I'm looking for something similar to FuncAnimation with blit, but instead of having a the library call a function at a fixed timestep, I want to call the function myself whenever I'm ready. I don't understand what matplotlib does with the axes returned by the function to update them. I'm working with live data coming from outside sources and I want the refresh rate to be synced with that data.
I have done it something like this
import sys
import os
import random
from PySide import QtGui,QtCore
os.environ['QT_API'] = 'pyside'
from matplotlib import use
use('Qt4Agg')
import pylab as plt
class Example(QtGui.QMainWindow):
def __init__(self):
super(Example, self).__init__()
self.setWindowTitle('Widgets')
self.setGeometry(300, 300, 250, 150)
self.wid = QtGui.QWidget()
self.grid = QtGui.QGridLayout()
self.wid.setLayout(self.grid)
self.setCentralWidget(self.wid)
self.dat = []
self.timer = QtCore.QTimer()
self.timer.timeout.connect(self.toc)
self.timer.start(100)
self.show()
self.fig = plt.figure(13)
plt.show()
def toc(self):
val = random.uniform(-1.7, 0.78)
self.dat.append(val)
plt.ion()
fig = plt.figure(13)
plt.clf()
plt.plot(self.dat)
plt.ioff()
def main():
app = QtGui.QApplication(sys.argv)
ex = Example()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
Related
form_class = uic.loadUiType("GUI.ui")[0] # Load the UI
class MainWindowClass(QtGui.QMainWindow, form_class):
def __init__(self, target, Afb, np, conversion, parent=None):
QtGui.QMainWindow.__init__(self, parent)
self.setupUi(self)
if self.RadioButton.isChecked():
Ids, Ugs = unipolar_steuerkennlinie(self.target, self.Afb, self.np, self.conversion)
def plot_matplotlibwidget(self, *args):
for x in range(0, 40):
self.matplotlibwidget.axes.plot([args[0][x]], [[args[1][x]]])
self.matplotlibwidget.axes.figure.canvas.draw_idle()
Hi, I have this function and I don't really know how to plot correctly. Now it shows nothing but the does change the scale.
Since it is hard to completely replicate your code and error, I've created you a simple minimal GUI that has a MPL widget and draws a few random lines.
from PyQt4 import QtGui, QtCore
import sys
import functools
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
import numpy as np
from matplotlib.figure import Figure
class test(QtGui.QWidget):
def __init__(self,parent=None):
self.widget=QtGui.QWidget.__init__(self, parent)
# Button to plot
self.btnPlot = QtGui.QPushButton('Plot')
self.btnPlot.connect(self.btnPlot, QtCore.SIGNAL('clicked()'), self.btnPlotPressed)
# Line edit for number of lines
self.qleN = QtGui.QLineEdit(str(0))
# Create canvas
self.setupMPLWidget()
# Layout
self.hbox = QtGui.QHBoxLayout()
self.hbox.addWidget(self.btnPlot)
self.hbox.addWidget(self.qleN)
self.hbox.addWidget(self.canvas)
self.setLayout(self.hbox)
self.show()
def btnPlotPressed(self):
"""Plots a few lines."""
# Get number of buttons to add
n=int(self.qleN.text())
# Generate some data
xs,ys=self.randData(n)
# Plot
self.plot_matplotlibwidget(xs,ys)
def randData(self,n):
"""Creates n random data sets."""
ys=[]
xs=[]
for i in range(n):
xs.append(np.arange(n-i))
ys.append(np.random.random(size=xs[-1].shape))
return xs,ys
def plot_matplotlibwidget(self,*args):
"""Plots list of datasets."""
for x in range(0, len(args[0])):
self.ax.plot(args[0][x], args[1][x])
self.ax.figure.canvas.draw_idle()
def setupMPLWidget(self):
"""Sets up a MPL figure to draw on."""
# Create parenting widget
self.plotFrame = QtGui.QWidget()
self.plotFrame.setMaximumWidth(1)
# Create Figure
self.fig = Figure( dpi=100)
#self.fig.set_size_inches(100,100,forward=True)
self.canvas = FigureCanvas(self.fig)
self.canvas.setParent(self.plotFrame)
self.ax = self.fig.add_subplot(111)
def main():
#Creating application
app = QtGui.QApplication(sys.argv)
main_win = test()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
It has a little QLE where you can specify how many lines you want to draw. I hope this helps.
