I know that this is super basic Python stuff, but the concept doesn't get into my mind.
I miss the fundamental reason and the structure to instantate an object under __init__()
This is a basic example, I do not understand the reason to put there self.tangerine="..." and why if I add self.order="order" everything works properly even if this parameter is not added into __init__(self, order)
class MyStuff(object):
def __init__(self):
self.tangerine="And now a thousand years between"
def apple(self):
print "I AM CLASSY APPLE!"
thing=MyStuff()
thing.apple()
print thing.tangerine
So to drill down on this simple example, I added a variable in init:
class MyStuff(object):
def __init__(self, order):
self.tangerine="And now a thousand years between"
self.order="order"
def apple(self):
print "I AM CLASSY APPLE!"
thing=MyStuff()
thing.apple()
print thing.tangerine
Now I get an error:
Traceback (most recent call last):
File "ex40_a.py", line 11, in <module>
thing=MyStuff()
TypeError: __init__() takes exactly 2 arguments (1 given)
Thought it seems to me that there are 2 arguments there (tangerine(self) and order).
Can anybody help me?
Anatomy of your second code snippet:
# Define class named MyStuff which inherits from object
class MyStuff(object):
# Define initializer method for class MyStuff
# This method accepts 2 arguments: self and order
# self will hold newly created instance of MyStuff
def __init__(self, order):
# Assign a string value to field tangerine of current instance
self.tangerine="And now a thousand years between"
# Assign a string value to field order of current instance
self.order="order"
# Note that second argument (order) was not used
# Define apple method for class MyStuff
# This method accepts 1 argument: self
# self will hold the instance of MyStuff
def apple(self):
# Print a string to standard output
print "I AM CLASSY APPLE!"
# Create instance of MyStuff
# Initializer is called implicitly and self is set to new instance
# Second argument (order) is missing, so you get exception
thing=MyStuff()
# Correct invocation would be
thing = MyStuff("some string value")
# Call method apple of MyStuff instance - statement correct but won't be reached
# due to former exception
thing.apple()
# Print value of field tangerine of MyStuff instance to standard output - again
# statement correct but won't be reached due to former exception
print thing.tangerine
Things to read about:
- actual and formal function/method parameters
- string literals
- and of course Python classes
Looks ok but I assume you want the order value fed into your object.
Also, generally you dont want to use print statements on your classes, instead return them and then print them else where in your code if you need
class MyStuff(object):
def __init__(self, order):
self.tangerine = "And now a thousand years between"
self.order = order
def apple(self):
return "I AM CLASSY APPLE!"
thing = MyStuff("I like strings and integer values")
print thing.order
print thing.tangerine
print thing.apple()
Output:
I like strings and integer values
And now a thousand years between
I AM CLASSY APPLE!
you specify the parameters you want to call your class with this:
def __init__(self, order):
self.order = order
if you dont want to call your class with anything and just use the string value do this:
def __init__(self):
self.order = "order"
Related
I want to pass a default argument to an instance method using the value of an attribute of the instance:
class C:
def __init__(self, format):
self.format = format
def process(self, formatting=self.format):
print(formatting)
When trying that, I get the following error message:
NameError: name 'self' is not defined
I want the method to behave like this:
C("abc").process() # prints "abc"
C("abc").process("xyz") # prints "xyz"
What is the problem here, why does this not work? And how could I make this work?
You can't really define this as the default value, since the default value is evaluated when the method is defined which is before any instances exist. The usual pattern is to do something like this instead:
class C:
def __init__(self, format):
self.format = format
def process(self, formatting=None):
if formatting is None:
formatting = self.format
print(formatting)
self.format will only be used if formatting is None.
To demonstrate the point of how default values work, see this example:
def mk_default():
print("mk_default has been called!")
def myfun(foo=mk_default()):
print("myfun has been called.")
print("about to test functions")
myfun("testing")
myfun("testing again")
And the output here:
mk_default has been called!
about to test functions
myfun has been called.
myfun has been called.
