Why can't this Python multiprocessing process be terminated from Kivy? - python

I'm trying to run a django development server from within a Kivy application. This did work out quite well so far.
Now i want to allow the user to continue working with the program while the server is running. My idea was to create a multiprocessing.Process for the httpd.serve_forever() to avoid a complete lock of the main program. Did work well. This is the code in my internal_django module:
import multiprocessing
import os
import time
from wsgiref.simple_server import make_server
def django_wsgi_application():
PROJECT_ROOT = os.path.dirname(os.path.abspath(__file__))
settings_module = "djangosettings"#%s.djangosettings" % PROJECT_ROOT.split(os.sep)[-1]
os.environ.update({"DJANGO_SETTINGS_MODULE":settings_module})
from django.core.wsgi import get_wsgi_application
application = get_wsgi_application()
return application
class Singleton(type):
_instances = {}
def __call__(cls, *args, **kwargs):
if cls not in cls._instances:
cls._instances[cls] = super(Singleton, cls).__call__(*args, **kwargs)
return cls._instances[cls]
class DjangoServer():
__metaclass__ = Singleton
def start(self):
self.httpd = make_server('', 8000, django_wsgi_application())
self.server = multiprocessing.Process(target=self.httpd.serve_forever)
self.server.start()
print "Now serving on port 8000..."
print "Server Process PID = %s" %self.server.pid
def stop(self):
print("shutdown initiated")
print "Server Process PID = %s" %self.server.pid
while self.server.is_alive():
self.server.terminate()
print("Server should have shut down")
time.sleep(1)
print("Server is_alive: %s" %self.server.is_alive())
self.server.join()
print("server process joined")
if __name__ == "__main__":
server = DjangoServer()
server.start()
time.sleep(3)
server.stop()
When i run this code, everything works as expected. This is what is being put out in the console:
Now serving on port 8000...
Server Process PID = 1406
shutdown initiated
Server Process PID = 1406
Server should have shut down
Server is_alive: False
server process joined
Next step was to provide a way to stop the server from within the Kivy application. For that i just wanted to use my DjangoServer class as i did before:
from internal_django import DjangoServer
class StartScreen(Screen):
def start_server(self):
server = DjangoServer()
server.start()
class StopScreen(Screen):
def stop_server(self):
server = DjangoServer()
server.stop()
But when doing so, the process once started never quits. My first idea was that the Singleton did not work as expected, and that i try to quit the wrong process. but as you can see in the output, the PID's are identical. The server receives the terminate command, but just continues to work. This is what the console looks like:
Now serving on port 8000...
Server Process PID = 1406
shutdown initiated
Server Process PID = 1406
Server should have shut down
Server should have shut down
Server should have shut down
Server should have shut down
Server should have shut down
Server should have shut down
Server should have shut down
Server should have shut down
(and so on, until i manually kill the server process)
Am i using multiprocessing in a completely wrong way? Is Kivy somehow interfering with the process?

I think the problems here might be two:
A signal handler is intercepting the TERM request sent by Process.terminate() and ignores it. To verify that simply use the signal.getsignal(signal.SIGTERM) from within the new process and print the results. To circumvent such issue you can reset the default behavior with signal.signal(signal.SIGTERM, signal.SIG_DFL), nevertheless keep in mind that there might be a reason why SIGTERM is silenced by the frameworks (I'm not familiar neither with Django nor with Kivy).
If you're using Python 2 you must consider that the interpreter does not process signals if it's blocked on a synchronization primitive from threading library (Locks, Semaphores..) or on a native C call. The serve_forever() function might fall in these cases (use the force of the source!). Quick check could be trying to run the code on Python 3 and see whether it works or not.
A quick and dirty solution consists in waiting a small amount of time and send a SIGKILL if the process is still alive.
import os
import signal
process.terminate()
process.join(1)
if process.is_alive() and os.name != 'nt':
try:
os.kill(process.pid, signal.SIGKILL)
process.join()
except OSError:
return # process might have died while checking it
On windows you cannot kill a process in such simple way that's why I test the os.name.
It's a pretty raw approach so I'd rather recommend to find the cause of the issue.

What happens if you call terminate(), then join() and skip the while loop? Also, I shuffle the code a little and factor some code into _create_server(). Please let me know if this works out for you.
class DjangoServer():
__metaclass__ = Singleton
def _create_server(self):
httpd = make_server('', 8000, django_wsgi_application())
print "Now serving on port {}...".format(httpd.server_port)
httpd.serve_forever()
def start(self):
self.server = multiprocessing.Process(target=self._create_server)
self.server.start()
print "Server Process PID = %s" %self.server.pid
def stop(self):
print("shutdown initiated")
print "Server Process PID = %s" %self.server.pid
self.server.terminate()
self.server.join()
print("server process terminated")

