Python Requests & Django to send a picture from app to server - python

I would like to do a very simple thing but I kept having trouble to get it work.
I have a client and a server. Both of them have python. The client needs at a certain time in the python code to send a picture to the server and the server is using python to receive the picture, to do some modifications in the picture then save it to disk.
How can I acheive this the easiest way possible? Is Django a good idea?
My problem is that I keep getting an error from the Django server side and it seems it is because I am not managing the cookies.
Can someone give me a sample code for the client and for the server to authenticate then send the file to the server in https?
Also, if you think it is best to use something else than Django, your comments are welcomed :). In fact I managed to get it work very easily with client python and server php but because I have to treat everything in python on the server, I would have prefered not to install apache, php, ... and use only python also to get the picture.
Many thanks for your help,
John.

You don't need Django - a web framework - for this unless you really want to have the features of Django. (Here's a good link. But to sum it up, it would be "a bunch of website stuff".)
You'd probably be best off just using something to transmit data over the network. There are a lot of ways to do this!
If your data is all local (same network) you can use something like ZeroMQ.
If you are not sure if your data is local, or if you know it won't be, you can use HTTP without a server - the Requests library is awesome for this.
In both these scenarios, you'd need to have a "client" and a "server" which you already have a good handle on.

Related

Reading requests and response made to, and received from server with local python proxy

Background information: This question is in regards to use with "Python Selenium". I am working with selenium and opening websites with the help of selenium module and python. Below is the stuff I want the script to do. Is it possible? Please read.
I am looking for a way with python that can help me read requests made to server and response received from server (If you have ever used BurpSuite Interceptor, it does the same thing).
Suppose, I open browser and type in "mywebsite.com". I should be able to read the request that browser made to server and then the response received from server to browser.
I am thinking of doing something like creating localhost proxy server with python, and all requests should first pass through local proxy and then go out to the server (same goes for the responses received).
There could be an other better way of doing this that I do not know about. Please recommend it if you know about it.
I hope I am clear.
While researching online for the same, I came across this: https://github.com/manmolecular/py-request-interceptor, but I am not sure how this can be helpful. Haven't found anything else till now.

How can I connect to the apollo graphql-websocket in another programming language?

Currently I am looking into GraphQL Server from Apollo, to replace our current Java implementation. As we also might want to use subscriptions, I try to get some simple server-client proof of concept up and running. I got the subscription part working using the GitHunt example.
As I don't really need or want a UI. For now, I want a simple client to just receive the notifications from the subscription interface. As fas as I could see, this is Websocket. Knowing that, I created a Python script that opens a websocket to the specified host and port (ws://localhost:8090). This results in a bad handshake error.
What way can I go forward? Did someone already create a client, other than the apollo-client? And if so; how do you create the websocket?
I might try using a headless browser like, slimmer js, It supports websockets.
https://github.com/laurentj/slimerjs.
I'm wondering if there is something the python interface just isn't handling that slimer js would be. I'm no websocket expert, so just my 2 cents :)

What's the best way to get continuous data from another program in Django?

Here's the setup: On a single-board computer with a very rudimentary linux I'm running a Django app. This app is, when a button is pressed or as a response to the data described below, supposed to call either a function from a library written in C, or a compiled C program, to write data to system memory at a specified address, poke/peek like. (Python doesn't seem to be able to do that natively).
The Django app should also display data, continuously, which is being read from the memory from the same library / program.
My question now is how to even begin with setting up the scenario described above. Is this even possible with a web app? Is a Django or more fundamentally any web framework even the right approach here? I'm at a bit of a loss here, since I've spent quite a few hours now trying to figure out how to do this while not getting the most basic starting point...
Disclaimer: I'm pretty new to the entire web framework thing, and more importantly web development in general, so sorry if this is a bad question as in, I could have easily found information on this topic online, but I couldn't really find a good starting point on this.
I wanted to add a comment but not enough space... anyway
You can write a native extension in C for Python that could do what you need, check this.
Now for the fact of displaying data continuously this is kind of vague, if this C library is switching this hypothetical address, very often and very fast you have to update a browser client as fast as possible.
I think websockets would do the trick but they are js related, so I think NodeJs would be a better candidate for the server side of your application instead of Django.
If you want to stick to Django you can also expose an URL with the generated address value and have a webpage continuously (with a little Interval) checking that URL using a simple ajax call, kind of ugly and inefficient but would work.
Anyway IMHO your best bet is for websockets because with them you have a fullduplex communication between client and server.
Good Luck with your project.
Info:
Websockets in Django with socket.io
Nodejs socket.io

