Running python files - python

I am working on pyqt4 and python26 application.I created forms using qt designer (.ui files).
I converted them to .py and .pyc files.But when i try to run .py file ,python command line comes and goes within a second,the form (corresponding .ui file) cannot be seen...what can be the problem??
this is my code:(.py file)
from DlgAbout_ui import Ui_DlgAbout
from PyQt4.QtCore import *
from PyQt4.QtGui import *
import resources
class DlgAbout(QDialog, Ui_DlgAbout):
def __init__(self, parent=None):
QDialog.__init__(self, parent)
self.setupUi(self)
self.logo.setPixmap( QPixmap( ":/icons/faunalia_logo.png" ) )
text = self.txt.toHtml()
text = text.replace( "$PLUGIN_NAME$", "RT Sql Layer" )
self.txt.setHtml(text)

First, don't use:
from PyQt4.QtCore import *
from PyQt4.QtGui import *
Instead:
from PyQt4 import QtCore, QtGui
And reference the modules explicitly.
class DlgAbout(QtGui.QDialog, Ui_DlgAbout):
etc.
In your code, all you've done is defined a dialog box. You haven't defined any main application to run, or any way to show the dialog box.
For an example, here's a basic main application to run:
from PyQt4 import QtGui
import sys
class MyMainWindow(QtGui.QMainWindow):
def __init__(self, parent=None):
super(MyMainWindow, self).__init__(parent)
self.form_widget = FormWidget(self)
self.setCentralWidget(self.form_widget)
class FormWidget(QtGui.QWidget):
def __init__(self, parent):
super(FormWidget, self).__init__(parent)
self.layout = QtGui.QVBoxLayout(self)
self.button = QtGui.QPushButton("Button!")
self.layout.addWidget(self.button)
if __name__ == "__main__":
app = QtGui.QApplication([])
foo = MyMainWindow()
foo.show()
sys.exit(app.exec_())
This defines a main window, and a form (Which MyMainWindow sets up, as you can see).
I then check if this is the main file being run (if __name__ == "__main__":), and I start the application (The app = QtGui.QApplication([]), create the main window, and show the main window.
In your case, you could define a main application like I did, and make it alert your QDialog.

Your python code just imports some modules and then defines a new class. It doesn't do anything with the class it has defined, though. In other words, once Python is done creating the new class, it is finished, and it exits.
I don't know PyQT at all, but most likely you need to start the GUI's main loop, and also instantiate an instance of your new class and pass it to PyQT.

Related

Adding a leaflet map to PyQt5

I am new to Qt and PyQt and I appreciate it if someone can help me with this. I am trying to add a leaflet map to a GUI that I am creating using Qt designer and Python. Since there is no such widget, I create a simple Widget in the Qt Designer and promote it to a "LeafWidget" as shown below:
I save this file as (user_interface.ui) and then in my index.py file (under the same folder), I use the class leafWidget (with the same name as what defined in the Qt Designer) to define this new widget. I'm not sure if it is right or not. My "index.py" file that I run is as below.
import sys
from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
from pyqtlet import L, MapWidget
from PyQt5.uic import loadUiType
ui,_=loadUiType('user_interface.ui')
class LeafWidget (QWidget):
def __init__(self):
QWidget.__init__(self)
self.mapWidget = MapWidget()
self.map = L.map(self.mapWidget)
self.map.setView([39.764075, -86.159019], 10)
L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png').addTo(self.map)
self.layout = QVBoxLayout(self)
self.layout.addWidget(self.mapWidget)
self.show()
class MainApp(QMainWindow, ui):
def __init__(self):
QMainWindow.__init__(self)
self.setupUi(self)
self.mainWindow_tabWidget.setCurrentIndex(1)
def main():
app=QApplication(sys.argv)
window = MainApp()
window.show()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
When I run it, it does open up the window, but the place for the map widget is empty as you see below. Am I defining this class correctly? In my MainApp class, do I need to add this new custom widget somehow? I don't get any specific errors in my debug console, So I'm not sure what I am missing.

