where dbus proxy interface located? - python

I have some dbus.proxies.Interface. And some API documentation for it (in *.txt file).
I need add some new function to this interface, but actually i can't find this interface.
Simple chunk of python code for explaining
set_obj = bus.get_object('org.Murphy', path)
rset = dbus.Interface(set_obj, dbus_interface='org.murphy.resourceset')
# print(type(rset)) this printing "<class 'dbus.proxies.Interface'>"
rset.delete()
I need make that something like rset.foo() work with no error. But i don't understand where I need declare and implement foo()

To add something to the API you would add the method into to D-Bus service implementation. In this case you would do it in src/plugins/plugin-resource-dbus.c in Murphy source code.
Are you sure you need to add a method to the interface, and not just use the existing interface?

Related

monkey-patching/decorating/wrapping an entire python module

I would like, given a python module, to monkey patch all functions, classes and attributes it defines. Simply put, I would like to log every interaction a script I do not directly control has with a module I do not directly control. I'm looking for an elegant solution that will not require prior knowledge of either the module or the code using it.
I found several high-level tools that help wrapping, decorating, patching etc... and i've went over the code of some of them, but I cannot find an elegant solution to create a proxy of any given module and automatically proxy it, as seamlessly as possible, except for appending logic to every interaction (record input arguments and return value, for example).
in case someone else is looking for a more complete proxy implementation
Although there are several python proxy solutions similar to those OP is looking for, I could not find a solution that will also proxy classes and arbitrary class objects, as well as automatically proxy functions return values and arguments. Which is what I needed.
I've got some code written for that purpose as part of a full proxying/logging python execution and I may make it into a separate library in the future. If anyone's interested you can find the core of the code in a pull request. Drop me a line if you'd like this as a standalone library.
My code will automatically return wrapper/proxy objects for any proxied object's attributes, functions and classes. The purpose is to log and replay some of the code, so i've got the equivalent "replay" code and some logic to store all proxied objects to a json file.

Programmatically modifying someones AppDelegate - categories, subclass?

I am working on a framework installer script. The script needs to modify the users AppDelegate file and inject a few lines of code at the beginning or end of the applicationDidFinishLaunching and applicationWillTerminatate methods.
Some options I've thought about:
Parse the source code, and insert lines at correct positions. (Can be difficult to get right and work for everyone's code, just about equivalent to writing a compiler...)
Subclass the AppDelegate file (is this possible?)
Categories??
Which of these is the best option? Any other suggestions?
If you really need to make this something that modifies the AppDelegate with no intervention at all from the developer, and you can modify the xcodeproj and the nib but not the source, there is a way to do it.
First, make sure your classes get compiled in, and an instance of your class gets created in the nib.
Now, here's what you do:
Define a -[AHHackClass applicationDidFinishLaunching] method that does your extra stuff, then calls the [self originalApplicationDidFinishLaunching].
In -[AHHackClass awakeFromNib:], use objc runtime calls to copy the -[AHHackClass applicationDidFinishLaunching] method to the application delegate as -[originalApplicationDidFinishLaunching], then use method swizzling to swap the two methods' implementations.
Do the same to swizzle applicationWillTerminate.
See JRSwizzle for some code that makes the method swizzling much easier, and MethodSwizzling at CocoaDev for some background.
However, there may be a much easier way to do this: Does your extra stuff really need to be called from the app delegate's applicationDidFinishLaunching and applicationWillTerminate methods? Can't you just set up to listen for notifications in your awakeFromNib and handle things there?
And if, for some reason, you can't do that, can you just put a line in the instructions to the developer to call your method from their applicationDidFinishLaunching method?
One solution I am currently considering:
Add NewAppDelegate.m/h file that subclasses AppDelegate.
This subclass, does what I want, and then calls the super methods.
Find/replace AppDelegate with NewAppDelegate.m.h in main.m
This seems pretty simple and robust. Thoughts on this? Will this work for all/most projects?

python rpc/soap/json/wsdl binding

I want to call methods and get/set instance variables on an instance of a given python class from another process. All of the class methods and variables accept/return simple python dictionaries or lists (specifically it is the P4Python API - I can't use the perforce c++ interop and need the option to call this from another host)
I'd like do this via SOAP or passing json back and forth. My first target is to have mono consume the python class. I am toying with the idea of writing my own bindings generator using python's inspect module that would spit out c# files for my python class.
Have I missed anything out there that already lets me do this? pywebsvcs looks quite close! Could I generate a wsdl file from this?
Does it have to be SOAP or JSON? I think something similar is quite simple with xmlrpc (which comes with python). I'm using it a lot.

