I've been using the request/application context for some time without fully understanding how it works or why it was designed the way it was. What is the purpose of the "stack" when it comes to the request or application context? Are these two separate stacks, or are they both part of one stack? Is the request context pushed onto a stack, or is it a stack itself? Am I able to push/pop multiple contexts on top of eachother? If so, why would I want to do that?
Sorry for all the questions, but I'm still confused after reading the documentation for Request Context and Application Context.
Multiple Apps
The application context (and its purpose) is indeed confusing until you realize that Flask can have multiple apps. Imagine the situation where you want to have a single WSGI Python interpreter run multiple Flask application. We're not talking Blueprints here, we're talking entirely different Flask applications.
You might set this up similar to the Flask documentation section on "Application Dispatching" example:
from werkzeug.wsgi import DispatcherMiddleware
from frontend_app import application as frontend
from backend_app import application as backend
application = DispatcherMiddleware(frontend, {
'/backend': backend
})
Notice that there are two completely different Flask applications being created "frontend" and "backend". In other words, the Flask(...) application constructor has been called twice, creating two instances of a Flask application.
Contexts
When you are working with Flask, you often end up using global variables to access various functionality. For example, you probably have code that reads...
from flask import request
Then, during a view, you might use request to access the information of the current request. Obviously, request is not a normal global variable; in actuality, it is a context local value. In other words, there is some magic behind the scenes that says "when I call request.path, get the path attribute from the request object of the CURRENT request." Two different requests will have a different results for request.path.
In fact, even if you run Flask with multiple threads, Flask is smart enough to keep the request objects isolated. In doing so, it becomes possible for two threads, each handling a different request, to simultaneously call request.path and get the correct information for their respective requests.
Putting it Together
So we've already seen that Flask can handle multiple applications in the same interpreter, and also that because of the way that Flask allows you to use "context local" globals there must be some mechanism to determine what the "current" request is (in order to do things such as request.path).
Putting these ideas together, it should also make sense that Flask must have some way to determine what the "current" application is!
You probably also have code similar to the following:
from flask import url_for
Like our request example, the url_for function has logic that is dependent on the current environment. In this case, however, it is clear to see that the logic is heavily dependent on which app is considered the "current" app. In the frontend/backend example shown above, both the "frontend" and "backend" apps could have a "/login" route, and so url_for('/login') should return something different depending on if the view is handling the request for the frontend or backend app.
To answer your questions...
What is the purpose of the "stack" when it comes to the request or
application context?
From the Request Context docs:
Because the request context is internally maintained as a stack you
can push and pop multiple times. This is very handy to implement
things like internal redirects.
In other words, even though you typically will have 0 or 1 items on these stack of "current" requests or "current" applications, it is possible that you could have more.
The example given is where you would have your request return the results of an "internal redirect". Let's say a user requests A, but you want to return to the user B. In most cases, you issue a redirect to the user, and point the user to resource B, meaning the user will run a second request to fetch B. A slightly different way of handling this would be to do an internal redirect, which means that while processing A, Flask will make a new request to itself for resource B, and use the results of this second request as the results of the user's original request.
Are these two separate stacks, or are they both part of one stack?
They are two separate stacks. However, this is an implementation detail. What's more important is not so much that there is a stack, but the fact that at any time you can get the "current" app or request (top of the stack).
Is the request context pushed onto a stack, or is it a stack itself?
A "request context" is one item of the "request context stack". Similarly with the "app context" and "app context stack".
Am I able to push/pop multiple contexts on top of eachother? If so,
why would I want to do that?
In a Flask application, you typically would not do this. One example of where you might want to is for an internal redirect (described above). Even in that case, however, you would probably end up having Flask handle a new request, and so Flask would do all of the pushing/popping for you.
However, there are some cases where you'd want to manipulate the stack yourself.
Running code outside of a request
One typical problem people have is that they use the Flask-SQLAlchemy extension to set up a SQL database and model definition using code something like what is shown below...
app = Flask(__name__)
db = SQLAlchemy() # Initialize the Flask-SQLAlchemy extension object
db.init_app(app)
Then they use the app and db values in a script that should be run from the shell. For example, a "setup_tables.py" script...
from myapp import app, db
# Set up models
db.create_all()
In this case, the Flask-SQLAlchemy extension knows about the app application, but during create_all() it will throw an error complaining about there not being an application context. This error is justified; you never told Flask what application it should be dealing with when running the create_all method.