Best way to handle multiple windows Qt4 python

I have got two main-windows which will run all the time and open other windows. Every window has to communicate with each other. All windows are created with qt designer and as I read in another question I should not modify these files, so I tried to make a new class (communicator) to handle all the jobs.
What is the best way to structure a project like this. So how can i communicate best between these windows now, e.g. if I press a button in 'self.mainWindows_images' I want to do something in 'self.mainWindows_classifier'
from classifier import Form as Form_classifier
from cnn_avg import Form as Form_cnn_avg
from images import Form as Form_images
from PyQt4.QtGui import *
from PyQt4.QtCore import *
import sys
class Communicator():
def __init__(self, parent=None):
self.mainWindow_images = Form_images()
self.mainWindow_images.show()
self.mainWindow_classifier = Form_classifier()
self.mainWindow_classifier.show()
def main():
app = QApplication(sys.argv)
app.setStyle('cleanlooks')
comm = Communicator()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
One of the window files, generated by Qt Designer, looks like with the additional -w flag:
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName(_fromUtf8("Form"))
Form.resize(1145, 654)
...
class Form(QtGui.QWidget, Ui_Form):
def __init__(self, parent=None, f=QtCore.Qt.WindowFlags()):
QtGui.QWidget.__init__(self, parent, f)
self.setupUi(self)
I want to do something like this and add the setImage-method to the mainWindow_classifier, becaus as I mentioned I should not modify the generated qt python file:
self.mainWindow_classifier.pushButton.clicked.connect(self.setImage)
def setImage(self):
# change QLabel in self.mainWindow_images

Is it possible to have PySide's QUIloader act like PyQt's uic.loadUi? [duplicate]

This question already has an answer here:
How do I load children from .ui file in PySide?
(1 answer)
Closed 12 months ago.
So I have an application where I'm considering moving from PyQt4 to PySide. In this application, I use .ui files pretty frequently, with the following usage pattern:
class BaseGUIWidget(QWidget):
def __init__(self, parent = None, ui_file = None):
'''
:param parent: parent widget of this widget
:param ui_file: path to UI file to load (optional)
'''
super(BaseGUIWidget, self).__init__(parent)
if ui_file is not None:
uic.loadUi(ui_file, self)
Let's assume I have similar classes for QFrame, QMainWindow, QGroupBox, etc.
This allows me to create python classes that use the data from the UI file, as well as any additional functionality I add manually in the code. Essentially, my BaseGUIWidget class acts as if it was extending the class generated by the UI file. A lot of the functionality in the application is pretty reliant on this behavior.
However, from what I can tell, PySide's QUIloader doesn't have a similar functionality. Instead of 'shimming' the UI file's contents into your class, it simply builds a widget from the UI file internally, then returns it, and you then embed it into your widget in a layout like you would any other widget., I.E:
class BaseGUIWidget(QWidget):
def __init__(self, parent = None, ui_file = None):
'''
:param parent: parent widget of this widget
:param ui_file: path to UI file to load (optional)
'''
super(BaseGUIWidget, self).__init__(parent)
self.setLayout(QVBoxLayout())
if ui_file is not None:
loader = QUILoader()
uifile = QFile(ui_file)
uifile.open(QFile.ReadOnly)
self.ui_widget = loader.load(ui_file, self)
self.layout().addWidget(self.ui_widget)
uifile.close()
This is a pretty massive difference. If, for example, you wanted your UI file to contain a QMainWindow and your python class to still be an extension of QMainWindow so it acts like one to other classes, you'd wind up with a QMainWindow inside a QMainWindow, which isn't what you want. It also means you have to do widget.ui_widget.XXX to access the widgets produced by the UI file.
Is there any way to make PySide's uic implementation act like PyQt's?
use QtPy package
pip3 install QtPy
it autodetect used binding(pyqt5 or pyside2)
from QtPy import uic # and all other QT modules
w = uic.loadUi("mywidget.ui")
w.show()
Yes it is possible.
I know it is old question, but suddenly someone will come in handy.
I found this solution on:
https://robonobodojo.wordpress.com/2017/10/03/loading-a-pyside-ui-via-a-class/
ui_loader.py:
#!/usr/bin/env python
from PySide.QtUiTools import QUiLoader
from PySide.QtCore import QMetaObject
class UiLoader(QUiLoader):
def __init__(self, base_instance):
QUiLoader.__init__(self, base_instance)
self.base_instance = base_instance
def createWidget(self, class_name, parent=None, name=''):
if parent is None and self.base_instance:
return self.base_instance
else:
# create a new widget for child widgets
widget = QUiLoader.createWidget(self, class_name, parent, name)
if self.base_instance:
setattr(self.base_instance, name, widget)
return widget
def load_ui(ui_file, base_instance=None):
loader = UiLoader(base_instance)
widget = loader.load(ui_file)
QMetaObject.connectSlotsByName(widget)
return widget
example:
#!/usr/bin/env python
from PySide import QtGui
from ui_loader import load_ui
import sys
class MainWindow(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QMainWindow.__init__(self, parent)
load_ui('my_interface.ui', self)
def main():
app = QtGui.QApplication(sys.argv)
window = MainWindow()
window.show()
app.exec_()
if __name__ == '__main__':
main()
Actually I was wondering about the same thing and just tried this:
Copy the uic package from a PyQt4 installation to your PySide package(its all python modules, no compiled libraries, so there should not be any incompatibilities)
Do a search & replace on the uic package, replacing "PyQt4" with "PySide"
Use it:
from PySide import uic
w = uic.loadUi("mywidget.ui")
w.show()
It also worked for me with the use case you describe (uic.loadUi(ui_file, self)) :)
Of course there is no guarantee that everything will work, but I was surprised that this hack made it work.

