Python multiprocessing wrapper - python

I have a simple multiprocessing wrapper. Which takes a function and runs it in parallel and get the data back.
However, I seem to be hard-coding my arguments (see apply()) . I am not sure how I can pass a more dynamic argument list.
Here is my code
import multiprocessing as mp
import time
class MPWrap(object):
def __init__(self,verbose=False):
self.a=mp.Pool(10)
self.resultObj=[]
self.verbose=verbose
def apply(self,func,args):
for i in args:
self.resultObj.append(
self.a.apply_async(func,kwds={'x':i})
)
def status(self):
incomplete_count = sum(1 for x in self.resultObj if not x.ready())
if self.verbose:
s="todo %d/%d tasks"%(incomplete_count,len(self.resultObj))
print s
return incomplete_count
def get(self):
return [ i.get() for i in self.resultObj ]
def __del__(self):
self.a.close()
self.a.join()
print "Done..."
def square(x):
time.sleep(x)
return x*x
def main():
x=MPWrap()
x.apply(square,
args=[1,2,3,4,5,6,7,8,9]
)
while x.status() is None:
time.sleep(.5)
if x.status()==0:break
print x.get()
if __name__=="__main__": x[1, 4, 9, 16, 25, 36, 49, 64, 81]
main()

Using functions to generate function arguments should work:
def apply(self,func,args,fargs=lambda i:(),fkwargs=lambda i:{}):
for i in args:
self.resultObj.append(
self.a.apply_async(func,fargs(i),fkwargs(i))
)
and
x.apply(square,
args=[1,2,3,4,5,6,7,8,9],
fkwargs=lambda i: {'x':i}
)

apply_async is to run independent single tasks. If you have a group of identical tasks you should be using map_async or one of its variants. I'm not actually sure what your wrapper is providing that doesn't already come from map_async.
Consider:
def main():
x = Pool(10)
res = x.map_async(square, range(1,10))
while not res.ready():
res.wait(0.5)
print res.get()
ETA: If you want to generalise the arguments through the map function I can see some value in creating a wrapper for that purpose. Consider maybe:
def unwrap(fdesc):
(f, args, kwargs) = fdesc
return (f, f(*args, **kwargs))
You can then call x.map_async(unwrap, [(square, [i], {}) for i in range(1,10)]) and the results returned are in a tuple keyed with the function (so you can differentiate and interpret the results if you are using multiple functions).
Essentially with this you would create a list of tuples containing the function, the positional arguments, and the key-word arguments, and then you feed in that whole list to the one call to map_async.

