Google App Engine development server random (?) slowdowns - python

I'm doing a small web application which might need to eventually scale somewhat, and am curious about Google App Engine. However, I am experiencing a problem with the development server (dev_appserver.py):
At seemingly random, requests will take 20-30 seconds to complete, even if there is no hard computation or data usage. One request might be really quick, even after changing a script of static file, but the next might be very slow. It seems to occur more systematically if the box has been left for a while without activity, but not always.
CPU and disk access is low during the period. There is not allot of data in my application either.
Does anyone know what could cause such random slowdowns? I've Google'd and searched here, but need some pointers.. /: I've also tried --clear_datastore and --use_sqlite, but the latter gives an error: DatabaseError('file is encrypted or is not a database',). Looking for the file, it does not seem to exist.
I am on Windows 8, python 2.7 and the most recent version of the App Engine SDK.

Don't worry about it. It (IIRC) keeps the whole DB (datastore) in memory using a "emulation" of the real thing. There are lots of other issues that you won't see when deployed.
I'd suggest that your hard drive is spinning down and the delay you see is it taking a few seconds to wake back up.
If this becomes a problem, develop using the deployed version. It's not so different.

Does this happen in all web browsers? I had issues like this when viewing a local app engine dev site in several browsers at the same time for cross-browser testing. IE would then struggle, with requests taking about as long as you describe.
If this is the issue, I found the problems didn't occur with IETester.
Sorry if it's not related, but I thought this was worth mentioning just in case.

Related

Need help troubleshooting Google App Engine job that worked in dev but not production

I have been working on a website for over a year now, using Django and Python3 primarily. A few of my buddies and I built a front end where a user enters some parameters and submits, this goes to the GAE to run the job and return the results.
In my local dev environment, everything works well. I have two separate dev environments. One builds the entire service up in a docker container. This produces the desired results in roughly 11 seconds. The other environment runs the source files locally on my computer and connects to the Postgres database hosted in Google Cloud. The Python application runs locally. It takes roughly 2 minutes for it to run locally, a lot of latency between the cloud and the post/gets from my local machine.
Once I perform the Gcloud app deploy and attempt to run in production, it never finishes. I have some print statements built into the code, I know it gets to the part where the submitted parameters go to the Python code. I monitor via this command on my local computer: gcloud app logs read.
I suspect that since my local computer is a beast (i7-7770 processor with 64 GB of RAM), it runs the whole thing no problem. But in the GAE, I don't think it's providing the proper machines to do the job efficiently (not enough compute, not enough RAM). That's my guess.
So, I need help in how to troubleshoot this. I tried changing my app.yaml file so that resources would scale to 16 GB of memory, but it would never deploy. I received an error 13.
One other note, after it spins around trying to run the job for 60 minutes, the website crashes and displays this message:
502 Server Error
Error: Server Error
The server encountered a temporary error and could not complete your request.
Please try again in 30 seconds.
OK, so just in case anybody in the future is having a similar problem...the constant crashing of my Google App Engine workers was because of using Pandas dataframes in the production environment. I don't know exactly what Pandas was doing, but I kept getting Memory Errors, it would crash the site...and it didn't appear to be occurring in a single line of code. That is, it randomly happened somewhere in a Pandas Dataframe operation.
I am still using a Pandas Dataframe simply to read in a csv file. I then use
data_I_care_about = dict(zip(df.col1, df.col2))
#or
other_data = df.col3.values.tolist()
and then go to town with processing. As a note, on my local machine (my development environment basically) - it took 6 seconds to run from start to finish . That's a long time for a web request but I was in a hurry, thus why I used Pandas to begin with.
After refactoring, the same job completed in roughly 200ms using python lists and dicts (again, in my dev environment). The website is up and running very smoothly now. It takes a maximum of 7 seconds after pressing "Submit" for the back-end to return the data sets and render on the web page. Thanks for the help peeps!