PyQt4 app button not working

I'm trying to set up an app in Linux using PyQt4 designer and I'm struggling to connect signals and slots to it. Right now all I want it to do is connect a button clicked signal to a custom slot, saveEnergyScheme which simply prints 'energy list' to the terminal.
I've translated the .ui code for my app to a python class with pyuic4 -w sumcorr.ui > sumcorr_ui.py. This created a class in the sumcorr_ui.py module called SumCorr_ui:
class SumCorr_ui(QtGui.QMainWindow, Ui_SumCorr_ui):
def __init__(self, parent=None, f=QtCore.Qt.WindowFlags()):
QtGui.QMainWindow.__init__(self, parent, f)
self.setupUi(self)
I then made my app as a custom widget and tried to add a simple signal-slot connection to a button to show it works:
from PyQt4 import QtGui, QtCore
from sumcorr_ui import SumCorr_ui
class SumCorr(SumCorr_ui):
def __init__(self):
SumCorr_ui.__init__(self)
self.save_energies_button.clicked.connect(self.saveEnergyScheme)
def saveEnergyScheme(self):
print 'energyList'
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
mySumCorr = QtGui.QMainWindow()
ui = SumCorr()
ui.setupUi(mySumCorr)
mySumCorr.show()
sys.exit(app.exec_())
I expect to get the line 'energy list' when I click the button named save_energies_button, but nothing happens. Could this be because I haven't built the UI as a widget, but as a main window? Why doesn't it print out??
Try to add ui.show() and you'll see that your code is creating two different windows, one should have the signal connected and one doesn't. That's because you are showing only the mySumCorr window, but you call only setupUi on it, which does not connect the signal.
When you create the SumCorr instance, you are creating a window and setting it up, then, by no reason, you do ui.setupUi(mySumCorr), which setups the mySumCorr instance without connecting the signal, and you show this last window.
I believe your code should be like this:
class SumCorr(QtGui.QMainWindow, Ui_SumCorr_ui):
def __init__(self):
SumCorr_ui.__init__(self)
self.setupUi(self)
self.save_energies_button.clicked.connect(self.saveEnergyScheme)
def saveEnergyScheme(self):
print 'energyList'
if __name__ == '__main__':
import sys
app = QtGui.QApplication(sys.argv)
mySumCorr = SumCorr()
mySumCorr.show()
sys.exit(app.exec_())
Note that it doesn't make any sense to have a SumCorr_ui class, that's because Qt is a UI library so you are just introducing a worthless level of abstraction. The designer file already gives you an abstraction over the ui layout.