Related

Cache Size Decorators in Python

I am building my own decorator function, but I can't seem to be able to update the func.cache_length method of the function.
The code below simply uses an OrderedDict to store the items from all the dataframes loaded in pandas, with 5 dataframes maximum stored in cache.
I want the user to also find out how many items currently the function has loaded using cache_length but every time I run it I get 0.
from functools import wraps
from collections import OrderedDict
def cache(func, max_length=5):
func.cache_dict = OrderedDict()
func.cache_length = 0
#wraps(func)
def wrapper(*args, **kwargs):
if kwargs['df_name'] in func.cache_dict:
return func.cache_dict[kwargs['df_name']]
elif len(func.cache_dict) < max_length:
print('Running function...')
df = func(*args, **kwargs)
func.cache_dict[kwargs['df_name']] = df
func.cache_length += 1
return df
else:
func.cache_dict.popitem(last=True)
df = func(*args, **kwargs)
func.cache_dict[kwargs['df_name']] = df
return df
func.cache_reset = lambda: func.cache_dict.clear()
return wrapper
import pandas as pd
#cache
def data_reader(*, df_name: pd.DataFrame, file: str):
df = pd.read_csv(file)
return df
This is the output vs. expected (I should get 1),
data_reader(df_name='test_dataframe', file="parsed_data.csv")
>>
Running function...
....
>>
data_reader.cache_length
>>
0
Based on what you described, here is a more general implementation: (details below)
from collections import OrderedDict
from functools import wraps
def cache(function=None, *, max_length=5):
def decorator(func):
cache_dict = OrderedDict()
#wraps(func)
def wrapper(*args, **kwargs):
call_repr = f"args={args}, kwargs={kwargs}"
try:
return cache_dict[call_repr]
except KeyError:
pass
if len(cache_dict) >= max_length:
cache_dict.popitem(last=False)
print(f"Running function {func.__name__}...")
cache_dict[call_repr] = output = func(*args, **kwargs)
return output
wrapper.cache = cache_dict
return wrapper
return decorator if function is None else decorator(function)
#cache(max_length=3)
def add(x, y):
return x + y
def main():
print(f"{add(1, 1)=}")
print(f"{add(2, 1)=}")
print(f"{add(1, 1)=}")
print(f"{add(3, 1)=}")
print(f"{add(4, 1)=}")
print(f"{add(1, 1)=}")
print(f"{add.cache=}")
add.cache.clear()
print(f"{len(add.cache)=}")
print(f"{add.cache=}")
if __name__ == "__main__":
main()
Output:
Running function add...
add(1, 1)=2
Running function add...
add(2, 1)=3
add(1, 1)=2
Running function add...
add(3, 1)=4
Running function add...
add(4, 1)=5
Running function add...
add(1, 1)=2
add.cache=OrderedDict([('args=(3, 1), kwargs={}', 4), ('args=(4, 1), kwargs={}', 5), ('args=(1, 1), kwargs={}', 2)])
len(add.cache)=0
add.cache=OrderedDict()
Notice the cache was used for the second add(1, 1) call, but not the third.
Details
Uses the pattern allowing the decorator to be used with or without parantheses
Resulting wrapper function has the cache attribute to allow direct access to the underlying OrderedDict
Caching based on the string representation of all function arguments (positional and keyword)
Caveats
Not completely general by any stretch
Works as expected only with argument types that have a deterministic __repr__ without side effects (which is what one would expect, to be fair)
Cannot differentiate between arguments with identical string representations
Clean type annotations may be a bit more involved
Hope this helps.

How to get through decorator to get the underlying function arguments information?