You might be wondering why you don't end up needing this with app.app_context() call when you run similar functions in your views. The reason is that Flask already handles the management of the application context for you when it is handling actual web requests. The problem really only comes up outside of these view functions (or other such callbacks), such as when using your models in a one-off script.
The resolution is to push the application context yourself, which can be done by doing...
from myapp import app, db
# Set up models
with app.app_context():
db.create_all()
This will push a new application context (using the application of app, remember there could be more than one application).
Testing
Another case where you would want to manipulate the stack is for testing. You could create a unit test that handles a request and you check the results:
import unittest
from flask import request
class MyTest(unittest.TestCase):
def test_thing(self):
with app.test_request_context('/?next=http://example.com/') as ctx:
# You can now view attributes on request context stack by using `request`.
# Now the request context stack is empty
Previous answers already give a nice overview of what goes on in the background of Flask during a request. If you haven't read it yet I recommend #MarkHildreth's answer prior to reading this. In short, a new context (thread) is created for each http request, which is why it's necessary to have a thread Local facility that allows objects such as request and g to be accessible globally across threads, while maintaining their request specific context. Furthermore, while processing an http request Flask can emulate additional requests from within, hence the necessity to store their respective context on a stack. Also, Flask allows multiple wsgi applications to run along each other within a single process, and more than one can be called to action during a request (each request creates a new application context), hence the need for a context stack for applications. That's a summary of what was covered in previous answers.
My goal now is to complement our current understanding by explaining how Flask and Werkzeug do what they do with these context locals. I simplified the code to enhance the understanding of its logic, but if you get this, you should be able to easily grasp most of what's in the actual source (werkzeug.local and flask.globals).
Let's first understand how Werkzeug implements thread Locals.
Local
When an http request comes in, it is processed within the context of a single thread. As an alternative mean to spawn a new context during an http request, Werkzeug also allows the use of greenlets (a sort of lighter "micro-threads") instead of normal threads. If you don't have greenlets installed it will revert to using threads instead. Each of these threads (or greenlets) are identifiable by a unique id, which you can retrieve with the module's get_ident() function. That function is the starting point to the magic behind having request, current_app,url_for, g, and other such context-bound global objects.
try:
from greenlet import get_ident
except ImportError:
from thread import get_ident
Now that we have our identity function we can know which thread we're on at any given time and we can create what's called a thread Local, a contextual object that can be accessed globally, but when you access its attributes they resolve to their value for that specific thread.
e.g.
# globally
local = Local()
# ...
# on thread 1
local.first_name = 'John'
# ...
# on thread 2
local.first_name = 'Debbie'
Both values are present on the globally accessible Local object at the same time, but accessing local.first_name within the context of thread 1 will give you 'John', whereas it will return 'Debbie' on thread 2.
How is that possible? Let's look at some (simplified) code:
class Local(object)
def __init__(self):
self.storage = {}
def __getattr__(self, name):
context_id = get_ident() # we get the current thread's or greenlet's id
contextual_storage = self.storage.setdefault(context_id, {})
try:
return contextual_storage[name]
except KeyError:
raise AttributeError(name)
def __setattr__(self, name, value):
context_id = get_ident()
contextual_storage = self.storage.setdefault(context_id, {})
contextual_storage[name] = value
def __release_local__(self):
context_id = get_ident()
self.storage.pop(context_id, None)
local = Local()
From the code above we can see that the magic boils down to get_ident() which identifies the current greenlet or thread. The Local storage then just uses that as a key to store any data contextual to the current thread.
You can have multiple Local objects per process and request, g, current_app and others could simply have been created like that. But that's not how it's done in Flask in which these are not technically Local objects, but more accurately LocalProxy objects. What's a LocalProxy?