Related

Shutdown for socketserver based Python 3 server hangs

I am working on a "simple" server using a threaded SocketServer in Python 3.
I am going through a lot of trouble implementing shutdown for this. The code below I found on the internet and shutdown works initially but stops working after sending a few commands from the client via telnet. Some investigation tells me it hangs in threading._shutdown... threading._wait_for_tstate_lock but so far this does not ring a bell.
My research tells me that there are ~42 different solutions, frameworks, etc. on how to do this in different python versions. So far I could not find a working approach for python3. E.g. I love telnetsrv
(https://pypi.python.org/pypi/telnetsrv/0.4) for python 2.7 (it uses greenlets from gevent) but this one does not work for python 3. So if there is a more pythonic, std lib approach or something that works reliably I would love to hear about it!
My bet currently is with socketserver but I could not figure out yet how to deal with the hanging server. I removed all the log statements and most functionality so I can post this minimal server which exposes the issue:
# -*- coding: utf-8 -*-
import socketserver
import threading
SERVER = None
def shutdown_cmd(request):
global SERVER
request.send(bytes('server shutdown requested\n', 'utf-8'))
request.close()
SERVER.shutdown()
print('after shutdown!!')
#SERVER.server_close()
class service(socketserver.BaseRequestHandler):
def handle(self):
while True:
try:
msg = str(self.request.recv(1024).strip(), 'utf-8')
if msg == 'shutdown':
shutdown_cmd(msg, self.request)
else:
self.request.send(bytes("You said '{}'\n".format(msg), "utf-8"))
except Exception as e:
pass
class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
pass
def run():
global SERVER
SERVER = ThreadedTCPServer(('', 1520), service)
server_thread = threading.Thread(target=SERVER.serve_forever)
server_thread.daemon = True
server_thread.start()
input("Press enter to shutdown")
SERVER.shutdown()
if __name__ == '__main__':
run()
It would be great being able to stop the server from the handler, too (see shutdown_cmd)
shutdown() works as expected, the server has stopped accepting new connections, but python still waiting for alive threads to terminate.
By default, socketserver.ThreadingMixIn will create new threads to handle incoming connection and by default, those are non-daemon threads, so python will wait for all alive non-daemon threads to terminate.
Of course, you could make the server spawn daemon threads, then python will not waiting:
The ThreadingMixIn class defines an attribute daemon_threads, which indicates whether or not the server should wait for thread termination. You should set the flag explicitly if you would like threads to behave autonomously; the default is False, meaning that Python will not exit until all threads created by ThreadingMixIn have exited.
class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
daemon_threads = True
But that is not the ideal solution, you should check why threads never terminate, usually, the server should stop processing connection when no new data available or client shutdown connection:
import socketserver
import threading
shutdown_evt = threading.Event()
class service(socketserver.BaseRequestHandler):
def handle(self):
self.request.setblocking(False)
while True:
try:
msg = self.request.recv(1024)
if msg == b'shutdown':
shutdown_evt.set()
break
elif msg:
self.request.send(b'you said: ' + msg)
if shutdown_evt.wait(0.1):
break
except Exception as e:
break
class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
pass
def run():
SERVER = ThreadedTCPServer(('127.0.0.1', 10000), service)
server_thread = threading.Thread(target=SERVER.serve_forever)
server_thread.daemon = True
server_thread.start()
input("Press enter to shutdown")
shutdown_evt.set()
SERVER.shutdown()
if __name__ == '__main__':
run()
I tried two solutions to implement a tcp server which runs on Python 3 on both Linux and Windows (I tried Windows 7):
using socketserver (my question) - shutdown is not working
using asyncio (posted an answer for that) - does not work on Windows
Both solutions have been based upon search results on the web. In the end I had to give up on the idea of finding a proven solution because I could not find one. Consequently I implemented my own solution (based on gevent). I post it here because I hope it will be helpful for others to avoid stuggeling the way I did.
# -*- coding: utf-8 -*-
from gevent.server import StreamServer
from gevent.pool import Pool
class EchoServer(StreamServer):
def __init__(self, listener, handle=None, spawn='default'):
StreamServer.__init__(self, listener, handle=handle, spawn=spawn)
def handle(self, socket, address):
print('New connection from %s:%s' % address[:2])
socket.sendall(b'Welcome to the echo server! Type quit to exit.\r\n')
# using a makefile because we want to use readline()
rfileobj = socket.makefile(mode='rb')
while True:
line = rfileobj.readline()
if not line:
print("client disconnected")
break
if line.strip().lower() == b'quit':
print("client quit")
break
if line.strip().lower() == b'shutdown':
print("client initiated server shutdown")
self.stop()
break
socket.sendall(line)
print("echoed %r" % line.decode().strip())
rfileobj.close()
srv = EchoServer(('', 1520), spawn=Pool(20))
srv.serve_forever()
after more research I found a sample that works using asyncio:
# -*- coding: utf-8 -*-
import asyncio
# after further research I found this relevant europython talk:
# https://www.youtube.com/watch?v=pi49aiLBas8
# * protocols and transport are useful if you do not have tons of socket based code
# * event loop pushes data in
# * transport used to push data back to the client
# found decent sample in book by wrox "professional python"
class ServerProtocol(asyncio.Protocol):
def connection_made(self, transport):
self.transport = transport
self.write('Welcome')
def connection_lost(self, exc):
self.transport = None
def data_received(self, data):
if not data or data == '':
return
message = data.decode('ascii')
command = message.strip().split(' ')[0].lower()
args = message.strip().split(' ')[1:]
#sanity check
if not hasattr(self, 'command_%s' % command):
self.write('Invalid command: %s' % command)
return
# run command
try:
return getattr(self, 'command_%s' % command)(*args)
except Exception as ex:
self.write('Error: %s' % str(ex))
def write(self, msg):
self.transport.write((msg + '\n').encode('ascii', 'ignore'))
def command_shutdown(self):
self.write('Okay. shutting down')
raise KeyboardInterrupt
def command_bye(self):
self.write('bye then!')
self.transport.close()
self.transport = None
if __name__ == '__main__':
loop = asyncio.get_event_loop()
coro = loop.create_server(ServerProtocol, '127.0.0.1', 8023)
asyncio.async(coro)
try:
loop.run_forever()
except KeyboardInterrupt:
pass
I understand that this is the most useful way to do this kind of network programming. If necessary the performance could be improved using the same code with uvloop (https://magic.io/blog/uvloop-blazing-fast-python-networking/).
Another way to shut down the server is by creating a process/thread for the serve_forever call.
After server_forever is started, simply wait for a custom flag to trigger and use server_close on the server, and terminate the process.
streaming_server = StreamingServer(('', 8000), StreamingHandler)
FLAG_KEEP_ALIVE.value = True
process_serve_forever = Process(target=streaming_server.serve_forever)
process_serve_forever.start()
while FLAG_KEEP_ALIVE.value:
pass
streaming_server.server_close()
process_serve_forever.terminate()