I write get_function_arg_data(func) as below code to get the function func's arguments information:
def get_function_arg_data(func):
import inspect
func_data = inspect.getargspec(func)
args_name = func_data.args #func argument list
args_default = func_data.defaults #funcargument default data list
return args_name, args_default
def showduration(user_function):
''' show time duration decorator'''
import time
def wrapped_f(*args, **kwargs):
t1 = time.clock()
result = user_function(*args, **kwargs)
print "%s()_Time: %0.5f"%(user_function.__name__, time.clock()-t1)
return result
return wrapped_f
def foo(para1, para2=5, para3=7):
for i in range(1000):
s = para1+para2+para3
return s
#showduration
def bar(para1, para2, para3):
for i in range(1000):
s=para1+para2+para3
return s
print get_function_arg_data(foo)
bar(1,2,3)
print get_function_arg_data(bar)
>>>
(['para1', 'para2', 'para3'], (5, 7))
bar()_Time: 0.00012
([], None)
>>>
get_function_arg_data() works for foo, not for bar for bar is decorated by a decorator #showduration . My question is how to penetrate the decorator to get the underlying function's information (argument list and default value) ?
Thanks for your tips.
I don't think there is, or at least know of, any general way to "penetrate" a decorated function and get at the underlying function's information because Python's concept of function decoration is so general -- if fact, generally speaking, there's nothing that requires or guarantees that the original function will be called at all (although that's usually the case).
Therefore, a more practical question would be: How could I write my own decorators which would allow me to inspect the underlying function's argument information?
One easy way, previously suggested, would be to use Michele Simionato's decorator module (and write decorators compatible with it).
A less robust, but extremely simple way of doing this would be to do what is shown below based on the code in your question:
def get_function_arg_data(func):
import inspect
func = getattr(func, '_original_f', func) # use saved original if decorated
func_data = inspect.getargspec(func)
args_name = func_data.args #func argument list
args_default = func_data.defaults #funcargument default data list
return args_name, args_default
def showduration(user_function):
'''show time duration decorator'''
import time
def wrapped_f(*args, **kwargs):
t1 = time.clock()
result = user_function(*args, **kwargs)
print "%s()_Time: %0.5f"%(user_function.__name__, time.clock()-t1)
return result
wrapped_f._original_f = user_function # save original function
return wrapped_f
def foo(para1, para2=5, para3=7):
for i in range(1000):
s = para1+para2+para3
return s
#showduration
def bar(para1, para2, para3):
for i in range(1000):
s=para1+para2+para3
return s
print 'get_function_arg_data(foo):', get_function_arg_data(foo)
print 'get_function_arg_data(bar):', get_function_arg_data(bar)
All the modification involves is saving the original function in an attribute named _original_f which is added the wrapped function returned by the decorator. The get_function_arg_data() function then simply checks for this attribute and returns information based its value rather the decorated function passed to it.
While this approach doesn't work with just any decorated function, only ones which have had the special attribute added to them, it is compatible with both Python 2 & 3.
Output produced by the code shown:
get_function_arg_data(foo): (['para1', 'para2', 'para3'], (5, 7))
get_function_arg_data(bar): (['para1', 'para2', 'para3'], None)