Notice how mk_default was called only once, and that happened before the function was ever called!
In Python, the name self is not special. It's just a convention for the parameter name, which is why there is a self parameter in __init__. (Actually, __init__ is not very special either, and in particular it does not actually create the object... that's a longer story)
C("abc").process() creates a C instance, looks up the process method in the C class, and calls that method with the C instance as the first parameter. So it will end up in the self parameter if you provided it.
Even if you had that parameter, though, you would not be allowed to write something like def process(self, formatting = self.formatting), because self is not in scope yet at the point where you set the default value. In Python, the default value for a parameter is calculated when the function is compiled, and "stuck" to the function. (This is the same reason why, if you use a default like [], that list will remember changes between calls to the function.)
How could I make this work?
The traditional way is to use None as a default, and check for that value and replace it inside the function. You may find it is a little safer to make a special value for the purpose (an object instance is all you need, as long as you hide it so that the calling code does not use the same instance) instead of None. Either way, you should check for this value with is, not ==.
Since you want to use self.format as a default argument this implies that the method needs to be instance specific (i.e. there is no way to define this at class level). Instead you can define the specific method during the class' __init__ for example. This is where you have access to instance specific attributes.
One approach is to use functools.partial in order to obtain an updated (specific) version of the method:
from functools import partial
class C:
def __init__(self, format):
self.format = format
self.process = partial(self.process, formatting=self.format)
def process(self, formatting):
print(formatting)
c = C('default')
c.process()
# c.process('custom') # Doesn't work!
c.process(formatting='custom')
Note that with this approach you can only pass the corresponding argument by keyword, since if you provided it by position, this would create a conflict in partial.
Another approach is to define and set the method in __init__:
from types import MethodType
class C:
def __init__(self, format):
self.format = format
def process(self, formatting=self.format):
print(formatting)
self.process = MethodType(process, self)
c = C('test')
c.process()
c.process('custom')
c.process(formatting='custom')
This allows also passing the argument by position, however the method resolution order becomes less apparent (which can affect the IDE inspection for example, but I suppose there are IDE specific workarounds for that).
Another approach would be to create a custom type for these kind of "instance attribute defaults" together with a special decorator that performs the corresponding getattr argument filling:
import inspect
class Attribute:
def __init__(self, name):
self.name = name
def decorator(method):
signature = inspect.signature(method)
def wrapper(self, *args, **kwargs):
bound = signature.bind(*((self,) + args), **kwargs)
bound.apply_defaults()
bound.arguments.update({k: getattr(self, v.name) for k, v in bound.arguments.items()
if isinstance(v, Attribute)})
return method(*bound.args, **bound.kwargs)
return wrapper
class C:
def __init__(self, format):
self.format = format
#decorator
def process(self, formatting=Attribute('format')):
print(formatting)
c = C('test')
c.process()
c.process('custom')
c.process(formatting='custom')
You can't access self in the method definition. My workaround is this -
class Test:
def __init__(self):
self.default_v = 20
def test(self, v=None):
v = v or self.default_v
print(v)
Test().test()
> 20
Test().test(10)
> 10
"self" need to be pass as the first argument to any class functions if you want them to behave as non-static methods.
it refers to the object itself. You could not pass "self" as default argument as it's position is fix as first argument.
In your case instead of "formatting=self.format" use "formatting=None" and then assign value from code as below:
[EDIT]
class c:
def __init__(self, cformat):
self.cformat = cformat
def process(self, formatting=None):
print "Formating---",formatting
if formatting == None:
formatting = self.cformat
print formatting
return formatting
else:
print formatting
return formatting
c("abc").process() # prints "abc"
c("abc").process("xyz") # prints "xyz"
Note : do not use "format" as variable name, 'cause it is built-in function in python
Instead of creating a list of if-thens that span your default arguements, one can make use of a 'defaults' dictionary and create new instances of a class by using eval():
class foo():
def __init__(self,arg):
self.arg = arg
class bar():
def __init__(self,*args,**kwargs):
#default values are given in a dictionary
defaults = {'foo1':'foo()','foo2':'foo()'}
for key in defaults.keys():
#if key is passed through kwargs, use that value of that key
if key in kwargs: setattr(self,key,kwargs[key])
#if no key is not passed through kwargs
#create a new instance of the default value
else: setattr(self,key, eval(defaults[key]))
I throw this at the beginning of every class that instantiates another class as a default argument. It avoids python evaluating the default at compile... I would love a cleaner pythonic approach, but lo'.
