Clicking Dialog_01's button hides its window and opens Dialog_02. Clicking Dialog_02's button should close its windows and unhide Dialog_01. How to achieve it?
import sys, os
from PyQt4 import QtCore, QtGui
class Dialog_02(QtGui.QMainWindow):
def __init__(self):
super(Dialog_02, self).__init__()
myQWidget = QtGui.QWidget()
myBoxLayout = QtGui.QVBoxLayout()
Button_02 = QtGui.QPushButton("Close THIS and Unhide Dialog 01")
Button_02.clicked.connect(self.closeAndReturn)
myBoxLayout.addWidget(Button_02)
myQWidget.setLayout(myBoxLayout)
self.setCentralWidget(myQWidget)
self.setWindowTitle('Dialog 02')
def closeAndReturn(self):
self.close()
class Dialog_01(QtGui.QMainWindow):
def __init__(self):
super(Dialog_01, self).__init__()
myQWidget = QtGui.QWidget()
myBoxLayout = QtGui.QVBoxLayout()
Button_01 = QtGui.QPushButton("Hide THIS and Open Dialog 02")
Button_01.clicked.connect(self.callAnotherQMainWindow)
myBoxLayout.addWidget(Button_01)
myQWidget.setLayout(myBoxLayout)
self.setCentralWidget(myQWidget)
self.setWindowTitle('Dialog 01')
def callAnotherQMainWindow(self):
self.hide()
self.dialog_02 = Dialog_02()
self.dialog_02.show()
self.dialog_02.raise_()
if __name__ == '__main__':
app = QtGui.QApplication(sys.argv)
dialog_1 = Dialog_01()
dialog_1.show()
sys.exit(app.exec_())
Make the first window a parent of the second window:
class Dialog_02(QtGui.QMainWindow):
def __init__(self, parent):
super(Dialog_02, self).__init__(parent)
# ensure this window gets garbage-collected when closed
self.setAttribute(QtCore.Qt.WA_DeleteOnClose)
...
def closeAndReturn(self):
self.close()
self.parent().show()
class Dialog_01(QtGui.QMainWindow):
...
def callAnotherQMainWindow(self):
self.hide()
self.dialog_02 = Dialog_02(self)
self.dialog_02.show()
If you want the same dialog to be shown each time, do something like:
def callAnotherQMainWindow(self):
self.hide()
if not hassattr(self, 'dialog_02'):
self.dialog_02 = Dialog_02(self)
self.dialog_02.show()
and hide() the child window, rather than closing it.
Related
The project occurs loging in and signing in.
Im trying a transition from registerwindow to mainwindow and when we submit the window is automatically transit to mainwindow. There is only way to do this (at least for me) i have to import two python doc which named mainwindow.py and register.py, they are in same doc by the way.
This is the mainmenu.py
from PyQt5 import QtCore,QtGui,QtWidgets
from window.register import Ui_Form
class Ui_MainWindow(object):
def login(self):
self.window = QtWidgets.QWidget()
self.ui = Ui_Form()
self.ui.setupUi(self.window)
self.window.show()
MainWindow.hide()
and this is register.py
from PyQt5 import QtCore, QtGui, QtWidgets
from window.mainmenu import Ui_MainWindow
import sqlite3
class Ui_Form(object):
def submit(self):
sorgu2 = "Select * From users where nickname = ?"
sorgu = "INSERT INTO users values(?,?)"
self.cursor.execute(sorgu,(self.lineEdit.text(),self.lineEdit.text()))
self.connect.commit()
Form.hide()
self.window2 = QtWidgets.QMainWindow()
self.ui2 = Ui_MainWindow()
self.ui2.setupUi(self.window2)
self.window2.show()
Its supposed to be when i clicked to the button the register window will be hidden and mainmenu window will be show. Same thing for the mainmenu but the direct opposite
I know i am doing circular dependent imports but there is no other way but importing them to each other
If second window will be QDialog then you can hide main window, use exec() for QDialog and main window will wait till you close QDialog, and when it returns to main window then you can show it again.