Assuming you've installed Michele Simionato's decorator module, you can make yourshowdurationdecorator work with it by making some minor modifications to it and to the nestedwrapped_f()function defined in it so the latter fits the signature that module's decorator.decorator() function expects:
import decorator
def showduration(user_function):
''' show time duration decorator'''
import time
def wrapped_f(user_function, *args, **kwargs):
t1 = time.clock()
result = user_function(*args, **kwargs)
print "%s()_Time: %0.5f"%(user_function.__name__, time.clock()-t1)
return result
return decorator.decorator(wrapped_f, user_function)
However, the module really shines because it will let you reduce boilerplate stuff like the above down to just:
import decorator
#decorator.decorator
def showduration(user_function, *args, **kwargs):
import time
t1 = time.clock()
result = user_function(*args, **kwargs)
print "%s()_Time: %0.5f"%(user_function.__name__, time.clock()-t1)
return result
With either set of the above changes, your sample code would output:
(['para1', 'para2', 'para3'], (5, 7))
bar()_Time: 0.00026
(['para1', 'para2', 'para3'], None)

How to pass a list of parameters to a function in Python

I warped a class in this way:
import Queue
import threading
class MyThread():
q = Queue.Queue()
content = []
result = {}
t_num = 0
t_func = None
def __init__ (self, t_num, content, t_func):
for item in content:
self.q.put(item)
self.t_num = t_num
self.t_func = t_func
def start(self):
for i in range(self.t_num):
t = threading.Thread(target=self.worker)
t.daemon = True
t.start()
self.q.join()
return self.result
def worker(self):
while True:
item = self.q.get()
value = self.t_func(item)
self.result[item] = value
self.q.task_done()
x = [5, 6, 7, 8, 9]
def func(i):
return i + 1
m = MyThread(4, x, func)
print m.start()
It works well. If I design the function func with 2 or more parameters, and pass these parameters in a list to the class, how can I call the func function in the function worker properly?
eg.
def __init__ (self, t_num, content, t_func, t_func_p):
for item in content:
self.q.put(item)
self.t_num = t_num
self.t_func = t_func
self.t_func_p = t_func_p
def func(i, j, k):
m = MyThread(4, x, func, [j, k])
You need to use *args and **kwargs to pass any number of parameters to a function.
Here is more info: http://www.saltycrane.com/blog/2008/01/how-to-use-args-and-kwargs-in-python/
Maybe this might help:
def __init__(self, t_num, content, func, *params):
func(*params) # params is a list here [param1, param2, param3....]
def func(param1, param2, param3):
# or
def func(*params): # for arbitrary number of params
m = MyThread(4, x, func, param1, param2, param3....)
As a general rule, if you are going to be passing many parameters to a particular function, you may consider wrapping them into a simple object, the reasons are
If you ever need to add/remove parameters, you just need to modify the object, and the function itself, the method signature (and all its references) will remain untouched
When working with objects, you will always know what your function is receiving (this is specially useful if you are working on a team, where more people will use that function).
Finally, because you control the creation of the object on its constructor, you can ensure that the values associated with the object are correct (for example, in the constructor you can make sure that you have no empty values, or that the types are correct).
If still you want to go with multiple parameters, check the *args and **kwargs, although I personally do not like that, as it may end up forcing people to read the function's source in order to use it.
Good luck :)

