Difference between / in C++ and Python - python

Using Python 2.7
I was trying to solve the Reverse Polish Notation problem on LeetCodeOJ.
RPN on LeetCodeOJ
I wrote my straightforward solution in Python as follows:
class Solution:
# #param tokens, a list of string
# #return an integer
def evalRPN(self, tokens):
stack = []
for token in tokens:
if token in ["+" , "-" ,"*", "/"]:
op1 = stack.pop()
op2 = stack.pop()
if token == "+":
stack.append(op2+op1)
elif token == "-":
stack.append(op2-op1)
elif token == "*":
stack.append(op2*op1)
elif token == "/":
stack.append(op2/op1)
else:
stack.append(int(token))
if len(stack) == 1:
return stack.pop()
else:
return 0
This gets rejected on a test case:
Input: ["10","6","9","3","+","-11","*","/","*","17","+","5","+"]
Output: 12
Expected: 22
But if I modify the application of '/' operation to stack.append(int(op2 / (op1*1.0))), it succeeds.
The / operation is performed once on this input calculating 6/-132 which results in -1 using either of two ways.
Strangely, despite the fact that both evaluations result in -1, the program as a whole differs in its output. As shown above, using the first way gives 12 as the RPNEval while using the second would give 22.
What causes this?
I visited this link, but it only says that there is some difference in the / operator in Python and C++. What is the difference?

If you are on Python 2, / does integer division (meaning, it drops the remainder and just gives you the rounded-down result) unless at least one of the operands is of type float rather than int. You fix this by multiplying with 1.0, but you could also call float(...) on one of the operands. This is similar to C++, however, in C++ the result is rounded towards zero rather than down, meaning that you will receive different results with one negative operand:
C++:
1 / 2 // gives 0
(-1) / 2 // also gives 0
Python 2:
1 / 2 # gives 0
(-1) / 2 # gives -1 (-0.5 rounded down)
Python 3:
On Python 3, / always does proper floating point division, meaning that you always get a float back, you can use // to restore the old behaviour
1 / 2 # gives 0.5
(-1) / 2 # gives -0.5
1 // 2 # gives 0
(-1) // 2 # gives -1
Edited to add:
Since you are on Python 2.7 (see the edited question), it indeed seems to be the integer division thing you are stuck at. To get the new Python 3-style behaviour in Python 2, you can also run
from __future__ import division
at the beginning of your program (it must be at the very start, or the interpreter will complain)
Yet another edit regarding int(something)
Beware that while integer division rounds down, conversion to integer rounds towards zero, like integer division in C++.

There are only two major differences between Python / and C++ /.
First, for negative numbers, Python rounds toward negative infinity; C++ rounds toward 0. So, -10 / 3 is -4 in Python, -3 (usually) in C++.
Second, in Python 3.x, or Python 2.x with from __future__ import division, diving two integers with / gives you a float, so 9 / 3 is 3.0 in Python 3.x, but 3 in C++ or Python 2.x.
So, what if you want C++ style division in Python? Well, the int function always rounds toward 0, not negative infinity. So, if you force it to do floating-point division, then call int on the result, instead of letting it to integer division, you will get the same results as in C++. That's why the code you're linking to uses int(b/(a*1.0)). I'm not sure that's the best way to write that (especially without even a comment explaining what the point is), but that's what it's there for.
Meanwhile, if you really want to see why things are different, try running your code in the debugger, or an online visualizer, or just adding print calls at each step in the eval loop. Then you can see exactly at which step things go wrong—what the arguments were, what the output was, and what you expected the output to be. Then you can reduce the problem to a much simpler one, like:
a = 4
b = -13
print(b/a)
print(int(b/(a*1.0)))
And then to figure out why those are different, break the int(b/(a*1.0)) down into steps:
print(a*1.0)
print(b/(a*1.0))
print(int(b/(a*1.0)))

