I'm trying to write a quick and dirty little program to poll a WASP-B ANT+ to wifi gateway on windows, using python (the language I'm most familiar with). The WASP-B device has an unpublished UDP protocol that is mixed up with NDA's and so forth, but they have a published .NET library for win32 programming. So ... I googled around a bit and found IronPython and python.NET. If I understand correctly, IronPython is a .NET application or something? Not really what I'm after, I just want to be able to use the "stuff" in the WASP-B's .NET library from within a python program, so I think python.NET is the better option for me.
As far as I can tell, python.NET isn't all that active though - does anyone here know if it's live, if it'll work with current (3.x) python on Windows and if I'm on the right track?
On sourceforge, python.NET hasn't been touched since Jan 2013 :
http://sourceforge.net/projects/pythonnet/
The WASP, for anyone interested :
http://www.npe-inc.com/products/products-wasp.html
If you're looking for a Python variant that plays very well with .NET, then I highly suggest Iron Python: http://ironpython.net/ it is an open-source variant of Python that was integrated with the .NET framework, allowing it to behave similarly to one of the .NET-friendly languages.
As far as being active, the last update was made on May 25, 2014, which is pretty recent. The updates are not frequent, but for the most part there is no need for them, beyond some improvements and fixes. I would suggest giving it a try and see if it works for you. It's hard to answer a question of something being the right thing for the job unless youn give it a try.
IronPython works wells within .NET environments (calling .NET assemblies). If you stay within .NET framework then IronPython is recommended. Note Python 3 port is in progress and the syntax is not supported yet (Jan 2015).
But CPython (main Python implementation) works well with Python.NET both for extending and embedding. The reason for using CPython with Python.NET is if you need libraries that call Python C-API (not supported by IronPython), like Numpy, Scipy, Pandas, Cython, Matplotlib, etc. Python 3 port is here:
http://www.lfd.uci.edu/~gohlke/pythonlibs/
https://github.com/renshawbay/pythonnet/
Related
So it's a new millennium; Apple has waved their hand; it's now legal to include a Python interpreter in an iPhone (App Store) app.
How does one go about doing this? All the existing discussion (unsurprisingly) refers to jailbreaking. (Older question: Can I write native iPhone apps using Python)
My goal here isn't to write a PyObjC app, but to write a regular ObjC app that runs Python as an embedded library. The Python code will then call back to native Cocoa code. It's the "control logic is Python code" pattern.
Is there a guide to getting Python built in XCode, so that my iPhone app can link it? Preferably a stripped-down Python, since I won't need 90% of the standard library.
I can probably figure out the threading and Python-extension API; I've done that on MacOS. But only using command-line compilers, not XCode.
It doesn't really matter how you build Python -- you don't need to build it in Xcode, for example -- but what does matter is the product of that build.
Namely, you are going to need to build something like libPython.a that can be statically linked into your application. Once you have a .a, that can be added to the Xcode project for your application(s) and, from there, it'll be linked and signed just like the rest of your app.
IIRC (it has been a while since I've built python by hand) the out-of-the-box python will build a libPython.a (and a bunch of other libraries), if you configure it correctly.
Of course, your second issue is going to be cross-compiling python for ARM from your 86 box. Python is an autoconf based project and autoconf is a pain in the butt for cross-compilation.
As you correctly state, making it small will be critical.
Not surprising, either, is that you aren't the first person to want to do this, but not for iOS. Python has been squeezed into devices much less capable than those that run iOS. I found a thread with a bunch of links when googling about; it might be useful.
Also, you might want to join the pyobjc-dev list. While you aren't targeting a PyObjC based application (which, btw, is a good idea -- PyObjC has a long way to go before it'll be iOS friendly), the PyObjC community has been discussing this and Ronald, of anyone, is probably the most knowledgeable person in this particular area. Note that PyObjC will have to solve the embedded Python on iOS problem prior to porting PyObjC. Their prerequisite is your requirement, as it were.
I've put a very rough script up on github that fetches and builds python2.6.5 for iPhone and simulator.
http://github.com/cobbal/python-for-iphone
Work in progress
Somewhat depressing update nearly 2 years later: (copied from README on github)
This project never really got python running on the iPhone to my
satisfaction, and I can't recommend using it for any serious project
at this stage.
Most notably missing is pyobjc support (which turns out to be much
harder to port to iPhone since it relies on more platform-specific
code)
Also missing is the ability to statically compile modules, (all are
currently built as dylibs which works for development, but to my
knowledge wouldn't be allowed in the App Store)
At this point this project is mostly meant to be a starting point for
anyone smarter than me who wants to and can tackle the above issues.
