
artistAndSong = chosenSong.split(":") #Defines song split
toDisplay = ""
toDisplay += artistAndSong[0] + ": "
songTitleWords = artistAndSong[1].split(" ")
for word in songTitleWords:
#loop through
toDisplay += word[0] + " "
print(toDisplay)
#print("2" +toDisplay)
toDisplay = toDisplay.strip("None")
guesses = 0
while guesses <2:
guesses += 1
guess = input("[Guess]: ")
#Guess checking
if guess.lower() == artistAndSong[1].lower():
print("Correct! The song was " + artistAndSong[1] + " by " + artistAndSong[0])
print("It took you", guesses, "guess(es)!")
if guesses == 1:
print ("(+3 points)")
print("\n")
score += 3
break
elif guesses == 2:
print ("(+1 point)")
print("\n")
score += 1
break
else:
print("That's incorrect, guess again.\n")
lives = lives-1
if lives == 0:
print ("You have no more lives to continue! Your score was:",score)
time.sleep(3)
slow_print ("Would you like to play again?")
playAgain = input("[Y/N]: ")
if playAgain == ("n") or playAgain == ("N"):
sys.exit()
if playAgain == ("Y") or playAgain == ("y"):
print ("Your last score was",score,", lets see if you can beat it this time...")
time.sleep(1)
print ("\n")
pickSong_random()
I've tried playing around with this concept, but no luck thus far:
import time
countdown=True
time=60
while countdown == True:
time = time-1
time.sleep(1.0)
print (time)
countdown=True
if time == 0:
print ("You've ran out of time!")
UPDATE 1
My projects code has now changed quite a far bit
#Casey_Neale
import sys
import random
import time
import math
import csv
import time, sys
newaccounts=True
loggedIn=False
yn=True
def tutorial(): #Games introduction
slow_print("Your aim is to get as many points as possible...")
print("\n")
time.sleep(1.5)
slow_print("You need to guess the name of each song to gain points...")
print("\n")
time.sleep(1.5)
slow_print("You have two guesses for each song...")
print("\n")
time.sleep(1.5)
slow_print ("The artist name is provided for you...")
time.sleep(0.5)
print("\n")
def slow_print(s):
for c in s:
sys.stdout.write( '%s' % c )
sys.stdout.flush()
time.sleep(0.03)
def leaderboard():
print ("\n")
print ("⬇ Check out the leaderboard ⬇") #LEADERBOARD SECTION
f = open('H_Highscore.txt', 'r')
leaderboard = [line.replace('\n','') for line in f.readlines()]
for i in leaderboard:
print(i)
f.close()
time.sleep(10)
sys.exit()
def loginsys():
doublecheck=True
while doublecheck == True:
verifyRegister = input ("➡Welcome | Are you a registered user?\n[Y/N]: ")
print (" ")
if verifyRegister == "n" or verifyRegister == "N": #If the user is not already registered
if newaccounts == True:
loop=True
while loop == True:
username = input ("Please enter a username\n[User]: ")#Prompts the user to provide a desired username
print (" ")#Prompts for username
checkusername = input ("Please retype your username\n[Verify]: ")#Verifys username
print (" ")#Prompts to verify username
if checkusername != username:
print ("Invalid, please try again")
loop=True
else:
loop=False
time.sleep(0.5)
passloop=True
while passloop == True:
password = input ("Please enter a password\n[Password]: ") #Prompts the user to provide a desired password
print (" ")#Prompts for password
checkpassword = input ("Please retype your password\n[Verify]: ") #Verifys password
print (" ")#Prompts to verify password
if checkpassword != password:
print ("Invalid, please try again")
print (" ")
passloop=True
else:
passloop=False
file = open("C_AccountData.txt","a") #Opens the file C_AccountData.txt in write mode/opens connection
file.write("USRN:") #Prefix Username to make the file easier to read
file.write(username) #Writes the username