In C++ if you divide two integer numbers, you get an integer, rounded towards zero. For example,
1 / 2 = 0
-1 / 2 = 0
But if at least one of the arguments is floating point, the result is floating point.
In python2 for integer arguments / will do integer division, rounded down, for example
1 / 2 = 0
-1 / 2 = -1
In python3 they changed the behavior of /, and not it always does floating point division
1 / 2 = 0.5
If you want integer division in python3, you can use // operator
1 // 2 = 0
-1 // 2 = -1

Related

i am trying to make a function that returns price excluding vat [duplicate]

This question already has answers here:
How can I force division to be floating point? Division keeps rounding down to 0?
(11 answers)
Closed 4 months ago.
I was trying to normalize a set of numbers from -100 to 0 to a range of 10-100 and was having problems only to notice that even with no variables at all, this does not evaluate the way I would expect it to:
>>> (20-10) / (100-10)
0
Float division doesn't work either:
>>> float((20-10) / (100-10))
0.0
If either side of the division is cast to a float it will work:
>>> (20-10) / float((100-10))
0.1111111111111111
Each side in the first example is evaluating as an int which means the final answer will be cast to an int. Since 0.111 is less than .5, it rounds to 0. It is not transparent in my opinion, but I guess that's the way it is.
What is the explanation?
You're using Python 2.x, where integer divisions will truncate instead of becoming a floating point number.
>>> 1 / 2
0
You should make one of them a float:
>>> float(10 - 20) / (100 - 10)
-0.1111111111111111
or from __future__ import division, which the forces / to adopt Python 3.x's behavior that always returns a float.
>>> from __future__ import division
>>> (10 - 20) / (100 - 10)
-0.1111111111111111
You're putting Integers in so Python is giving you an integer back:
>>> 10 / 90
0
If if you cast this to a float afterwards the rounding will have already been done, in other words, 0 integer will always become 0 float.
If you use floats on either side of the division then Python will give you the answer you expect.
>>> 10 / 90.0
0.1111111111111111
So in your case:
>>> float(20-10) / (100-10)
0.1111111111111111
>>> (20-10) / float(100-10)
0.1111111111111111
In Python 2.7, the / operator is an integer division if inputs are integers:
>>>20/15
1
>>>20.0/15.0
1.33333333333
>>>20.0/15
1.33333333333
In Python 3.3, the / operator is a float division even if the inputs are integer.
>>> 20/15
1.33333333333
>>>20.0/15
1.33333333333
For integer division in Python 3, we will use the // operator.
The // operator is an integer division operator in both Python 2.7 and Python 3.3.
In Python 2.7 and Python 3.3:
>>>20//15
1
Now, see the comparison
>>>a = 7.0/4.0
>>>b = 7/4
>>>print a == b
For the above program, the output will be False in Python 2.7 and True in Python 3.3.
In Python 2.7 a = 1.75 and b = 1.
In Python 3.3 a = 1.75 and b = 1.75, just because / is a float division.
You need to change it to a float BEFORE you do the division. That is:
float(20 - 10) / (100 - 10)
It has to do with the version of python that you use. Basically it adopts the C behavior: if you divide two integers, the results will be rounded down to an integer. Also keep in mind that Python does the operations from left to right, which plays a role when you typecast.