LocalProxy
A LocalProxy is an object that queries a Local to find another object of interest (i.e. the object it proxies to). Let's take a look to understand:
class LocalProxy(object):
def __init__(self, local, name):
# `local` here is either an actual `Local` object, that can be used
# to find the object of interest, here identified by `name`, or it's
# a callable that can resolve to that proxied object
self.local = local
# `name` is an identifier that will be passed to the local to find the
# object of interest.
self.name = name
def _get_current_object(self):
# if `self.local` is truly a `Local` it means that it implements
# the `__release_local__()` method which, as its name implies, is
# normally used to release the local. We simply look for it here
# to identify which is actually a Local and which is rather just
# a callable:
if hasattr(self.local, '__release_local__'):
try:
return getattr(self.local, self.name)
except AttributeError:
raise RuntimeError('no object bound to %s' % self.name)
# if self.local is not actually a Local it must be a callable that
# would resolve to the object of interest.
return self.local(self.name)
# Now for the LocalProxy to perform its intended duties i.e. proxying
# to an underlying object located somewhere in a Local, we turn all magic
# methods into proxies for the same methods in the object of interest.
#property
def __dict__(self):
try:
return self._get_current_object().__dict__
except RuntimeError:
raise AttributeError('__dict__')
def __repr__(self):
try:
return repr(self._get_current_object())
except RuntimeError:
return '<%s unbound>' % self.__class__.__name__
def __bool__(self):
try:
return bool(self._get_current_object())
except RuntimeError:
return False
# ... etc etc ...
def __getattr__(self, name):
if name == '__members__':
return dir(self._get_current_object())
return getattr(self._get_current_object(), name)
def __setitem__(self, key, value):
self._get_current_object()[key] = value
def __delitem__(self, key):
del self._get_current_object()[key]
# ... and so on ...
__setattr__ = lambda x, n, v: setattr(x._get_current_object(), n, v)
__delattr__ = lambda x, n: delattr(x._get_current_object(), n)
__str__ = lambda x: str(x._get_current_object())
__lt__ = lambda x, o: x._get_current_object() < o
__le__ = lambda x, o: x._get_current_object() <= o
__eq__ = lambda x, o: x._get_current_object() == o
# ... and so forth ...
Now to create globally accessible proxies you would do
# this would happen some time near application start-up
local = Local()
request = LocalProxy(local, 'request')
g = LocalProxy(local, 'g')
and now some time early over the course of a request you would store some objects inside the local that the previously created proxies can access, no matter which thread we're on
# this would happen early during processing of an http request
local.request = RequestContext(http_environment)
local.g = SomeGeneralPurposeContainer()
The advantage of using LocalProxy as globally accessible objects rather than making them Locals themselves is that it simplifies their management. You only just need a single Local object to create many globally accessible proxies. At the end of the request, during cleanup, you simply release the one Local (i.e. you pop the context_id from its storage) and don't bother with the proxies, they're still globally accessible and still defer to the one Local to find their object of interest for subsequent http requests.
# this would happen some time near the end of request processing
release(local) # aka local.__release_local__()
To simplify the creation of a LocalProxy when we already have a Local, Werkzeug implements the Local.__call__() magic method as follows:
class Local(object):
# ...
# ... all same stuff as before go here ...
# ...
def __call__(self, name):
return LocalProxy(self, name)
# now you can do
local = Local()
request = local('request')
g = local('g')
However, if you look in the Flask source (flask.globals) that's still not how request, g, current_app and session are created. As we've established, Flask can spawn multiple "fake" requests (from a single true http request) and in the process also push multiple application contexts. This isn't a common use-case, but it's a capability of the framework. Since these "concurrent" requests and apps are still limited to run with only one having the "focus" at any time, it makes sense to use a stack for their respective context. Whenever a new request is spawned or one of the applications is called, they push their context at the top of their respective stack. Flask uses LocalStack objects for this purpose. When they conclude their business they pop the context out of the stack.
LocalStack
This is what a LocalStack looks like (again the code is simplified to facilitate understanding of its logic).
class LocalStack(object):
def __init__(self):
self.local = Local()
def push(self, obj):
"""Pushes a new item to the stack"""
rv = getattr(self.local, 'stack', None)
if rv is None:
self.local.stack = rv = []
rv.append(obj)
return rv
def pop(self):
"""Removes the topmost item from the stack, will return the
old value or `None` if the stack was already empty.