Python bottle vs uwsgi/bottle vs nginx/uwsgi/bottle

I am developing a Python based application (HTTP -- REST or jsonrpc interface) that will be used in a production automated testing environment. This will connect to a Java client that runs all the test scripts. I.e., no need for human access (except for testing the app itself).
We hope to deploy this on Raspberry Pi's, so I want it to be relatively fast and have a small footprint. It probably won't get an enormous number of requests (at max load, maybe a few per second), but it should be able to run and remain stable over a long time period.
I've settled on Bottle as a framework due to its simplicity (one file). This was a tossup vs Flask. Anybody who thinks Flask might be better, let me know why.
I have been a bit unsure about the stability of Bottle's built-in HTTP server, so I'm evaluating these three options:
Use Bottle only -- As http server + App
Use Bottle on top of uwsgi -- Use uwsgi as the HTTP server
Use Bottle with nginx/uwsgi
Questions:
If I am not doing anything but Python/uwsgi, is there any reason to add nginx to the mix?
Would the uwsgi/bottle (or Flask) combination be considered production-ready?
Is it likely that I will gain anything by using a separate HTTP server from Bottle's built-in one?
Flask vs Bottle comes down to a couple of things for me.
How simple is the app. If it is very simple, then bottle is my choice. If not, then I got with Flask. The fact that bottle is a single file makes it incredibly simple to deploy with by just including the file in our source. But the fact that bottle is a single file should be a pretty good indication that it does not implement the full wsgi spec and all of its edge cases.
What does the app do. If it is going to have to render anything other than Python->JSON then I go with Flask for its built in support of Jinja2. If I need to do authentication and/or authorization then Flask has some pretty good extensions already for handling those requirements. If I need to do caching, again, Flask-Cache exists and does a pretty good job with minimal setup. I am not entirely sure what is available for bottle extension-wise, so that may still be worth a look.
The problem with using bottle's built in server is that it will be single process / single thread which means you can only handle processing one request at a time.
To deal with that limitation you can do any of the following in no particular order.
Eventlet's wsgi wrapping the bottle.app (single threaded, non-blocking I/O, single process)
uwsgi or gunicorn (the latter being simpler) which is most ofter set up as single threaded, multi-process (workers)
nginx in front of uwsgi.
3 is most important if you have static assets you want to serve up as you can serve those with nginx directly.
2 is really easy to get going (esp. gunicorn) - though I use uwsgi most of the time because it has more configurability to handle some things that I want.
1 is really simple and performs well... plus there is no external configuration or command line flags to remember.
2017 UPDATE - We now use Falcon instead of Bottle
I still love Bottle, but we reached a point last year where it couldn't scale to meet our performance requirements (100k requests/sec at <100ms). In particular, we hit a performance bottleneck with Bottle's use of thread-local storage. This forced us to switch to Falcon, and we haven't looked back since. Better performance and a nicely designed API.
I like Bottle but I also highly recommend Falcon, especially where performance matters.
I faced a similar choice about a year ago--needed a web microframework for a server tier I was building out. Found these slides (and the accompanying lecture) to be very helpful in sifting through the field of choices: Web micro-framework BATTLE!
I chose Bottle and have been very happy with it. It's simple, lightweight (a plus if you're deploying on Raspberry Pis), easy to use, intuitive, has the features I need, and has been supremely extensible whenever I've needed to add features of my own. Many plugins are available.
Don't use Bottle's built-in HTTP server for anything but dev.
I've run Bottle in production with a lot of success; it's been very stable on Apache/mod_wsgi. nginx/uwsgi "should" work similarly but I don't have experience with it.
I also suggest you look at running bottle via gevent.pywsgi server. It's awesome, super simple to setup, asynchronous, and very fast.
Plus bottle has an adapter built for it already, so even easier.
I love bottle, and this concept that it is not meant for large projects is ridiculous. It's one of the most efficient and well written frameworks, and can be easily molded without a lot of hand wringing.

How Google App Engine limit Python?