Example:
Since this is a question that always pops in my head when I am doing arithmetic operations (should I convert to float and which number), an example from that aspect is presented:
>>> a = 1/2/3/4/5/4/3
>>> a
0
When we divide integers, not surprisingly it gets lower rounded.
>>> a = 1/2/3/4/5/4/float(3)
>>> a
0.0
If we typecast the last integer to float, we will still get zero, since by the time our number gets divided by the float has already become 0 because of the integer division.
>>> a = 1/2/3/float(4)/5/4/3
>>> a
0.0
Same scenario as above but shifting the float typecast a little closer to the left side.
>>> a = float(1)/2/3/4/5/4/3
>>> a
0.0006944444444444445
Finally, when we typecast the first integer to float, the result is the desired one, since beginning from the first division, i.e. the leftmost one, we use floats.
Extra 1: If you are trying to answer that to improve arithmetic evaluation, you should check this
Extra 2: Please be careful of the following scenario:
>>> a = float(1/2/3/4/5/4/3)
>>> a
0.0
Specifying a float by placing a '.' after the number will also cause it to default to float.
>>> 1 / 2
0
>>> 1. / 2.
0.5
Make at least one of them float, then it will be float division, not integer:
>>> (20.0-10) / (100-10)
0.1111111111111111
Casting the result to float is too late.
In python cv2 not updated the division calculation. so, you must include from __future__ import division in first line of the program.
Either way, it's integer division. 10/90 = 0. In the second case, you're merely casting 0 to a float.
Try casting one of the operands of "/" to be a float:
float(20-10) / (100-10)
You're casting to float after the division has already happened in your second example. Try this:
float(20-10) / float(100-10)
I'm somewhat surprised that no one has mentioned that the original poster might have liked rational numbers to result. Should you be interested in this, the Python-based program Sage has your back. (Currently still based on Python 2.x, though 3.x is under way.)
sage: (20-10) / (100-10)
1/9
This isn't a solution for everyone, because it does do some preparsing so these numbers aren't ints, but Sage Integer class elements. Still, worth mentioning as a part of the Python ecosystem.
Personally I preferred to insert a 1. * at the very beginning. So the expression become something like this:
1. * (20-10) / (100-10)
As I always do a division for some formula like:
accuracy = 1. * (len(y_val) - sum(y_val)) / len(y_val)
so it is impossible to simply add a .0 like 20.0. And in my case, wrapping with a float() may lose a little bit readability.
In Python 3, the “//” operator works as a floor division for integer and float arguments. However, the operator / returns a float value if one of the arguments is a float (this is similar to C++)
eg:
# A Python program to demonstrate the use of
# "//" for integers
print (5//2)
print (-5//2)
Output:
2
-3
# A Python program to demonstrate use of
# "/" for floating point numbers
print (5.0/2)
print (-5.0/2)
Output:
2.5
-2.5
ref: https://www.geeksforgeeks.org/division-operator-in-python/