"""
stack = getattr(self.local, 'stack', None)
if stack is None:
return None
elif len(stack) == 1:
release_local(self.local) # this simply releases the local
return stack[-1]
else:
return stack.pop()
#property
def top(self):
"""The topmost item on the stack. If the stack is empty,
`None` is returned.
"""
try:
return self.local.stack[-1]
except (AttributeError, IndexError):
return None
Note from the above that a LocalStack is a stack stored in a local, not a bunch of locals stored on a stack. This implies that although the stack is globally accessible it's a different stack in each thread.
Flask doesn't have its request, current_app, g, and session objects resolving directly to a LocalStack, it rather uses LocalProxy objects that wrap a lookup function (instead of a Local object) that will find the underlying object from the LocalStack:
_request_ctx_stack = LocalStack()
def _find_request():
top = _request_ctx_stack.top
if top is None:
raise RuntimeError('working outside of request context')
return top.request
request = LocalProxy(_find_request)
def _find_session():
top = _request_ctx_stack.top
if top is None:
raise RuntimeError('working outside of request context')
return top.session
session = LocalProxy(_find_session)
_app_ctx_stack = LocalStack()
def _find_g():
top = _app_ctx_stack.top
if top is None:
raise RuntimeError('working outside of application context')
return top.g
g = LocalProxy(_find_g)
def _find_app():
top = _app_ctx_stack.top
if top is None:
raise RuntimeError('working outside of application context')
return top.app
current_app = LocalProxy(_find_app)
All these are declared at application start-up, but do not actually resolve to anything until a request context or application context is pushed to their respective stack.
If you're curious to see how a context is actually inserted in the stack (and subsequently popped out), look in flask.app.Flask.wsgi_app() which is the point of entry of the wsgi app (i.e. what the web server calls and pass the http environment to when a request comes in), and follow the creation of the RequestContext object all through its subsequent push() into _request_ctx_stack. Once pushed at the top of the stack, it's accessible via _request_ctx_stack.top. Here's some abbreviated code to demonstrate the flow:
So you start an app and make it available to the WSGI server...
app = Flask(*config, **kwconfig)
# ...
Later an http request comes in and the WSGI server calls the app with the usual params...
app(environ, start_response) # aka app.__call__(environ, start_response)
This is roughly what happens in the app...
def Flask(object):
# ...
def __call__(self, environ, start_response):
return self.wsgi_app(environ, start_response)
def wsgi_app(self, environ, start_response):
ctx = RequestContext(self, environ)
ctx.push()
try:
# process the request here
# raise error if any
# return Response
finally:
ctx.pop()
# ...
and this is roughly what happens with RequestContext...
class RequestContext(object):
def __init__(self, app, environ, request=None):
self.app = app
if request is None:
request = app.request_class(environ)
self.request = request
self.url_adapter = app.create_url_adapter(self.request)
self.session = self.app.open_session(self.request)
if self.session is None:
self.session = self.app.make_null_session()
self.flashes = None
def push(self):
_request_ctx_stack.push(self)
def pop(self):
_request_ctx_stack.pop()
Say a request has finished initializing, the lookup for request.path from one of your view functions would therefore go as follow:
start from the globally accessible LocalProxy object request.
to find its underlying object of interest (the object it's proxying to) it calls its lookup function _find_request() (the function it registered as its self.local).
that function queries the LocalStack object _request_ctx_stack for the top context on the stack.
to find the top context, the LocalStack object first queries its inner Local attribute (self.local) for the stack property that was previously stored there.
from the stack it gets the top context
and top.request is thus resolved as the underlying object of interest.
from that object we get the path attribute
So we've seen how Local, LocalProxy, and LocalStack work, now think for a moment of the implications and nuances in retrieving the path from:
a request object that would be a simple globally accessible object.
a request object that would be a local.
a request object stored as an attribute of a local.
a request object that is a proxy to an object stored in a local.
a request object stored on a stack, that is in turn stored in a local.
a request object that is a proxy to an object on a stack stored in a local. <- this is what Flask does.
Little addition #Mark Hildreth's answer.
Context stack look like {thread.get_ident(): []}, where [] called "stack" because used only append (push), pop and [-1] (__getitem__(-1)) operations. So context stack will keep actual data for thread or greenlet thread.
current_app, g, request, session and etc is LocalProxy object which just overrided special methods __getattr__, __getitem__, __call__, __eq__ and etc. and return value from context stack top ([-1]) by argument name (current_app, request for example).
