I am attempting to solve multiple linear systems using python and scipy using threads. I am an absolute beginner when it comes to python threads. I have attached code which distils what I'm trying to accomplish. This code works but the execution time actually increases as one increases totalThreads. My guess is that spsolve is being treated as a critical section and is not actually being run concurrently.
My questions are as follows:
Is spsolve thread-safe?
If spsolve is blocking, is there a way around it?
Is there another linear solver package that I can be using which parallelizes better?
Is there a better way to write this code segment that will increase performance?
I have been searching the web for answers but with no luck. Perhaps, I am just using the wrong keywords. Thanks for everyone's help.
def Worker(threadnum, totalThreads):
for i in range(threadnum,N,totalThreads):
x[:,i] = sparse.linalg.spsolve( A, b[:,i] )
threads = []
for threadnum in range(totalThreads):
t = threading.Thread(target=Worker, args=(threadnum, totalThreads))
threads.append(t)
t.start()
for threadnum in range(totalThreads): threads[threadnum].join()
The first thing you should understand is that, counterintuitively, Python's threading module will not let you take advantage of multiple cores. This is due to something called the Global Interpreter Lock (GIL), which is a critical part of the standard cPython implementation. See here for more info: What is a global interpreter lock (GIL)?
You should consider using the multiprocessing module instead, which gets around the GIL by spinning up multiple independent Python processes. This is a bit more difficult to work with, because different processes have different memory spaces, so you can't just share a thread-safe object between all processes and expect the object to stay synchronized between all processes. Here is a great introduction to multiprocessing: http://www.doughellmann.com/PyMOTW/multiprocessing/
Related
I'm slightly confused about whether multithreading works in Python or not.
I know there has been a lot of questions about this and I've read many of them, but I'm still confused. I know from my own experience and have seen others post their own answers and examples here on StackOverflow that multithreading is indeed possible in Python. So why is it that everyone keep saying that Python is locked by the GIL and that only one thread can run at a time? It clearly does work. Or is there some distinction I'm not getting here?
Many posters/respondents also keep mentioning that threading is limited because it does not make use of multiple cores. But I would say they are still useful because they do work simultaneously and thus get the combined workload done faster. I mean why would there even be a Python thread module otherwise?
Update:
Thanks for all the answers so far. The way I understand it is that multithreading will only run in parallel for some IO tasks, but can only run one at a time for CPU-bound multiple core tasks.
I'm not entirely sure what this means for me in practical terms, so I'll just give an example of the kind of task I'd like to multithread. For instance, let's say I want to loop through a very long list of strings and I want to do some basic string operations on each list item. If I split up the list, send each sublist to be processed by my loop/string code in a new thread, and send the results back in a queue, will these workloads run roughly at the same time? Most importantly will this theoretically speed up the time it takes to run the script?
Another example might be if I can render and save four different pictures using PIL in four different threads, and have this be faster than processing the pictures one by one after each other? I guess this speed-component is what I'm really wondering about rather than what the correct terminology is.
I also know about the multiprocessing module but my main interest right now is for small-to-medium task loads (10-30 secs) and so I think multithreading will be more appropriate because subprocesses can be slow to initiate.
The GIL does not prevent threading. All the GIL does is make sure only one thread is executing Python code at a time; control still switches between threads.
What the GIL prevents then, is making use of more than one CPU core or separate CPUs to run threads in parallel.
This only applies to Python code. C extensions can and do release the GIL to allow multiple threads of C code and one Python thread to run across multiple cores. This extends to I/O controlled by the kernel, such as select() calls for socket reads and writes, making Python handle network events reasonably efficiently in a multi-threaded multi-core setup.
What many server deployments then do, is run more than one Python process, to let the OS handle the scheduling between processes to utilize your CPU cores to the max. You can also use the multiprocessing library to handle parallel processing across multiple processes from one codebase and parent process, if that suits your use cases.
Note that the GIL is only applicable to the CPython implementation; Jython and IronPython use a different threading implementation (the native Java VM and .NET common runtime threads respectively).
To address your update directly: Any task that tries to get a speed boost from parallel execution, using pure Python code, will not see a speed-up as threaded Python code is locked to one thread executing at a time. If you mix in C extensions and I/O, however (such as PIL or numpy operations) and any C code can run in parallel with one active Python thread.
Python threading is great for creating a responsive GUI, or for handling multiple short web requests where I/O is the bottleneck more than the Python code. It is not suitable for parallelizing computationally intensive Python code, stick to the multiprocessing module for such tasks or delegate to a dedicated external library.
Yes. :)
You have the low level thread module and the higher level threading module. But it you simply want to use multicore machines, the multiprocessing module is the way to go.