Python (3.3) Webserver script with an interesting error

I have a small python webserver script for hosting my own website, complete with request handling and error returning. This script worked perfectly on my PC, but when I tried it on my raspberry Pi, it would not restart every 3 minutes (Server would crash after 15, so restarting every 3 minutes seemed good).
So I rewrote my server script and it checks stuff like if it's booting up for the first time or restarting. I'll just show you the code.
#Handler class above here
...
...
class Server:
global server_class, server_adress, httpd
server_class = HTTPServer
server_adress = ('localhost', 8080)
httpd = server_class(server_adress, Handler)
def __init__(self):
self.status = False
self.process()
def process(self):
print(self.status)
process = threading.Timer(10, self.process)
process.start()
if self.status == True:
httpd.socket.close()
self.main()
if self.status == False:
self.main()
def main(self):
try:
if self.status == False:
print("Server online!")
self.status = True
httpd.serve_forever()
if self.status == True:
print("Server restarted!")
httpd.serve_forever()
except KeyboardInterrupt:
print("Server shutting down...")
httpd.socket.close()
if __name__ == "__main__":
instance = Server()
After the ten seconds of running (And it works, I can access my website on http://localhost:8080/index.html), it will continue giving the following error every ten seconds:
File "C:\Users\myname\Dropbox\Python\Webserver\html\server.py", line 187, in main httpd.serve_forever()
File "C:\Python33\lib\socketserver.py", line 237, in serve_forever poll_interval)
File "C:\Python33\lib\socketserver.py", line 155, in _eintr_retry return func(*args)
ValueError: file descriptor cannot be a negative integer (-1)
Basically, how do I fix this? I could just use a simple function with a threading timer to restart the function that is running the server, but somehow that doesn't work on my Raspberry Pi, but it does on my windows.
EDIT:
I should also note that the first time starting the script I can access the website and it's fast. After 10 seconds (after the server restarting), I can access it but it is very slow. After another 10 seconds I am not able to access my website.
The problem you get happens because you access the underlying socket of the server directly. Closing the socket is effectively like unplugging your network connection. The actual server that is sitting on top of the socket remains unaware of the fact that the socket was closed, and tries to continue to serve. As the socket was closed, there is no longer a file descriptor available (this is the error you get).
So instead of cutting the server off its connection, you should tell the server to actually shut down gracefully. This allows it to finish any ongoing connections and safely release everything it might do in the background. You can do that using the shutdown method. Executing that will internally tell the server to remember to shut down the next time the loop within serve_forever occurs.
If I remember correctly, serve_forever is a blocking method, meaning that it will not continue when it is executed. So the simplest way to make a server restart itself would be a single main thread doing this:
while True:
httpd.serve_forever()
So whenever the server stops—for whatever reason—it immediately starts again. Of course here you would now add some status variable (instead of True) which allows you to actually turn off the server. For example in the body of a KeyboardInterrupt catch, you would first set that variable to False and then shut down the server using httpd.shutdown().