Communicating between appengine and an application

I'm working on a web interface which currently runs using PHP and communicates locally to a python script.
I'm moving the web side to appengine, which so far is going well when being used locally, I'm currently communicating from the appengine app to the python app via get requests that are handled by the python script.
The problem is, that obviously the machine running the python script will be behind a firewall, I've never needed to do this before and am not sure on how to implement this best.
The only idea I have so far is for the python script to send post requests to the appengine with some data and then as a response, send back some other data. The only problem with this is that the web interface should update the client quite fast.
Any ideas?
Take a look at ProtoRPC Python API: https://developers.google.com/appengine/docs/python/tools/protorpc/overview
Though it is still marked as experimental, it seems to be a decent framework for what you are trying to do - send messages back and forth between the apps.
Since you said your local app runs behind a firewall, I'm assuming you cannot open up an endpoint and protect it with some form of authentication.
Once you have messages flowing, you can either use Channel API to keep the front-end updated: https://developers.google.com/appengine/docs/python/channel/overview
Or if you want to go more basic, just implement long/short polling through AJAX.
Sorry with the limited amount of info you have provided, that's all I can think of right now. Please feel free to post more details and I'll try to help further.

how to implement thin client app with pyqt

Here is what I would like to do, and I want to know how some people with experience in this field do this:
With three POST requests I get from the http server:
widgets and layout
and then app logic (minimal)
data
Or maybe it's better to combine the first two or all three. I'm thinking of using pyqt. I think I can load .ui files. I can parse json data. I just think it would be rather dangerous to pass code over a network to be executed on the client. If someone can hijack the connection, or can change the apps setting to access a bogus server, that is nasty.
I want to do it this way because it keeps all the clients up-to-date. It's sort of like a webapp but simpler because of Qt. Essentially the "thin" app is just a minimal compiled python file that loads data from a server.
How can I do this without introducing security issues on the client? Is https good enough? Is there a way to get pyqt to run in a sandbox of sorts?
PS. I'm not stuck on Qt or python. I do like the concept though. I don't really want to use Java - server or client side.
Your desire to send "app logic" from the server to the client without sending "code" is inherently self-contradictory, though you may not realize that yet -- even if the "logic" you're sending is in some simplified ad-hoc "language" (which you don't even think of as a language;-), to all intents and purposes your Python code will be interpreting that language and thereby execute that code. You may "sandbox" things to some extent, but in the end, that's what you're doing.
To avoid hijackings and other tricks, instead, use HTTPS and validate the server's cert in your client: that will protect you from all the problems you're worrying about (if somebody can edit the app enough to defeat the HTTPS cert validation, they can edit it enough to make it run whatever code they want, without any need to send that code from a server;-).
Once you're using https, having the server send Python modules (in source form if you need to support multiple Python versions on the clients, else bytecode is fine) and the client thereby save them to disk and import / reload them, will be just fine. You'll basically be doing a variant of the classic "plugins architecture" where the "plugins" are in fact being sent from the server (instead of being found on disk in a given location).
Use a web-browser it is a well documented system that does everything you want. It is also relatively fast to create simple graphical applications in a browser. Examples for my reasoning:
The Sage math environment has built their graphical client as an application that runs in a browser, together with a local web-server.
There is the Pyjamas project that compiles Python to Javascript. This is IMHO worth a try.
Edit:
You could try PyPy's sandbox interpreter, as a secure Python interpreter for the code that was transferred over a network.
An then there is the most simple solution: Simply send Python modules over the network, but sign and/or encrypt them. This is the way all Linux distributions work. You store a cryptographic token on the local computer. The server signs/encrypts the code before it sends it, with a matching token. GPG should be able to do it.

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