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I wish to place a python program on GitHub and have other people download and run it on their computers with assorted operating systems. I am relatively new to python but have used it enough to have noticed that getting the assorted versions of all the included modules to work together can be problematic. I just discovered the use of requirements.txt (generated with pipreqs and deployed with the command pip install -r /path/to/requirements.txt) but was very surprised to notice that requirements.txt does not actually state what version of python is being used so obviously it is not the complete solution on its own. So my question is: what set of specifications/files/something-else is needed to ensure that someone downloading my project will actually be able to run it with the fewest possible problems.
EDIT: My plan was to be guided by whichever answer got the most upvotes. But so far, after 4 answers and 127 views, not a single answer has even one upvote. If some of the answers are no good, it would be useful to see some comments as to why they are no good.
Have you considered setting up a setup.py file? It's a handy way of bundling all of your... well setup into a single location. So all your user has to do is A) clone your repo and B) run pip install . to run the setup.py
There's a great stack discussion about this.
As well as a handle example written by the requests guy.
This should cover most use cases. Now if you want to make it truly distributable then you'll want to look into setting it up in PyPi, the official distribution hub.
Beyond that if you're asking how to make a program "OS independent" there isn't a one size fits all. It depends on what you are doing with your code. Requires researching how your particular code interacts with those OS's etc.
There are many, many, many, many, many, many, many ways to do this. I'll skate over the principles behind each, and it's use case.
1. A python environment
There are many ways to do this. pipenv, conda, requirments.txt, etc etc.
With some of these, you can specify python versions. With others, just specify a range of python versions you know it works with - for example, if you're using python 3.7, it's unlikely not to support 3.6; there's only one or two minor changes. 3.8 should work as well.
Another similar method is setup.py. These are generally used to distribute libraries - like PyInstaller (another solution I'll mention below), or numpy, or wxPython, or PyQt5 etc - for import/command line use. The python packaging guide is quite useful, and there are loads of tutorials out there. (google python setup.py tutorial) You can also specify requirements in these files.
2. A container
Docker is the big one. If you haven't heard of it, I'll be surprised. A quick google of a summary comes up with this, which I'll quote part of:
So why does everyone love containers and Docker? James Bottomley, formerly Parallels' CTO of server virtualization and a leading Linux kernel developer, explained VM hypervisors, such as Hyper-V, KVM, and Xen, all are "based on emulating virtual hardware. That means they're fat in terms of system requirements."
Containers, however, use shared operating systems. This means they are much more efficient than hypervisors in system resource terms. Instead of virtualizing hardware, containers rest on top of a single Linux instance. This means you can "leave behind the useless 99.9 percent VM junk, leaving you with a small, neat capsule containing your application,"
That should summarise it for you. (Note you don't need a specific OS for containers.)
3. An executable file
There are 2 main tools that do this at the time of writing. PyInstaller, and cx_Freeze. Both are actively developed. Both are open source.
You take your script, and the tool compiles it to bytecode, finds the imports, copies those, and creates a portable python environment that runs your script on the target system without the end user needing python.
Personally, I prefer PyInstaller - I'm one of the developers. PyInstaller provides all of its functionality through a command line script, and supports most libraries that you can think of - and is extendable to support more. cx_Freeze requires a setup script.
Both tools support windows, Linux, macOS, and more. PyInstaller can create single file exes, or a one folder bundle, whereas cx_Freeze only supports one folder bundles. PyInstaller 3.6 supports python 2.7, and 3.5-3.7 - but 4.0 won't support python 2. cx_Freeze has dropped python 2 support as of the last major release (6.0 I think).
Anyway, enough about the tools features; you can look into those yourself. (See https://pyinstaller.org and https://cx-freeze.readthedocs.io for more info)
When using this distribution method, you usually provide source code on the GitHub repo, a couple of exes (one for each platform) ready for download, and instructions on how to build the code into an executable file.
The best tool I have used so far for this is Pipenv. Not only it unifies and simplifies the whole pip+virtualenv workflow for you, developer, but it also guarantees that the exact versions of all dependencies (including Python itself) are met when other people run your project with it.
The project website does a pretty good job at explaining how to use the tool, but, for completeness sake, I'll give a short explanation here.
Once you have Pipenv installed (for instance, by running pip install --user pipenv), you can go to the directory of your project and run pipenv --python 3.7, so Pipenv will create a new virtualenv for your project, create a Pipfile and a Pipfile.lock (more on them later). If you go ahead and run pipenv install -r requirements.txt it will install all your packages. Now you can do a pipenv shell to activate your new virtualenv, or a pipenv run your_main_file.py to simply run your project.