from PyQt5 import QtWidgets
class MainWindow(QtWidgets.QWidget):
def __init__(self):
super().__init__()
self.button = QtWidgets.QPushButton("Show Second Window", self)
self.button.clicked.connect(self.show_second_window)
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.button)
self.show()
def show_second_window(self):
self.hide() # hide main window
self.second = SecondWindow()
self.second.exec() # will wait till you close second window
self.show() # show main window again
class SecondWindow(QtWidgets.QDialog): # it has to be dialog
def __init__(self):
super().__init__()
self.button = QtWidgets.QPushButton("Close It", self)
self.button.clicked.connect(self.show_second_window)
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.button)
self.show()
def show_second_window(self):
self.close() # go back to main window
app = QtWidgets.QApplication([])
main = MainWindow()
app.exec()
The other popular method is to create two widgets with all contents and replace widgets in one window.
from PyQt5 import QtWidgets
class MainWidget(QtWidgets.QWidget):
def __init__(self, parent):
super().__init__()
self.parent = parent
self.button = QtWidgets.QPushButton("Show Second Window", self)
self.button.clicked.connect(self.show_second_window)
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.button)
self.show()
def show_second_window(self):
self.close()
self.parent.set_content("Second")
class SecondWidget(QtWidgets.QWidget):
def __init__(self, parent):
super().__init__()
self.parent = parent
self.button = QtWidgets.QPushButton("Close It", self)
self.button.clicked.connect(self.show_second_window)
layout = QtWidgets.QVBoxLayout(self)
layout.addWidget(self.button)
self.show()
def show_second_window(self):
self.close()
self.parent.set_content("Main")
class MainWindow(QtWidgets.QWidget):
def __init__(self):
super().__init__()
self.layout = QtWidgets.QVBoxLayout(self)
self.set_content("Main")
self.show()
def set_content(self, new_content):
if new_content == "Main":
self.content = MainWidget(self)
self.layout.addWidget(self.content)
elif new_content == "Second":
self.content = SecondWidget(self)
self.layout.addWidget(self.content)
app = QtWidgets.QApplication([])
main = MainWindow()
app.exec()
EDIT: Change window's content using QStackedLayout
from PyQt5 import QtWidgets
class FirstWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super().__init__(parent=parent)
layout = QtWidgets.QVBoxLayout(self)
self.button = QtWidgets.QPushButton("Show Second Stack", self)
self.button.clicked.connect(self.change_stack)
layout.addWidget(self.button)
def change_stack(self):
self.parent().stack.setCurrentIndex(1)
class SecondWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super().__init__(parent=parent)
layout = QtWidgets.QVBoxLayout(self)
self.button = QtWidgets.QPushButton("Show First Stack", self)
self.button.clicked.connect(self.change_stack)
layout.addWidget(self.button)
def change_stack(self):
self.parent().stack.setCurrentIndex(0)
class MainWindow(QtWidgets.QWidget):
def __init__(self):
super().__init__()
self.stack = QtWidgets.QStackedLayout(self)
self.stack1 = FirstWidget(self)
self.stack2 = SecondWidget(self)
self.stack.addWidget(self.stack1)
self.stack.addWidget(self.stack2)
self.show()
app = QtWidgets.QApplication([])
main = MainWindow()
app.exec()
is there a way to get a context menu on a tables column head.
Find nothing about that in PyQt5's tuts.
the table's context menu is simple but the column heads don't affect.