file.write("|") #Partition for visual ease to make the file easier to read
file.write("PSWD:") #Prefix Password to make the file easier to read
file.write(password)#Writes the password
file.write("\n") #New line to make the file easier to read
file.close() #Closes file/ends connection
print ("✓Your account has been created") #Verifies that the account has been made to the user
time.sleep(2)
print ("\n")
doublecheck=True #Loop
if verifyRegister == "Y" or verifyRegister == "y":
loop=True
if loop == True:
user = input("[User]: ")
passw = input("[Password]: ")
f = open("C_AccountData.txt", "r")
for line in f.readlines():
uspwd = line.split("|")
us = uspwd[0]
pw = uspwd[1]
if (user in us) and (passw in pw):
loop=False
print("Login successful, welcome",user)
doublecheck=False
else:
if loop == True:
print ("\n")
print ("Sorry, your account details were not recognised. ")
else:
if verifyRegister != "Y" or verifyRegister != "y" or verifyRegister != "N" or verifyRegister != "n" or verifyRegister !="backup":
print("\n")
doublecheck=True
def pickSong_random():
score=0
lives=5
songFile = open("F_Songs.txt","r")
songList = songFile.readlines() #Reads from the bridged file
songFile.close()
while True:
chosenSong = random.choice(songList)
chosenSong = chosenSong.strip("\n")
artistAndSong = chosenSong.split(":") #Defines song split
toDisplay = ""
toDisplay += artistAndSong[0] + ": "
songTitleWords = artistAndSong[1].split(" ")
for word in songTitleWords:
#loop through
toDisplay += word[0] + " "
print(toDisplay)
#print("2" +toDisplay)
toDisplay = toDisplay.strip("None")
guesses = 0
while guesses <2:
guesses += 1
guess = input("[Enter your guess]: ")
#Guess checking
if guess.lower() == artistAndSong[1].lower():
print("✓Correct! The song was " + artistAndSong[1] + " by " + artistAndSong[0])
print("It took you", guesses, "guess(es)!")
if guesses == 1:
print ("\n")
print ("⬆(+3 points)⬆")
print("\n")
score += 3
break
elif guesses == 2:
print ("\n")
print ("⬆(+1 point)⬆")
print("\n")
score += 1
break
else:
print("❌The song name isn't",guess,"\n")
lives = lives-1
if guesses == 2:
print ("Sorry, you couldn't guess the song.")
print ("\n")
if lives == 0:
print ("You have no more lives to continue! Your score was:",score)
time.sleep(3)
print("\n")
slow_print ("Would you like to play again?")
playAgain = input("\n[Y/N]: ")
if playAgain == ("n") or playAgain == ("N"):
print ("\n")
user = str(input("Enter a name to save your highscore: ")) #user variable is not saved from the login system as it is defined as a function separately
file = open ("H_Highscore.txt","a")
file.write(user)
file.write(",")
file.write(str(score)) #(int(x)) can not be written
file.write("pts")
file.write("\n")
file.close()
time.sleep(0.5)
leaderboard()
sys.exit()
if playAgain == ("Y") or playAgain == ("y"):
print ("Your last score was",score,", lets see if you can beat it this time...")
time.sleep(1)
print ("\n")
pickSong_random()
loginsys() #LOGIN PROTOCOL
time.sleep(3)
print("\n")
tutorial() #TUTORIAL PROTOCOL
slow_print ("Prepare yourself! The game will begin in...\n")
time.sleep(0.5)
print("\n")
slow_print("5...")
time.sleep(0.5)
print("\n")
slow_print("4...")
time.sleep(0.5)
print("\n")
slow_print ("3...")
time.sleep(0.5)
print("\n")
slow_print ("2...")
time.sleep(0.5)
print("\n")
slow_print ("1...")
time.sleep(0.5)
print("\n")
pickSong_random() #GAME PROTOCOL
sys.exit() #EXIT PROTOCOL
Here's how to do it with the threading.Timer() class I suggested in a comment. These can be configured to delay a specified amount of time and the call as function of your choosing.