LocalProxy needed to import this objects once and they will not miss actuality. So better just import request where ever you are in code instead play with sending request argument down to you functions and methods. You can easy write own extensions with it, but do not forget that frivolous usage can make code more difficult for understanding.
Spend time to understand https://github.com/mitsuhiko/werkzeug/blob/master/werkzeug/local.py.
So how populated both stacks? On request Flask:
create request_context by environment (init map_adapter, match path)
enter or push this request:
clear previous request_context
create app_context if it missed and pushed to application context stack
this request pushed to request context stack
init session if it missed
dispatch request
clear request and pop it from stack
Lets take one example , suppose you want to set a usercontext (using flask construct of Local and LocalProxy).
Define one User class :
class User(object):
def __init__(self):
self.userid = None
define a function to retrive user object inside current thread or greenlet
def get_user(_local):
try:
# get user object in current thread or greenlet
return _local.user
except AttributeError:
# if user object is not set in current thread ,set empty user object
_local.user = User()
return _local.user
Now define a LocalProxy
usercontext = LocalProxy(partial(get_user, Local()))
Now to get userid of user in current thread
usercontext.userid
explanation :
Local has a dict of identity and object. Identity is a threadid or greenlet id. In this example, _local.user = User() is eqivalent to _local.___storage__[current thread's id] ["user"] = User()
LocalProxy delegates operation to wrapped up Local object or you can provide a function that returns target object. In above example get_user function provides current user object to LocalProxy, and when you ask for current user's userid by usercontext.userid, LocalProxy's __getattr__ function first calls get_user to get User object (user) and then calls getattr(user,"userid"). To set userid on User (in current thread or greenlet) you simply do : usercontext.userid = "user_123"
I have a RabbitMQ topic exchange named experiment. I'm building a consumer where I'd like to receive all messages whose routing key begins with "foo" and all messages whose routing key begins with "bar".
According to the RabbitMQ docs, and based on my own experimentation in the management UI, it should be possible to have one exchange, one queue, and two bindings (foo.# and bar.#) that connect them.
I can't figure out how to express this using Kombu's ConsumerMixin. I feel like I should be able to do:
q = Queue(exchange=exchange, routing_key=['foo.#', 'bar.#'])
...but it does not like that at all. I've also tried:
q.bind_to(exchange=exchange, routing_key='foo.#')
q.bind_to(exchange=exchange, routing_key='bar.#')
...but every time I try I get:
kombu.exceptions.NotBoundError: Can't call method on Queue not bound to a channel
...which I guess manes sense. However I can't see a place in the mixin's interface where I can easily hook onto the queues once they are bound to the channel. Here's the base (working) code:
from kombu import Connection, Exchange, Queue
from kombu.mixins import ConsumerMixin
class Worker(ConsumerMixin):
exchange = Exchange('experiment', type='topic')
q = Queue(exchange=exchange, routing_key='foo.#', exclusive=True)
def __init__(self, connection):
self.connection = connection
def get_consumers(self, Consumer, channel):
return [Consumer(queues=[self.q], callbacks=[self.on_task])]
def on_task(self, body, message):
print body
message.ack()
if __name__ == '__main__':
with Connection('amqp://guest:guest#localhost:5672//') as conn:
worker = Worker(conn)
worker.run()
...which works, but only gives me foo messages. Other than creating a new Queue for each routing key I'm interested in and passing them all to the Consumer, is there a clean way to do this?
After digging a little bit, I found a way to accomplish this that is fairly close to the first idea I had. Instead of passing a routing_key string to the Queue, pass a bindings list. Each element in the list is an instance of a binding object that specifies the exchange and the routing key.
An example is worth a thousand words:
from kombu import Exchange, Queue, binding
exchange = Exchange('experiment', type='topic')
q = Queue(exchange=exchange, bindings=[
binding(exchange, routing_key='foo.#'),
binding(exchange, routing_key='bar.#')
], exclusive=True)
And it works great!
Here is a small adjustment of the answer by smitelli. When the bindings parameter is used for defining bindings, the exchange parameter is ignored.