I really wish it were practical to write apps entirely in Python, but
at this point it seems impossible.
I also started such a project. It comes with its own simplified compile script so there is no need to mess around with autoconf to get your cross compiled static library. It is able to build a completely dependency-free static library of Python with some common modules. It should be easily extensible.
https://github.com/albertz/python-embedded/
I just downloaded the original Python interpreter from Python's site. I just want to learn this language but to start with, I want to write Windows-based standalone applications that are powered by any RDBMS. I want to bundle it like any typical Windows setup.
I searched old posts on SO and found guys suggesting wxPython and py2exe. Apart from that few suggested IronPython since it is powered by .NET.
I want to know whether IronPython is a pure variant of Python or a modified variant. Secondly, what is the actual use of Python? Is it for PHP like thing or like C# (you can either program Windows-based app. or Web.).
IronPython isn't a variant of Python, it is Python. It's an implementation of the Python language based on the .NET framework. So, yes, it is pure Python.
IronPython is caught up to CPython (the implementation you're probably used to) 2.6, so some of the features/changes seen in Python 2.7 or 3.x will not be present in IronPython. Also, the standard library is a bit different (but what you lose is replaced by all that .NET has to offer).
The primary application of IronPython is to script .NET applications written in C# etc., but it can also be used as a standalone. IronPython can also be used to write web applications using the SilverLight framework.
If you need access to .NET features, use IronPython. If you're just trying to make a Windows executable, use py2exe.
Update
For writing basic RDBMS apps, just use CPython (original Python), it's more extensible and faster. Then, you can use a number of tools to make it stand alone on a Windows PC. For now, though, just worry about learning Python (those skills will mostly carry over to IronPython if you choose to switch) and writing your application.
IronPython is an independent Python implementation written in C# as opposed to the original implementation, often referred to as CPython due to it being written in (no surprise) C.
Python is multi-purpose - you can use it to write web apps (often using a framework such as Django or Pylons), GUI apps (as you've mentioned), command-line tools and as a scripting language embedded inside an app written in another language (for instance, the 3D modelling tool Blender can be scripted using Python).
what does "Pure Python" mean? If you're talking about implemented in Python in the same sense that a module may be pure python, then no, and no Python implementation is. If you mean "Compatible with cPython" then yes, code written to cPython will work in IronPython, with a few caveats. The one that's likely to matter most is that the libraries are different, for instance code depending on ctypes or Tkinter won't work. Another difference is that IronPython lags behind cPython by a bit. the very latest version of this writing is 2.6.1, with an Alpha version supporting a few of the 2.7 language features available too.
What do you really need? If you want to learn to program with python, and also want to produce code for windows, you can use IronPython for that, but you can also use cPython and py2exe; both will work equally well for this with only differences in the libraries.
IronPython is an implementation of Python using C#. It's just like the implementation of Python using Java by Jython. You might want to note that IronPython and Jython will always lag behind a little bit in development. However, you do get the benefit of having some libraries that's not available in the standard Python libraries. In IronPython, you will be able to get access to some of the .NET stuff, like System.Drawings and such, though by using these non-standard libraries, it will be harder to port your code to other platforms. For example, you will have to install mono to run apps written in IronPython on Linux (On windows you will need the .NET Framework)
I recently started learning Python. Not yet ventured into coding.
During one of my learning sessions, i came accross the term Jython.
I googled it & got some information.
I would like to know if anyone has implemented any real-world program using Jython.
Most of the time, Jython isn't used directly to write full read-world programs, but a lot of programs actually embed Jython to use it as a scripting language.
The official Jython website gives a list of projects, some written in Jython, others using Jython for scripting:
http://wiki.python.org/jython/JythonUsers
I am writing a full application in Jython at the moment, and would highly recommend it. Having all of the Java libraries at your disposal is very handy, and the Python syntax and language features actually make using some of them easier than it is in Java (I'm mostly talking about Swing here).
Check out the chapter on GUI Applications from the Jython book. It does a lot of comparisons like 'Look at all this Java code, and now look at it reduced to Python code of half the length!'.
The only caveats I've found are:
Jython development tends to run slightly behind Python, which can be annoying if you find a cool way of doing something in Python, only to discover it's not supported in the current Jython version.
Occasionally you might have hiccups with the interface between Python and Java (I have a couple of unsolved problems here and here, although there are always workarounds for this kind of thing).
Distribution is not as simple as it could be, although once you figure out how to do it, it's fairly painless. I recommend following the method here. It essentially consists of:
Exploding jython.jar and adding your own modules into it.