Now let's take a look at the contents of your Pipfile. It should be something resembling this:
[packages]
Django = "*"
djangorestframework = "*"
iso8601 = "*"
graypy = "*"
whitenoise = "*"
[requires]
python_version = "3.7"
This file has the human-readable specifications for the dependencies of your project (note that it specifies the Python version too). If your requirements.txt had pinned versions, your Pipfile could have them too, but you can safely wildcard them, because the exact versions are stored in the Pipfile.lock. Now you can run things like pipenv update to update your dependencies and don't forget to commit Pipfile and Pipfile.lock to your VCS.
Once people clone your project, all they have to do is run pipenv install and Pipenv will take care of the rest (it may even install the correct version of Python for them).
I hope this was useful. I'm not affiliated in any way with Pipenv, just wanted to share this awesome tool.
If your program is less about GUI, or has a web GUI, then you can share the code using Google Colaboratory.
https://colab.research.google.com/
Everyone can run it with the same environment. No need for installation.
In case converting all your python scripts into one executable can help you, then my answer below would help ...
I have been developing a large desktop application purely in python since 3 years. It is a GUI-based tool built on top of pyqt library (python-bindings of QT C++ framework).
I am currently using "py2exe" packaging library : is a distutils extension which allows to build standalone Windows executable programs (32-bit and 64-bit) from Python scripts; all you have to do is to:
install py2exe: 'pip install py2exe'
Create a setup.py script: It is used to specify the content of the final EXE (name, icon, author, data files, shared libraries, etc ..)
Execute: python setup.py py2exe
I am also using "Inno Setup" software to create installer: Creating shortcuts, setting environment variables, icons, etc ...
I'll give you a very brief summary of some of the existing available solutions when it comes to python packaging you may choose from (knowledge is power):
Follow the guidelines provided at Structuring Your Project, these conventions are widely accepted by python community and it's usually a good starting point when newcomers start coding in python. By following these guidelines pythonists watching your project/source at github or other similar places will know straightaway how to install it. Also, uploading your project to pypi as well as adding CI by following those rules will be painless.
Once your project is structured properly according to standard conventions, the next step might be using some of the available freezers, in case you'd like to ship to your end-users a package they can install without forcing them to have python installed on their machines. Be aware though these tools won't provide you any code protection... said otherwise, extracting the original python code from the final artifacts would be trivial in all cases
If you still want to ship your project to your users without forcing them to install any dev dependency and you do also care about code protection so you don't want to consider any of the existing freezers you might use tools such as nuitka, shedskin, cython or similar ones. Usually reversing code from the artifacts produced by these tools isn't trivial at all... Cracking protection on the other hand is a different matter and unless you don't provide a physical binary to your end-user you can't do much about it other than slowing them down :)
Also, in case you'd need to use external languages in your python project another classic link that comes to mind would be https://wiki.python.org/moin/IntegratingPythonWithOtherLanguages, adding the build systems of such tools to CI by following rules of 1 would be pretty easy.
That said, I'd suggest stick to bulletpoint 1 as I know that will be more than good enough to get you started, also that particular point should cover many of the existing use-cases for python "standard" projects.
While this is not intended to be a full guide by following those you'll be able to publish your python project to the masses in no time.
I think you can use docker with your python https://github.com/celery/celery/tree/master/docker
kindly follow the files and I think you can figure out the way to make your docker file for your python scripts!
Because it is missing from the other answers, I would like to add one completely different aspect:
Unit testing. Or testing in general.
Usually, it is good to have one known good configuration. Depending on what the dependencies of the program are, you might have to test different combinations of packages. You can do that in an automated fashion with e.g. tox or as part of a CI/CD pipeline.
There is no general rule of what combination of packages should be tested, but usually python2/3 compatability is a major issue. If you have strong dependencies on packages with major version differences, you might want to consider testing against these different versions.
I wish to place a python program on GitHub and have other people download and run it on their computers with assorted operating systems. I am relatively new to python but have used it enough to have noticed that getting the assorted versions of all the included modules to work together can be problematic. I just discovered the use of requirements.txt (generated with pipreqs and deployed with the command pip install -r /path/to/requirements.txt) but was very surprised to notice that requirements.txt does not actually state what version of python is being used so obviously it is not the complete solution on its own. So my question is: what set of specifications/files/something-else is needed to ensure that someone downloading my project will actually be able to run it with the fewest possible problems.