Quote from the docs:
In CPython, due to the Global Interpreter Lock, only one thread can
execute Python code at once (even though certain performance-oriented
libraries might overcome this limitation). If you want your
application to make better use of the computational resources of
multi-core machines, you are advised to use multiprocessing. However,
threading is still an appropriate model if you want to run multiple
I/O-bound tasks simultaneously.
Threading is Allowed in Python, the only problem is that the GIL will make sure that just one thread is executed at a time (no parallelism).
So basically if you want to multi-thread the code to speed up calculation it won't speed it up as just one thread is executed at a time, but if you use it to interact with a database for example it will.
I feel for the poster because the answer is invariably "it depends what you want to do". However parallel speed up in python has always been terrible in my experience even for multiprocessing.
For example check this tutorial out (second to top result in google): https://www.machinelearningplus.com/python/parallel-processing-python/
I put timings around this code and increased the number of processes (2,4,8,16) for the pool map function and got the following bad timings:
serial 70.8921644706279
parallel 93.49704207479954 tasks 2
parallel 56.02441442012787 tasks 4
parallel 51.026168536394835 tasks 8
parallel 39.18044807203114 tasks 16
code:
# increase array size at the start
# my compute node has 40 CPUs so I've got plenty to spare here
arr = np.random.randint(0, 10, size=[2000000, 600])
.... more code ....
tasks = [2,4,8,16]
for task in tasks:
tic = time.perf_counter()
pool = mp.Pool(task)
results = pool.map(howmany_within_range_rowonly, [row for row in data])
pool.close()
toc = time.perf_counter()
time1 = toc - tic
print(f"parallel {time1} tasks {task}")
I have decided to learn how multi-threading is done in Python, and I did a comparison to see what kind of performance gain I would get on a dual-core CPU. I found that my simple multi-threaded code actually runs slower than the sequential equivalent, and I cant figure out why.
The test I contrived was to generate a large list of random numbers and then print the maximum
from random import random
import threading
def ox():
print max([random() for x in xrange(20000000)])
ox() takes about 6 seconds to complete on my Intel Core 2 Duo, while ox();ox() takes about 12 seconds.
I then tried calling ox() from two threads to see how fast that would complete.
def go():
r = threading.Thread(target=ox)
r.start()
ox()
go() takes about 18 seconds to complete, with the two results printing within 1 second of eachother. Why should this be slower?
I suspect ox() is being parallelized automatically, because I if look at the Windows task manager performance tab, and call ox() in my python console, both processors jump to about 75% utilization until it completes. Does Python automatically parallelize things like max() when it can?
Python has the GIL. Python bytecode will only be executed by a single processor at a time. Only certain C modules (which don't manage Python state) will be able to run concurrently.
The Python GIL has a huge overhead in locking the state between threads. There are fixes for this in newer versions or in development branches - which at the very least should make multi-threaded CPU bound code as fast as single threaded code.
You need to use a multi-process framework to parallelize with Python. Luckily, the multiprocessing module which ships with Python makes that fairly easy.
Very few languages can auto-parallelize expressions. If that is the functionality you want, I suggest Haskell (Data Parallel Haskell)
The problem is in function random()
If you remove random from you code.
Both cores try to access to shared state of the random function.
Cores work consequentially and spent a lot of time on caches synchronization.
Such behavior is known as false sharing.
Read this article False Sharing
As Yann correctly pointed out, the Python GIL prevents parallelization from happening in this example. You can either use the python multiprocessing module to fix that or if you are willing to use other open source libraries, Ray is also a great option to get around the GIL problem and is easier to use and has more features than the Python multiprocessing library.
This is how you can parallelize your code example with Ray:
from random import random
import ray
ray.init()
#ray.remote
def ox():
print(max([random() for x in range(20000000)]))
%time x = ox.remote(); y = ox.remote(); ray.get([x, y])
On my machine, the single threaded ox() code you posted takes 1.84s and the two invocations with ray take 1.87s combined, so we get almost perfect parallelization here.
Ray also makes it very efficient to share data between tasks, on a single machine it will use shared memory under the hood, see https://ray-project.github.io/2017/10/15/fast-python-serialization-with-ray-and-arrow.html.
You can also run the same program across different machines on your cluster or the cloud without having to modify the program, see the documentation (https://ray.readthedocs.io/en/latest/using-ray-on-a-cluster.html and https://ray.readthedocs.io/en/latest/autoscaling.html).
Disclaimer: I'm one of the Ray developers.
I'm slightly confused about whether multithreading works in Python or not.
I know there has been a lot of questions about this and I've read many of them, but I'm still confused. I know from my own experience and have seen others post their own answers and examples here on StackOverflow that multithreading is indeed possible in Python. So why is it that everyone keep saying that Python is locked by the GIL and that only one thread can run at a time? It clearly does work. Or is there some distinction I'm not getting here?