How can I get sign bit of an integer in python?

I want to be able to access the sign bit of a number in python. I can do something like n >> 31 in C since int is represented as 32 bits.
I can't make use of the conditional operator and > <.
in python 3 integers don't have a fixed size, and aren't represented using the internal CPU representation (which allows to handle very large numbers without trouble).
So the best way is
signbit = 1 if n < 0 else 0
or
signbit = int(n < 0)
EDIT: if you cannot use < or > (which is ludicrious but so be it) you could use the fact that a-b will be positive if a is greater than b, so you could do
abs(a-b) == a-b
that doesn't use < or > (at least in the text, because abs uses it you can trust me)
I would argue that in Python there is not really a concept of a sign bit. As far as the programmer is concerned, an int is just a type with certain behavior. You don't get access to the low-level representation. Even bin(-3) returns a "negative" binary representation: '-0b11'
However, there are ways to get the sign or the bigger if two integers without comparisons. The following approach abuses floating point math to avoid comparisons.
def sign(a):
try:
return (1 - int(a / (a**2)**0.5)) // 2
except ZeroDivisionError:
return 0
def return_bigger(a, b):
s = sign(b - a)
return a * s + b * (1 - s)
assert sign(-33) == 1
assert sign(33) == 0
assert return_bigger(10, 15) == 15
assert return_bigger(25, 3) == 25
assert return_bigger(42, 42) == 42
(a**2)**0.5 could be replaced with abs but I bet internally this is implemented with a comparison.
The try/except is not needed if you don't care about 0 or equal integers (or there may be another horrible math workaround).
Finally, I'd like to point out that I have absolutely no idea why on earth anybody would want to implement something like that, except for the hell of it.
Conceptually, the bit representation of a negative integer is padded with an infinite number of 1 bits to the left (just like a non-negative number is regarded as padded with an infinite number of 0 bits). The operation n >> 31 does work (given that n is in the range of signed 32-bit numbers) in the sense that it places the sign bit (or if you prefer, one of the left-padding bits) in the lowest bit position. You just need to get rid of the rest of the left-padding bits, which you can do with a bitwise and operation like this:
n >> 31 & 1
Or you can make use of the fact that all one bits is how −1 is represented, and simply negate the result:
-(n >> 31)
Alternatively, you can cut off all but the lowest 32 1 bits before you do the shift, like this:
(n & 0xffffffff) >> 31
This is all under the assumption that you are working with numbers that fit into a signed 32-bit int. If n might need a 64 bit representation, shift by 63 places instead of 31, and if it's just 16 bits numbers, shifting by 15 places is enoough. (If you use the (n & 0xffffffff) >> 31 variant, adjust the number of fs accordingly).
On machine code level, and-ing/negating and shifting is potentially much more efficient than using comparison. The former is just a couple of machine instructions, while the latter would usually boil down to a branch. Branching doesn't just take more machine instructions, it also has a bad influence on the pipelining and out-of-order execution of modern CPUs. But Python execution takes place in a higher-level layer than machine code execution, and therefore it's difficult to say anything about the performance impact in Python: it may depend on the context – as it would in machine code – and may therefore also be difficult to test generally. (Caveat: I don't know much about how low-level execution happens in CPython, or in Python in general. For someone who does, this might not be so difficult to say.)
If you don't know how big n is (in Python, an integer is not required to fit into any specific number of bits), you can use bit_length() to find out. This will work for integers of any size:
-(n >> n.bit_length())
The bit_length() operation might boil down to a single machine instruction, or it might actually need a loop to find the result, depending on the implementation and the underlying machine architecture. In the latter case, this should be noticeably more costly than using a constant
Final remark: in C, n >> 31 is actually not guaranteed to work like you assume, because the C language leaves it undefined whether >> does logical right shift (like you assume) or arithmetic shift right (like Python does). In some languages, these are different operators, which makes it clear what you get. In Java for instance, logical shift right is >>>, and arithmetic shift right is >>.
How about this?
def is_negative(num, places):
return not long(num * 10**places) & 0xFFFFFFFF == long(num * 10**places)
Not efficient, but not using < or > definitely restricts you to weirdness. Note that zero will evaluate as positive.