Python decorator with multiprocessing fails

I would like to use a decorator on a function that I will subsequently pass to a multiprocessing pool. However, the code fails with "PicklingError: Can't pickle : attribute lookup __builtin__.function failed". I don't quite see why it fails here. I feel certain that it's something simple, but I can't find it. Below is a minimal "working" example. I thought that using the functools function would be enough to let this work.
If I comment out the function decoration, it works without an issue. What is it about multiprocessing that I'm misunderstanding here? Is there any way to make this work?
Edit: After adding both a callable class decorator and a function decorator, it turns out that the function decorator works as expected. The callable class decorator continues to fail. What is it about the callable class version that keeps it from being pickled?
import random
import multiprocessing
import functools
class my_decorator_class(object):
def __init__(self, target):
self.target = target
try:
functools.update_wrapper(self, target)
except:
pass
def __call__(self, elements):
f = []
for element in elements:
f.append(self.target([element])[0])
return f
def my_decorator_function(target):
#functools.wraps(target)
def inner(elements):
f = []
for element in elements:
f.append(target([element])[0])
return f
return inner
#my_decorator_function
def my_func(elements):
f = []
for element in elements:
f.append(sum(element))
return f
if __name__ == '__main__':
elements = [[random.randint(0, 9) for _ in range(5)] for _ in range(10)]
pool = multiprocessing.Pool(processes=4)
results = [pool.apply_async(my_func, ([e],)) for e in elements]
pool.close()
f = [r.get()[0] for r in results]
print(f)
The problem is that pickle needs to have some way to reassemble everything that you pickle. See here for a list of what can be pickled:
http://docs.python.org/library/pickle.html#what-can-be-pickled-and-unpickled
When pickling my_func, the following components need to be pickled:
An instance of my_decorator_class, called my_func.
This is fine. Pickle will store the name of the class and pickle its __dict__ contents. When unpickling, it uses the name to find the class, then creates an instance and fills in the __dict__ contents. However, the __dict__ contents present a problem...
The instance of the original my_func that's stored in my_func.target.
This isn't so good. It's a function at the top-level, and normally these can be pickled. Pickle will store the name of the function. The problem, however, is that the name "my_func" is no longer bound to the undecorated function, it's bound to the decorated function. This means that pickle won't be able to look up the undecorated function to recreate the object. Sadly, pickle doesn't have any way to know that object it's trying to pickle can always be found under the name __main__.my_func.
You can change it like this and it will work:
import random
import multiprocessing
import functools
class my_decorator(object):
def __init__(self, target):
self.target = target
try:
functools.update_wrapper(self, target)
except:
pass
def __call__(self, candidates, args):
f = []
for candidate in candidates:
f.append(self.target([candidate], args)[0])
return f
def old_my_func(candidates, args):
f = []
for c in candidates:
f.append(sum(c))
return f
my_func = my_decorator(old_my_func)
if __name__ == '__main__':
candidates = [[random.randint(0, 9) for _ in range(5)] for _ in range(10)]
pool = multiprocessing.Pool(processes=4)
results = [pool.apply_async(my_func, ([c], {})) for c in candidates]
pool.close()
f = [r.get()[0] for r in results]
print(f)
You have observed that the decorator function works when the class does not. I believe this is because functools.wraps modifies the decorated function so that it has the name and other properties of the function it wraps. As far as the pickle module can tell, it is indistinguishable from a normal top-level function, so it pickles it by storing its name. Upon unpickling, the name is bound to the decorated function so everything works out.
I also had some problem using decorators in multiprocessing. I'm not sure if it's the same problem as yours:
My code looked like this:
from multiprocessing import Pool
def decorate_func(f):
def _decorate_func(*args, **kwargs):
print "I'm decorating"
return f(*args, **kwargs)
return _decorate_func
#decorate_func
def actual_func(x):
return x ** 2
my_swimming_pool = Pool()
result = my_swimming_pool.apply_async(actual_func,(2,))
print result.get()
and when I run the code I get this:
Traceback (most recent call last):
File "test.py", line 15, in <module>
print result.get()
File "somedirectory_too_lengthy_to_put_here/lib/python2.7/multiprocessing/pool.py", line 572, in get
raise self._value
cPickle.PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed
I fixed it by defining a new function to wrap the function in the decorator function, instead of using the decorator syntax
from multiprocessing import Pool
def decorate_func(f):
def _decorate_func(*args, **kwargs):
print "I'm decorating"
return f(*args, **kwargs)
return _decorate_func
def actual_func(x):
return x ** 2
def wrapped_func(*args, **kwargs):
return decorate_func(actual_func)(*args, **kwargs)
my_swimming_pool = Pool()
result = my_swimming_pool.apply_async(wrapped_func,(2,))
print result.get()
The code ran perfectly and I got:
I'm decorating
4
I'm not very experienced at Python, but this solution solved my problem for me
If you want the decorators too bad (like me), you can also use the exec() command on the function string, to circumvent the mentioned pickling.
I wanted to be able to pass all the arguments to an original function and then use them successively. The following is my code for it.
At first, I made a make_functext() function to convert the target function object to a string. For that, I used the getsource() function from the inspect module (see doctumentation here and note that it can't retrieve source code from compiled code etc.). Here it is:
from inspect import getsource
def make_functext(func):
ft = '\n'.join(getsource(func).split('\n')[1:]) # Removing the decorator, of course
ft = ft.replace(func.__name__, 'func') # Making function callable with 'func'
ft = ft.replace('#§ ', '').replace('#§', '') # For using commented code starting with '#§'
ft = ft.strip() # In case the function code was indented
return ft
It is used in the following _worker() function that will be the target of the processes:
def _worker(functext, args):
scope = {} # This is needed to keep executed definitions
exec(functext, scope)
scope['func'](args) # Using func from scope
And finally, here's my decorator:
from multiprocessing import Process
def parallel(num_processes, **kwargs):
def parallel_decorator(func, num_processes=num_processes):
functext = make_functext(func)
print('This is the parallelized function:\n', functext)
def function_wrapper(funcargs, num_processes=num_processes):
workers = []
print('Launching processes...')
for k in range(num_processes):
p = Process(target=_worker, args=(functext, funcargs[k])) # use args here
p.start()
workers.append(p)
return function_wrapper
return parallel_decorator
The code can finally be used by defining a function like this:
#parallel(4)
def hello(args):
#§ from time import sleep # use '#§' to avoid unnecessary (re)imports in main program
name, seconds = tuple(args) # unpack args-list here
sleep(seconds)
print('Hi', name)
... which can now be called like this:
hello([['Marty', 0.5],
['Catherine', 0.9],
['Tyler', 0.7],
['Pavel', 0.3]])
... which outputs:
This is the parallelized function:
def func(args):
from time import sleep
name, seconds = tuple(args)
sleep(seconds)
print('Hi', name)
Launching processes...
Hi Pavel
Hi Marty
Hi Tyler
Hi Catherine
Thanks for reading, this is my very first post. If you find any mistakes or bad practices, feel free to leave a comment. I know that these string conversions are quite dirty, though...
If you use this code for your decorator:
import multiprocessing
from types import MethodType
DEFAULT_POOL = []
def run_parallel(_func=None, *, name: str = None, context_pool: list = DEFAULT_POOL):
class RunParallel:
def __init__(self, func):
self.func = func
def __call__(self, *args, **kwargs):
process = multiprocessing.Process(target=self.func, name=name, args=args, kwargs=kwargs)
context_pool.append(process)
process.start()
def __get__(self, instance, owner):
return self if instance is None else MethodType(self, instance)
if _func is None:
return RunParallel
else:
return RunParallel(_func)
def wait_context(context_pool: list = DEFAULT_POOL, kill_others_if_one_fails: bool = False):
finished = []
for process in context_pool:
process.join()
finished.append(process)
if kill_others_if_one_fails and process.exitcode != 0:
break
if kill_others_if_one_fails:
# kill unfinished processes
for process in context_pool:
if process not in finished:
process.kill()
# wait for every process to be dead
for process in context_pool:
process.join()
Then you can use it like this, in these 4 examples:
#run_parallel
def m1(a, b="b"):
print(f"m1 -- {a=} {b=}")
#run_parallel(name="mym2", context_pool=DEFAULT_POOL)
def m2(d, cc="cc"):
print(f"m2 -- {d} {cc=}")
a = 1/0
class M:
#run_parallel
def c3(self, k, n="n"):
print(f"c3 -- {k=} {n=}")
#run_parallel(name="Mc4", context_pool=DEFAULT_POOL)
def c4(self, x, y="y"):
print(f"c4 -- {x=} {y=}")
if __name__ == "__main__":
m1(11)
m2(22)
M().c3(33)
M().c4(44)
wait_context(kill_others_if_one_fails=True)
The output will be:
m1 -- a=11 b='b'
m2 -- 22 cc='cc'
c3 -- k=33 n='n'
(followed by the exception raised in method m2)