EDIT: My plan was to be guided by whichever answer got the most upvotes. But so far, after 4 answers and 127 views, not a single answer has even one upvote. If some of the answers are no good, it would be useful to see some comments as to why they are no good.
Have you considered setting up a setup.py file? It's a handy way of bundling all of your... well setup into a single location. So all your user has to do is A) clone your repo and B) run pip install . to run the setup.py
There's a great stack discussion about this.
As well as a handle example written by the requests guy.
This should cover most use cases. Now if you want to make it truly distributable then you'll want to look into setting it up in PyPi, the official distribution hub.
Beyond that if you're asking how to make a program "OS independent" there isn't a one size fits all. It depends on what you are doing with your code. Requires researching how your particular code interacts with those OS's etc.
There are many, many, many, many, many, many, many ways to do this. I'll skate over the principles behind each, and it's use case.
1. A python environment
There are many ways to do this. pipenv, conda, requirments.txt, etc etc.
With some of these, you can specify python versions. With others, just specify a range of python versions you know it works with - for example, if you're using python 3.7, it's unlikely not to support 3.6; there's only one or two minor changes. 3.8 should work as well.
Another similar method is setup.py. These are generally used to distribute libraries - like PyInstaller (another solution I'll mention below), or numpy, or wxPython, or PyQt5 etc - for import/command line use. The python packaging guide is quite useful, and there are loads of tutorials out there. (google python setup.py tutorial) You can also specify requirements in these files.
2. A container
Docker is the big one. If you haven't heard of it, I'll be surprised. A quick google of a summary comes up with this, which I'll quote part of:
So why does everyone love containers and Docker? James Bottomley, formerly Parallels' CTO of server virtualization and a leading Linux kernel developer, explained VM hypervisors, such as Hyper-V, KVM, and Xen, all are "based on emulating virtual hardware. That means they're fat in terms of system requirements."
Containers, however, use shared operating systems. This means they are much more efficient than hypervisors in system resource terms. Instead of virtualizing hardware, containers rest on top of a single Linux instance. This means you can "leave behind the useless 99.9 percent VM junk, leaving you with a small, neat capsule containing your application,"
That should summarise it for you. (Note you don't need a specific OS for containers.)
3. An executable file
There are 2 main tools that do this at the time of writing. PyInstaller, and cx_Freeze. Both are actively developed. Both are open source.
You take your script, and the tool compiles it to bytecode, finds the imports, copies those, and creates a portable python environment that runs your script on the target system without the end user needing python.
Personally, I prefer PyInstaller - I'm one of the developers. PyInstaller provides all of its functionality through a command line script, and supports most libraries that you can think of - and is extendable to support more. cx_Freeze requires a setup script.
Both tools support windows, Linux, macOS, and more. PyInstaller can create single file exes, or a one folder bundle, whereas cx_Freeze only supports one folder bundles. PyInstaller 3.6 supports python 2.7, and 3.5-3.7 - but 4.0 won't support python 2. cx_Freeze has dropped python 2 support as of the last major release (6.0 I think).
Anyway, enough about the tools features; you can look into those yourself. (See https://pyinstaller.org and https://cx-freeze.readthedocs.io for more info)
When using this distribution method, you usually provide source code on the GitHub repo, a couple of exes (one for each platform) ready for download, and instructions on how to build the code into an executable file.
The best tool I have used so far for this is Pipenv. Not only it unifies and simplifies the whole pip+virtualenv workflow for you, developer, but it also guarantees that the exact versions of all dependencies (including Python itself) are met when other people run your project with it.
The project website does a pretty good job at explaining how to use the tool, but, for completeness sake, I'll give a short explanation here.
Once you have Pipenv installed (for instance, by running pip install --user pipenv), you can go to the directory of your project and run pipenv --python 3.7, so Pipenv will create a new virtualenv for your project, create a Pipfile and a Pipfile.lock (more on them later). If you go ahead and run pipenv install -r requirements.txt it will install all your packages. Now you can do a pipenv shell to activate your new virtualenv, or a pipenv run your_main_file.py to simply run your project.
Now let's take a look at the contents of your Pipfile. It should be something resembling this:
[packages]
Django = "*"
djangorestframework = "*"
iso8601 = "*"
graypy = "*"
whitenoise = "*"
[requires]
python_version = "3.7"
This file has the human-readable specifications for the dependencies of your project (note that it specifies the Python version too). If your requirements.txt had pinned versions, your Pipfile could have them too, but you can safely wildcard them, because the exact versions are stored in the Pipfile.lock. Now you can run things like pipenv update to update your dependencies and don't forget to commit Pipfile and Pipfile.lock to your VCS.