I am using PyQt 4 for a basic GUI and matplotlib for a plot from which I want to read the coordinates of the plotted data points. Based on these examples (simple picking example), I have the simple problem that I cannot display the coordinates of a data point in a text field such as QtGui.QLabel(). I do not understand why I cannot call the instance Window.msg in the method onpick(). Probably it is because the instance it not given to the method. I only have a basic understanding of object oriented programming (but I am working on it), so the problem is my lack of knowledge.
My question: How to display the coordinates of chosen data (by clicking on it) from a matplotlib plot in my GUI based on PyQT (in that case in my label lbl)?
Also, it would be nice to highlight the chosen data point in the plot.
Here is my code (working):
import numpy as np
import matplotlib.pyplot as plt
from PyQt4 import QtGui
import sys
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
from matplotlib.backends.backend_qt4agg import NavigationToolbar2QTAgg as NavigationToolbar
import matplotlib.pyplot as plt
class Window(QtGui.QDialog):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.initUI()
def initUI(self):
self.msg = '0'
# a figure instance to plot on
self.figure = plt.figure()
self.canvas = FigureCanvas(self.figure)
self.toolbar = NavigationToolbar(self.canvas, self)
# a label
self.lbl = QtGui.QLabel(self.msg)
# set the layout
layout = QtGui.QVBoxLayout()
layout.addWidget(self.toolbar)
layout.addWidget(self.canvas)
layout.addWidget(self.lbl)
self.setLayout(layout)
self.plot()
def plot(self):
# random data
data = [np.random.random() for i in range(10)]
# create an axis
ax = self.figure.add_subplot(111)
# discards the old graph
ax.hold(False)
# plot data
line, = ax.plot(data, 'o', picker=5) # 5 points tolerance
self.canvas.draw()
self.canvas.mpl_connect('pick_event', Window.onpick)
def onpick(self):
thisline = self.artist
xdata = thisline.get_xdata()
ydata = thisline.get_ydata()
ind = self.ind
# show data
self.msg = (xdata[ind], ydata[ind])
print(self.msg)
# This does not work:
#Window.lbl.setText(self.msg)
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
main = Window()
main.show()
sys.exit(app.exec_())
The self is being overlapped by the picker (not sure why). In any case this should work:
import numpy as np
import matplotlib.pyplot as plt
from PyQt4 import QtGui
import sys
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
from matplotlib.backends.backend_qt4agg import NavigationToolbar2QTAgg as NavigationToolbar
import matplotlib.pyplot as plt
class Window(QtGui.QDialog):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.initUI()
def initUI(self):
self.msg = '0'
# a figure instance to plot on
self.figure = plt.figure()
self.canvas = FigureCanvas(self.figure)
self.toolbar = NavigationToolbar(self.canvas, self)
# a label
self.lbl = QtGui.QLabel(self.msg)
# set the layout
layout = QtGui.QVBoxLayout()
layout.addWidget(self.toolbar)
layout.addWidget(self.canvas)
layout.addWidget(self.lbl)
self.setLayout(layout)
self.plot()
def changelabel(arg):
main.lbl.setText(str(arg[0])+' '+str(arg[1]))
def plot(self):
# random data
data = [np.random.random() for i in range(10)]
# create an axis
ax = self.figure.add_subplot(111)
# discards the old graph
ax.hold(False)
# plot data
line, = ax.plot(data, 'o', picker=5) # 5 points tolerance
self.canvas.draw()
self.canvas.mpl_connect('pick_event', Window.onpick)
def onpick(self):
thisline = self.artist
xdata = thisline.get_xdata()
ydata = thisline.get_ydata()
ind = self.ind
# show data
self.msg = (xdata[ind], ydata[ind])
print(self.msg)
# Window.changelabel(self.msg)
main.lbl.setText(str(self.msg[0])+' '+str(self.msg[1]))
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
main = Window()
main.show()
sys.exit(app.exec_())
, the change is in the setText function, since I call it directly from the variable (no self or Window).
main.lbl.setText(str(self.msg[0])+' '+str(self.msg[1]))
Starting with the working Matplotlib animation code shown below, my goal is to embed this animation (which is just a circle moving across the screen) within a PyQT4 GUI.
import matplotlib.pyplot as plt
from matplotlib.patches import Circle
from matplotlib import animation
fig,ax = plt.subplots()
ax.set_aspect('equal','box')
circle = Circle((0,0), 1.0)
ax.add_artist(circle)
ax.set_xlim([0,10])
ax.set_ylim([-2,2])
def animate(i):
circle.center=(i,0)
return circle,
anim = animation.FuncAnimation(fig,animate,frames=10,interval=100,repeat=False,blit=True)
plt.show()
I am able to accomplish this using the following code, but there is one hitch: I cannot get blitting to work.
