I have a set of ASCII strings, let's say they are file paths. They could be both short and quite long.
I'm looking for an algorithm that could calculate hash of such a strings and this hash will be also a string, but will have a fixed length, like youtube video ids:
https://www.youtube.com/watch?v=-F-3E8pyjFo
^^^^^^^^^^^
MD5 seems to be what I need, but it is critical for me to have a short hash strings.
Is there a shell command or python library which can do that?
As of Python 3 this method does not work:
Python has a built-in hash() function that's very fast and perfect for most uses:
>>> hash("dfds")
3591916071403198536
You can then make it unsigned:
>>> hashu=lambda word: ctypes.c_uint64(hash(word)).value
You can then turn it into a 16 byte hex string:
>>> hashu("dfds").to_bytes(8,"big").hex()
Or an N*2 byte string, where N is <= 8:
>>> hashn=lambda word, N : (hashu(word)%(2**(N*8))).to_bytes(N,"big").hex()
..etc. And if you want N to be larger than 8 bytes, you can just hash twice. Python's built-in is so vastly faster, it's never worth using hashlib for anything unless you need security... not just collision resistance.
>>> hashnbig=lambda word, N : ((hashu(word)+2**64*hashu(word+"2"))%(2**(N*8))).to_bytes(N,"big").hex()
And finally, use the urlsafe base64 encoding to make a much better string than "hex" gives you
>>> hashnbigu=lambda word, N : urlsafe_b64encode(((hashu(word)+2**64*hash(word+"2"))%(2**(N*8))).to_bytes(N,"big")).decode("utf8").rstrip("=")
>>> hashnbigu("foo",16)
'ZblnvrRqHwAy2lnvrR4HrA'
Caveats:
Be warned that in Python 3.3 and up, this function is
randomized and won't work for some use cases. You can disable this with PYTHONHASHSEED=0
See https://github.com/flier/pyfasthash for fast, stable hashes that
that similarly won't overload your CPU for non-cryptographic applications.
Don't use this lambda style in real code... write it out! And
stuffing things like 2**32 in your code, instead of making them
constants is bad form.
In the end 8 bytes of collision resistance is OK for a smaller
applications.... with less than a million entries, you've got
collision odds of < 0.0000001%. That's a 12 byte b64 encoded
string. But it might not be enough for larger apps.
16 bytes is enough for a UUID/OID in a cache, etc.
Speed comparison for producing 300k 16 byte hashes from a bytes-input.
builtin: 0.188
md5: 0.359
fnvhash_c: 0.113
For a complex input (tuple of 3 integers, for example), you have to convert to bytes to use the non-builtin hashes, this adds a lot of conversion overhead, making the builtin shine.
builtin: 0.197
md5: 0.603
fnvhash_c: 0.284
I guess this question is off-topic, because opinion based, but at least one hint for you, I know the FNV hash because it is used by The Sims 3 to find resources based on their names between the different content packages. They use the 64 bits version, so I guess it is enough to avoid collisions in a relatively large set of reference strings. The hash is easy to implement, if no module satisfies you (pyfasthash has an implementation of it for example).
To get a short string out of it, I would suggest you use base64 encoding. For example, this is the size of a base64-encoded 64 bits hash: nsTYVQUag88= (and you can get rid or the padding =).
Edit: I had finally the same problem as you, so I implemented the above idea: https://gist.github.com/Cilyan/9424144
Another option: hashids is designed to solve exactly this problem and has been ported to many languages, including Python. It's not really a hash in the sense of MD5 or SHA1, which are one-way; hashids "hashes" are reversable.
You are responsible for seeding the library with a secret value and selecting a minimum hash length.
Once that is done, the library can do two-way mapping between integers (single integers, like a simple primary key, or lists of integers, to support things like composite keys and sharding) and strings of the configured length (or slightly more). The alphabet used for generating "hashes" is fully configurable.
I have provided more details in this other answer.
You could use the sum program (assuming you're on linux) but keep in mind that the shorter the hash the more collisions you might have. You can always truncate MD5/SHA hashes as well.
EDIT: Here's a list of hash functions: List of hash functions
Something to keep in mind is that hash codes are one way functions - you cannot use them for "video ids" as you cannot go back from the hash to the original path. Quite apart from anything else hash collisions are quite likely and you end up with two hashes both pointing to the same video instead of different ones.