Adjusted example:
from kombu import Exchange, Queue, binding
exchange = Exchange('experiment', type='topic')
q = Queue(bindings=[
binding(exchange, routing_key='foo.#'),
binding(exchange, routing_key='bar.#'),
])
The exchange parameter is discarded during the Queue init:
if self.bindings:
self.exchange = None
I have a question that could well belong to Twisted or could be directly related to Python.
My problem, as the other is related to the disconnection process in Twisted.
As I read on this site, if I want to I have to perform the following steps:
The server must stop listening.
The client connection must disconnect.
The server connection must disconnect.
According to what I read on the previous page to make the first step would have to run the stopListening method.
In the example mentioned in the web all actions are performed in the same script. Making it easy to access the different variables and methods.
For me I have a server and a client are in different files and different locations.
I have a function that creates a server, and assigns a protocol and want, from the client protocol in another file, make an AMP call to a method for stop the connector.
The call AMP calls the SendMsg command.
class TESTServer(protocol.Protocol):
factory = None
sUsername = ""
credProto = None
bGSuser = None
slot = None
"""
Here was uninteresting code.
"""
# upwards=self.bGSuser, forwarded=True, tx_timestamp=iTimestamp,\
# message=sMsg)
log.msg("self.connector")
log.msg(self.connector)
return {'bResult': True}
SendMsg.responder(vSendMsg)
def _testfunction(self):
logger = logging.getLogger('server')
log.startLogging(sys.stdout)
pf = CredAMPServerFactory()
sslContext = ssl.DefaultOpenSSLContextFactory('key/server.pem',\
'key/public.pem',)
self.connector = reactor.listenSSL(1234, pf, contextFactory = sslContext,)
log.msg('Server running...')
reactor.run()
if __name__ == '__main__':
TESTServer()._testfunction()
The class CredAMPServerFactory assign the corresponding protocol.
class CredAMPServerFactory(ServerFactory):
"""
Server factory useful for creating L{CredReceiver} and L{SATNETServer} instances.
This factory takes care of associating a L{Portal} with the L{CredReceiver}
instances it creates. If the login is succesfully achieved, a L{SATNETServer}
instance is also created.
"""
protocol = CredReceiver
In the "CredReceiver" class I have a call that assigns the protocol to the TestServer class. I do this to make calls using the AMP method "Responder".
self.protocol = SATNETServer
My problem is that when I make the call the program responds with an error indicating that the connector doesn't belong to CredReceiver attribute object.
File "/home/sgongar/Dev/protocol/server_amp.py", line 248, in vSendMsg
log.msg(self.connector)
exceptions.AttributeError: 'CredReceiver' object has no attribute 'connector'
How could I do this? Does anyone know of a similar example of that may take note?
Thank you.
EDIT.
Server side:
server_amp.py
Starts a reactor: reactor.listenSSL(1234, pf, contextFactory =
sslContext,) from within the SATNETServer class.
Assigns protocol, pf, to CredAMPServerFactory class who belongs to module server.py also from within the SATNETServer class.
server.py
Within the class CredAMPServerFactory assigns CredReceiver class to protocol.
Once the connection is established the class SATNETServer is assigned to the protocol.
Client side:
client_amp
Makes a call to the SendMsg method belonging to theSATNETServer class.
Hello I am working on develop a rpc server based on twisted to serve several microcontrollers which make rpc call to twisted jsonrpc server. But the application also required that server send information to each micro at any time, so the question is how could be a good practice to prevent that the response from a remote jsonrpc call from a micro be confused with a server jsonrpc request which is made for a user.
The consequence that I am having now is that micros are receiving bad information, because they dont know if netstring/json string that is comming from socket is their response from a previous requirement or is a new request from server.