import sys
from PyQt4 import QtGui, QtCore
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
from matplotlib.figure import Figure
from matplotlib.patches import Circle
from matplotlib import animation
class Window(QtGui.QDialog): #or QtGui.QWidget ???
def __init__(self):
super(Window, self).__init__()
self.fig = Figure(figsize=(5,4),dpi=100)
self.canvas = FigureCanvas(self.fig)
self.ax = self.fig.add_subplot(111) # create an axis
self.ax.hold(False) # discards the old graph
self.ax.set_aspect('equal','box')
self.circle = Circle((0,0), 1.0)
self.ax.add_artist(self.circle)
self.ax.set_xlim([0,10])
self.ax.set_ylim([-2,2])
self.button = QtGui.QPushButton('Animate')
self.button.clicked.connect(self.animate)
# set the layout
layout = QtGui.QVBoxLayout()
layout.addWidget(self.canvas)
layout.addWidget(self.button)
self.setLayout(layout)
def animate(self):
self.anim = animation.FuncAnimation(self.fig,self.animate_loop,frames=10,interval=100,repeat=False,blit=False)
self.canvas.draw()
def animate_loop(self,i):
self.circle.center=(i,0)
return self.circle,
def main():
app = QtGui.QApplication(sys.argv)
ex = Window()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
When I set blit=True, after pressing the Animate button I get the following error:
a.figure.canvas.restore_region(bg_cache[a])
KeyError: matplotlib.axes._subplots.AxesSubplot object at 0x00000000095F1D30
In searching this error, I find many posts about how blitting does not work on Macs, but I am using Windows 7. I have tried replacing self.canvas.draw() with self.canvas.update(), but this does not work.
After looking at the source code of the animation module, I realized that there is an error in the Animation class (the dictionary bg_cache is empty, when it is accessed for the first time with blitting switched on).
This is fixed in the git version of matplotlib; however, in the most recent stable version 1.5.1, the bug is still present. You can either fix the bug in the matplotlib code itself or you can make a subclass to FuncAnimation. I chose that way, because it should still work after updating matplotlib.
from matplotlib import animation
class MyFuncAnimation(animation.FuncAnimation):
"""
Unfortunately, it seems that the _blit_clear method of the Animation
class contains an error in several matplotlib verions
That's why, I fork it here and insert the latest git version of
the function.
"""
def _blit_clear(self, artists, bg_cache):
# Get a list of the axes that need clearing from the artists that
# have been drawn. Grab the appropriate saved background from the
# cache and restore.
axes = set(a.axes for a in artists)
for a in axes:
if a in bg_cache: # this is the previously missing line
a.figure.canvas.restore_region(bg_cache[a])
Then, simpy use MyFuncAnimation instead of animation.FuncAnimation.
Took me a while to figure it out, but I hope it helps anybody.
After some time I managed to recreate the animation by using the underlying functions directly and not using the animation wrapper:
import sys
from PyQt4 import QtGui, QtCore
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
from matplotlib.figure import Figure
from matplotlib.patches import Circle
from matplotlib import animation
from time import sleep
class Window(QtGui.QDialog): #or QtGui.QWidget ???
def __init__(self):
super(Window, self).__init__()
self.fig = Figure(figsize=(5, 4), dpi=100)
self.canvas = FigureCanvas(self.fig)
self.ax = self.fig.add_subplot(111) # create an axis
self.ax.hold(False) # discards the old graph
self.ax.set_aspect('equal', 'box')
self.circle = Circle((0,0), 1.0, animated=True)
self.ax.add_artist(self.circle)
self.ax.set_xlim([0, 10])
self.ax.set_ylim([-2, 2])
self.button = QtGui.QPushButton('Animate')
self.button.clicked.connect(self.animate)
# set the layout
layout = QtGui.QVBoxLayout()
layout.addWidget(self.canvas)
layout.addWidget(self.button)
self.setLayout(layout)
self.canvas.draw()
self.ax_background = self.canvas.copy_from_bbox(self.ax.bbox)
def animate(self):
self.animate_loop(0)
def animate_loop(self,begin):
for i in range(begin,10):
self.canvas.restore_region(self.ax_background)
self.circle.center=(i,0)
self.ax.draw_artist(self.circle)
self.canvas.blit(self.ax.bbox)
self.canvas.flush_events()
sleep(0.1)
def main():
app = QtGui.QApplication(sys.argv)
ex = Window()
ex.show()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
Maybe this will be of use to you.