Bottle web framework - How to stop?

When starting a bottle webserver without a thread or a subprocess, there's no problem. To exit the bottle app -> CTRL + c.
In a thread, how can I programmatically stop the bottle web server ?
I didn't find a stop() method or something like that in the documentation. Is there a reason ?
For the default (WSGIRef) server, this is what I do (actually it is a cleaner approach of Vikram Pudi's suggestion):
from bottle import Bottle, ServerAdapter
class MyWSGIRefServer(ServerAdapter):
server = None
def run(self, handler):
from wsgiref.simple_server import make_server, WSGIRequestHandler
if self.quiet:
class QuietHandler(WSGIRequestHandler):
def log_request(*args, **kw): pass
self.options['handler_class'] = QuietHandler
self.server = make_server(self.host, self.port, handler, **self.options)
self.server.serve_forever()
def stop(self):
# self.server.server_close() <--- alternative but causes bad fd exception
self.server.shutdown()
app = Bottle()
#app.route('/')
def index():
return 'Hello world'
#app.route('/stop') # not working from here, it has to come from another thread
def stopit():
server.stop()
server = MyWSGIRefServer(port=80)
try:
app.run(server=server)
except:
print('Bye')
When I want to stop the bottle application, from another thread, I do the following:
server.stop()
I had trouble closing a bottle server from within a request as bottle seems to run requests in subprocesses.
I eventually found the solution was to do:
sys.stderr.close()
inside the request (that got passed up to the bottle server and axed it).
An updated version of mike's answer.
from bottlepy.bottle import WSGIRefServer, run
from threading import Thread
import time
class MyServer(WSGIRefServer):
def run(self, app): # pragma: no cover
from wsgiref.simple_server import WSGIRequestHandler, WSGIServer
from wsgiref.simple_server import make_server
import socket
class FixedHandler(WSGIRequestHandler):
def address_string(self): # Prevent reverse DNS lookups please.
return self.client_address[0]
def log_request(*args, **kw):
if not self.quiet:
return WSGIRequestHandler.log_request(*args, **kw)
handler_cls = self.options.get('handler_class', FixedHandler)
server_cls = self.options.get('server_class', WSGIServer)
if ':' in self.host: # Fix wsgiref for IPv6 addresses.
if getattr(server_cls, 'address_family') == socket.AF_INET:
class server_cls(server_cls):
address_family = socket.AF_INET6
srv = make_server(self.host, self.port, app, server_cls, handler_cls)
self.srv = srv ### THIS IS THE ONLY CHANGE TO THE ORIGINAL CLASS METHOD!
srv.serve_forever()
def shutdown(self): ### ADD SHUTDOWN METHOD.
self.srv.shutdown()
# self.server.server_close()
def begin():
run(server=server)
server = MyServer(host="localhost", port=8088)
Thread(target=begin).start()
time.sleep(2) # Shut down server after 2 seconds
server.shutdown()
The class WSGIRefServer is entirely copied with only 1 line added to the run() method is added. Also add a simple shutdown() method. Unfortunately, this is necessary because of the way bottle creates the run() method.
You can make your thread a daemon by setting the daemon property to True before calling start.
mythread = threading.Thread()
mythread.daemon = True
mythread.start()
A deamon thread will stop whenever the main thread that it is running in is killed or dies. The only problem is that you won't be able to make the thread run any code on exit and if the thread is in the process of doing something, it will be stopped immediately without being able to finish the method it is running.
There's no way in Python to actually explicitly stop a thread. If you want to have more control over being able to stop your server you should look into Python Processes from the multiprocesses module.
Since bottle doesn't provide a mechanism, it requires a hack. This is perhaps the cleanest one if you are using the default WSGI server:
In bottle's code the WSGI server is started with:
srv.serve_forever()
If you have started bottle in its own thread, you can stop it using:
srv.shutdown()
To access the srv variable in your code, you need to edit the bottle source code and make it global. After changing the bottle code, it would look like:
srv = None #make srv global
class WSGIRefServer(ServerAdapter):
def run(self, handler): # pragma: no cover
global srv #make srv global
...
Here's one option: provide custom server (same as default), that records itself:
import bottle
class WSGI(bottle.WSGIRefServer):
instances = []
def run(self, *args, **kw):
self.instances.append(self)
super(WSGI, self).run(*args, **kw)
# some other thread:
bottle.run(host=ip_address, port=12345, server=WSGI)
# control thread:
logging.warn("servers are %s", WSGI.instances)
This is exactly the same method than sepero's and mike's answer, but now much simpler with Bottle version 0.13+:
from bottle import W, run, route
from threading import Thread
import time
#route('/')
def index():
return 'Hello world'
def shutdown():
time.sleep(5)
server.srv.shutdown()
server = WSGIRefServer(port=80)
Thread(target=shutdown).start()
run(server=server)
Also related: https://github.com/bottlepy/bottle/issues/1229 and https://github.com/bottlepy/bottle/issues/1230.
Another example with a route http://localhost/stop to do the shutdown:
from bottle import WSGIRefServer, run, route
from threading import Thread
#route('/')
def index():
return 'Hello world'
#route('/stop')
def stopit():
Thread(target=shutdown).start()
def shutdown():
server.srv.shutdown()
server = WSGIRefServer(port=80)
run(server=server)
PS: it requires at least Bottle 0.13dev.
Console log of Bottle server tells us that the official way of shutting down the server is "Hit Ctrl-C":
Bottle v0.12.19 server starting up (using WSGIRefServer())...
Listening on http://localhost:8080/
Hit Ctrl-C to quit.
Why not simply follow it programmatically?
Hitting "Ctrl-C" is nothing but sending SIGINT to the process, and we can achieve it with just built-in modules:
Get current PID with os.getpid().