To create an Id like the youtube one the easiest way is to create a unique id however you normally do that (for example an auto key column in a database) and then map that to a unique string in a reversible way.
For example you could take an integer id and map it to 0-9a-z in base 36...or even 0-9a-zA-Z in base 62, padding the generated string out to the desired length if the id on its own does not give enough characters.
Related
Currently building an encryption module in python 3.8 and have run into a snag with a desired feature/upgrade. Looking for some assistance in finding a solution that would be more helpful than writing a 'string crawler' to parse out an encrypted string of data.
In my first 'official' release everything works fine, but this is due to how much easier it is to split a string based of off easily identifiable prefixes in a string. For example, '0x' in a hexadecimal or '0o' in an octal.
The current definitions for what a number can inhabit use the aforementioned base types along with support for counts of 2-10 as '{n}bXX'.
What I currently have implemented works just fine for the present design, but having trouble with trying to come up with something that can handle higher bases (at least up to 64) that isn't going to be bulky or slow; also, the redesign is having trouble parsing out a string which contains multiple base counts, post assignment to their corresponding characters.
TL;DR - If I have an encoded string like so: "0x9a0o25179b83629b86740xc01d64b9HM-70o5521"
I would like it to be split as: [0x9a, 0o2517, 9b8362, 9b8674, 0xc0ld, 64b9HM-7, 0o5521]
and need help finding a better solution than: r'(?:0x)|(?:9b)|...'
I am trying to compress short strings (max 15 characters).
The goal is to implement the "Normalized Compression Distance"[1], I tried a few compression algorithms in python (I also looked to se if i could do it in Julia but the packages all refuse to install).
I always obtain in the end a bit-string longer than the original string I am trying to compress which totally defeats the purpose.
An example with zlib :
import zlib
data = b"this is a test"
compressed_data = zlib.compress(data, 9)
print(len(data))
print(len(compressed_data))
Which returns :
13
21
Do you now what I am doing wrong, or how i could do this more efficiently ?
[1] : https://arxiv.org/pdf/cs/0312044.pdf
Check out these libraries for compressing short strings:
https://github.com/siara-cc/unishox :
Unishox is a hybrid encoder (entropy, dictionary and delta coding). It works by assigning fixed prefix-free codes for each letter of the 95 letter printable Character Set (entropy coding). It encodes repeating letter sets separately (dictionary coding). For Unicode characters (UTF-8), delta coding is used. It also has special handling for repeating upper case and num pad characters.
Unishox was developed to save memory in embedded devices and compress strings stored in databases. It is used in many projects and has an extension for Sqlite database. Although it is slower than other available libraries, it works well for the given applications.
https://github.com/antirez/smaz :
Smaz was developed by Salvatore Sanfilipo and it compresses strings by replacing parts of it using a codebook. This was the first one available for compressing short strings as far as I know.
https://github.com/Ed-von-Schleck/shoco :
shoco was written by Christian Schramm. It is an entropy encoder, because the length of the representation of a character is determined by the probability of encountering it in a given input string.
It has a default model for English language and a provision to train new models based on given sample text.
PS: Unishox was developed by me and its working principle is explained in this article:
According to your reference the extra overhead added by Zlib may not matter.
That article defines the NCD as (C(x*y) − min(C(x),C(y))) / max(C(x),C(y)), where using your zlib compression for C:
C(x) = length(zlib.compress(x, 9))
NCD(x,y) = (C(x*y) − min(C(x),C(y))) / max(C(x),C(y))
As long as Zlib only adds a constant overhead the numerator of the NCD
should not change, and the demoninator should only change by a small amount.
You could add a correction factor like this:
C(x) = length(zlib.compress(x, 9)) - length(zlib.compress("a", 9)) + 1
which might eliminate the remaining issues with the denominator of NCD.
The DEFLATE algorithm uses a 32kb compression dictionary to deduplicate your data. By default it builds this dictionary from the data you provide it.
With short strings, it won't be able to build a decent compression dictionary, and therefore won't be able to compress efficiently and the meta-data overhead is what increases the size of your compressed result.
One solution would be to use a preset dictionary with samples of recurring patterns.
This question handles the same issue: Reusing compression dictionary
You can use my dicflate utility to experiment with DEFLATE compression on short and long strings with and without preset dictionaries: dicflate
If I use only strings with maximum length of 15 as keys for a dictionary in python, is it impossible to have any collisions?
