Modal dialog freezes the whole application - python

I use wxpython altogether with matplotlib backend on an ubuntu machine. I would like to connect my matplotlib canvas to a button_press_event that pops up a wxpython modal dialog. When the modal dialog pops up, the whole application gets frozen. This problem does not occur on a windows machine. Here is a snippet that typically reproduces the problem.
import wx
from matplotlib.backends.backend_wxagg import FigureCanvasWxAgg
from matplotlib.figure import Figure
class SettingDialog(wx.Dialog):
def __init__(self, parent=None):
wx.Dialog.__init__(self, parent, wx.ID_ANY, title="Modal dialog")
class PlotterFrame(wx.Frame):
def __init__(self, parent, title="Frame with matplotlib canvas"):
wx.Frame.__init__(self, parent, wx.ID_ANY, title)
self.figure = Figure(figsize=(5,4), dpi=None)
self.canvas = FigureCanvasWxAgg(self, -1, self.figure )
self.canvas.mpl_connect("button_press_event", self.on_click)
def on_click(self, event=None):
d = SettingDialog(self)
d.ShowModal()
d.Destroy()
if __name__ == "__main__":
app = wx.App(False)
f = PlotterFrame(None)
f.Show()
app.MainLoop()
Would you have any idea of what is wrong with my code ?
PS0 : The problem is that the dialog window is also frozen, like all the applications in the desktop wich do not react anymore. the only way to escape is to switch to another desktop using the keyboard
PS1 : with a very common example like http://eli.thegreenplace.net/files/prog_code/wx_mpl_bars.py.txt
the problem also appear, I conclude so that, this issue is a bug on linux (here ubuntu 12.04) for the following libs version :
wx.version : '2.8.12.1'
matplotlib.version : '1.1.1rc'

The whole point of a modal dialog is that it freezes the application while the dialog is in its modal state. If you don't want the application to freeze, then don't show the dialog modally.

I ran into this problem too, on several different Linux systems. None of the various mentioned resources seem to be describing exactly the same as this problem. After some investigation, it seems that something is locking up when you try to show a modal dialog before the mouse release event fires in the Matplotlib FigureCanvas.
Once I realized that, the solution is very simple. Your event handler should become:
def on_click(self, event=None):
try:
event.guiEvent.GetEventObject().ReleaseMouse()
except:
pass
d = SettingDialog(self)
d.ShowModal()
d.Destroy()
One issue that could complicate the code is that not all matplotlib events have the same structure. So if this had been a 'pick_event' handler, you would instead do
event.mouseevent.guiEvent.GetEventObject().ReleaseMouse()
Check http://matplotlib.org/users/event_handling.html for the key to which Event types are passed in by which matplotlib events.