Kill the process with os.kill(). Remember passing SIGINT so it will be exactly same as "Hit Ctrl-C".
Wrap the 'kill' in another thread and start it after a few seconds so the client won't get error.
Here is the server code:
from bottle import route, run
import os
import signal
from threading import Thread
import time
#route('/hello')
def return_hello():
return 'Hello'
#route('/stop')
def handle_stop_request():
# Handle "stop server" request from client: start a new thread to stop the server
Thread(target=shutdown_server).start()
return ''
def shutdown_server():
time.sleep(2)
pid = os.getpid() # Get process ID of the current Python script
os.kill(pid, signal.SIGINT)
# Kill the current script process with SIGINT, which does same as "Ctrl-C"
run(host='localhost', port=8080)
Here is the client code:
import requests
def request_service(service_key):
url = f'http://127.0.0.1:8080/{service_key}'
response = requests.get(url)
content = response.content.decode('utf-8')
print(content)
request_service('hello')
request_service('stop')
Note that in function "handle_stop_request" we didn't stop the server immediately but rather started a thread then returned empty string. With this mechanism, when a client requests "http://127.0.0.1:8080/stop", it can get response (the empty string) normally. After that, the server will shutdown. If we otherwise shutdown the server in function "handle_stop_request", the server will close the connection before returning to the client, and hence the client will get "ConnectionError".
Server side output:
Bottle v0.12.19 server starting up (using WSGIRefServer())...
Listening on http://localhost:8080/
Hit Ctrl-C to quit.
127.0.0.1 - - [23/Nov/2021 11:18:08] "GET /hello HTTP/1.1" 200 5
127.0.0.1 - - [23/Nov/2021 11:18:08] "GET /stop HTTP/1.1" 200 0
Client side output:
Hello
The code was tested under Python 3.7 and Bottle 0.12.
I suppose that the bottle webserver runs forever until it terminates. There are no methonds like stop().
But you can make something like this:
from bottle import route, run
import threading, time, os, signal, sys, operator
class MyThread(threading.Thread):
def __init__(self, target, *args):
threading.Thread.__init__(self, target=target, args=args)
self.start()
class Watcher:
def __init__(self):
self.child = os.fork()
if self.child == 0:
return
else:
self.watch()
def watch(self):
try:
os.wait()
except KeyboardInterrupt:
print 'KeyBoardInterrupt'
self.kill()
sys.exit()
def kill(self):
try:
os.kill(self.child, signal.SIGKILL)
except OSError: pass
def background_process():
while 1:
print('background thread running')
time.sleep(1)
#route('/hello/:name')
def index(name='World'):
return '<b>Hello %s!</b>' % name
def main():
Watcher()
MyThread(background_process)
run(host='localhost', port=8080)
if __name__ == "__main__":
main()
Then you can use Watcher.kill() when you need to kill your server.
Here is the code of run() function of the bottle:
try:
app = app or default_app()
if isinstance(app, basestring):
app = load_app(app)
if not callable(app):
raise ValueError("Application is not callable: %r" % app)
for plugin in plugins or []:
app.install(plugin)
if server in server_names:
server = server_names.get(server)
if isinstance(server, basestring):
server = load(server)
if isinstance(server, type):
server = server(host=host, port=port, **kargs)
if not isinstance(server, ServerAdapter):
raise ValueError("Unknown or unsupported server: %r" % server)
server.quiet = server.quiet or quiet
if not server.quiet:
stderr("Bottle server starting up (using %s)...\n" % repr(server))
stderr("Listening on http://%s:%d/\n" % (server.host, server.port))
stderr("Hit Ctrl-C to quit.\n\n")
if reloader:
lockfile = os.environ.get('BOTTLE_LOCKFILE')
bgcheck = FileCheckerThread(lockfile, interval)
with bgcheck:
server.run(app)
if bgcheck.status == 'reload':
sys.exit(3)
else:
server.run(app)
except KeyboardInterrupt:
pass
except (SyntaxError, ImportError):
if not reloader: raise
if not getattr(server, 'quiet', False): print_exc()
sys.exit(3)
finally:
if not getattr(server, 'quiet', False): stderr('Shutdown...\n')
As you can see there are no other way to get off the run loop, except some exceptions.
The server.run function depends on the server you use, but there are no universal quit-method anyway.
This equally kludgy hack has the advantage that is doesn't have you copy-paste any code from bottle.py:
# The global server instance.
server = None
def setup_monkey_patch_for_server_shutdown():
"""Setup globals to steal access to the server reference.
This is required to initiate shutdown, unfortunately.
(Bottle could easily remedy that.)"""
# Save the original function.
from wsgiref.simple_server import make_server
# Create a decorator that will save the server upon start.
def stealing_make_server(*args, **kw):
global server
server = make_server(*args, **kw)
return server
# Patch up wsgiref itself with the decorated function.
import wsgiref.simple_server
wsgiref.simple_server.make_server = stealing_make_server
setup_monkey_patch_for_server_shutdown()
def shutdown():
"""Request for the server to shutdown."""
server.shutdown()
I've found this solution to be the easiest, but it does require that the "psutil" package is installed, to get the current process. It also requires the "signals" module, but that's part of the standard library.
#route('/shutdown')
def shutdown():
current_process = psutil.Process()
current_process.send_signal(signal.CTRL_C_EVENT)
return 'Shutting down the web server'
Hope that's of use to someone!
This question was top in my google search, so i will post my answer:
When the server is started with the Bottle() class, it has a method close() to stop the server. From the source code:
""" Close the application and all installed plugins. """
For example:
class Server:
def __init__(self, host, port):
self._host = host
self._port = port
self._app = Bottle()
def stop(self):
# close ws server
self._app.close()
def foo(self):
# More methods, routes...
Calling stop method will stop de server.