In the code below I've defined a callback function named timeout() and a global variable named time_ran_out that it sets to True when the timer expires. There's comments in the added code describing what's being done. All the callback function does is set the value of a variable. Other code in the pickSong_random() function checks the value of this variable to determine if the callback function got called or not.
The nice thing about Timer instances (and functions they callback) is that their execution occurs in the background, in parallel with the the main thread which is running the game itself—so using them doesn't impact game's execution or code very much.
Note I also reformatted your code so it follows PEP 8 - Style Guide for Python Code guides so it's a lot more readable (and easier to work on) in my opinion.
import random
import sys
import time
from threading import Timer
TIMELIMIT = 10.0 # Seconds (set low for testing).
def slow_print(s):
for c in s:
sys.stdout.write('%s' % c)
sys.stdout.flush()
time.sleep(0.03)
def pickSong_random():
# Local Timer callback function.
def timeout():
nonlocal time_ran_out # Reference variable defined in enclosing scope
# (so a local one isn't created automatically).
time_ran_out = True
score = 0
lives = 5
songFile = open("F_Songs.txt", "r")
songList = songFile.readlines() # Reads from the bridged file
songFile.close()
while True:
chosenSong = random.choice(songList)
chosenSong = chosenSong.strip("\n")
artistAndSong = chosenSong.split(":") # Defines song split
toDisplay = ""
toDisplay += artistAndSong[0] + ": "
songTitleWords = artistAndSong[1].split(" ")
for word in songTitleWords:
# loop through
toDisplay += word[0] + " "
print(toDisplay)
# print("2" +toDisplay)
toDisplay = toDisplay.strip("None")
guesses = 0
timer = Timer(TIMELIMIT, timeout) # Create a timer thread object.
time_ran_out = False # Define local variable the callback function modifies.
timer.start() # Start the background timer.
while guesses < 2:
if time_ran_out:
print('Times up!')
break
guesses += 1
guess = input("[Enter your guess]: ")
# Guess checking
if guess.lower() == artistAndSong[1].lower():
print("✓Correct! The song was " + artistAndSong[1]
+ " by " + artistAndSong[0])
print("It took you", guesses, "guess(es)!")
if guesses == 1:
print("\n")
print("↑(+3 points)↑")
print("\n")
score += 3
break
elif guesses == 2:
print("\n")
print("↑(+1 point)↑")
print("\n")
score += 1
break
else:
print("╳The song name isn't", guess, "\n")
lives = lives-1
if guesses == 2:
print("Sorry, you couldn't guess the song.")
print("\n")
if lives == 0:
print("You have no more lives to continue! Your score was:", score)
time.sleep(3)
print("\n")
slow_print("Would you like to play again?")
playAgain = input("\n[Y/N]: ")
if playAgain == ("n") or playAgain == ("N"):
print("\n")
# user variable is not saved from the login system as it is
# defined as a function separately
user = str(input("Enter a name to save your highscore: "))
file = open ("H_Highscore.txt", "a")
file.write(user)
file.write(",")
file.write(str(score)) # (int(x)) can not be written
file.write("pts")
file.write("\n")
file.close()
time.sleep(0.5)
leaderboard()
sys.exit()
if playAgain == ("Y") or playAgain == ("y"):
print("Your last score was", score,", lets see if you can beat it this time...")
time.sleep(1)
print("\n")
pickSong_random()
if __name__ == '__main__':
pickSong_random()
Simply record the start time, and break from your loop if the time is up. By sleeping you make your program hibernate and the user can not do anything. So "fasteness" does not make any difference because you can't do anything while the program sleeps:
import random
import datetime
correct = 0
start = datetime.datetime.now()
while True:
print("Math test. Add , dont screw up, you got {}s left".
