Python, iOS - Can I write the model of my app in python - python

I want to write a computer algebra system for iOS (just for fun), and I think it would be better if the kernel code was written in Python. So I want a way to:
Call Python code from Objective-C on iOS,
Access the properties and methods of Python objects from Objective-C:
I am going to do all the GUI (View) code in Objective-C, I won't need to call Cocoa from Python.

Two options:
1) Use kivy (http://kivy.org/#home), its compatible with iOS but you'll have to write the UI in python (I haven't tried to do otherwise so there might be a way).
2) Use something like PyObjC (http://pyobjc.sourceforge.net/). You can write your logic in normal python modules and then use from objective-C UI code.

Related

Qt application interact with python 2.7

We have a large library and utility tools written in Python 2.7. And we need to create a GUI application that uses these python library and tools. So I'm looking for a solution that can easily interact between the GUI app and our python code base.
Requirements:
cross-platform: Linux, Windows;
these programming languages are preferred: C++, C#, Python.
Performance is not very essential. The key is to quickly develop the
GUI application;
I know that PyQt can be a good choice but what concerned me is - if we are to develop the GUI in Qt C++, interact with Python may not as easy as the other way round, i.e. python code can easily use Qt library because of PyQt but C++ code does not have something similar. When we have controls made in Qt C++, it would not be straightforward to use them in python.
Any suggestions? Thanks.

What is the best way to interface C++ code with Python?

I am trying to create an application in which the GUI is programmed in Python (Tkinter) and I have a library in C++ that I want to interface with this GUI code. (Please, no comments on why the GUI and the application library are in separate languages).
One approach that immediately comes to mind is to compile the C++ library into an executable and write python wrappers that call this executable ( via system() ) with specific arguments and consume the output.
I am not sure what the performance implications are for such an implementation. Also I do not want to change the library into Python. Any better suggestions or comments on the approach?
There are several ways for doing this. One obvious way was already stated by chis. Another good way of interfacing C++ with Python is by using swig. It all comes down how complex your structures / classes are.
So the C++ code is going to be a module in python and can be called by the interface as any other python function.

How is Python automating C++ Application?

I do automation and currently automating an application made with QT (C++).
I use Squish to do this using Python scripting language.
Can someone explain me exactly how a Python variable can be assigned a C++ Object?
Do you need to refer C++ built-in types (int, long, char, wchar_t, etc.) and arrays in Python code? If so you need to use ctypes Python package. Here is an example of calling C++ dll function from Python. If you need to send Window message (like WM_CLICK) take a look at ctypes.Structure class. There are some examples of C structures declared in Python code.
EDIT: Currently I know 2 open source projects about QT GUI automation.
funq
GammaRay
Also it's possible to build and run QT app with accessibility features for Windows UIA and Linux AT-SPI.

Does IronPython just use Python or to use IronPython do I need to know other programming languages other than python?

I am planning on using IronPython to develop a GUI interface for some python code. Do I need to know any other programming languages other than python. Also if not are there any other GUI packages/addon's to python that only use python to implement and get the final product working?
You don't need to know any other languages - modulo a few implementation differences, Python is Python is Python. You will, however, need to know the Microsoft windowing library, with which I believe you will have to interface to build a GUI.

Is IronPython a 100% pure Python variant?

I just downloaded the original Python interpreter from Python's site. I just want to learn this language but to start with, I want to write Windows-based standalone applications that are powered by any RDBMS. I want to bundle it like any typical Windows setup.
I searched old posts on SO and found guys suggesting wxPython and py2exe. Apart from that few suggested IronPython since it is powered by .NET.
I want to know whether IronPython is a pure variant of Python or a modified variant. Secondly, what is the actual use of Python? Is it for PHP like thing or like C# (you can either program Windows-based app. or Web.).
IronPython isn't a variant of Python, it is Python. It's an implementation of the Python language based on the .NET framework. So, yes, it is pure Python.
IronPython is caught up to CPython (the implementation you're probably used to) 2.6, so some of the features/changes seen in Python 2.7 or 3.x will not be present in IronPython. Also, the standard library is a bit different (but what you lose is replaced by all that .NET has to offer).
The primary application of IronPython is to script .NET applications written in C# etc., but it can also be used as a standalone. IronPython can also be used to write web applications using the SilverLight framework.
If you need access to .NET features, use IronPython. If you're just trying to make a Windows executable, use py2exe.
Update
For writing basic RDBMS apps, just use CPython (original Python), it's more extensible and faster. Then, you can use a number of tools to make it stand alone on a Windows PC. For now, though, just worry about learning Python (those skills will mostly carry over to IronPython if you choose to switch) and writing your application.
IronPython is an independent Python implementation written in C# as opposed to the original implementation, often referred to as CPython due to it being written in (no surprise) C.
Python is multi-purpose - you can use it to write web apps (often using a framework such as Django or Pylons), GUI apps (as you've mentioned), command-line tools and as a scripting language embedded inside an app written in another language (for instance, the 3D modelling tool Blender can be scripted using Python).
what does "Pure Python" mean? If you're talking about implemented in Python in the same sense that a module may be pure python, then no, and no Python implementation is. If you mean "Compatible with cPython" then yes, code written to cPython will work in IronPython, with a few caveats. The one that's likely to matter most is that the libraries are different, for instance code depending on ctypes or Tkinter won't work. Another difference is that IronPython lags behind cPython by a bit. the very latest version of this writing is 2.6.1, with an Alpha version supporting a few of the 2.7 language features available too.
What do you really need? If you want to learn to program with python, and also want to produce code for windows, you can use IronPython for that, but you can also use cPython and py2exe; both will work equally well for this with only differences in the libraries.
IronPython is an implementation of Python using C#. It's just like the implementation of Python using Java by Jython. You might want to note that IronPython and Jython will always lag behind a little bit in development. However, you do get the benefit of having some libraries that's not available in the standard Python libraries. In IronPython, you will be able to get access to some of the .NET stuff, like System.Drawings and such, though by using these non-standard libraries, it will be harder to port your code to other platforms. For example, you will have to install mono to run apps written in IronPython on Linux (On windows you will need the .NET Framework)

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