Many posters/respondents also keep mentioning that threading is limited because it does not make use of multiple cores. But I would say they are still useful because they do work simultaneously and thus get the combined workload done faster. I mean why would there even be a Python thread module otherwise?
Update:
Thanks for all the answers so far. The way I understand it is that multithreading will only run in parallel for some IO tasks, but can only run one at a time for CPU-bound multiple core tasks.
I'm not entirely sure what this means for me in practical terms, so I'll just give an example of the kind of task I'd like to multithread. For instance, let's say I want to loop through a very long list of strings and I want to do some basic string operations on each list item. If I split up the list, send each sublist to be processed by my loop/string code in a new thread, and send the results back in a queue, will these workloads run roughly at the same time? Most importantly will this theoretically speed up the time it takes to run the script?
Another example might be if I can render and save four different pictures using PIL in four different threads, and have this be faster than processing the pictures one by one after each other? I guess this speed-component is what I'm really wondering about rather than what the correct terminology is.
I also know about the multiprocessing module but my main interest right now is for small-to-medium task loads (10-30 secs) and so I think multithreading will be more appropriate because subprocesses can be slow to initiate.
The GIL does not prevent threading. All the GIL does is make sure only one thread is executing Python code at a time; control still switches between threads.
What the GIL prevents then, is making use of more than one CPU core or separate CPUs to run threads in parallel.
This only applies to Python code. C extensions can and do release the GIL to allow multiple threads of C code and one Python thread to run across multiple cores. This extends to I/O controlled by the kernel, such as select() calls for socket reads and writes, making Python handle network events reasonably efficiently in a multi-threaded multi-core setup.
What many server deployments then do, is run more than one Python process, to let the OS handle the scheduling between processes to utilize your CPU cores to the max. You can also use the multiprocessing library to handle parallel processing across multiple processes from one codebase and parent process, if that suits your use cases.
Note that the GIL is only applicable to the CPython implementation; Jython and IronPython use a different threading implementation (the native Java VM and .NET common runtime threads respectively).
To address your update directly: Any task that tries to get a speed boost from parallel execution, using pure Python code, will not see a speed-up as threaded Python code is locked to one thread executing at a time. If you mix in C extensions and I/O, however (such as PIL or numpy operations) and any C code can run in parallel with one active Python thread.
Python threading is great for creating a responsive GUI, or for handling multiple short web requests where I/O is the bottleneck more than the Python code. It is not suitable for parallelizing computationally intensive Python code, stick to the multiprocessing module for such tasks or delegate to a dedicated external library.
Yes. :)
You have the low level thread module and the higher level threading module. But it you simply want to use multicore machines, the multiprocessing module is the way to go.
Quote from the docs:
In CPython, due to the Global Interpreter Lock, only one thread can
execute Python code at once (even though certain performance-oriented
libraries might overcome this limitation). If you want your
application to make better use of the computational resources of
multi-core machines, you are advised to use multiprocessing. However,
threading is still an appropriate model if you want to run multiple
I/O-bound tasks simultaneously.
Threading is Allowed in Python, the only problem is that the GIL will make sure that just one thread is executed at a time (no parallelism).
So basically if you want to multi-thread the code to speed up calculation it won't speed it up as just one thread is executed at a time, but if you use it to interact with a database for example it will.
I feel for the poster because the answer is invariably "it depends what you want to do". However parallel speed up in python has always been terrible in my experience even for multiprocessing.
For example check this tutorial out (second to top result in google): https://www.machinelearningplus.com/python/parallel-processing-python/
I put timings around this code and increased the number of processes (2,4,8,16) for the pool map function and got the following bad timings:
serial 70.8921644706279
parallel 93.49704207479954 tasks 2
parallel 56.02441442012787 tasks 4
parallel 51.026168536394835 tasks 8
parallel 39.18044807203114 tasks 16
code:
# increase array size at the start
# my compute node has 40 CPUs so I've got plenty to spare here
arr = np.random.randint(0, 10, size=[2000000, 600])
.... more code ....
tasks = [2,4,8,16]
for task in tasks:
tic = time.perf_counter()
pool = mp.Pool(task)
results = pool.map(howmany_within_range_rowonly, [row for row in data])
pool.close()
toc = time.perf_counter()
time1 = toc - tic
print(f"parallel {time1} tasks {task}")
Let's assume we have some task, that could be divided into independent subtasks and we want to process these tasks in parallel on the same machine.
I read about multithreading and ran into this post, which describes GlobalInterpreterLocks. Since I do not understand fully how processes are handled under the hood, I got to ask:
Putting aside the gain of threading: Is Multithreading (in my case in python) effectively the same as calling a script multiple times?