Running SimpleXMLRPCServer in separate thread and shutting down

I have a class that I wish to test via SimpleXMLRPCServer in python. The way I have my unit test set up is that I create a new thread, and start SimpleXMLRPCServer in that. Then I run all the test, and finally shut down.
This is my ServerThread:
class ServerThread(Thread):
running = True
def run(self):
self.server = #Creates and starts SimpleXMLRPCServer
while (self.running):
self.server.handle_request()
def stop(self):
self.running = False
self.server.server_close()
The problem is, that calling ServerThread.stop(), followed by Thread.stop() and Thread.join() will not cause the thread to stop properly if it's already waiting for a request in handle_request. And since there doesn't seem to be any interrupt or timeout mechanisms here that I can use, I am at a loss for how I can cleanly shut down the server thread.
I had the same problem and after hours of research i solved it by switching from using my own handle_request() loop to serve_forever() to start the server.
serve_forever() starts an internal loop like yours. This loop can be stopped by calling shutdown(). After stopping the loop it is possible to stop the server with server_close().
I don't know why this works and the handle_request() loop don't, but it does ;P
Here is my code:
from threading import Thread
from xmlrpc.server import SimpleXMLRPCServer
from pyWebService.server.service.WebServiceRequestHandler import WebServiceRquestHandler
class WebServiceServer(Thread):
def __init__(self, ip, port):
super(WebServiceServer, self).__init__()
self.running = True
self.server = SimpleXMLRPCServer((ip, port),requestHandler=WebServiceRquestHandler)
self.server.register_introspection_functions()
def register_function(self, function):
self.server.register_function(function)
def run(self):
self.server.serve_forever()
def stop_server(self):
self.server.shutdown()
self.server.server_close()
print("starting server")
webService = WebServiceServer("localhost", 8010)
webService.start()
print("stopping server")
webService.stop_server()
webService.join()
print("server stopped")
Two suggestions.
Suggestion One is to use a separate process instead of a separate thread.
Create a stand-alone XMLRPC server program.
Start it with subprocess.Popen().
Kill it when the test is done. In standard OS's (not Windows) the kill works nicely. In Windows, however, there's no trivial kill function, but there are recipes for this.
The other suggestion is to have a function in your XMLRPC server which causes server self-destruction. You define a function that calls sys.exit() or os.abort() or raises a similar exception that will stop the process.
This is my way. send SIGTERM to self. (Works for me)
Server code
import os
import signal
import xmlrpc.server
server = xmlrpc.server.SimpleXMLRPCServer(("0.0.0.0", 8000))
server.register_function(lambda: os.kill(os.getpid(), signal.SIGTERM), 'quit')
server.serve_forever()
Client code
import xmlrpc.client
c = xmlrpc.client.ServerProxy("http://localhost:8000")
try:
c.quit()
except ConnectionRefusedError:
pass

How to stop BaseHTTPServer.serve_forever() in a BaseHTTPRequestHandler subclass?