Writing and compiling a small Java class that creates a Python interpreter and loads up your Python modules.
Creating an executable .jar file consisting of the jython.jar modules, your own Python modules, and the Java class.
Jython really shines for dependency injection.
You know those pesky variables you have to give your program, like
file system paths
server names
ports
Jython provides a really nice way of injecting those variables by putting them in a script. It works equally well for injecting java dependencies, as well.
WebSphere and WebLogic use it as their default scripting engine for administrative purposes.
A lot of other Oracle products ship it as part of their "oracle_commons" module (Oracle Universal Installer, Oracle HTTP Server etc). It's mostly version 2.2 being deployed though, which is a bit old and clunky.
There is a list of application that uses jython at http://wiki.python.org/jython/JythonUsers
I have a friend who I am trying to teach how to program. He comes from a very basic PHP background, and for some reason is ANTI C#, I guess because some of his PHP circles condemn anything that comes from Microsoft.
Anyways - I've told him its possible to use either Ruby or Python with the VS2008 IDE, because I've read somewhere that this is possible.
But I was wondering. Is it really that practical, can you do EVERYTHING with Python in VS2008 that you can do with C# or VB.net.
I guess without starting a debate... I want to know if you're a developer using VS IDE with a language other than VB.net or C#, then please leave an answer with your experience.
If you are (like me) either a VB.net or C# developer, please don't post speculative or subjective answers. This is a serious question, and I don't want it being closed as subjective. ...
Thank you very much.
update
So far we've established that IronPython is the right tool for the job.
Now how practical is it really?
Mono for example runs C# code in Linux, but... ever tried to use it? Not practical at all, lots of code refactoring needs to take place, no support for .net v3.5, etc...
If you want to use Python together with the .NET Common Language Runtime, then you want one of:
Python.NET (extension to vanilla Python that adds .NET support)
IronPython (re-implementation of Python as a .NET language)
Boo (Python-like language that compiles down to C#-equivalent MSIL code)
Using Python in Visual Studio without using the CLR seems like a bit of a waste to me. Eclipse with PyDev would be a much better choice.
I find it odd that your friend is against C# but is ok with Visual Studio. There is, after all, an open source development environment for .NET called SharpDevelop. The C# language is a standard. .NET is free (as in beer) and there is an open source implementation of that platform called Mono. The only "un-free" thing is Visual Studio (though there are "Express" versions which are free as in beer).
This has been discussed before in this thread. I personally prefer eclipse and pyDev.
I don't know why you would want to - perhaps something like IronPython Studio would be a happy medium. But as I said I don't know why you would want to use Visual Studio for Python development when there are much better options available.
Always choose the right tool for the right job - just because you can drive a nail with the butt-end of your cordless drill doesn't mean that you should. Visual Studio was not designed for Python development and as such will not be a perfect environment for developing in it. Please use the list I have linked to choose a more appropriate editor from that list.
As a side note, I am wondering why your PHP friend refuses to use C# (a free, industry standardized language) but is okay using Visual Studio (an expensive, closed-source integrated development environment).
Firstly, there seems to be a question as to whether python (or various implementations) are as 'powerful' as C#. I'm not quite sure what to take powerful to mean, but in my experience of both languages it will be somewhat easier and faster to write a given piece of code in python than in C#. C# is faster than cpython (although if speed is desired, the psyco python module is well worth a look).
Also I would object to your dismissal of Mono. Mono is great on Linux if you write an application for it from scratch. It is not really meant to be a compatibility layer between Windows and Linux (see Wine!), and if you treat it as such you will only be disappointed.
It just seems to me that you are taking the wrong approach. If you want to convince him that not everything Microsoft is evil, and he is adamant about not learning C#, get him to learn Python (or Ruby, or LUA or whatever) until he is competent, and then introduce him to C# and get him to make his own judgement - I'm fairly in favour of open source, and am far from a rabid Microsoft supporter, but I tried C#, and found I quite liked it.
I think that getting him to use python and visual studio in a suboptimal way will turn him against both of them - far from your desired goal!
Go here for a discussion on the Visual Studio IronPython IDEs.
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I'm looking to set up my development environment at home for writing Windows applications in Python.
For my first piece, I'm writing a simple, forms-based application that stores data input as XML (and can read that information back.) I do want to set up the tools I'd use professionally, though, having already done a round of didactic programming.
What tools are professional python developers using these days? In order to have a working python environment, what version of the compiler should I be using? What editor is common for professionals? What libraries are considered a must-have for every serious python developer?
Specifically, which Windowing and XML libraries are de rigeur for working in Windows?
I like Eclipse + PyDev (with extensions).