Related

Menubar sometimes does not become un-greyed when QFileDialog closes

OS: W10. This may be significant. If you have different results on a different platform, feedback would be helpful.
Here is an MRE. If you run it and go Ctrl+O, the menu labels become greyed. If you select a file in the QFileDialog by clicking the "Open" button or using its mnemonic (Alt+O), the open-file dialog is dismissed and the "Files" and "Help" menus become un-greyed.
However, if you go Ctrl+O again, and this time enter the name of a file in the "File name" box (QLineEdit), and then press Return, the dialog is dismissed (with a successful selection result) but the "Files" and "Help" menus remain greyed-out. It looks like this:
import sys, os
from PyQt5 import QtWidgets, QtCore, QtGui
class MainWindow(QtWidgets.QMainWindow):
def __init__(self):
super().__init__()
self.setWindowTitle('Greying of menus MRE')
self.setGeometry(QtCore.QRect(100, 100, 400, 200))
menubar = QtWidgets.QMenuBar(self)
self.setMenuBar(menubar)
self.files_menu = QtWidgets.QMenu('&Files', self)
menubar.addMenu(self.files_menu)
self.help_menu = QtWidgets.QMenu('&Help', self)
menubar.addMenu(self.help_menu)
self.new_action = QtWidgets.QAction('&New', self)
self.files_menu.addAction(self.new_action)
self.open_action = QtWidgets.QAction('&Open', self)
self.files_menu.addAction(self.open_action)
self.open_action.setShortcut("Ctrl+O")
self.open_action.triggered.connect(self.open_file)
def focusInEvent(self, event ):
print('main_window focusInEvent')
super().focusInEvent(event)
def focusOutEvent(self, event ):
print('main_window focusOutEvent')
super().focusInEvent(event)
def activateWindow(self):
print('main_window activateWindow')
super().activateWindow()
def open_file(self):
print('open file')
main_window_self = self
# open_doc_dialog = QtWidgets.QFileDialog(self.get_main_window())
class OpenDocFileDialog(QtWidgets.QFileDialog):
def accepted(self):
print('accepted')
super().accepted()
def accept(self):
print('accept')
super().accept()
def close(self):
print('close')
super().close()
def done(self, r):
print(f'done r {r}')
# neither of these solves the problem:
# main_window_self.activateWindow()
# main_window_self.files_menu.activateWindow()
super().done(r)
def hide(self):
print(f'hide')
super().hide()
def focusInEvent(self, event ):
print('focusInEvent')
super().focusInEvent(event)
def focusOutEvent(self, event ):
print('focusOutEvent')
super().focusInEvent(event)
def activateWindow(self):
print('activateWindow')
super().activateWindow()
open_doc_dialog = OpenDocFileDialog(self)
open_doc_dialog.setWindowTitle('Choose file')
open_doc_dialog.setDirectory(os.getcwd())
# we cannot use the native dialog, because we need control over the UI
options = open_doc_dialog.Options(open_doc_dialog.DontUseNativeDialog)
open_doc_dialog.setOptions(options)
open_doc_button = open_doc_dialog.findChild(QtWidgets.QDialogButtonBox).button(QtWidgets.QDialogButtonBox.Open)
lineEdit = open_doc_dialog.findChild(QtWidgets.QLineEdit)
# this does not solve the problem
# lineEdit.returnPressed.disconnect()
# lineEdit.returnPressed.connect(open_doc_button.click)
print(f'open_doc_button {open_doc_button}, lineEdit {lineEdit}')
# show the dialog
dialog_code = open_doc_dialog.exec()
if dialog_code != QtWidgets.QDialog.Accepted: return
sel_files = open_doc_dialog.selectedFiles()
print(f'sel_files: {sel_files}')
app = QtWidgets.QApplication([])
main_window = MainWindow()
main_window.show()
sys.exit(app.exec())
This problem can be understood, if not solved, with reference to this answer.
Note that this greying-out is not disablement. As explained in the above link, this has to do with "active/inactive states" of the menus (or their labels). The menus remain enabled throughout, although in this case it's impossible to know that while the open-file dialog is showing because it is modal. Clicking on one menu after the dialog has gone, or just hovering over it, is enough to un-grey them both...
The explanation, as I understand it, is that the "File name" box QLineEdit has a signal, returnPressed, which appears to activate something subtley different to the slot which is invoked when you use the "Choose" button. You can see I have experimented with trying to re-wire that signal, to no avail.
The method done of the QFileDialog appears to be called however the dialog closes (unlike close!), so I tried "activating" the main window... and then the individual QMenus... Doesn't work.
I am not clear how to get a handle on this "active state" business or why the slot connected to returnPressed is (seemingly) unable to give the "active state" back to the menus when the other slot manages to do so.
Edit
Searching on Musicamante's "unpolishing" suggestion led me to this:
lineEdit.returnPressed.disconnect()
def return_pressed():
style = main_window_self.menubar.style()
style.unpolish(main_window_self.menubar)
open_doc_button.click()
lineEdit.returnPressed.connect(return_pressed)
... unfortunately this doesn't work.
This looks like a possible Windows-related bug, since I can't reproduce it on Linux. As a work-around, you could try forcing a repaint after the dialog closes:
# show the dialog
dialog_code = open_doc_dialog.exec()
self.menubar.repaint()
Finally got it, thanks to Musicamante's suggestion:
lineEdit.returnPressed.disconnect()
def return_pressed():
style = main_window_self.menubar.style()
style.unpolish(main_window_self.menubar)
open_doc_button.click()
main_window_self.menubar.repaint()
lineEdit.returnPressed.connect(return_pressed)
... I actually tried this several times, just to make sure it was doing what was intended. So in fact, fortunately, no single-shot timer was needed in this case.