I found the below code from a website while practicing basic python scripting. From the below code I was able to understand the class and instance and first print statement.
But I do not understand the concept used behind second and third print statement. How can an instance(in the below code polly) can be passed as an argument to a class's method? Is there any option in python that we can pass this like that?.
class Pet(object):
def __init__(self, name, species):
self.name = name
self.species = species
def getName(self):
return self.name
def getSpecies(self):
return self.species
def __str__(self):
return "%s is a %s" % (self.name, self.species)
polly = Pet("Polly", "Parrot")
print "Polly is a %s" % polly.getSpecies()
Polly is a Parrot
print "Polly is a %s" % Pet.getSpecies(polly)
Polly is a Parrot
print "Polly is a %s" % Pet.getSpecies()
Traceback (most recent call last):
File "", line 1, in
TypeError: unbound method getSpecies() must be called with Pet instance as first argument (got nothing instead)
In fact, instance.instance_method() will turn into TheClass.instance_method(instance) internally, the self refers to the instance itself. so the first and the second versions are equals to each other.
a simple example:
def getSpeciesGlobal(some_object): # a normal function
return some_object.species
polly = Pet("Polly", "Parrot")
polly.species # "Parrot"
getSpeciesGlobal(polly) # "Parrot"
# if we assign this function to the class.
Pet.getSpeciesGlobal = getSpeciesGlobal
Pet.getSpeciesGlobal(polly) # "Parrot"
# the original way in your question
polly.getSpecies() # "Parrot"
Pet.getSpecies(polly) # "Parrot"
In Python, a class can be treated as a bag of properties. See below:
>>> class Stuff:
... pi = 3.14
... def foo(x, y):
... return x + y
... bar = lambda s: s * 2
...
>>> Stuff.bar(4)
8
>>> Stuff.foo(5,6)
11
>>> Stuff.pi
3.14
In this example, Stuff is just a bunch of random objects. So Stuff.bar refers to the actual function bar. Instances of a class have a different behaviour: When a function is accessed, it automatically gets converted to a bound method. This means that the instance is automatically passed as the first argument.
When you call Pet.getSpecies(polly), polly will be passed in as the self parameter. There's no magic to self, it's just another parameter. The magic is when you access polly.getSpecies and get a <bound method Polly.getSpecies of <__main__.Polly object at 0x7f946cd14b38> instead of a <function Polly.getSpecies at 0x7f946cd1e048>.
There's also the #classmethod decorator, which receives the class as the first argument instead of the instance, as well as making code easier to understand by clearly delimiting class methods and instance methods.
In the second print statement, polly is passed as the self argument to the class method. This happened implicitly in the first print statement.
On the third print, the class method is called, but there is no actual object with data to act on.
This question already has answers here:
Adding a method to an existing object instance in Python
(19 answers)
Closed 7 years ago.
In my model I have a class containing a rather generic function, which calls a higher order function. I put together a simple example of it:
class AClass(object):
def __init__(self, prop, fun):
self.prop = prop
self.fun = fun
def do_sth(self):
self.fun()
def namely_this_(context):
print 2*context.prop
obj1 = AClass(3, namely_this_)
obj1.do_sth()
This snippet contains everything to know, just note, that it could be continued by something like:
def namely_this_2(self):
print 4*self.prop
obj2 = AClass(2, namely_this_2)
obj2.do_sth()
The above code does not run, instead it throws a
TypeError: namely_this_() takes exactly 1 argument (0 given)
Instead, I have to change the do_sth to
def do_sth(self):
self.fun(self) # the *self* in the parenthesis added
Question: In what way does the namely_this_ differ from functions defined inside a class and is my workaround a viable solution?