# dlg is a QDialog object
self.tbl = QtWidgets.QTableWidget(dlg)
self.tbl.setContextMenuPolicy( Qt.CustomContextMenu )
You have to use the QHeaderView of the QTableWidget:
from PyQt5 import QtCore, QtWidgets
class Dialog(QtWidgets.QDialog):
def __init__(self, parent=None):
super(Dialog, self).__init__(parent)
self.tbl = QtWidgets.QTableWidget(10, 10, self)
for w in (self.tbl.horizontalHeader(), self.tbl.verticalHeader(), self.tbl):
w.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
w.customContextMenuRequested.connect(self.on_customContextMenuRequested)
lay = QtWidgets.QVBoxLayout(self)
lay.addWidget(self.tbl)
#QtCore.pyqtSlot(QtCore.QPoint)
def on_customContextMenuRequested(self, pos):
widget = self.sender()
if isinstance(widget, QtWidgets.QAbstractItemView):
widget = widget.viewport()
menu = QtWidgets.QMenu()
menu.addAction("Foo Action")
menu.exec_(widget.mapToGlobal(pos))
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = Dialog()
w.show()
sys.exit(app.exec_())
Update:
class Dialog(QtWidgets.QDialog):
def __init__(self, parent=None):
super(Dialog, self).__init__(parent)
self.tbl = QtWidgets.QTableWidget(10, 10, self)
self.tbl.setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
self.tbl.customContextMenuRequested.connect(self.on_customContextMenuRequested_tw)
self.tbl.verticalHeader().setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
self.tbl.verticalHeader().customContextMenuRequested.connect(self.on_customContextMenuRequested_vh)
self.tbl.horizontalHeader().setContextMenuPolicy(QtCore.Qt.CustomContextMenu)
self.tbl.horizontalHeader().customContextMenuRequested.connect(self.on_customContextMenuRequested_hh)
lay = QtWidgets.QVBoxLayout(self)
lay.addWidget(self.tbl)
#QtCore.pyqtSlot(QtCore.QPoint)
def on_customContextMenuRequested_tw(self, pos):
menu = QtWidgets.QMenu()
menu.addAction("Foo Action TW")
menu.exec_(self.tbl.viewport().mapToGlobal(pos))
#QtCore.pyqtSlot(QtCore.QPoint)
def on_customContextMenuRequested_vh(self, pos):
menu = QtWidgets.QMenu()
menu.addAction("Foo Action VH")
menu.exec_(self.tbl.verticalHeader().mapToGlobal(pos))
#QtCore.pyqtSlot(QtCore.QPoint)
def on_customContextMenuRequested_hh(self, pos):
menu = QtWidgets.QMenu()
menu.addAction("Foo Action HH")
menu.exec_(self.tbl.horizontalHeader().mapToGlobal(pos))
You need to set the context menu policy on the header itself (if I've understood correctly), so...
self.tbl = QtWidgets.QTableWidget(dlg)
self.tbl.horizontalHeader().setContextMenuPolicy(Qt.CustomContextMenu)
and connect to the `QHeaderView::customContextMenuRequested signal...
self.tbl.horizontalHeader().customContextMenuRequested.connect(self.handle_context_menu_request)
I open the dialog from the main window, where by clamping the keys, I fill the line with their names. The problem is that I can not understand where you need to do a cycle of checking all the keys on their state. Maybe there is another way to get the keys pressed? Or where you need to listen to the clamping so that the dialog box does not hang and the string is updated.
MainWindow:
def showBindings(self, param):
from dialogs import KeyBindingsDialog
self.dialog = KeyBindingsDialog()
self.dialog.show()
Dialog:
class KeyBindingsDialog(QtWidgets.QDialog):
def __init__(self, parent=None):
super(KeyBindingsDialog, self).__init__(parent)
self.ui = KeyBindings()
self.ui.setupUi(self)
Use QKeySequenceEdit:
from PyQt5 import QtCore, QtGui, QtWidgets
class KeySequenceEdit(QtWidgets.QKeySequenceEdit):
def keyPressEvent(self, event):
super(KeySequenceEdit, self).keyPressEvent(event)
seq_string = self.keySequence().toString(QtGui.QKeySequence.NativeText)
if seq_string:
last_seq = seq_string.split(",")[-1].strip()
le = self.findChild(QtWidgets.QLineEdit, "qt_keysequenceedit_lineedit")
self.setKeySequence(QtGui.QKeySequence(last_seq))
le.setText(last_seq)
self.editingFinished.emit()
class Widget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(Widget, self).__init__(parent)
self._keysequenceedit = KeySequenceEdit(editingFinished=self.on_editingFinished)
button = QtWidgets.QPushButton("clear", clicked=self._keysequenceedit.clear)
hlay = QtWidgets.QHBoxLayout(self)
hlay.addWidget(self._keysequenceedit)
hlay.addWidget(button)
#QtCore.pyqtSlot()
def on_editingFinished(self):
sequence = self._keysequenceedit.keySequence()
seq_string = sequence.toString(QtGui.QKeySequence.NativeText)
print("sequence: ", seq_string)
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
w = Widget()
w.show()
sys.exit(app.exec_())
I am trying to run class AddTQuestions from a def in class AddTest but it wont work!! It opens the window AddTQuestions for a split-second then closes it straight away?!