Creating a modal dialog box in tkinter

This question is not a duplicate: see below.
I want to create a modal dialog box in tkinter. In other words, a dialog box which, while it is active, prevents the user from interacting with the parent window. There is an existing question on SO answering this, and there is a full example illustrating the concept.
However, making the dialog box a Toplevel and calling grab_set() on it simply doesn't work, on either Windows 7 or Ubuntu 16.04.4 LTS. The user is still able to close, resize, and in general interact with the parent window.
Is there a way of creating a modal dialog box in Tkinter that actually works?
Here is a minimal usage example of dialog.grab_set() failing to prevent interaction with the parent window:
import os
try:
import Tkinter as tkinter
except ImportError:
import tkinter
class MyToplevel(tkinter.Toplevel, object):
def __init__(self, parent):
tkinter.Toplevel.__init__(self, parent)
self.title("Main window")
MyDialog(self)
self.protocol("WM_DELETE_WINDOW", parent.destroy)
class MyDialog(tkinter.Toplevel, object):
def __init__(self, parent):
tkinter.Toplevel.__init__(self, parent)
self.transient(parent)
self.title("Dialog")
self.grab_set()
self.protocol("WM_DELETE_WINDOW", self.destroy)
if __name__ == "__main__":
root = tkinter.Tk()
root.withdraw()
app = MyToplevel(root)
app.mainloop()
I should point out that using grab_set_global() (as in this answer) does work, but is not a viable solution because it blocks access to all windows, for the entire system.
This is (at least on windows) a version specific problem. To make it work on python2.7, just add self.focus_force() before self.grab_set():
def __init__(self, parent):
tkinter.Toplevel.__init__(self, parent)
self.transient(parent)
self.title("Dialog")
self.focus_force() # added
self.grab_set()
self.protocol("WM_DELETE_WINDOW", self.destroy)

UI made in QT Designer shifts behind Title Bar [duplicate]

I'm trying to create an application that contains a web browser within it, but when I add the web browser my menu bar visually disappears but functionally remains in place. The following are two images, one showing the "self.centralWidget(self.web_widget)" commented out, and the other allows that line to run. If you run the example code, you will also see that while visually the entire web page appears as if the menu bar wasn't present, you have to click slightly below each entry field and button in order to activate it, behaving as if the menu bar was in fact present.
Web Widget Commented Out
Web Widget Active
Example Code
import os
import sys
from PyQt5.QtWidgets import *
from PyQt5.QtCore import *
from PyQt5.QtWebEngineWidgets import *
class WebPage(QWebEngineView):
def __init__(self, parent=None):
QWebEngineView.__init__(self)
self.current_url = ''
self.load(QUrl("https://facebook.com"))
self.loadFinished.connect(self._on_load_finished)
def _on_load_finished(self):
print("Url Loaded")
class MainWindow(QMainWindow):
def __init__(self, parent=None):
# Initialize the Main Window
super(MainWindow, self).__init__(parent)
self.create_menu()
self.add_web_widet()
self.show()
def create_menu(self):
''' Creates the Main Menu '''
self.main_menu = self.menuBar()
self.main_menu_actions = {}
self.file_menu = self.main_menu.addMenu("Example File Menu")
self.file_menu.addAction(QAction("Testing Testing", self))
def add_web_widet(self):
self.web_widget = WebPage(self)
self.setCentralWidget(self.web_widget)
if __name__ == "__main__":
app = QApplication(sys.argv)
main_window = MainWindow()
main_window.showMaximized()
sys.exit(app.exec_()) # only need one app, one running event loop
Development Environment
Windows 10, PyQt5, pyqt5-5.9
EDIT
The problem doesn't seem to be directly related to the menu bar. Even removing the menu bar the issue still occurs. That said, changing from showMaximized() to showFullScreen() does seem to solve the problem.
I no longer believe this is an issue with PyQt5 specifically but rather a problem with the graphics driver. Specifically, if you look at Atlassian's HipChat application it has a similar problem which is documented here:
https://jira.atlassian.com/browse/HCPUB-3177
Some individuals were able to solve the problem by running the application from the command prompt with the addendum "--disable-gpu" but that didn't work for my python application. On the other hand, rolling back the Intel(R) HD Graphics Driver did solve my problem. Version 21.20.16.4627 is the one that seems to be causing problems.