An instance method is a property of the class, not the instance itself. If you changed your init to assign fun to self.__class__.fun, it would work; except then of course all instances would share the same function, which is clearly not what you want.
In order to make it an actual method, you need to make it an instance of types.MethodType:
def __init__(self, prop, fun):
self.prop = prop
self.fun = types.MethodType(fun, self)
In the book learning python 5th edition (o'reilly Mark Lutz)page912)
class PrivateExc(Exception): pass # More on exceptions in Part VII
class Privacy:
def __setattr__(self, attrname, value): # On self.attrname = value
if attrname in self.privates:
raise PrivateExc(attrname, self) # Make, raise user-define except
else:
self.__dict__[attrname] = value # Avoid loops by using dict key
class Test1(Privacy):
privates = ['age']
class Test2(Privacy):
privates = ['name', 'pay']
def __init__(self):
self.__dict__['name'] = 'Tom' # To do better, see Chapter 39!
Maybe it is wrong in the 5th lineraise PrivateExc(attrname, self) ,
the self argument will be set as position 1st.
Will be the line changed into raise PrivateExc(self,attrname)?Why not?
Actually it doesn't matter.
Subclassing from Exception without any additional constructor doesn't restrict what you can pass as arguments to the exception class. And you can pass them in any order you want.
The arguments passed to the PrivateExc class just get stored in the instance as the instance attribute .args
Example:
>>> class MyError(Exception):
... """MyError"""
...
>>> e = MyError("foo", "bar")
>>> e.args
('foo', 'bar')
>>> e
MyError('foo', 'bar')
What this basically means in the book you're reading is;
If you were to catch the exception PrivateExc you'd do something like this:
try:
...
except PrivateExc as error:
attrname, obj = error.args
...
When you are calling a method like this:
#!/bin/python
myinstance.some_method(a,b,c)
... then this is dispatched to some_method as: some_method(myinstance, a, b, c)
The instance through which the method was invoked is passed as your first argument. This is completely different than C++ and Java ... which use an implicit "this" reference ... a pointer valid from within your method's scope but not passed to it as an argument.
I hope that answers your question, thought the code example does nothing to clarify what you're attempting to do.
I think you are just confused about parameters in function definition and function calling.
In a class, a method(instance method) has a non-optional parameter in the first position, usually named self, in the definition, like this:
class Foo:
def foo(self, another_param):
pass
And the self references the instance that you call foo function with. If you have code like this:
f=Foo()
f.foo("test")
self references the f and another_param references the "test" string in the above code.
And then in the foo function, you can use self just like other parameters.
Suppose you have a Print function like this:
def Print(x):
print "Param:", x
Then you can make you Foo class like this:
class Foo:
def foo(self, another_param):
Print(another_param) # I think this will not confuse you
Or this:
class Foo:
def foo(self, another_param):
Print(self) # Now, you may understand this, self is just a param in function calling, like another_param
And now, change the Print function to PrivateExc(you can think it a function to create a PrivateExc instance here), you may understand it either.
Hope these examples can help you understand you question.
This question already has answers here:
Getting the name of a variable as a string
(32 answers)
Closed 3 years ago.
While building a new class object in python, I want to be able to create a default value based on the instance name of the class without passing in an extra argument. How can I accomplish this? Here's the basic pseudo-code I'm trying for:
class SomeObject():
defined_name = u""
def __init__(self, def_name=None):
if def_name == None:
def_name = u"%s" % (<INSTANCE NAME>)
self.defined_name = def_name
ThisObject = SomeObject()
print ThisObject.defined_name # Should print "ThisObject"
Well, there is almost a way to do it:
#!/usr/bin/env python
import traceback
class SomeObject():
def __init__(self, def_name=None):
if def_name == None:
(filename,line_number,function_name,text)=traceback.extract_stack()[-2]
def_name = text[:text.find('=')].strip()
self.defined_name = def_name
ThisObject = SomeObject()
print ThisObject.defined_name
# ThisObject
The traceback module allows you to peek at the code used to call SomeObject().
