I want to play the .mp3 sound from my application without player popping-up over all the windows. Is the the way to minimize the player direct upon opening?
subprocess.call('start english.mp3', shell=True)
Python 3.3, Windows 8.1
I appreciate any help and advises.
Yes, it's possible. See this question.
I think there'll be a problem with that approach, though: you'll still have the window open on the few milliseconds it will take you to minimize it, so it can annoy the user.
Another option is actually telling the player to not create the window by default.
VLC, for example, supports the --qt-start-minimized argument:
subprocess.call(['vlc', '--qt-start-minimized', 'english.mp3'])
Don't forget to use absolute paths (to the player and file) if necessary
Related
I wrote a music player in Python using Pygame and Pydub(I used Pygame for actually playing the music, while Pydub is probably unrelated to the issue).
The music works fine even when windows are switched unless I switch to another Pygame window. I thought this effect would go away if I compiled it(cx_freeze), but that didn't work.
So I was wondering if there is any way to let the music keep playing when the window is switched to another Pygame window.
I used pygame.mixer.music instead of Sound objects if that might somehow be related.
Thanks in advance!
Not exactly a fix, but it seems that if I disable the mixer(pygame.mixer.quit()) it doesn't cancel out the audio. Unfortunately, I haven't found a way to use audio in two pygame windows at once.
Feel free to post another answer if anyone figures out a full fix.
Is there any way I can create a UAC-like environment in Python? I want to basically lock the workstation without actually using the Windows lock screen. The user should not be able to do anything except, say, type a password to unlock the workstation.
You cannot do this without cooperation with operating system. Whatever you do, Ctrl-Alt-Del will allow the user to circumvent your lock.
The API call you're looking for Win32-wise is a combination of CreateDesktop and SetThreadDesktop.
In terms of the internals of Vista+ desktops, MSDN covers this, as does this blog post. This'll give you the requisite background to know what you're doing.
In terms of making it look like the UAC dialog - well, consent.exe actually takes a screenshot of the desktop and copies it to the background of the new desktop; otherwise, the desktop will be empty.
As the other answerer has pointed out - Ctrl+Alt+Delete will still work. There's no way around that - at least, not without replacing the keyboard driver, anyway.
As to how to do this in Python - it looks like pywin32 implements SetThreadDesktop etc. I'm not sure how compatible it is with Win32; if you find it doesn't work as you need, then you might need a python extension to do it. They're not nearly as hard to write as they sound.
You might be able to get the effect you desire using a GUI toolkit that draws a window that covers the entire screen, then do a global grab of the keyboard events. I'm not sure if it will catch something like ctrl-alt-del on windows, however.
For example, with Tkinter you can create a main window, then call the overrideredirect method to turn off all window decorations (the standard window titlebar and window borders, assuming your window manager has such things). You can query the size of the monitor, then set this window to that size. I'm not sure if this will let you overlay the OSX menubar, though. Finally, you can do a grab which will force all input to a specific window.
How effective this is depends on just how "locked out" you want the user to be. On a *nix/X11 system you can pretty much completely lock them out (so make sure you can remotely log in while testing, or you may have to forcibly reboot if your code has a bug). On windows or OSX the effectiveness might be a little less.
I would try with pygame, because it can lock mouse to itself and thus keep all input to itself, but i wouldn't call this secure without much testing, ctr-alt-del probably escape it, can't try on windows right now.
(not very different of Bryan Oakley's answer, except with pygame)
I am a new programmer with little experience but I am in the process of learning Python 2.7. I use Python(x,y) or Spydar as the programs are called on Windows 7.
The main packages I'm using are numpy, pil and potentially win32gui.
I am currently trying to write a program to mine information from a 3rd-party software. This is against their wishes and they have made it difficult. I'm using ImageGrab and then numpy to get some results. This however, or so i belive, forces me to keep the window I want to read in focus, which is not optimal.
I'm wondering if there is any way to hijack the whole window and redirect the output directly into a "virtual" copy, just so I can have it running in the background?
When looking at the demos for win32api, there is a script called desktopmanager. I never got it to work, probably since I'm running Windows 7, that's supposed to create new desktops. I don't really know how multiple desktops work but if they run in parallel, there may be a way to create a new desktop around a current window. I don't know how, it's just a thought so far.
The reason it's not working for me is not that it's not creating a new desktop, it's that once it's been created, I can't return from it. The taskbar icon nor the taskbar itself ever appears.
One approach that might work would be to do something like so:
get the window handle (FindWindow() or something similar, there are a few ways to do this)
get the window dimensions (GetClientRect() or GetWindowRect())
get the device context for the window (GetWindowDC())
get the image data from the window (BitBlt() or similar)
It is possible that you will need elevated privelages to access another processes window dc, if so you may need to inject code/dll into the target process space to do this.
HTH.
I saw here a solution, but i don't want wait until the key is pressed. I want to get the last key pressed.