Once people clone your project, all they have to do is run pipenv install and Pipenv will take care of the rest (it may even install the correct version of Python for them).
I hope this was useful. I'm not affiliated in any way with Pipenv, just wanted to share this awesome tool.
If your program is less about GUI, or has a web GUI, then you can share the code using Google Colaboratory.
https://colab.research.google.com/
Everyone can run it with the same environment. No need for installation.
In case converting all your python scripts into one executable can help you, then my answer below would help ...
I have been developing a large desktop application purely in python since 3 years. It is a GUI-based tool built on top of pyqt library (python-bindings of QT C++ framework).
I am currently using "py2exe" packaging library : is a distutils extension which allows to build standalone Windows executable programs (32-bit and 64-bit) from Python scripts; all you have to do is to:
install py2exe: 'pip install py2exe'
Create a setup.py script: It is used to specify the content of the final EXE (name, icon, author, data files, shared libraries, etc ..)
Execute: python setup.py py2exe
I am also using "Inno Setup" software to create installer: Creating shortcuts, setting environment variables, icons, etc ...
I'll give you a very brief summary of some of the existing available solutions when it comes to python packaging you may choose from (knowledge is power):
Follow the guidelines provided at Structuring Your Project, these conventions are widely accepted by python community and it's usually a good starting point when newcomers start coding in python. By following these guidelines pythonists watching your project/source at github or other similar places will know straightaway how to install it. Also, uploading your project to pypi as well as adding CI by following those rules will be painless.
Once your project is structured properly according to standard conventions, the next step might be using some of the available freezers, in case you'd like to ship to your end-users a package they can install without forcing them to have python installed on their machines. Be aware though these tools won't provide you any code protection... said otherwise, extracting the original python code from the final artifacts would be trivial in all cases
If you still want to ship your project to your users without forcing them to install any dev dependency and you do also care about code protection so you don't want to consider any of the existing freezers you might use tools such as nuitka, shedskin, cython or similar ones. Usually reversing code from the artifacts produced by these tools isn't trivial at all... Cracking protection on the other hand is a different matter and unless you don't provide a physical binary to your end-user you can't do much about it other than slowing them down :)
Also, in case you'd need to use external languages in your python project another classic link that comes to mind would be https://wiki.python.org/moin/IntegratingPythonWithOtherLanguages, adding the build systems of such tools to CI by following rules of 1 would be pretty easy.
That said, I'd suggest stick to bulletpoint 1 as I know that will be more than good enough to get you started, also that particular point should cover many of the existing use-cases for python "standard" projects.
While this is not intended to be a full guide by following those you'll be able to publish your python project to the masses in no time.
I think you can use docker with your python https://github.com/celery/celery/tree/master/docker
kindly follow the files and I think you can figure out the way to make your docker file for your python scripts!
Because it is missing from the other answers, I would like to add one completely different aspect:
Unit testing. Or testing in general.
Usually, it is good to have one known good configuration. Depending on what the dependencies of the program are, you might have to test different combinations of packages. You can do that in an automated fashion with e.g. tox or as part of a CI/CD pipeline.
There is no general rule of what combination of packages should be tested, but usually python2/3 compatability is a major issue. If you have strong dependencies on packages with major version differences, you might want to consider testing against these different versions.
I have done some image processing works using python 3.5, opencv, scikit modules etc for an unreal engine game application.
I have manually installed python and other modules using pip in my windows system.
Now when a user installs the application, i want python and those modules to be installed auto with the application's installment.
I saw pyinstaller which turns py file to application file but unfortunately could not understand how to work it of what i want.
Thank you for any piece of advice.
First, let me say Python packaging has improved a lot over the years, but is still considered very hard compared to other languages like e.g. golang.
Generally, I see two ways how to bring your applications to your user.
Either make a Python package or create an installable package for an operation system.
A Python package means, you could upload it somewhere (e.g. PyPi) and your users could pip install your_package. This involves a lot of work. A good starting point would be:
https://packaging.python.org/tutorials/packaging-projects/
The second option is to create an installer or e.g. Windows.
There are several tools out there, like the mentioned pyinstaller, more on this page: https://docs.python-guide.org/shipping/freezing/
Also, there is a new option called PyOxidizer ( https://pyoxidizer.readthedocs.io/en/stable/overview.html ).
At work we used cx_Freeze - which worked ok.
Unfortunately, there is no easy way. Have a look at several options, and then decide for one.