I am running my HTTPServer in a separate thread (using the threading module which has no way to stop threads...) and want to stop serving requests when the main thread also shuts down.
The Python documentation states that BaseHTTPServer.HTTPServer is a subclass of SocketServer.TCPServer, which supports a shutdown method, but it is missing in HTTPServer.
The whole BaseHTTPServer module has very little documentation :(
Another way to do it, based on http://docs.python.org/2/library/basehttpserver.html#more-examples, is: instead of serve_forever(), keep serving as long as a condition is met, with the server checking the condition before and after each request. For example:
import CGIHTTPServer
import BaseHTTPServer
KEEP_RUNNING = True
def keep_running():
return KEEP_RUNNING
class Handler(CGIHTTPServer.CGIHTTPRequestHandler):
cgi_directories = ["/cgi-bin"]
httpd = BaseHTTPServer.HTTPServer(("", 8000), Handler)
while keep_running():
httpd.handle_request()
I should start by saying that "I probably wouldn't do this myself, but I have in the past". The serve_forever (from SocketServer.py) method looks like this:
def serve_forever(self):
"""Handle one request at a time until doomsday."""
while 1:
self.handle_request()
You could replace (in subclass) while 1 with while self.should_be_running, and modify that value from a different thread. Something like:
def stop_serving_forever(self):
"""Stop handling requests"""
self.should_be_running = 0
# Make a fake request to the server, to really force it to stop.
# Otherwise it will just stop on the next request.
# (Exercise for the reader.)
self.make_a_fake_request_to_myself()
Edit: I dug up the actual code I used at the time:
class StoppableRPCServer(SimpleXMLRPCServer.SimpleXMLRPCServer):
stopped = False
allow_reuse_address = True
def __init__(self, *args, **kw):
SimpleXMLRPCServer.SimpleXMLRPCServer.__init__(self, *args, **kw)
self.register_function(lambda: 'OK', 'ping')
def serve_forever(self):
while not self.stopped:
self.handle_request()
def force_stop(self):
self.server_close()
self.stopped = True
self.create_dummy_request()
def create_dummy_request(self):
server = xmlrpclib.Server('http://%s:%s' % self.server_address)
server.ping()
The event-loops ends on SIGTERM, Ctrl+C or when shutdown() is called.
server_close() must be called after server_forever() to close the listening socket.
import http.server
class StoppableHTTPServer(http.server.HTTPServer):
def run(self):
try:
self.serve_forever()
except KeyboardInterrupt:
pass
finally:
# Clean-up server (close socket, etc.)
self.server_close()
Simple server stoppable with user action (SIGTERM, Ctrl+C, ...):
server = StoppableHTTPServer(("127.0.0.1", 8080),
http.server.BaseHTTPRequestHandler)
server.run()
Server running in a thread:
import threading
server = StoppableHTTPServer(("127.0.0.1", 8080),
http.server.BaseHTTPRequestHandler)
# Start processing requests
thread = threading.Thread(None, server.run)
thread.start()
# ... do things ...
# Shutdown server
server.shutdown()
thread.join()
In my python 2.6 installation, I can call it on the underlying TCPServer - it still there inside your HTTPServer:
TCPServer.shutdown
>>> import BaseHTTPServer
>>> h=BaseHTTPServer.HTTPServer(('',5555), BaseHTTPServer.BaseHTTPRequestHandler)
>>> h.shutdown
<bound method HTTPServer.shutdown of <BaseHTTPServer.HTTPServer instance at 0x0100D800>>
>>>
I think you can use [serverName].socket.close()
In python 2.7, calling shutdown() works but only if you are serving via serve_forever, because it uses async select and a polling loop. Running your own loop with handle_request() ironically excludes this functionality because it implies a dumb blocking call.
From SocketServer.py's BaseServer:
def serve_forever(self, poll_interval=0.5):
"""Handle one request at a time until shutdown.
Polls for shutdown every poll_interval seconds. Ignores
self.timeout. If you need to do periodic tasks, do them in
another thread.
"""
self.__is_shut_down.clear()
try:
while not self.__shutdown_request:
# XXX: Consider using another file descriptor or
# connecting to the socket to wake this up instead of
# polling. Polling reduces our responsiveness to a
# shutdown request and wastes cpu at all other times.
r, w, e = select.select([self], [], [], poll_interval)
if self in r:
self._handle_request_noblock()
finally:
self.__shutdown_request = False
self.__is_shut_down.set()
Heres part of my code for doing a blocking shutdown from another thread, using an event to wait for completion:
class MockWebServerFixture(object):
def start_webserver(self):
"""
start the web server on a new thread
"""
self._webserver_died = threading.Event()
self._webserver_thread = threading.Thread(
target=self._run_webserver_thread)
self._webserver_thread.start()
def _run_webserver_thread(self):
self.webserver.serve_forever()
self._webserver_died.set()
def _kill_webserver(self):
if not self._webserver_thread:
return
self.webserver.shutdown()