wxPython fails to quit

My wxPython GUI either quits with a Segmentation Fault or fails to quit at all using the standard options. The only successful quit option (no errors) is wx.Exit, which I understand is not a great practice. I've traced the issues down to a few factors, but I'm scratching my head as to why they are having this effect.
Using the wxPython inspector (wx.lib.inspection.InspectionTool()), I've been able to determine that a FigureFrameWxAgg is being created when I run certain pylab functions (pylab.xticks() is the function that creates it here, but I haven't tracked down every single function that has this effect). I don't know what this window is for. It's invisible and doesn't appear to do anything. However, this window totally messes up the shutdown of my GUI. If I use self.Destroy, Python doesn't shut down fully. If I use sys.exit, I get a Segmentation fault. I need to catch the wx.EVT_CLOSE so that I can prompt the user to save his/her work.
Here is the code for a simplified version of the GUI:
import matplotlib
matplotlib.use('WXAgg')
from matplotlib.backends.backend_wxagg import FigureCanvasWxAgg as FigCanvas
import wx
import wx.grid
import wx.lib.scrolledpanel
import wx.lib.inspection
import sys
import pylab
class my_frame(wx.Frame):
def __init__(self):
wx.Frame.__init__(self, None, -1, 'Many Rows')
self.InitUI()
def InitUI(self):
self.panel = wx.Window(self, size=(200, 200))
hbox_all= wx.BoxSizer(wx.HORIZONTAL)
self.create_menubar()
self.fig1 = pylab.Figure((5, 5), dpi=100)
self.canvas1 = FigCanvas(self.panel, -1, self.fig1)
self.fig1.text(0.01,0.98,"Arai plot",{'family':'Arial', 'fontsize':10, 'style':'normal','va':'center', 'ha':'left' })
self.araiplot = self.fig1.add_axes([0.1,0.1,0.8,0.8])
self.araiplot.clear()
self.araiplot.plot(range(5),range(5),lw=0.75,clip_on=False)
xt = pylab.xticks()
grid = wx.grid.Grid(self.panel)
grid.ClearGrid()
grid.CreateGrid(100, 100)
grid.AutoSize()
hbox_all.AddSpacer(self.canvas1)
hbox_all.AddSpacer(20)
hbox_all.AddSpacer(grid)
hbox_all.AddSpacer(20)
self.panel.SetSizer(hbox_all)
hbox_all.Fit(self)
self.Centre()
self.Show()
def create_menubar(self):
"""
Create menu bar
"""
self.menubar = wx.MenuBar()
menu_file = wx.Menu()
menu_file.AppendSeparator()
m_exit = menu_file.Append(wx.ID_EXIT, "Quit", "Quit application")
self.Bind(wx.EVT_CLOSE, self.on_menu_exit)
self.menubar.Append(menu_file, "&File")
self.SetMenuBar(self.menubar)
def on_menu_exit(self, event):
self.Destroy() # this doesn't quit Python fully, unless I comment out 'matplotlib.use('WXAgg')'
#for w in wx.GetTopLevelWindows():
# if w.Title == 'Figure 1':
# w.Destroy() # if I pre-destroy the FigureFrameWxAgg window, I get a PyDeadObjectError when I run self.Destroy
# self.Destroy() #
# wx.Exit() # forces the program to exit, with no clean up. works, but not an ideal solution
#sys.exit() # program closes, but with segmentation error
#self.Close() # creates infinite recursion error, because we have a binding to wx.EVT_CLOSE
if __name__ == '__main__':
app = wx.PySimpleApp(redirect=False)
app.frame = my_frame()
if '-i' in sys.argv:
wx.lib.inspection.InspectionTool().Show()
app.MainLoop()
To add one more level of complexity, the Segmentation Fault with sys.exit() only happens with my brew installed Python. Sys.exit() works fine with Canopy Python.
My questions are: how can I fix this error? And, is using wx.Exit() really so bad?
There are several issues with your example:
Do not use pylab in GUI applications, because is brings its own mainloop (which will not quit when the wxPython mainloop quits). You had to kill pylab.
# both not required
# matplotlib.use('WXAgg')
# import pylab
# use instead
from matplotlib.figure import Figure
...
def __init__(# ...
...
self.fig1 = Figure((5, 5), dpi=100)
Your menu item "Close" does not work (at least not on Windows). wx.ID_EXIT is meant for buttons in dialogs. Do not ask me which predefined IDs are meant for menus.
ID_QUIT = wx.NewId()
menu_file.Append(ID_QUIT , "Quit", "Quit application")
#
self.Bind(wx.EVT_MENU, self.on_quit, id=ID_QUIT)
def on_quit(self, evt):
self.Close()
In this case it is not necessary to bind to wx.EVT_CLOSE. If you want to do something on the close event, you have to skip it. When you skip it, wxPython will deal with it on its own.
self.Bind(wx.EVT_CLOSE, self.on_close)
...
def on_close(self, evt):
# you can veto the close here or perform cleanup
evt.Skip()
If you change your code accordingly, wxPython will close everything properly.
I agree with the answer from #nepix32 on not using pylab but use the OOP approach of Matplotlib. However, in my case, I still need the matplotlib.use('WX') for the application to show.
I have the same problem of wxpython GUI application not terminated properly if a Matplotlib figure is displayed even if I'm not using pylab or pyplot.
My workaround is to pass the app object to the wx.Frame class and call app.Exit at EVT_CLOSE.
class my_frame(wx.Frame):
def __init__(self, app=None):
...
self.InitUI()
self.Bind(wx.EVT_CLOSE, lambda evt: app.Exit())
...
if __name__ == '__main__':
...
app.frame = my_frame(app)
...
I am up for anyone who can suggest cleaner solution. To be honest, I'm still new to wxpython.