Use user provided python code during runtime

I'm developing a system that operates on (arbitrary) data from databases. The data may need some preprocessing before the system can work with it. To allow the user the specify possibly complex rules I though of giving the user the possibility to input Python code which is used to do this task. The system is pure Python.
My plan is to introduce the tables and columns as variables and let the user to anything Python can do (including access to the standard libs). Now to my problem:
How do I take a string (the user entered), compile it to Python (after adding code to provide the input data) and get the output. I think the easiest way would be to use the user-entered data a the body of a method and take the return value of that function a my new data.
Is this possible? If yes, how? It's unimportant that the user may enter malicious code since the worst thing that could happen is, that he screws up his own system, which is thankfully not my problem ;)
Python provides an exec() statement which should do what you want. You will want to pass in the variables that you want available as the second and/or third arguments to the function (globals and locals respectively) as those control the environment that the exec is run in.
For example:
env = {'somevar': 'somevalue'}
exec(code, env)
Alternatively, execfile() can be used in a similar way, if the code that you want executed is stored in its own file.
If you only have a single expression that you want to execute, you can also use eval.
Is this possible?
If it doesn't involve time travel, anti-gravity or perpetual motion the answer to this question is always "YES". You don't need to ask that.
The right way to proceed is as follows.
You build a framework with some handy libraries and packages.
You build a few sample applications that implement this requirement: "The data may need some preprocessing before the system can work with it."
You write documentation about how that application imports and uses modules from your framework.
You turn the framework, the sample applications and the documentation over to users to let them build these applications.
Don't waste time on "take a string (the user entered), compile it to Python (after adding code to provide the input data) and get the output".
The user should write applications like this.
from your_framework import the_file_loop
def their_function( one_line_as_dict ):
one_line_as_dict['field']= some stuff
the_file_loop( their_function )
That can actually be the entire program.
You'll have to write the_file_loop, which will look something like this.
def the_file_loop( some_function ):
with open('input') as source:
with open('output') as target:
for some_line in source:
the_data = make_a_dictionary( some_line )
some_function( the_data )
target.write( make_a_line( the_data ) )
By creating a framework, and allowing users to write their own programs, you'll be a lot happier with the results. Less magic.
2 choices:
You take his input and put it in a file, then you execute it.
You use exec()
If you just want to set some local values and then provide a python shell, check out the code module.
You can start an instance of a shell that is similar to the python shell, as well as initialize it with whatever local variables you want. This would assume that whatever functionality you want to use the resulting values is built into the classes you are passing in as locals.
Example:
shell = code.InteractiveConsole({'foo': myVar1, 'bar': myVar2})
What you actually want is exec, since eval is limited to taking an expression and returning a value. With exec, you can have code blocks (statements) and work on arbitrarily complex data, passed in as the globals and locals of the code.
The result is then returned by the code via some convention (like binding it to result).
well, you're describing compile()
But... I think I'd still implement this using regular python source files. Add a special location to the path, say '~/.myapp/plugins', and just __import__ everything there. Probably you'll want to provide some convenient base classes that expose the interface you're trying to offer, so that your users can inherit from them.

Creating waitable objects in Python

I more or less know how to use select() to take a list of sockets, and only return the ones that are ready to read/write something. The project I'm working on now has a class called 'user'. Each 'user' object contains its own socket. What I would like to do is pass a list of users to a select(), and get back a list of only the users where user.socket is ready to read/write. Any thoughts on where to start on this?
Edit: Changed switch() to select(). I need to proofread better.
You should have your User class implement a fileno(self) method which returns self.thesocket.fileno() -- that's the way to make select work on your own classes (sockets only on windows, arbitrary files on Unix-like systems). Not sure what switch is supposed to me -- don't recognize it as a standard library (or built-in) Python concept...?

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