The related question may help you, as #S.Lott mentioned: Detect in python which keys are pressed
I am writting in, though to give yu advice: don't worry about that.
What kind of program are you trying to produce?
Programas running on a terminal usually don't have an interface in which getting "live" keystrokes is interesting. Not nowadays. For programs running in the terminal, you should worry about a usefull command line User Interfase, using the optparse or other modules.
For interative programs, you should use a GUI library and create a decent UI for your users, instead of reinventing the wheel.Which wouldb eb etter for what you ar trying to do? Theuser click on an icon,a window opens on the screen, witha couple of buttons on it, and half a dozen or so menu options packed under a "File" menu as all the otehr windws on the screen - or - a black terminal opens up, with an 80's looking text interface with some blue-highlighted menu options and so on?. You can use Tkinter for simple windowed applications, as it comes pre-installed with Python + Windows, so that yoru users don't have to worry about installign aditional libraries.
Rephrasing it just to be clear: Any program that requires a user interface should either se a GUI library, or have a WEB interface. It is a waste of your time, and that of your users, to try and create a UI operating over the terminal - we are not in 1989 any more.
If you absolutely need a text interface, you should look at the ncurses library then. Better than trying to reinvent the wheel.
http://code.activestate.com/recipes/134892/
i think it's what you need
ps ooops, i didn't see it's the same solution you rejected...why, btw?
edit:
do you know:
from msvcrt import getch
it works only in windows, however...
(and it is generalised in the above link)
from here: http://www.daniweb.com/forums/thread115282.html
The standalone flashplayer takes no arguments other than a .swf file when you launch it from the command line. I need the player to go full screen, no window borders and such. This can be accomplished by hitting ctrl+f once the program has started. I want to do this programmatically as I need it to launch into full screen without any human interaction.
My guess is that I need to some how get a handle to the window and then send it an event that looks like the "ctrl+f" keystroke.
If it makes any difference, it looks like flashplayer is a gtk application and I have python with pygtk installed.
UPDATE (the solution I used... thanks to ypnos' answer):
./flashplayer http://example.com/example.swf & sleep 3 && ~/xsendkey -window "Adobe Flash Player 10" Control+F
You can use a dedicated application which sends the keystroke to the window manager, which should then pass it to flash, if the window starts as being the active window on the screen. This is quite error prone, though, due to delays between starting flash and when the window will show up.
For example, your script could do something like this:
flashplayer *.swf
sleep 3 && xsendkey Control+F
The application xsendkey can be found here: http://people.csail.mit.edu/adonovan/hacks/xsendkey.html
Without given a specific window, it will send it to the root window, which is handled by your window manager. You could also try to figure out the Window id first, using xprop or something related to it.
Another option is a Window manager, which is able to remember your settings and automatically apply them. Fluxbos for example provides this feature. You could set fluxbox to make the Window decor-less and stretch it over the whole screen, if flashplayer supports being resized. This is also not-so-nice, as it would probably affect all the flashplayer windows you open ever.
I've actually done this a long time ago, but it wasn't petty. What we did is use the Sawfish window manager and wrote a hook to recognize the flashplayer window, then strip all the decorations and snap it full screen.
This may be possible without using the window manager, by registering for X window creation events from an external application, but I'm not familiar enough with X11 to tell you how that would be done.
Another option would be to write a pygtk application that embedded the standalone flash player inside a gtk.Socket and then resized itself. After a bit of thought, this might be your best bet.
nspluginplayer --fullscreen src=path/to/flashfile.swf
which is from the [http://gwenole.beauchesne.info//en/projects/nspluginwrapper](nspluginwrapper project)
Another option would be to write a pygtk application that embedded the standalone flash player inside a gtk.Socket and then resized itself. After a bit of thought, this might be your best bet.
This is exactly what I did. In addition to that, my player scales flash content via Xcomposite, Xfixes and Cairo. A .deb including python source be found here:
http://www.crutzi.info/crutziplayer
I've done this using openbox using a similar mechanism to the one that bmdhacks mentions. The thing that I did note from this was that the standalone flash player performed considerably worse fullscreen than the same player in a maximised undecorated window. (that, annoyingly is not properly fullscreen because of the menubar). I was wondering about running it with a custom gtk theme to make the menu invisible. That's just a performance issue though. If fullscreen currently works ok, then it's unneccisarily complicated. I was running on an OLPC XO, performance is more of an issue there.
I didn't have much luck with nspluginplayer (too buggy I think).
Ultimately I had the luxury of making the flash that was running so I could simply place code into the flash itself. By a similar token, Since you can embed flash within flash, it should be possible to make a little stub swf that goes fullscreen automatically and contains the target sfw.
You have to use Acton script 3 cmd:
stage.displayState = StageDisplayState.FULL_SCREEN;
See Adobe Action script 3 programming.
But be careful : in full screen, you will lose display performances!
I've got this problem ... more under Linux!!!