Worst case seems to be O(N) for accessing or updating a value, with N being the number of keys in the dictionary. With the built in string hash of python it's impossible to have same hashes on two different strings with maximum length of 15 and the worst case would be O(1), right?
Or do I understand something wrong?
Thanks in advance.
If I use only strings with maximum length of 15 as keys for a dictionary in python, is it impossible to have any collisions?
No. Collisions can happen. The result of the hash function is truncated according to the "host system". So that means that the hash(..) of a string on a 32-bit system is 32-bit integer, and for a 64-bit system, it usually is a 64-bit number.
Now if we count the number of strings less than or equal to 15 characters (and we here will only assume printable ASCII characters, but if we consider all unicode characters, we only make it worse), then that means we can generate:
15
---
\ i
/ (128-32)
---
i=0
different strings. Which is equal to 547'792'552'280'497'574'758'284'371'041, or approximately 5.47×1029. The number of 64-bit numbers is 264=18'446'744'073'709'551'616≈1.84×1019. So even if we only consider ASCII printable strings, then we can not map every string to a separate hash.
As a result, that means that hash collisions will happen if we keep filling the dictionary with new strings (eventually). Even if the dictionary creates one bucket per hash code, multiple strings will get in the same bucket, because the "hash space" is smaller than the "string space".
Worst case seems to be O(N) for accessing or updating a value, with N being the number of keys in the dictionary. With the built in string hash of python it's impossible to have same hashes on two different strings with maximum length of 15 and the worst case would be O(1), right?
It is O(1) but due to another reason. Since the number of strings has at most 15 characters, that means that the number of possible strings (hence keys) is fixed. For example the number of ASCII printable keys is fixed to the number we derived above (5.47×1029). Yes, we can use unicode, and this will scale up the number of keys dramatically, but it is still finite (well it is approximately 5.06×1090).
That means that means that there is an upperbound for N, and therefore there is not really such thing as assymptotic complexity. Even if we manage to generate all these strings, and in the worst case these all map to the same hash code, and therefore all are stored in the same bucket, it is still constant time, the processor will have a very hard time iterating over the bucket, but it will still be constant: at most 5.06×1090 iterations.
I'm writing a mapping class which persists to the disk. I am currently allowing only str keys but it would be nice if I could use a couple more types: hopefully up to anything that is hashable (ie. same requirements as the builtin dict), but more reasonable I would accept string, unicode, int, and tuples of these types.
To that end I would like to derive a deterministic serialization scheme.
Option 1 - Pickling the key
The first thought I had was to use the pickle (or cPickle) module to serialize the key, but I noticed that the output from pickle and cPickle do not match each other:
>>> import pickle
>>> import cPickle
>>> def dumps(x):
... print repr(pickle.dumps(x))
... print repr(cPickle.dumps(x))
...
>>> dumps(1)
'I1\n.'
'I1\n.'
>>> dumps('hello')
"S'hello'\np0\n."
"S'hello'\np1\n."
>>> dumps((1, 2, 'hello'))
"(I1\nI2\nS'hello'\np0\ntp1\n."
"(I1\nI2\nS'hello'\np1\ntp2\n."
Is there any implementation/protocol combination of pickle which is deterministic for some set of types (e.g. can only use cPickle with protocol 0)?
Option 2 - Repr and ast.literal_eval
Another option is to use repr to dump and ast.literal_eval to load. I have written a function to determine if a given key would survive this process (it is rather conservative on the types it allows):
def is_reprable_key(key):
return type(key) in (int, str, unicode) or (type(key) == tuple and all(
is_reprable_key(x) for x in key))
The question for this method is if repr itself is deterministic for the types that I have allowed here. I believe this would not survive the 2/3 version barrier due to the change in str/unicode literals. This also would not work for integers where 2**32 - 1 < x < 2**64 jumping between 32 and 64 bit platforms. Are there any other conditions (ie. do strings serialize differently under different conditions in the same interpreter)? Edit: I'm just trying to understand the conditions that this breaks down, not necessarily overcome them.
Option 3: Custom repr
Another option which is likely overkill is to write my own repr which flattens out the things of repr which I know (or suspect may be) a problem. I just wrote an example here: http://gist.github.com/423945
(If this all fails miserably then I can store the hash of the key along with the pickle of both the key and value, then iterate across rows that have a matching hash looking for one that unpickles to the expected key, but that really does complicate a few other things and I would rather not do it. Edit: it turns out that the builtin hash is not deterministic across platforms either. Scratch that.)