Here is my code:
from twisted.internet import reactor
from txjsonrpc.netstring import jsonrpc
import weakref
creds = {'user1':'pass1','user2':'pass2','user3':'pass3'}
class arduinoRPC(jsonrpc.JSONRPC):
def connectionMade(self):
pass
def jsonrpc_identify(self,username,password,mac):
""" Each client must be authenticated just after to be connected calling this rpc """
if creds.has_key(username):
if creds[username] == password:
authenticated = True
else:
authenticated = False
else:
authenticated = False
if authenticated:
self.factory.clients.append(self)
self.factory.references[mac] = weakref.ref(self)
return {'results':'Authenticated as %s'%username,'error':None}
else:
self.transport.loseConnection()
def jsonrpc_sync_acq(self,data,f):
"""Save into django table data acquired from sensors and send ack to gateway"""
if not (self in self.factory.clients):
self.transport.loseConnection()
print f
return {'results':'synced %s records'%len(data),'error':'null'}
def connectionLost(self, reason):
""" mac address is searched and all reference to self.factory.clientes are erased """
for mac in self.factory.references.keys():
if self.factory.references[mac]() == self:
print 'Connection closed - Mac address: %s'%mac
del self.factory.references[mac]
self.factory.clients.remove(self)
class rpcfactory(jsonrpc.RPCFactory):
protocol = arduinoRPC
def __init__(self, maxLength=1024):
self.maxLength = maxLength
self.subHandlers = {}
self.clients = []
self.references = {}
""" Asynchronous remote calling to micros, simulating random calling from server """
import threading,time,random,netstring,json
class asyncGatewayCalls(threading.Thread):
def __init__(self,rpcfactory):
threading.Thread.__init__(self)
self.rpcfactory = rpcfactory
"""identifiers of each micro/client connected"""
self.remoteMacList = ['12:23:23:23:23:23:23','167:67:67:67:67:67:67','90:90:90:90:90:90:90']
def run(self):
while True:
time.sleep(10)
while True:
""" call to any of three potential micros connected """
mac = self.remoteMacList[random.randrange(0,len(self.remoteMacList))]
if self.rpcfactory.references.has_key(mac):
print 'Calling %s'%mac
proto = self.rpcfactory.references[mac]()
""" requesting echo from selected micro"""
dataToSend = netstring.encode(json.dumps({'method':'echo_from_micro','params':['plop']}))
proto.transport.write(dataToSend)
break
factory = rpcfactory(arduinoRPC)
"""start thread caller"""
r=asyncGatewayCalls(factory)
r.start()
reactor.listenTCP(7080, factory)
print "Micros remote RPC server started"
reactor.run()
You need to add a enough information to each message so that the recipient can determine how to interpret it. Your requirements sounds very similar to those of AMP, so you could either use AMP instead or use the same structure as AMP to identify your messages. Specifically:
In requests, put a particular key - for example, AMP uses "_ask" to identify requests. It also gives these a unique value, which further identifies that request for the lifetime of the connection.
In responses, put a different key - for example, AMP uses "_answer" for this. The value matches up with the value from the "_ask" key in the request the response is for.
Using an approach like this, you just have to look to see whether there is an "_ask" key or an "_answer" key to determine if you've received a new request or a response to a previous request.
On a separate topic, your asyncGatewayCalls class shouldn't be thread-based. There's no apparent reason for it to use threads, and by doing so it is also misusing Twisted APIs in a way which will lead to undefined behavior. Most Twisted APIs can only be used in the thread in which you called reactor.run. The only exception is reactor.callFromThread, which you can use to send a message to the reactor thread from any other thread. asyncGatewayCalls tries to write to a transport, though, which will lead to buffer corruption or arbitrary delays in the data being sent, or perhaps worse things. Instead, you can write asyncGatewayCalls like this:
from twisted.internet.task import LoopingCall
class asyncGatewayCalls(object):
def __init__(self, rpcfactory):
self.rpcfactory = rpcfactory
self.remoteMacList = [...]
def run():
self._call = LoopingCall(self._pokeMicro)
return self._call.start(10)
def _pokeMicro(self):
while True:
mac = self.remoteMacList[...]
if mac in self.rpcfactory.references:
proto = ...
dataToSend = ...
proto.transport.write(dataToSend)
break
factory = ...
r = asyncGatewayCalls(factory)
r.run()
reactor.listenTCP(7080, factory)
reactor.run()
This gives you a single-threaded solution which should have the same behavior as you intended for the original asyncGatewayCalls class. Instead of sleeping in a loop in a thread in order to schedule the calls, though, it uses the reactor's scheduling APIs (via the higher-level LoopingCall class, which schedules things to be called repeatedly) to make sure _pokeMicro gets called every ten seconds.