# wait for thread to die for a bit, then give up raising an exception.
if not self._webserver_died.wait(5):
raise ValueError("couldn't kill webserver")
This is a simplified version of Helgi's answer for python 3.7:
import threading
import time
from http.server import ThreadingHTTPServer, SimpleHTTPRequestHandler
class MyServer(threading.Thread):
def run(self):
self.server = ThreadingHTTPServer(('localhost', 8000), SimpleHTTPRequestHandler)
self.server.serve_forever()
def stop(self):
self.server.shutdown()
if __name__ == '__main__':
s = MyServer()
s.start()
print('thread alive:', s.is_alive()) # True
time.sleep(2)
s.stop()
print('thread alive:', s.is_alive()) # False
This method I use successfully (Python 3) to stop the server from the web application itself (a web page):
import http.server
import os
import re
class PatientHTTPRequestHandler(http.server.SimpleHTTPRequestHandler):
stop_server = False
base_directory = "/static/"
# A file to use as an "server stopped user information" page.
stop_command = "/control/stop.html"
def send_head(self):
self.path = os.path.normpath(self.path)
if self.path == PatientHTTPRequestHandler.stop_command and self.address_string() == "127.0.0.1":
# I wanted that only the local machine could stop the server.
PatientHTTPRequestHandler.stop_server = True
# Allow the stop page to be displayed.
return http.server.SimpleHTTPRequestHandler.send_head(self)
if self.path.startswith(PatientHTTPRequestHandler.base_directory):
return http.server.SimpleHTTPRequestHandler.send_head(self)
else:
return self.send_error(404, "Not allowed", "The path you requested is forbidden.")
if __name__ == "__main__":
httpd = http.server.HTTPServer(("127.0.0.1", 8080), PatientHTTPRequestHandler)
# A timeout is needed for server to check periodically for KeyboardInterrupt
httpd.timeout = 1
while not PatientHTTPRequestHandler.stop_server:
httpd.handle_request()
This way, pages served via base address http://localhost:8080/static/ (example http://localhost:8080/static/styles/common.css) will be served by the default handler, an access to http://localhost:8080/control/stop.html from the server's computer will display stop.html then stop the server, any other option will be forbidden.
I tried all above possible solution and ended up with having a "sometime" issue - somehow it did not really do it - so I ended up making a dirty solution that worked all the time for me:
If all above fails, then brute force kill your thread using something like this:
import subprocess
cmdkill = "kill $(ps aux|grep '<name of your thread> true'|grep -v 'grep'|awk '{print $2}') 2> /dev/null"
subprocess.Popen(cmdkill, stdout=subprocess.PIPE, shell=True)
import http.server
import socketserver
import socket as sck
import os
import threading
class myserver:
def __init__(self, PORT, LOCATION):
self.thrd = threading.Thread(None, self.run)
self.Directory = LOCATION
self.Port = PORT
hostname = sck.gethostname()
ip_address = sck.gethostbyname(hostname)
self.url = 'http://' + ip_address + ':' + str(self.Port)
Handler = http.server.SimpleHTTPRequestHandler
self.httpd = socketserver.TCPServer(("", PORT), Handler)
print('Object created, use the start() method to launch the server')
def run(self):
print('listening on: ' + self.url )
os.chdir(self.Directory)
print('myserver object started')
print('Use the objects stop() method to stop the server')
self.httpd.serve_forever()
print('Quit handling')
print('Sever stopped')
print('Port ' + str(self.Port) + ' should be available again.')
def stop(self):
print('Stopping server')
self.httpd.shutdown()
self.httpd.server_close()
print('Need just one more request before shutting down'
def start(self):
self.thrd.start()
def help():
helpmsg = '''Create a new server-object by initialising
NewServer = webserver3.myserver(Port_number, Directory_String)
Then start it using NewServer.start() function
Stop it using NewServer.stop()'''
print(helpmsg)
Not a experience python programmer, just wanting to share my comprehensive solution. Mostly based on snippets here and there. I usually import this script in my console and it allows me to set up multiple servers for different locations using their specific ports, sharing my content with other devices on the network.
Here's a context-flavored version for Python 3.7+ which I prefer because it cleans up automatically and you can specify the directory to serve:
from contextlib import contextmanager
from functools import partial
from http.server import SimpleHTTPRequestHandler, ThreadingHTTPServer
from threading import Thread
#contextmanager
def http_server(host: str, port: int, directory: str):
server = ThreadingHTTPServer(
(host, port), partial(SimpleHTTPRequestHandler, directory=directory)
)
server_thread = Thread(target=server.serve_forever, name="http_server")
server_thread.start()
try:
yield
finally:
server.shutdown()
server_thread.join()
def usage_example():
import time
with http_server("127.0.0.1", 8087, "."):
# now you can use the web server
time.sleep(100)

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