Why does 2/5 evaluate to 0 and not 0.4 [duplicate]

This question already has answers here:
How can I force division to be floating point? Division keeps rounding down to 0?
(11 answers)
Closed 4 months ago.
I was trying to normalize a set of numbers from -100 to 0 to a range of 10-100 and was having problems only to notice that even with no variables at all, this does not evaluate the way I would expect it to:
>>> (20-10) / (100-10)
0
Float division doesn't work either:
>>> float((20-10) / (100-10))
0.0
If either side of the division is cast to a float it will work:
>>> (20-10) / float((100-10))
0.1111111111111111
Each side in the first example is evaluating as an int which means the final answer will be cast to an int. Since 0.111 is less than .5, it rounds to 0. It is not transparent in my opinion, but I guess that's the way it is.
What is the explanation?
You're using Python 2.x, where integer divisions will truncate instead of becoming a floating point number.
>>> 1 / 2
0
You should make one of them a float:
>>> float(10 - 20) / (100 - 10)
-0.1111111111111111
or from __future__ import division, which the forces / to adopt Python 3.x's behavior that always returns a float.
>>> from __future__ import division
>>> (10 - 20) / (100 - 10)
-0.1111111111111111
You're putting Integers in so Python is giving you an integer back:
>>> 10 / 90
0
If if you cast this to a float afterwards the rounding will have already been done, in other words, 0 integer will always become 0 float.
If you use floats on either side of the division then Python will give you the answer you expect.
>>> 10 / 90.0
0.1111111111111111
So in your case:
>>> float(20-10) / (100-10)
0.1111111111111111
>>> (20-10) / float(100-10)
0.1111111111111111
In Python 2.7, the / operator is an integer division if inputs are integers:
>>>20/15
1
>>>20.0/15.0
1.33333333333
>>>20.0/15
1.33333333333
In Python 3.3, the / operator is a float division even if the inputs are integer.
>>> 20/15
1.33333333333
>>>20.0/15
1.33333333333
For integer division in Python 3, we will use the // operator.
The // operator is an integer division operator in both Python 2.7 and Python 3.3.
In Python 2.7 and Python 3.3:
>>>20//15
1
Now, see the comparison
>>>a = 7.0/4.0
>>>b = 7/4
>>>print a == b
For the above program, the output will be False in Python 2.7 and True in Python 3.3.
In Python 2.7 a = 1.75 and b = 1.
In Python 3.3 a = 1.75 and b = 1.75, just because / is a float division.
You need to change it to a float BEFORE you do the division. That is:
float(20 - 10) / (100 - 10)
It has to do with the version of python that you use. Basically it adopts the C behavior: if you divide two integers, the results will be rounded down to an integer. Also keep in mind that Python does the operations from left to right, which plays a role when you typecast.
Example:
Since this is a question that always pops in my head when I am doing arithmetic operations (should I convert to float and which number), an example from that aspect is presented:
>>> a = 1/2/3/4/5/4/3
>>> a
0
When we divide integers, not surprisingly it gets lower rounded.
>>> a = 1/2/3/4/5/4/float(3)
>>> a
0.0
If we typecast the last integer to float, we will still get zero, since by the time our number gets divided by the float has already become 0 because of the integer division.
>>> a = 1/2/3/float(4)/5/4/3
>>> a
0.0
Same scenario as above but shifting the float typecast a little closer to the left side.
>>> a = float(1)/2/3/4/5/4/3
>>> a
0.0006944444444444445
Finally, when we typecast the first integer to float, the result is the desired one, since beginning from the first division, i.e. the leftmost one, we use floats.
Extra 1: If you are trying to answer that to improve arithmetic evaluation, you should check this
Extra 2: Please be careful of the following scenario:
>>> a = float(1/2/3/4/5/4/3)
>>> a
0.0
Specifying a float by placing a '.' after the number will also cause it to default to float.
>>> 1 / 2
0
>>> 1. / 2.
0.5
Make at least one of them float, then it will be float division, not integer:
>>> (20.0-10) / (100-10)
0.1111111111111111
Casting the result to float is too late.
In python cv2 not updated the division calculation. so, you must include from __future__ import division in first line of the program.
Either way, it's integer division. 10/90 = 0. In the second case, you're merely casting 0 to a float.
Try casting one of the operands of "/" to be a float:
float(20-10) / (100-10)
You're casting to float after the division has already happened in your second example. Try this:
float(20-10) / float(100-10)
I'm somewhat surprised that no one has mentioned that the original poster might have liked rational numbers to result. Should you be interested in this, the Python-based program Sage has your back. (Currently still based on Python 2.x, though 3.x is under way.)
sage: (20-10) / (100-10)
1/9
This isn't a solution for everyone, because it does do some preparsing so these numbers aren't ints, but Sage Integer class elements. Still, worth mentioning as a part of the Python ecosystem.
Personally I preferred to insert a 1. * at the very beginning. So the expression become something like this:
1. * (20-10) / (100-10)
As I always do a division for some formula like:
accuracy = 1. * (len(y_val) - sum(y_val)) / len(y_val)
so it is impossible to simply add a .0 like 20.0. And in my case, wrapping with a float() may lose a little bit readability.
In Python 3, the “//” operator works as a floor division for integer and float arguments. However, the operator / returns a float value if one of the arguments is a float (this is similar to C++)
eg:
# A Python program to demonstrate the use of
# "//" for integers
print (5//2)
print (-5//2)
Output:
2
-3
# A Python program to demonstrate use of
# "/" for floating point numbers
print (5.0/2)
print (-5.0/2)
Output:
2.5
-2.5
ref: https://www.geeksforgeeks.org/division-operator-in-python/