Does anybody know, how GAE limit Python interpreter? For example, how they block IO operations, or URL operations.
Shared hosting also do it in some way?
The sandbox "internally works" by them having a special version of the Python interpreter. You aren't running the standard Python executable, but one especially modified to run on Google App engine.
Update:
And no it's not a virtual machine in the ordinary sense. Each application does not have a complete virtual PC. There may be some virtualization going on, but Google isn't saying exactly how much or what.
A process has normally in an operating system already limited access to the rest of the OS and the hardware. Google have limited this even more and you get an environment where you are only allowed to read the very specific parts of the file system, and not write to it at all, you are not allowed to open sockets and not allowed to make system calls etc.
I don't know at which level OS/Filesystem/Interpreter each limitation is implemented, though.
From Google's site:
An application can only access other
computers on the Internet through the
provided URL fetch and email
services. Other computers can only
connect to the application by making
HTTP (or HTTPS) requests on the
standard ports.
An application cannot write to the
file system. An app can read files,
but only files uploaded with the
application code. The app must use
the App Engine datastore, memcache or
other services for all data that
persists between requests.
Application code only runs in
response to a web request, a queued
task, or a scheduled task, and must
return response data within 30
seconds in any case. A request
handler cannot spawn a sub-process or
execute code after the response has
been sent.
Beyond that, you're stuck with Python 2.5, you can't use any C-based extensions, more up-to-date versions of web frameworks won't work in some cases (Python 2.5 again).
You can read the whole article What is Google App Engine?.
I found this site
that has some pretty decent information. What exactly are you trying to do?
Here
FRESH!
Look here: http://code.google.com/appengine/docs/python/runtime.html
Your IO Operations are limited as follows (beyond disabled modules):
App Engine records how much of each resource an application uses in a calendar day, and considers the resource depleted when this amount reaches the app's quota for the resource. A calendar day is a period of 24 hours beginning at midnight, Pacific Time. App Engine resets all resource measurements at the beginning of each day, except for Stored Data which always represents the amount of datastore storage in use.
When an app consumes all of an allocated resource, the resource becomes unavailable until the quota is replenished. This may mean that your app will not work until the quota is replenished.
An application can determine how much CPU time the current request has taken so far by calling the Quota API. This is useful for profiling CPU-intensive code, and finding places where CPU efficiency can be improved for greater cost savings. You can measure the CPU used for the entire request, or call the API before and after a section of code then subtract to determine the CPU used between those two points.
Resource| Free Default Quota| Billing Enabled Default Quota
Blobstore |Stored Data| 1 GB| 1 GB free; no maximum
Resource |Billing Enabled| Default Quota
Daily Limit| Maximum Rate
Blobstore API Calls |140,000,000 calls| 72,000 calls/minute
Hmm my table isn't that good, but hopefully still readable.
EDIT: OK, I understand. But sir, you did not have to use the "f" word. :) And you know, it's kinda like the whole 'teach a man to fish' scenario. Google is who I always ask and that's why I'm answering questions here for fun.
EDIT AGAIN: OK that made more sense before the comment was tooked. So I went and answered the question a little more. I hope it helps.
IMO it's not a standard python, but a version specifically patched for app engine. In other words you can think more or less like an "higher level" VM that however is not emulating x86 instructions but python opcodes (if you don't know what they are try writing a small function named "foo" and the doing "import dis; dis.dis(foo)" you will see the python opcodes that the compiler produced).
By patching python you can impose to it whatever limitations you like. Of course you've however to forbid the use of user supplied C/C++ extension modules as a C/C++ module will have access to everything the process can access.
Using such a virtual environment you're able to run safely python code without the need to use a separate x86 VM for every instance.

Is it more efficient to parse external XML or to hit the database?