I hope this question does not lead to far and its answer is understandable for someone whose knowledge about the things happening on the low levels of a computer are sparse. Thanks for any enlightening in this matter.
Is Multithreading (in my case in python) effectivle the same as calling a script multiple times?
In a word, no.
Due to the GIL, in Python it is far easier to achieve true parallelism by using multiple processes than it is by using multiple threads. Calling the script multiple times (presumably with different arguments) is an example of using multiple processes. The multiprocessing module is another way to achieve parallelism by using multiple processes. Both are likely to give better performance than using threads.
If I were you, I'd probably consider multiprocessing as the first choice for distributing work across cores.
It is not the same thing one is Multithreading while the other is opening separate process for one another:
here is a short explanation taken from here :
It is important to first define the differences between processes and
threads. Threads are different than processes in that they share
state, memory, and resources. This simple difference is both a
strength and a weakness for threads. On one hand, threads are
lightweight and easy to communicate with, but on the other hand, they
bring up a whole host of problems including deadlocks, race
conditions, and sheer complexity. Fortunately, due to both the GIL and
the queuing module, threading in Python is much less complex to
implement than in other languages.
What are the options for achieving parallelism in Python? I want to perform a bunch of CPU bound calculations over some very large rasters, and would like to parallelise them. Coming from a C background, I am familiar with three approaches to parallelism:
Message passing processes, possibly distributed across a cluster, e.g. MPI.
Explicit shared memory parallelism, either using pthreads or fork(), pipe(), et. al
Implicit shared memory parallelism, using OpenMP.
Deciding on an approach to use is an exercise in trade-offs.
In Python, what approaches are available and what are their characteristics? Is there a clusterable MPI clone? What are the preferred ways of achieving shared memory parallelism? I have heard reference to problems with the GIL, as well as references to tasklets.
In short, what do I need to know about the different parallelization strategies in Python before choosing between them?
Generally, you describe a CPU bound calculation. This is not Python's forte. Neither, historically, is multiprocessing.
Threading in the mainstream Python interpreter has been ruled by a dreaded global lock. The new multiprocessing API works around that and gives a worker pool abstraction with pipes and queues and such.
You can write your performance critical code in C or Cython, and use Python for the glue.
The new (2.6) multiprocessing module is the way to go. It uses subprocesses, which gets around the GIL problem. It also abstracts away some of the local/remote issues, so the choice of running your code locally or spread out over a cluster can be made later. The documentation I've linked above is a fair bit to chew on, but should provide a good basis to get started.
Ray is an elegant (and fast) library for doing this.
The most basic strategy for parallelizing Python functions is to declare a function with the #ray.remote decorator. Then it can be invoked asynchronously.
import ray
import time
# Start the Ray processes (e.g., a scheduler and shared-memory object store).
ray.init(num_cpus=8)
#ray.remote
def f():
time.sleep(1)
# This should take one second assuming you have at least 4 cores.
ray.get([f.remote() for _ in range(4)])
You can also parallelize stateful computation using actors, again by using the #ray.remote decorator.
# This assumes you already ran 'import ray' and 'ray.init()'.
import time
#ray.remote
class Counter(object):
def __init__(self):
self.x = 0
def inc(self):
self.x += 1
def get_counter(self):
return self.x
# Create two actors which will operate in parallel.
counter1 = Counter.remote()
counter2 = Counter.remote()
#ray.remote
def update_counters(counter1, counter2):
for _ in range(1000):
time.sleep(0.25)
counter1.inc.remote()
counter2.inc.remote()
# Start three tasks that update the counters in the background also in parallel.
update_counters.remote(counter1, counter2)
update_counters.remote(counter1, counter2)
update_counters.remote(counter1, counter2)
# Check the counter values.
for _ in range(5):
counter1_val = ray.get(counter1.get_counter.remote())
counter2_val = ray.get(counter2.get_counter.remote())
print("Counter1: {}, Counter2: {}".format(counter1_val, counter2_val))
time.sleep(1)
It has a number of advantages over the multiprocessing module:
The same code runs on a single multi-core machine as well as a large cluster.
Data is shared efficiently between processes on the same machine using shared memory and efficient serialization.
You can parallelize Python functions (using tasks) and Python classes (using actors).
Error messages are propagated nicely.
Ray is a framework I've been helping develop.
Depending on how much data you need to process and how many CPUs/machines you intend to use, it is in some cases better to write a part of it in C (or Java/C# if you want to use jython/IronPython)
The speedup you can get from that might do more for your performance than running things in parallel on 8 CPUs.
There are many packages to do that, the most appropriate as other said is multiprocessing, expecially with the class "Pool".
A similar result can be obtained by parallel python, that in addition is designed to work with clusters.
Anyway, I would say go with multiprocessing.