With a little string wrangling, text[:text.find('=')].strip() you can
guess what the def_name should be.
However, this hack is brittle. For example, this doesn't work so well:
ThisObject,ThatObject = SomeObject(),SomeObject()
print ThisObject.defined_name
# ThisObject,ThatObject
print ThatObject.defined_name
# ThisObject,ThatObject
So if you were to use this hack, you have to bear in mind that you must call SomeObject()
using simple python statement:
ThisObject = SomeObject()
By the way, as a further example of using traceback, if you define
def pv(var):
# stack is a list of 4-tuples: (filename, line number, function name, text)
# see http://docs.python.org/library/traceback.html#module-traceback
#
(filename,line_number,function_name,text)=traceback.extract_stack()[-2]
# ('x_traceback.py', 18, 'f', 'print_var(y)')
print('%s: %s'%(text[text.find('(')+1:-1],var))
then you can call
x=3.14
pv(x)
# x: 3.14
to print both the variable name and its value.
Instances don't have names. By the time the global name ThisObject gets bound to the instance created by evaluating the SomeObject constructor, the constructor has finished running.
If you want an object to have a name, just pass the name along in the constructor.
def __init__(self, name):
self.name = name
You can create a method inside your class that check all variables in the current frame and use hash() to look for the self variable.
The solution proposed here will return all the variables pointing to the instance object.
In the class below, isinstance() is used to avoid problems when applying hash(), since some objects like a numpy.array or a list, for example, are unhashable.
import inspect
class A(object):
def get_my_name(self):
ans = []
frame = inspect.currentframe().f_back
tmp = dict(frame.f_globals.items() + frame.f_locals.items())
for k, var in tmp.items():
if isinstance(var, self.__class__):
if hash(self) == hash(var):
ans.append(k)
return ans
The following test has been done:
def test():
a = A()
b = a
c = b
print c.get_my_name()
The result is:
test()
#['a', 'c', 'b']
This cannot work, just imagine this: a = b = TheMagicObjet(). Names have no effect on Values, they just point to them.
One horrible, horrible way to accomplish this is to reverse the responsibilities:
class SomeObject():
def __init__(self, def_name):
self.defined_name = def_name
globals()[def_name] = self
SomeObject("ThisObject")
print ThisObject.defined_name
If you wanted to support something other than global scope, you'd have to do something even more awful.
In Python, all data is stored in objects. Additionally, a name can be bound with an object, after which that name can be used to look up that object.
It makes no difference to the object what names, if any, it might be bound to. It might be bound to dozens of different names, or none. Also, Python does not have any "back links" that point from an object to a name.
Consider this example:
foo = 1
bar = foo
baz = foo
Now, suppose you have the integer object with value 1, and you want to work backwards and find its name. What would you print? Three different names have that object bound to them, and all are equally valid.
print(bar is foo) # prints True
print(baz is foo) # prints True
In Python, a name is a way to access an object, so there is no way to work with names directly. You could search through various name spaces until you find a name that is bound with the object of interest, but I don't recommend this.
How do I get the string representation of a variable in python?
There is a famous presentation called "Code Like a Pythonista" that summarizes this situation as "Other languages have 'variables'" and "Python has 'names'"
http://python.net/~goodger/projects/pycon/2007/idiomatic/handout.html#other-languages-have-variables
If you want an unique instance name for a class, try __repr__() or id(self)
class Some:
def __init__(self):
print(self.__repr__()) # = hex(id(self))
print(id(self))
It will print the memory address of the instance, which is unique.
Inspired by the answers of unutbu and Saullo Castro, I have created a more sophisticated class that can even be subclassed. It solves what was asked for in the question.
"create a default value based on the instance name of the class
without passing in an extra argument."
Here's what it does, when an instance of this class or a subclass is created:
Go up in the frame stack until the first frame which does not belong to a method of the current instance.