The code is shown here:
import sys
from PyQt4 import QtCore, QtGui
class Example(QtGui.QMainWindow):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
RunClassAction = QtGui.QAction(QtGui.QIcon('exit24.png'), 'Exit', self)
RunClassAction.triggered.connect(self.run)
self.toolbar = self.addToolBar('Exit')
self.toolbar.addAction(RunClassAction)
self.setGeometry(300, 300, 300, 200)
self.setWindowTitle('Why Wont this Woooorkkkkk')
self.show()
def run(self):
AddQuestion = AddTQuestions()
AddQuestion.show()
class AddTQuestions(QtGui.QMainWindow):
def __init__(self, parent=None):
super(AddTQuestions, self).__init__(parent)
self.welldone = QtGui.QLabel('WellDone')
self.button = QtGui.QPushButton('Press Me')
layout = QtGui.QVBoxLayout()
layout.addWidget(self.welldone)
layout.addWidget(self.button)
self.setLayout(layout)
print("hello")
if __name__ == '__main__':
app = QtGui.QApplication([])
window = Example()
window.show()
app.exec_()
The object get's garbage collected, since you don't hold any reference to it when the function ends.
add them as class variables like this and the window stays open.
self.AddQuestion = AddTQuestions()
self.AddQuestion.show()
I need to add a new tab, but I am having problems. I want to add new tabs in the main window, and keep the methods of the class Editor(). I can do this without having to create the class Editor() but need it to be so. Sorry for my English.
This is my code:
from PyQt4 import QtGui
from PyQt4 import QtCore
class Main(QtGui.QMainWindow):
def __init__(self):
super(Main, self).__init__()
self.initUi()
def initUi(self):
self.setWindowTitle("Editor")
self.resize(640, 480)
self.edit = Editor()
newAc = QtGui.QAction('New', self)
newAc.setShortcut('Ctrl+N')
newAc.triggered.connect(self.new_)
menu = self.menuBar()
filemenu = menu.addMenu('&File')
filemenu.addAction(newAc)
self.tab = QtGui.QTabWidget(self)
self.setCentralWidget(self.tab)
class Editor(QtGui.QTextEdit):
def __init__(self, parent=None):
super(Editor, self).__init__(parent)
def new_(self):
tab = QtGui.QTextEdit(self.tab)
self.tab.addTab(tab, 'Untitled')
def main():
import sys
app = QtGui.QApplication(sys.argv)
w = Main()
w.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
If you want to have the same text on both (or more) tabs you can use the same Editor class, but if not, you need instantiate an Editor object for each tab.
Also your code have some problems:
1- You are handling the tabs inside Editor objects. Instead, you must handle tabs at Main level.
2- The "default" tab you're adding when you create the Main object do not have any related QTextEdit change:
self.tab = QtGui.QTabWidget(self)
self.setCentralWidget(self.tab) # <---- tab without QTextEdit
add this:
self.tab = QtGui.QTabWidget(self)
self.editor = Editor(self.tab) # editor receives self.tab widget as parent.
self.setCentralWidget(self.tab)
also you will need define Editor class before Main.
3- Main object don't have any method called new_, Editor does. So the line:
newAc.triggered.connect(self.new_)
it's wrong.
So your code might look like:
from PyQt4 import QtGui
from PyQt4 import QtCore
class Editor(QtGui.QTextEdit):
def __init__(self, parent=None):
super(Editor, self).__init__(parent)
class Main(QtGui.QMainWindow):
def __init__(self, parent=None):
super(Main, self).__init__(parent)
self.initUi()
def initUi(self):
self.setWindowTitle("Editor")
self.resize(640, 480)
newAc = QtGui.QAction('New', self)
newAc.setShortcut('Ctrl+N')
newAc.triggered.connect(self.new_)
menu = self.menuBar()
filemenu = menu.addMenu('&File')
filemenu.addAction(newAc)
self.tab = QtGui.QTabWidget(self)
self.setCentralWidget(self.tab)
self.tab.addTab(Editor(), "New Text")
def new_(self):
self.tab.addTab(Editor(), "New text")
def main():
import sys
app = QtGui.QApplication(sys.argv)
w = Main()
w.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()