I am trying to plot real-time data using matplotlib's scatter function (~200 fps) with a pyqt wrapper. Each frame consists of around 1000 points. However, I get a maximum of around 7 or 8 frames per second. My code is as follows:
import sys
import random
import types
import re
import sys
import os
import matplotlib.pyplot as plt
from PyQt4 import QtGui, QtCore
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
from matplotlib.backends.backend_qt4agg import NavigationToolbar2QTAgg as NavigationToolbar
from matplotlib import pyplot as plt
from time import sleep
class Window(QtGui.QDialog):
def __init__(self, increment=10, nSteps=500, timestep=0.0004, parent=None):
super(Window, self).__init__(parent)
# frame increment
self.increment = increment
self.nSteps = nSteps
self.timestep = timestep # in seconds
# a figure instance to plot on
self.figure = plt.figure()
self.ax1 = self.figure.add_subplot(1, 1, 1)
# this is the Canvas Widget that displays the `figure`
# it takes the `figure` instance as a parameter to __init__
self.canvas = FigureCanvas(self.figure)
# this is the Navigation widget
# it takes the Canvas widget and a parent
self.toolbar = NavigationToolbar(self.canvas, self)
# Just some button connected to `plot` method
self.button = QtGui.QPushButton('Plot')
self.button.clicked.connect(self.start)
# the current frame
self.index = 0
# set the layout
layout = QtGui.QVBoxLayout()
layout.addWidget(self.toolbar)
layout.addWidget(self.canvas)
layout.addWidget(self.button)
self.setLayout(layout)
def start(self):
# connects timer to dynamic plot
self.timer = QtCore.QTimer(self)
self.timer.timeout.connect(self.updatePlot)
self.timer.start(100)
def updatePlot(self):
if self.index > self.increment*self.nSteps:
self.timer.stop()
return
data = [["ghost_points.dat", "green"], ["wall_points.dat", "red"], [("mps.%s.out") % self.index, "blue"]]
self.index += self.increment
self.ax1.cla() # clear axes
for i in data:
<gets x and y data and color>
self.ax1.scatter(x, y, c=color)
self.canvas.draw()
def mpsPlot():
app = QtGui.QApplication(sys.argv)
main = Window()
main.show()
sys.exit(app.exec_())
if __name__ == "__main__":
mpsPlot()
I've looked at several other sources online, but none of them have provided substantial answers that have helped me in my goal. Is there any way to speed up my code to reach ~250 fps? If not, are there any alternatives to matplotlib that will allow me to reach this speed?
I am trying to draw graphs with the result of a thread using matplotlib. First I launch the thread using a pyqt button, all is ok. But the second time I press the button, subplots crash because I suppose tuples can't be modified. This is my simplfied code that you can try and see by yourself:
from PyQt4 import QtGui, QtCore
import matplotlib.pyplot as plt
import numpy as np
from PyQt4.Qt import *
import sys
class thread(QThread):
def __init__(self, parent=None):
QThread.__init__(self, parent)
def __del__(self):
self.wait()
def render(self):
self.start()
def run(self):
data = [(1, 10), (3, 100), (4, 1000), (5, 100000)]
data_in_array = np.array(data)
transposed = data_in_array.T
x, y = transposed
fig, ax = plt.subplots(1,1)
ax.plot(x, y, 'ro')
ax.plot(x, y, 'b-')
plt.show()
class Window(QtGui.QWidget):
def __init__(self):
QtGui.QWidget.__init__(self)
self.button = QtGui.QPushButton('Test', self)
self.button.clicked.connect(self.handleButton)
layout = QtGui.QVBoxLayout(self)
layout.addWidget(self.button)
self.thread=thread()
def handleButton(self):
self.thread.render()
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec_())
Please, how can I solve it to avoid crash and uses several times my button?
Thanks
This is not the right way to mix your Qt application and Matplotlib (which uses Qt in its backend).
See https://matplotlib.org/gallery/user_interfaces/embedding_in_qt_sgskip.html for a better explanation than I can provide.
I got the same problem, was searching solution.
By adding these 3 lines solved the issue. Please add these 3 lines before importing pyplot
import matplotlib as mpl
mpl.rcParams['backend'] = "qt4agg"
mpl.rcParams['backend.qt4'] = "PySide"