Inspect this frame to get the attributes self.creation_(name/file/module/function/line/text).
Perform an an additional check whether an object with name self.creation_name was actually defined in the frame's locals() namespace to make 100% sure the found creation_name is correct or raise an error otherwise.
The Code:
import traceback, threading, time
class InstanceCreationError(Exception):
pass
class RememberInstanceCreationInfo:
def __init__(self):
for frame, line in traceback.walk_stack(None):
varnames = frame.f_code.co_varnames
if varnames is ():
break
if frame.f_locals[varnames[0]] not in (self, self.__class__):
break
# if the frame is inside a method of this instance,
# the first argument usually contains either the instance or
# its class
# we want to find the first frame, where this is not the case
else:
raise InstanceCreationError("No suitable outer frame found.")
self._outer_frame = frame
self.creation_module = frame.f_globals["__name__"]
self.creation_file, self.creation_line, self.creation_function, \
self.creation_text = \
traceback.extract_stack(frame, 1)[0]
self.creation_name = self.creation_text.split("=")[0].strip()
super().__init__()
threading.Thread(target=self._check_existence_after_creation).start()
def _check_existence_after_creation(self):
while self._outer_frame.f_lineno == self.creation_line:
time.sleep(0.01)
# this is executed as soon as the line number changes
# now we can be sure the instance was actually created
error = InstanceCreationError(
"\nCreation name not found in creation frame.\ncreation_file: "
"%s \ncreation_line: %s \ncreation_text: %s\ncreation_name ("
"might be wrong): %s" % (
self.creation_file, self.creation_line, self.creation_text,
self.creation_name))
nameparts = self.creation_name.split(".")
try:
var = self._outer_frame.f_locals[nameparts[0]]
except KeyError:
raise error
finally:
del self._outer_frame
# make sure we have no permament inter frame reference
# which could hinder garbage collection
try:
for name in nameparts[1:]: var = getattr(var, name)
except AttributeError:
raise error
if var is not self: raise error
def __repr__(self):
return super().__repr__()[
:-1] + " with creation_name '%s'>" % self.creation_name
A simple example:
class MySubclass(RememberInstanceCreationInfo):
def __init__(self):
super().__init__()
def print_creation_info(self):
print(self.creation_name, self.creation_module, self.creation_function,
self.creation_line, self.creation_text, sep=", ")
instance = MySubclass()
instance.print_creation_info()
#out: instance, __main__, <module>, 68, instance = MySubclass()
If the creation name cannot be determined properly an error is raised:
variable, another_instance = 2, MySubclass()
# InstanceCreationError:
# Creation name not found in creation frame.
# creation_file: /.../myfile.py
# creation_line: 71
# creation_text: variable, another_instance = 2, MySubclass()
# creation_name (might be wrong): variable, another_instance
I think that names matters if they are the pointers to any object..
no matters if:
foo = 1
bar = foo
I know that foo points to 1 and bar points to the same value 1 into the same memory space.
but supose that I want to create a class with a function that adds a object to it.
Class Bag(object):
def __init__(self):
some code here...
def addItem(self,item):
self.__dict__[somewaytogetItemName] = item
So, when I instantiate the class bag like below:
newObj1 = Bag()
newObj2 = Bag()
newObj1.addItem(newObj2)I can do this to get an attribute of newObj1:
newObj1.newObj2
The best way is really to pass the name to the constructor as in the chosen answer. However, if you REALLY want to avoid asking the user to pass the name to the constructor, you can do the following hack:
If you are creating the instance with 'ThisObject = SomeObject()' from the command line, you can get the object name from the command string in command history:
import readline
import re
class SomeObject():
def __init__(self):
cmd = readline.get_history_item(readline.get_current_history_length())
self.name = re.split('=| ',cmd)[0]
If you are creating the instance using 'exec' command, you can handle this with:
if cmd[0:4] == 'exec': self.name = re.split('\'|=| ',cmd)[1] # if command performed using 'exec'
else: self.name = re.split('=| ',cmd)[0]