wxPython: call a wxApp from another wxApp

Is it possible to run a wxApp from another wxApp?
I am trying to simply call a program I wrote (called DataDeck) from a method of another wxApp, like it was a plugin.
something like:
def on_datadeck_btn_click(self, event):
import datadeck.main
datadeck.main.run()
event.Skip()
where datadeck.main.run() is a classic start of a wxApp:
def run():
app = DataDeck(0)
app.SetAppName("DataDeck")
app.MainLoop()
Right now, it correctly opens DataDeck the first time and it works, but it won't reopen DataDeck a second time after I close it. This would freeze everything.
Update: based on #Mike Driscoll answer, I documented myself more and came to the following solution:
I added an "entry point" in datadeck
def run_as_plugin():
#[do some stuff related to XRC layouts and sysout redirection]
MainGUI = datadeck.gui.maingui.MainGUI()
Where the constructor of MainGUI() automatically shows the wxFrame. Now my application behaves like it was a component of the caller wxApp.
Therefore, I modify the application method as follows:
def on_datadeck_btn_click(self, event):
import datadeck.main
datadeck.main.run_as_plugin()
event.Skip()
It was very simple, indeed! I just had to modify my objects that deal with stdout redirection (not part of this question, I omit the details), and everything worked fine.
There should only be on wx.App. From what I've read online, you can't have two wx.App objects running in one script. You could probably do it using the subprocess module to open a new process though. Take a look at Editra to see some examples for how to do plugins. It is included with wxPython or you can download it separately.
It is perfectly feasible. Not sure why it doesnt work for you.
This example works perfectly:
--main.py--
import wx
class MainFrame(wx.Frame):
def __init__(self, parent):
wx.Frame.__init__(self, parent, title='Main', size=(353,270))
button= wx.Button(self, -1, 'call app', pos=(10,10), size=(-1,30))
self.Bind(wx.EVT_BUTTON, self.capp, button)
def capp(self, event):
import datadeck
datadeck.run()
if __name__ == '__main__':
app = wx.App(0)
frame = MainFrame(None)
frame.Show()
app.MainLoop()
--datadeck.py--
import wx
class DDFrame(wx.Frame):
def __init__(self, parent):
wx.Frame.__init__(self, parent, title='DDFrame', size=(353,270))
button = wx.Button(self, -1, 'print something', pos=(100,100), size=(-1,30))
self.Bind(wx.EVT_BUTTON, self.say_hello, button)
def say_hello(self, event):
print 'something'
class DataDeck(wx.App):
def OnInit(self):
frame = DDFrame(None)
frame.Show()
return True
def run():
app = DataDeck(1)
app.SetAppName("DataDeck")
app.MainLoop()
if you press the 'call app' button you get the new frame open. And you can open as many as you want.
Created aplications/frames are independent of each other. You can close any of them without affecting the others. And the system doesnt freeze.

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