format(20-(datetime.datetime.now()-start).seconds))
a,b = random.choices(range(1,20),k=2)
c = input(" {:>2} + {:>2} = ".format(a,b))
if (datetime.datetime.now()-start).seconds > 20:
print("Times up. Score: {}".format(correct))
break
try:
if a+b == int(c):
correct += 1
print("Correct")
else:
print("Wrong")
except:
print("Wrong")
Output:
Math test. Add , dont screw up, you got 20s left
17 + 8 = 23
Wrong
Math test. Add , dont screw up, you got 18s left
10 + 2 = 12
Correct
Math test. Add , dont screw up, you got 14s left
1 + 7 = 8
Correct
Math test. Add , dont screw up, you got 12s left
5 + 19 = 24
Correct
Math test. Add , dont screw up, you got 8s left
4 + 3 = 7
Correct
Math test. Add , dont screw up, you got 5s left
3 + 18 = 21
Correct
Math test. Add , dont screw up, you got 3s left
15 + 12 = 27
Correct
Math test. Add , dont screw up, you got 1s left
7 + 8 = 15
Times up. Score: 6
It turns out you were actually reassigning the "time" module to an integer of 60, overwriting the library, which is why it had no attribute ".sleep()". Also the countdown part is irrelevant and a bit redundant. Anyways, this revised bit of code worked for me:
import time
sec=60
while sec != 0:
print(sec)
sec = sec-1
time.sleep(1)
print ("You've ran out of time!")
Hope this helps!
While Om Agarwal may have a possible solution, you may also want to consider using a non-blocking approach in your game using the built-in pygame time.
start_ticks = pygame.time.get_ticks()
while guesses < 2:
# OTHER GAME CODE HERE
seconds = (pygame.time.get_ticks() - start_ticks) / 1000
if seconds > 60:
print ("You've ran out of time!")
break
Cheers!
Edit 1: Added example modification.
import pygame
import time
import random
import sys
def pickSong_random():
score = 0
lives = 5
songFile = open("F_Songs.txt", "r")
songList = songFile.readlines() # Reads from the bridged file
songFile.close()
while True:
chosenSong = random.choice(songList)
chosenSong = chosenSong.strip("\n")
artistAndSong = chosenSong.split(":") # Defines song split
toDisplay = ""
toDisplay += artistAndSong[0] + ": "
songTitleWords = artistAndSong[1].split(" ")
for word in songTitleWords:
# loop through
toDisplay += word[0] + " "
print(toDisplay)
# print("2" +toDisplay)
toDisplay = toDisplay.strip("None")
guesses = 0
start_ticks = pygame.time.get_ticks()
while guesses < 2:
guesses += 1
guess = input("[Guess]: ")
seconds = (pygame.time.get_ticks() - start_ticks) / 1000
if seconds > 60:
print("You've ran out of time!")
break
# Guess checking
if guess.lower() == artistAndSong[1].lower():
print("Correct! The song was " + artistAndSong[1] + " by " + artistAndSong[0])
print("It took you", guesses, "guess(es)!")
if guesses == 1:
print("(+3 points)")
print("\n")
score += 3
break
elif guesses == 2:
print("(+1 point)")
print("\n")
score += 1
break
else:
print("That's incorrect, guess again.\n")
lives = lives - 1
if lives == 0:
print("You have no more lives to continue! Your score was:", score)
time.sleep(3)
slow_print("Would you like to play again?")
playAgain = input("[Y/N]: ")
if playAgain == "n" or playAgain == "N":
sys.exit()
if playAgain == "Y" or playAgain == "y":
print("Your last score was", score, ", lets see if you can beat it this time...")
time.sleep(1)
print("\n")
pickSong_random()

Error: variable referenced before assignment

import random
import time
print ("Welcome to the Game")
print ("You must complete the next 10 Multiplication Questions to be truly ready for the challenges of life")
print ("")
choice = input("Are you ready? Y / N: ")
print("")
def play():
while questions != 10:
num1 = random.randrange(9,17)
num2 = random.randrange(6,17)
print("What does " + str(num1) + " x " + str(num2) + " = ")
guess1 = input("Your guess?: ")
answer1 = (num1*num2)
if int(guess1) == answer1:
print("Correct")
time.sleep(1)
counter = counter + 1
questions = questions + 1
print("")
else:
print("Your answer was Wrong")
time.sleep(1)
print("The real answer was")
time.sleep(1)
print (str(answer1))
questions = questions + 1
print("")
if questions == 10:
print ("You got " + str(counter) + " out of 10")
return
play()
From the information available for now, I would say that this is because you did not assign any value for
questions
variable
To solve this, simply add
questions = 10 # or other value you may want
at the very start of the play() function
You need to initialize questions variable to 0 before while loop and also initialize counters variable to 0 and return statement should be outside while loop.