Any insights?
Important note: repr() is not deterministic if a dictionary or set type is embedded in the object you are trying to serialize. The keys could be printed in any order.
For example print repr({'a':1, 'b':2}) might print out as {'a':1, 'b':2} or {'b':2, 'a':1}, depending on how Python decides to manage the keys in the dictionary.
After reading through much of the source (of CPython 2.6.5) for the implementation of repr for the basic types I have concluded (with reasonable confidence) that repr of these types is, in fact, deterministic. But, frankly, this was expected.
I believe that the repr method is susceptible to nearly all of the same cases under which the marshal method would break down (longs > 2**32 can never be an int on a 32bit machine, not guaranteed to not change between versions or interpreters, etc.).
My solution for the time being has been to use the repr method and write a comprehensive test suite to make sure that repr returns the same values on the various platforms I am using.
In the long run the custom repr function would flatten out all platform/implementation differences, but is certainly overkill for the project at hand. I may do this in the future, however.
"Any value which is an acceptable key for a builtin dict" is not feasible: such values include arbitrary instances of classes that don't define __hash__ or comparisons, implicitly using their id for hashing and comparison purposes, and the ids won't be the same even across runs of the very same program (unless those runs are strictly identical in all respects, which is very tricky to arrange -- identical inputs, identical starting times, absolutely identical environment, etc, etc).
For strings, unicodes, ints, and tuples whose items are all of these kinds (including nested tuples), the marshal module could help (within a single version of Python: marshaling code can and does change across versions). E.g.:
>>> marshal.dumps(23)
'i\x17\x00\x00\x00'
>>> marshal.dumps('23')
't\x02\x00\x00\x0023'
>>> marshal.dumps(u'23')
'u\x02\x00\x00\x0023'
>>> marshal.dumps((23,))
'(\x01\x00\x00\x00i\x17\x00\x00\x00'
This is Python 2; Python 3 would be similar (except that all the representation of these byte strings would have a leading b, but that's a cosmetic issue, and of course u'23' becomes invalid syntax and '23' becomes a Unicode string). You can see the general idea: a leading byte represents the type, such as u for Unicode strings, i for integers, ( for tuples; then for containers comes (as a little-endian integer) the number of items followed by the items themselves, and integers are serialized into a little-endian form. marshal is designed to be portable across platforms (for a given version; not across versions) because it's used as the underlying serializations in compiled bytecode files (.pyc or .pyo).
You mention a few requirements in the paragraph, and I think you might want to be a little more clear on these. So far I gather:
You're building an SQLite backend to basically a dictionary.
You want to allow the keys to be more than basestring type (which types).
You want it to survive the Python 2 -> Python 3 barrier.
You want to support large integers above 2**32 as the key.
Ability to store infinite values (because you don't want hash collisions).
So, are you trying to build a general 'this can do it all' solution, or just trying to solve an immediate problem to continue on within a current project? You should spend a little more time to come up with a clear set of requirements.
Using a hash seemed like the best solution to me, but then you complain that you're going to have multiple rows with the same hash implying you're going to be storing enough values to even worry about the hash.
What is the shortest hash (in filename-usable form, like a hexdigest) available in python? My application wants to save cache files for some objects. The objects must have unique repr() so they are used to 'seed' the filename. I want to produce a possibly unique filename for each object (not that many). They should not collide, but if they do my app will simply lack cache for that object (and will have to reindex that object's data, a minor cost for the application).
So, if there is one collision we lose one cache file, but it is the collected savings of caching all objects makes the application startup much faster, so it does not matter much.
Right now I'm actually using abs(hash(repr(obj))); that's right, the string hash! Haven't found any collisions yet, but I would like to have a better hash function. hashlib.md5 is available in the python library, but the hexdigest is really long if put in a filename. Alternatives, with reasonable collision resistance?
Edit:
Use case is like this:
The data loader gets a new instance of a data-carrying object. Unique types have unique repr. so if a cache file for hash(repr(obj)) exists, I unpickle that cache file and replace obj with the unpickled object. If there was a collision and the cache was a false match I notice. So if we don't have cache or have a false match, I instead init obj (reloading its data).
Conclusions (?)