I have read a bunch of posts here and on Google, but my question is far more basic than the answers: If Python(2.7) came pre-installed on my MacBook Pro (High Sierra), can I just do sudo easy_install pip (as suggested) from the command line--withOUT causing issues? I have a vague understanding of global/local installations, and my understanding is certain Python installations aren't compatible with local/global kernel installations. I hope I am getting the terminology right, but I saw several warnings about installing pip for "a homebrew based python installation", but I am not sure whether Python on my laptop is installed via homebrew (nor how to find out).
My question came about because I wanted to install the Hydrogen package to use in Atom, the text editor (to help me learn Python). I finally succeeded in installing Hydrogen, but got stumped by the missing kernels (not sure which ones I need, so I am willing to install them all). But I can't seem to install the kernels without pip. So here I am.
My apologies for asking such a basic question--and thanks!
The rule of thumb is: If your operating system has a package manager, use it.
Unfortunately, MacOS is the only UNIX-like operating system that does not come with a decent package managment system.
(There is the app store, but that is useless for a lot open source software for several different reasons. It's also a walled garden.)
You have several choices (in descreasing suitability):
Use one of the package managers available for MacOS. Which one is the best choice for you depends on all the packages you need being available.
Use a Python distribution. I've used Anaconda on ms-windows, and that has saved me a lot of hassle. A good choice if you are only looking for Python and related libraries.
Build everything yourself. This can be very time-consuming and is a duplication of effort. You will learn a lot though.
I would second Piinthesky's comment that you install Python 3.6. Python 2.7 is now a legacy version.
Well although I am no Mac expert I've given it a shot anyway:
Yes you could but do you really want to risk it (or even do it)?
Mac-OS must rely on Python to fulfill something in the OS otherwise it would not come inbuilt. This means two things:
The Python installation will be minimal. By that I mean it will have things missing (any large library for a start). They will do this mainly to cut down on the OS size. Therefore you will not have the full Python library and in the long term you may end up missing out.
Second if anything went wrong (IE you broke your installation or even modified it -yep I've done this in Linux and have ended up factory resetting) then you may cause something to stop working and may need to factory reset or perform some other drastic action on your OS. A separate installation would prevent your from risking this. This is very useful because there comes a time when you may decide to update certain modules with pip and find it can't or it updates something that you shouldn't be messing with.
Yes it's possible you may run into compatibility problems but I think it's most widely accepted that you do not use the inbuilt one as it needs to remain unchanged if the OS is to use it correctly. Messing with it increases the chances of it breaking.
Conclusion: So even though installing modules with pip (and getting pip) can be done with the inbuilt Python it comes down whether you want to risk harming your OS. I strongly suggest you get a separate installation and leave the inbuilt one as it is. Second as you mentioned you will find that the inbuilt versions are never up-to-date or are built were they are not really compatible with standard libraries (expect things like the missing runtime libraries all the time) , just another reason to stay clear of them.
This is how I solved this problem-for those newbies who just want Hydrogen to work:
Installed Python 3 (instead of messing around with Python 2.7 and pip).
Followed instructions here (https://packaging.python.org/tutorials/installing-packages/#ensure-you-can-run-pip-from-the-command-line) for 'get-pip.py'.
In Atom, cmd+shift+p to bring up the packages menu, clicked on 'Hydrogen Run', which gave me the errors again.
Copied the code from the warnings and installed the kernels needed (via the command line).
Hydrogen is now working.
Thanks for all the tips!
I have a project with multiple dependencies installed using virtualenv and pip. I want to run my project on a server which does not have pip installed. Unfortunately, installing pip is not an option.
Is there a way to export my required packages and bundle them with my project? What is the common approach in this situation?
Twitter uses pex files to bundle Python code with its dependencies. This will produce a single file. Another relevant tool is platter which also aims to reduce the complexity of deploying Python code to a server.
Another alternative is to write a tool yourself which creates a zip file with the Python and dependencies and unzips it in the right location on the server.
In Python 3.5 the module zipapp was introduced to improve support for this way of deploying / using code. This allows you to manage the creation of zip files containing Python code and run them directly using the Python interpreter.
#Simeon Visser's answer is a good way to deal with that. Mine is to build my python project with buildout.
This may be outside of scope of the question, but if your need is deploying applications to servers with their dependencies, have a look at virtualization and linux containers.
It is by far the most used solution to this problem, and will work with any type of application (python or not), and it is lightweight (the performance hit of LXC is not noticeable in most cases, and isolating apps is a GREAT feature).
Docker containers, besides being trendy right now, are a very convenient way to deploy applications without caring about dependencies, etc...
The same goes for development envs with vagrant.