Below is the corrected code
import random
import time
print ("Welcome to the Game")
print ("You must complete the next 10 Multiplication Questions to be truly ready for the challenges of life")
print ("")
choice = input("Are you ready? Y / N: ")
print("")
def play():
#initialization
questions,counter =0,0
while questions != 10:
num1 = random.randrange(9,17)
num2 = random.randrange(6,17)
print("What does " + str(num1) + " x " + str(num2) + " = ")
guess1 = input("Your guess?: ")
answer1 = (num1*num2)
if int(guess1) == answer1:
print("Correct")
time.sleep(1)
counter = counter + 1
questions = questions + 1
print("")
else:
print("Your answer was Wrong")
time.sleep(1)
print("The real answer was")
time.sleep(1)
print (str(answer1))
questions = questions + 1
print("")
if questions == 10:
print ("You got " + str(counter) + " out of 10")
# return outside while loop
return
play()
An example for you:
#!/usr/bin/env python3.6
import time
from random import randrange
def play():
counter = 0
for i in range(10):
num1 = randrange(9, 17)
num2 = randrange(6, 17)
print(f"What does {num1} x {num2} = ")
guess = input("Your guess?: ")
answer = str(num1 * num2)
if guess == answer:
print("Correct\n")
counter += 1
else:
print("Your answer was Wrong")
print(f"The real answer was {answer}\n")
time.sleep(0.5)
print("You got " + str(counter) + " out of 10")
def main():
print(
"Welcome to the Game\n"
"You must complete the next 10 Multiplication Questions "
"to be truly ready for the challenges of life\n"
)
choice = input("Are you ready? Y / N: ")
if choice.upper() == "N":
return
print()
play()
if __name__ == "__main__":
main()

Odd syntax Error that I do not know how to fix

I was creating a program in python 3 that asks your name, age, and a password. I am getting a syntax error and I do not know why.
Here is my code:
import time
needCheck = False
check = ("Just to check")
myName = ("Mason")
myAge = (12)
thePassword = ("Potatos are gud")
print("...")
time.sleep(3)
print("Scanning")
time.sleep(3)
print("*HUMAN_LIFEFORM DETECTED*")
time.sleep(2)
print("Greetings inhabitant of planet Earth")
name = input("What is your name, Earthling?")
if name == myName:
print("Oh, it's you")
needCheck = True
else:
print("Salutations, " + name + "!")
if needCheck:
age = input(check + ", " "what is your age?")
if age == myAge:
print("Looking good so far...")
else:
print("You're not fooling me anymore...")
needCheck = False
else:
age = input("What is your age " + name + "?")
if age == myAge:
print("Hmmm...")
if needCheck:
pass = input(check + "again" + ", " + "what is the super secret password?")
if pass == thePassword:
print("I knew it was you!")
else:
print("You must be an imposter! Where is the real Mason?!")
else:
pass = input("What is the super secret password, " + name + "?")
if pass = thePassword:
print("How did you know that?!")
print("Self Destruct In:")
time.sleep(1)
print(3)
time.sleep(1)
print(2)
time.sleep(1)
print(1)
while True:
print(BOOM)
time.sleep(0.5)
IDLE says the error is in this line, on the equals sign:
pass = input(check + "again" + ", " + "what is the super secret password")
If you know why it is invalid syntax, please answer.