The str hash in python may be good enough, I was only worried about its collision resistance. But if I can hash 2**16 objects with it, it's going to be more than good enough.
I found out how to take a hex hash (from any hash source) and store it compactly with base64:
# 'h' is a string of hex digits
bytes = "".join(chr(int(h[i:i+2], 16)) for i in xrange(0, len(h), 2))
hashstr = base64.urlsafe_b64encode(bytes).rstrip("=")
The birthday paradox applies: given a good hash function, the expected number of hashes before a collision occurs is about sqrt(N), where N is the number of different values that the hash function can take. (The wikipedia entry I've pointed to gives the exact formula). So, for example, if you want to use no more than 32 bits, your collision worries are serious for around 64K objects (i.e., 2**16 objects -- the square root of the 2**32 different values your hash function can take). How many objects do you expect to have, as an order of magnitude?
Since you mention that a collision is a minor annoyance, I recommend you aim for a hash length that's roughly the square of the number of objects you'll have, or a bit less but not MUCH less than that.
You want to make a filename - is that on a case-sensitive filesystem, as typical on Unix, or do you have to cater for case-insensitive systems too? This matters because you aim for short filenames, but the number of bits per character you can use to represent your hash as a filename changes dramatically on case-sensive vs insensitive systems.
On a case-sensitive system, you can use the standard library's base64 module (I recommend the "urlsafe" version of the encoding, i.e. this function, as avoiding '/' characters that could be present in plain base64 is important in Unix filenames). This gives you 6 usable bits per character, much better than the 4 bits/char in hex.
Even on a case-insensitive system, you can still do better than hex -- use base64.b32encode and get 5 bits per character.
These functions take and return strings; use the struct module to turn numbers into strings if your chosen hash function generates numbers.
If you do have a few tens of thousands of objects I think you'll be fine with builtin hash (32 bits, so 6-7 characters depending on your chosen encoding). For a million objects you'd want 40 bits or so (7 or 8 characters) -- you can fold (xor, don't truncate;-) a sha256 down to a long with a reasonable number of bits, say 128 or so, and use the % operator to cut it further to your desired length before encoding.
The builtin hash function of strings is fairly collision free, and also fairly short. It has 2**32 values, so it is fairly unlikely that you encounter collisions (if you use its abs value, it will have only 2**31 values).
You have been asking for the shortest hash function. That would certainly be
def hash(s):
return 0
but I guess you didn't really mean it that way...
You can make any hash you like shorter by simply truncating it. md5 is always 32 hex digits, but an arbitrary substring of it (or any other hash) has the proper qualities of a hash: equal values produce equal hashes, and the values are spread around a bunch.
I'm sure that there's a CRC32 implementation in Python, but that may be too short (8 hex digits). On the upside, it's very quick.
Found it, binascii.crc32
If you do have a collision, how are you going to tell that it actually happened?
If I were you, I would use hashlib to sha1() the repr(), and then just get a limited substring of it (first 16 characters, for example).
Unless you are talking about huge numbers of these objects, I would suggest that you just use the full hash. Then the opportunity for collision is so, so, so, so small, that you will never live to see it happen (likely).
Also, if you are dealing with that many files, I'm guessing that your caching technique should be adjusted to accommodate it.
We use hashlib.sha1.hexdigest(), which produces even longer strings, for cache objects with good success. Nobody is actually looking at cache files anyway.
Condsidering your use case, if you don't have your heart set on using separate cache files and you are not too far down that development path, you might consider using the shelve module.
This will give you a persistent dictionary (stored in a single dbm file) in which you store your objects. Pickling/unpickling is performed transparently, and you don't have to concern yourself with hashing, collisions, file I/O, etc.
For the shelve dictionary keys, you would just use repr(obj) and let shelve deal with stashing your objects for you. A simple example:
import shelve
cache = shelve.open('cache')
t = (1,2,3)
i = 10
cache[repr(t)] = t
cache[repr(i)] = i
print cache
# {'(1, 2, 3)': (1, 2, 3), '10': 10}
cache.close()
cache = shelve.open('cache')
print cache
#>>> {'(1, 2, 3)': (1, 2, 3), '10': 10}
print cache[repr(10)]
#>>> 10
Short hashes mean you may have same hash for two different files. Same may happen for big hashes too, but its way more rare.
Maybe these file names should vary based on other references, like microtime (unless these files may be created too quickly).