Prevent Rounding to Zero in Python

I have a program meant to approximate pi using the Chudnovsky Algorithm, but a term in my equation that is very small keeps being rounded to zero.
Here is the algorithm:
import math
from decimal import *
getcontext().prec = 100
pi = Decimal(0.0)
C = Decimal(12/(math.sqrt(640320**3)))
k = 0
x = Decimal(0.0)
result = Decimal(0.0)
sign = 1
while k<10:
r = Decimal(math.factorial(6*k)/((math.factorial(k)**3)*math.factorial(3*k)))
s = Decimal((13591409+545140134*k)/((640320**3)**k))
x += Decimal(sign*r*s)
sign = sign*(-1)
k += 1
result = Decimal(C*x)
pi = Decimal(1/result)
print Decimal(pi)
The equations may be clearer without the "decimal" terms.
import math
pi = 0.0
C = 12/(math.sqrt(640320**3))
k = 0
x = 0.0
result = 0.0
sign = 1
while k<10:
r = math.factorial(6*k)/((math.factorial(k)**3)*math.factorial(3*k))
s = (13591409+545140134*k)/((640320**3)**k)
x += sign*r*s
sign = sign*(-1)
k += 1
result = C*x
pi = 1/result
print pi
The issue is with the "s" variable. For k>0, it always comes to zero. e.g. at k=1, s should equal about 2.1e-9, but instead it is just zero. Because of this all of my terms after the first =0. How do I get python to calculate the exact value of s instead of rounding it down to 0?
Try:
s = Decimal((13591409+545140134*k)) / Decimal(((640320**3)**k))
The arithmetic you're doing is native python - by allowing the Decimal object to perform your division, you should eliminate your error.
You can do the same, then, when computing r.
A couple of comments.
If you are using Python 2.x, the / returns an integer result. If you want a Decimal result, you convert at least one side to Decimal first.
math.sqrt() only return ~16 digits of precision. Since your value for C will only be accurate to ~16 digits, your final result will only be accurate to 16 digits.
If you're doing maths in Python 2.x, you should probably be putting this line into every module:
from __future__ import division
This changes the meaning of the division operator so that it will return a floating point number if needed to give a (closer to) precise answer. The historical behaviour is for x / y to return an int if both x and y are ints, which usually forces the answer to be rounded down.
Returning a float if necessary is generally regarded as a better way to handle division in a language like Python where duck typing is encouraged, since you can just worry about the value of your numbers rather than getting different behaviour for different types.
In Python 3 this is in fact the default, but since old programs relied on the historical behaviour of the division operator it was felt the change was too backwards-incompatible to be made in Python 2. This is why you have to explicitly turn it on with the __future__ import. I would recommend always adding that import in any module that might be doing any mathematics (or just any module at all, if you can be bothered). You'll almost never be upset that it's there, but not having it there has been the cause of a number of obscure bugs I've had to chase.
I feel that the problem with 's' is that all terms are integers, thus you are doing integer maths. A very simple workaround, would be to use 3.0 in the denominator. It only takes one float in the calculation to get a float returned.

Python: terminating while statement in liebniz pie approximation

I am a beginner in python and programming and have already hit a roadblock while doing excercises on HTLCS.
The problem is to use Liebniz approximation to calculate the value of pi (3.14...).
Here is my pitty attempt to solve the question:
def myPi():
n = 0
value = ((-1) ** n)/(2 * n + 1)
runningtotal = 0
while True:
runningtotal += value
n += 1
value = ((-1) ** n)/(2 * n + 1)
runningtotal *= 4
return runningtotal
Of course, the Python interpreter shell never finishes my function because of while True, and I understand solutions like while n != 5000 also work, but I want Python to find the terminating point itself and return the result.
I attempted to run while statement until the value of runningtotal and that of the updated runningtotal are same at certain floating number, but failed because for some reason the last floating points of two values missed by one at each loop. (runningtotal: 3.14157, updated runningtotal: 3.14158 -> runningtotal: 3.14158, updated runningtotal: 3.14157 -> repeat).
This is my first question on this forum, so let me know if I didn't make myself clear or violated the rules of Stackflow that I was unaware of.
Floating point numbers have inherent imprecision, and testing them for equality is a risky business. I would recommend using a small tolerance instead of testing for equality. Instead of oldTotal == newTotal, test for something like abs(oldTotal-newTotal)<0.0001 (or whatever tolerance you like).
I would use an arbitrary-precision library to do this sort of thing, but regular Python works too.
Here's how I'd do it:
precision = 10
epsilon = 10 ** (-precision)
while True:
...
if abs(oldvalue - newvalue) < epsilon:
break

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