Real-world examples of nested functions

I asked previously how the nested functions work, but unfortunately I still don't quite get it. To understand it better, can someone please show some real-wold, practical usage examples of nested functions?
Many thanks
Your question made me curious, so I looked in some real-world code: the Python standard library. I found 67 examples of nested functions. Here are a few, with explanations.
One very simple reason to use a nested function is simply that the function you're defining doesn't need to be global, because only the enclosing function uses it. A typical example from Python's quopri.py standard library module:
def encode(input, output, quotetabs, header = 0):
...
def write(s, output=output, lineEnd='\n'):
# RFC 1521 requires that the line ending in a space or tab must have
# that trailing character encoded.
if s and s[-1:] in ' \t':
output.write(s[:-1] + quote(s[-1]) + lineEnd)
elif s == '.':
output.write(quote(s) + lineEnd)
else:
output.write(s + lineEnd)
... # 35 more lines of code that call write in several places
Here there was some common code within the encode function, so the author simply factored it out into a write function.
Another common use for nested functions is re.sub. Here's some code from the json/encode.py standard library module:
def encode_basestring(s):
"""Return a JSON representation of a Python string
"""
def replace(match):
return ESCAPE_DCT[match.group(0)]
return '"' + ESCAPE.sub(replace, s) + '"'
Here ESCAPE is a regular expression, and ESCAPE.sub(replace, s) finds all matches of ESCAPE in s and replaces each one with replace(match).
In fact, any API, like re.sub, that accepts a function as a parameter can lead to situations where nested functions are convenient. For example, in turtle.py there's some silly demo code that does this:
def baba(xdummy, ydummy):
clearscreen()
bye()
...
tri.write(" Click me!", font = ("Courier", 12, "bold") )
tri.onclick(baba, 1)
onclick expects you to pass an event-handler function, so we define one and pass it in.
Decorators are a very popular use for nested functions. Here's an example of a decorator that prints a statement before and after any call to the decorated function.
def entry_exit(f):
def new_f(*args, **kwargs):
print "Entering", f.__name__
f(*args, **kwargs)
print "Exited", f.__name__
return new_f
#entry_exit
def func1():
print "inside func1()"
#entry_exit
def func2():
print "inside func2()"
func1()
func2()
print func1.__name__
Nested functions avoid cluttering other parts of the program with other functions and variables that only make sense locally.
A function that return Fibonacci numbers could be defined as follows:
>>> def fib(n):
def rec():
return fib(n-1) + fib(n-2)
if n == 0:
return 0
elif n == 1:
return 1
else:
return rec()
>>> map(fib, range(10))
[0, 1, 1, 2, 3, 5, 8, 13, 21, 34]
EDIT: In practice, generators would be a better solution for this, but the example shows how to take advantage of nested functions.
They are useful when using functions that take other functions as input. Say you're in a function, and want to sort a list of items based on the items' value in a dict:
def f(items):
vals = {}
for i in items: vals[i] = random.randint(0,100)
def key(i): return vals[i]
items.sort(key=key)
You can just define key right there and have it use vals, a local variable.
Another use-case is callbacks.
I have only had to use nested functions when creating decorators. A nested function is basically a way of adding some behavior to a function without knowing what the function is that you are adding behavior to.
from functools import wraps
from types import InstanceType
def printCall(func):
def getArgKwargStrings(*args, **kwargs):
argsString = "".join(["%s, " % (arg) for arg in args])
kwargsString = "".join(["%s=%s, " % (key, value) for key, value in kwargs.items()])
if not len(kwargs):
if len(argsString):
argsString = argsString[:-2]
else:
kwargsString = kwargsString[:-2]
return argsString, kwargsString
#wraps(func)
def wrapper(*args, **kwargs):
ret = None
if args and isinstance(args[0], InstanceType) and getattr(args[0], func.__name__, None):
instance, args = args[0], args[1:]
argsString, kwargsString = getArgKwargStrings(*args, **kwargs)
ret = func(instance, *args, **kwargs)
print "Called %s.%s(%s%s)" % (instance.__class__.__name__, func.__name__, argsString, kwargsString)
print "Returned %s" % str(ret)
else:
argsString, kwargsString = getArgKwargStrings(*args, **kwargs)
ret = func(*args, **kwargs)
print "Called %s(%s%s)" % (func.__name__, argsString, kwargsString)
print "Returned %s" % str(ret)
return ret
return wrapper
def sayHello(name):
print "Hello, my name is %s" % (name)
if __name__ == "__main__":
sayHelloAndPrintDebug = printCall(sayHello)
name = "Nimbuz"
sayHelloAndPrintDebug(name)
Ignore all the mumbo jumbo in the "printCall" function for right now and focus only the "sayHello" function and below. What we're doing here is we want to print out how the "sayHello" function was called everytime it is called without knowing or altering what the "sayHello" function does. So we redefine the "sayHello" function by passing it to "printCall", which returns a NEW function that does what the "sayHello" function does AND prints how the "sayHello" function was called. This is the concept of decorators.
Putting "#printCall" above the sayHello definition accomplishes the same thing:
#printCall
def sayHello(name):
print "Hello, my name is %s" % (name)
if __name__ == "__main__":
name = "Nimbuz"
sayHello(name)
Yet another (very simple) example. A function that returns another function. Note how the inner function (that is returned) can use variables from the outer function's scope.
def create_adder(x):
def _adder(y):
return x + y
return _adder
add2 = create_adder(2)
add100 = create_adder(100)
>>> add2(50)
52
>>> add100(50)
150
Python Decorators
This is actually another topic to learn, but if you look at the stuff on 'Using Functions as Decorators', you'll see some examples of nested functions.
OK, besides decorators: Say you had an application where you needed to sort a list of strings based on substrings which varied from time to time. Now the sorted functions takes a key= argument which is a function of one argument: the items (strings in this case) to be sorted. So how to tell this function which substrings to sort on? A closure or nested function, is perfect for this:
def sort_key_factory(start, stop):
def sort_key(string):
return string[start: stop]
return sort_key
Simple eh? You can expand on this by encapsulating start and stop in a tuple or a slice object and then passing a sequence or iterable of these to the sort_key_factory.

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