I was wondering when dealing with a web service API that returns XML, whether it's better (faster) to just call the external service each time and parse the XML (using ElementTree) for display on your site or to save the records into the database (after parsing it once or however many times you need to each day) and make database calls instead for that same information.
First off -- measure. Don't just assume that one is better or worse than the other.
Second, if you really don't want to measure, I'd guess the database is a bit faster (assuming the database is relatively local compared to the web service). Network latency usually is more than parse time unless we're talking a really complex database or really complex XML.
Everyone is being very polite in answering this question: "it depends"... "you should test"... and so forth.
True, the question does not go into great detail about the application and network topographies involved, but if the question is even being asked, then it's likely a) the DB is "local" to the application (on the same subnet, or the same machine, or in memory), and b) the webservice is not. After all, the OP uses the phrases "external service" and "display on your own site." The phrase "parsing it once or however many times you need to each day" also suggests a set of data that doesn't exactly change every second.
The classic SOA myth is that the network is always available; going a step further, I'd say it's a myth that the network is always available with low latency. Unless your own internal systems are crap, sending an HTTP query across the Internet will always be slower than a query to a local DB or DB cluster. There are any number of reasons for this: number of hops to the remote server, outage or degradation issues that you can't control on the remote end, and the internal processing time for the remote web service application to analyze your request, hit its own persistence backend (aka DB), and return a result.
Fire up your app. Do some latency and response times to your DB. Now do the same to a remote web service. Unless your DB is also across the Internet, you'll notice a huge difference.
It's not at all hard for a competent technologist to scale a DB, or for you to completely remove the DB from caching using memcached and other paradigms; the latency between servers sitting near each other in the datacentre is monumentally less than between machines over the Internet (and more secure, to boot). Even if achieving this scale requires some thought, it's under your control, unlike a remote web service whose scaling and latency are totally opaque to you. I, for one, would not be too happy with the idea that the availability and responsiveness of my site are based on someone else entirely.
Finally, what happens if the remote web service is unavailable? Imagine a world where every request to your site involves a request over the Internet to some other site. What happens if that other site is unavailable? Do your users watch a spinning cursor of death for several hours? Do they enjoy an Error 500 while your site borks on this unexpected external dependency?
If you find yourself adopting an architecture whose fundamental features depend on a remote Internet call for every request, think very carefully about your application before deciding if you can live with the consequences.
Consuming the webservices is more efficient because there are a lot more things you can do to scale your webservices and webserver (via caching, etc.). By consuming the middle layer, you also have the options to change the returned data format (e.g. you can decide to use JSON rather than XML). Scaling database is much harder (involving replication, etc.) so in general, reduce hits on DB if you can.
There is not enough information to be able to say for sure in the general case. Why don't you do some tests and find out? Since it sounds like you are using python you will probably want to use the timeit module.
Some things that could effect the result:
Performance of the web service you are using
Reliability of the web service you are using
Distance between servers
Amount of data being returned
I would guess that if it is cacheable, that a cached version of the data will be faster, but that does not necessarily mean using a local RDBMS, it might mean something like memcached or an in memory cache in your application.
It depends - who is calling the web service? Is the web service called every time the user hits the page? If that's the case I'd recommend introducing a caching layer of some sort - many web service API's throttle the amount of hits you can make per hour.
Whether you choose to parse the cached XML on the fly or call the data from a database probably won't matter (unless we are talking enterprise scaling here). Personally, I'd much rather make a simple SQL call than write a DOM Parser (which is much more prone to exceptional scenarios).
It depends from case to case, you'll have to measure (or at least make an educated guess).
You'll have to consider several things.
Web service
it might hit database itself
it can be cached
it will introduce network latency and might be unreliable
or it could be in local network and faster than accessing even local disk
DB
might be slow since it needs to access disk (although databases have internal caches, but those are usually not targeted)
should be reliable
Technology itself doesn't mean much in terms of speed - in one case database parses SQL, in other XML parser parses XML, and database is usually acessed via socket as well, so you have both parsing and network in either case.
Caching data in your application if applicable is probably a good idea.
As a few people have said, it depends, and you should test it.
Often external services are slow, and caching them locally (in a database in memory, e.g., with memcached) is faster. But perhaps not.
Fortunately, it's cheap and easy to test.
Test definitely. As a rule of thumb, XML is good for communicating between apps, but once you have the data inside of your app, everything should go into a database table. This may not apply in all cases, but 95% of the time it has for me. Anytime I ever tried to store data any other way (ex. XML in a content management system) I ended up wishing I would have just used good old sprocs and sql server.
It sounds like you essentially want to cache results, and are wondering if it's worth it. But if so, I would NOT use a database (I assume you are thinking of a relational DB): RDBMSs are not good for caching; even though many use them. You don't need persistence nor ACID.
If choice was between Oracle/MySQL and external web service, I would start with just using service.
Instead, consider real caching systems; local or not (memcache, simple in-memory caches etc).
Or if you must use a DB, use key/value store, BDB works well. Store response message in its serialized form (XML), try to fetch from cache, if not, from service, parse. Or if there's a convenient and more compact serialization, store and fetch that.

How to improve Trac's performance

I have noticed that my particular instance of Trac is not running quickly and has big lags. This is at the very onset of a project, so not much is in Trac (except for plugins and code loaded into SVN).
Setup Info: This is via a SELinux system hosted by WebFaction. It is behind Apache, and connections are over SSL. Currently the .htpasswd file is what I use to control access.
Are there any recommend ways to improve the performance of Trac?
It's hard to say without knowing more about your setup, but one easy win is to make sure that Trac is running in something like mod_python, which keeps the Python runtime in memory. Otherwise, every HTTP request will cause Python to run, import all the modules, and then finally handle the request. Using mod_python (or FastCGI, whichever you prefer) will eliminate that loading and skip straight to the good stuff.
Also, as your Trac database grows and you get more people using the site, you'll probably outgrow the default SQLite database. At that point, you should think about migrating the database to PostgreSQL or MySQL, because they'll be able to handle concurrent requests much faster.
We've had the best luck with FastCGI. Another critical factor was to only use https for authentication but use http for all other traffic -- I was really surprised how much that made a difference.
I have noticed that if
select disctinct name from wiki
takes more than 5 seconds (for example due to a million rows in this table - this is a true story (We had a script that filled it)), browsing wiki pages becomes very slow and takes over 2*t*n, where t is time of execution of the quoted query (>5s of course), and n is a number of tracwiki links present on the viewed page.
This is due to trac having a (hardcoded) 5s cache expire for this query. It is used by trac to tell what the colour should the link be. We re-hardcoded the value to 30s (We need that many pages, so every 30s someone has to wait 6-7s).
It may not be what caused Your problem, but it may be. Good luck on speeding up Your Trac instance.
Serving the chrome files statically with and expires-header could help too. See the end of this page.

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