It is available on Windows, and it works very well well. However, there are many other IDEs, with strengths and weakness.
As for the interpreter (Python is interpreted, not compiled!), you have three main choices: CPython, IronPython and Jython.
When people say "Python" they usually refer to "CPython" that is the reference implementation, but the other two (based, respectively, on .Net and Java) are full pythons as well :-)
In your case, I would maybe go on IronPython, because it will allow you to leverage your knowledge of .Net to build the GUI and treating the XML, while leaving the implementation of business logic to Python.
Finally, should you decide to use CPython, finally, there are several choices for working with xml:
minidom; included in the standard library
lxml, faster and with a better API; it means an additional installation on top of Python.
Lots of questions, most hard to answer correctly. First of all, most of python development happens on unix-like platforms. You will hit many walls during development on Windows box.
Python is not a compiled lanugage, current preferred version for production is 2.5. For environement setup you should take a look at virtualenv. Editor is a personal choice, many Python developers use Vim, you can customize it pretty well to suite your needs.
About libraries, Python is very strong around this area and it's really hard to say what is a must to know. If you want to handle XML, I would preffer lxml.
If you go for CPython, make sure you get the win32 extensions by Mark Hammond, either as a separate download which you install on top of the vanilla Python installation, or as part of ActiveState's ActivePython. It includes an integrated editor and debugger.
Jython has recently reached 2.5 compliancy, but we quickly ran into recursion limit issues.
The standard distribution includes IDLE, a graphical editor and debugger.
I like shells, so I'm using IPython for interactive work, and pydb as debugger (unfortunately, I had problems getting pydb to work under Windows).
"What tools are professional python developers using these days?"
Lots
"In order to have a working python environment, what version of the compiler should I be using?"
["compiler" is meaningless. I'll assume you mean "Python"]
We use 2.5.4. We'll be upgrading to 2.6 as soon as we've done the testing.
"What editor is common for professionals?"
We use Komodo Edit.
"What libraries are considered a must-have for every serious python developer?"
We use Django, XLRD, PIL, and a few others. We don't plan this kind of thing in advance. As our requirements arrive, we start looking for libraries. We don't "pre-load" a bunch of "must-have" libraries. The very idea is silly. We load what we need to solve the problems we have.
There are no set standards in these matters, and for good reasons:
there is a fair amount of good choice
different people are productive with different tools
different tools and libraries are suited for solving different problems
That said, I think it's a valid question exactly because there is a fair amount of good choice. When there is too much choice people often do not chose at all and move on. You still need to do your own research to decide what is best for you but you may find here some good starting points.
Here is what I use professionally on windows:
python 2.5.4
latest wxPython
XRC Resource Editor from the wxPython docs & demos for the grunt of the tedious GUI design
lxml or gnosis utils for xml
WingIDE Professional
Taking the headline question literally, the answer has to be IronPython. The 2.0 releases are equivalent to CPython 2.5, and the 2.6 release (currently at beta2) is intended to match CPython 2.6 (full 2.6 release some time in the next couple of months). With either you can use the state of the art in Windows GUI frameworks, i.e. WPF; and you get the whole .net XML support libraries (excepting Linq to XML, which relies on clever bits of C# that IronPython cannot yet emulate).
I've used NetBeans Python plug-in happily as an IDE for IronPython using WPF.
The answer would depend on what you want to do with Python. If you want to do web programming, Python is blessed with many web frameworks. The most popular ones are: Django, Pylons, and Turbogears. There's also Google App Engine, where you can deploy your Python webapp (based on GAE framework) to Google's infrastructure. If you want to do Desktop programming then there is PyQT and TkInter, or you can even try using Java Swing with Jython. And if you want to do Mobile app programming then there is Python for S60 which is backed by Nokia.
Python is interpreted language, so there is no compiler (although the interpreter also compiles your python module into bytecode). I would recommend using Python 2.6 as it has some syntax and libraries that is different compared to 2.5. You can also start learning Python 3.0 too.
There is several IDE that is good for Python. You don't have to get yourself attached into one editor/IDE because most of them are good ones. For the commercial ones there is WingIDE which is really focus on making IDE for Python and I would really recommend IntelliJ IDEA with Python plugin which is really nice if you often look at the libraries in your Python environment. For the free ones (as others have said) there is Komodo Edit or you can also try Netbeans with Python plugin.
As for the must-have libraries, this is depending on what you want to do. What kind of application you want to develop with Python. But I think every Python developer should consider PIL for imaging library. I also use simplejson quite often, because I prefer using JSON rather than XML. If you are using XML though, you can use lxml as it is really fast in parsing XML.