Thanks!
pass is a reserved word. try using any other word and it should work

Can't fix "TypeError: 'str' object is not callable" in Python

I need help fixing the error. Here is my code:
import random
def game():
capitals={"England":"London","France":"Paris","Belgiom":"Brussels",\
"Canada":"Ottawa","China":"Beijing","Cyprus":"Nicosia",\
"Cuba":"Havana","Egypt":"Cairo","Greece":"Athens",\
"Ireland":"Dublin","Italy":"Rome","a":"A","B":"B"}
wrong=[]
right=[]
incorrect_answers = False
while len(capitals)>0:
pick = random.choice(list(capitals.keys()))
correct_answer = capitals.get(pick)
print ("What is the capital city of" + pick + "?")
answer = input("Your answer: ")
if answer.lower() == correct_answer.lower():
print ("That's Correct!\n")
del capitals[pick]
right.append(pick)
else:
print ("That's Incorrect.\n")
print ("The correct answer is" + correct_answer + "\n")
wrong.append(pick)
incorrect_answers = True
del capitals[pick]
print ("You got ",len(right), "/", len(wrong))
top = len(right)
bottom = len(wrong)
perc = float((top / bottom) * 100)
print(perc)
if incorrect_answers:
print ("Here are the ones that you may want to brush up on:\n")
for each in wrong:
print (each)
else:
print ("Perfect!")
def help():
print("do you neeeded efhdufghaf dfgjn")
while True:
input = input("what do you want to do? help or play?")
if input == "help":
help()
break
if input == "play":
print("you want to play")
game()
break
You shouldn't do this
input = input("what do you want to do? help or play?")
You are shadowing the function input with your variable. Change the name of your variable to something else.

How to use function in another function? Python

I am trying to make a game and I am really stuck. The problem is that I cant figur out how to use object oriented programming correctly. The program should launch gameboard function
everytime when the number doesnt equal to arv. It should return the new board with one "O"
less.
from random import randint
import time
class Game():
def __init__(self):
pass
def beginning(self):
print("How are you, and why are you playing my game?")
bla = str(input())
time.sleep(2)
print("Hello," + bla + ", I am glad to see you!")
time.sleep(2)
print("Anyways, the you have to guess a number from 1-20")
def gameboard(self):
self.__board = ["O","O","O","O","O"]
print(self.__board)
self.__board.pop()
return self.__board
def game(self):
number = randint(1,20)
print(number)
x = 1
arv = input()
self.arv__ = arv
while 5 > x:
if arv == number:
print("Lucky")
break
elif arv != number:
print ("haha, try again")
print("one life gone")
return gameboard()
print(self.board())
x += 1
def Main():
math = Game()
math.beginning()
math.game()
Main()
Using object-oriented programming when you only ever need one instance of the object tends to overcomplicate the program. I suggest having only one main function.
Nevertheless, I fixed your program. Try to find the changes yourself because I am too lazy to explain them, sorry.
from random import randint
import time
class Game():
def __init__(self):
pass
def beginning(self):
print("How are you, and why are you playing my game?")
bla = str(input())
time.sleep(2)
print("Hello," + bla + ", I am glad to see you!")
time.sleep(2)
print("Anyways, the you have to guess a number from 1-20")
self.__board = ["O","O","O","O","O"]
def gameboard(self):
print(self.__board)
self.__board.pop()
return self.__board
def game(self):
number = randint(1,20)
print(number)
x = 1
while 5 > x:
arv = input()
self.arv__ = arv
if arv == number:
print("Lucky")
break
elif arv != number:
print ("haha, try again")
print("one life gone")
self.gameboard()
print(self.__board)
x += 1
def Main():
math = Game()
math.beginning()
math.game()
Main()
Here is a version of your program that avoids OO and is much more simplified:
from random import randint
lives = 5
print("Guess a number from 1 to 20")
number = randint(1, 20)
while (lives > 1 and number != int(input())):
print("incorrect")
print("lives: " + "O" * lives)
lives -= 1
if lives == 0:
print("The number was actually " + str(number))
else:
print("You were right")

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