Open a GUI file from another file PyQT

I've created many GUI interfaces in PyQT using QT Designer, but now I'm trying to open an interface from another one, and I don't know how to do it..
Start.py is the file which run the GUI Interface Authentification_1 and Acceuil_start.py is the file which run the GUI interface Acceuil_2.py, now I want from Start.py to lunch Acceuil_start.py.
Do you have any idea about that ? Thank you.
Here's my code :
Start.py :
import sys
from PyQt4 import QtCore, QtGui
from Authentification_1 import Ui_Fenetre_auth
from Acceuil_2 import Ui_MainWindow #??? Acceuil_2.py is the file which I want to open
class StartQT4(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_Fenetre_auth()
self.ui.setupUi(self)
def authentifier(val): #Slot method
self.Acceuil = Acceuil() #???
self.Acceuil.show() #???
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = StartQT4()
myapp.show()
sys.exit(app.exec_())
Acceuil_start.py
import sys
from PyQt4 import QtCore, QtGui
from Authentification_1 import Ui_Fenetre_auth
from Acceuil_2 import Ui_MainWindow
class StartQT4(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = StartQT4()
myapp.show()
sys.exit(app.exec_())
First, you should to name your GUI classes so they have a different name, and not the generic one, so you could distinct them.
Why you would need to do that? Well - simply, because it makes sense - if every class is representing different type of dialog, so it is the different type - and it should be named differently. Some of the names are/may be: QMessageBox, AboutBox, AddUserDialog, and so on.
In Acceuil_start.py (you should rename class in other module, too).
import sys
from PyQt4 import QtCore, QtGui
from Authentification_1 import Ui_Fenetre_auth
from Acceuil_2 import Ui_MainWindow
class Acceuil(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = Acceuil()
myapp.show()
sys.exit(app.exec_())
in the parent class, when you want to create the window, you are close (but it should work in any case):
def authentifier(val): #Slot method
self.Acceuil = Acceuil(self) # You should always pass the parent to the child control
self.Acceuil.show() #???
About parent issue: If your widget/window is creating another widget, setting creator object to be parent is always a good idea (apart from some singular cases), and you should read this to see why is that so:
QObjects organize themselves in object trees. When you create a QObject with another object as parent, it's added to the parent's children() list, and is deleted when the parent is. It turns out that this approach fits the needs of GUI objects very well. For example, a QShortcut (keyboard shortcut) is a child of the relevant window, so when the user closes that window, the shorcut is deleted too.
Edit - Minimal Working Sample
To see what I am trying to tell you, I've built a simple example. You have two classes - MainWindow and
ChildWindow. Every class can work without other class by creating separate QApplication objects. But, if you import ChildWindow in MainWindow, you will create ChildWindow in slot connected to singleshot timer which will trigger in 5 seconds.
MainWindow.py:
import sys
from PyQt4 import QtCore, QtGui
from ChildWindow import ChildWindow
class MainWindow(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
QtCore.QTimer.singleShot(5000, self.showChildWindow)
def showChildWindow(self):
self.child_win = ChildWindow(self)
self.child_win.show()
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = MainWindow()
myapp.show()
sys.exit(app.exec_())
ChildWindow.py:
import sys
from PyQt4 import QtCore, QtGui
class ChildWindow(QtGui.QMainWindow):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
self.setWindowTitle("Child Window!")
if __name__ == "__main__":
app = QtGui.QApplication(sys.argv)
myapp = ChildWindow()
myapp.show()
sys.exit(app.exec_())
To reference the other dialog from Start.py, you must prefix it by the module name, which in this case is Acceuil_start. As such, it is OK if there are duplicated function names in each module. So, you would have:
def authentifier(val): #Slot method
dlg = Acceuil_start.StartQT4()
dlg.exec_()
However, if you want these to run from the same process, keep in mind that you can't have two app objects. You would probably want to structure Acceuil_start.py to act like a dialog, rather than a main window. If these are two distinct main windows, you might find it easier to just invoke another Python interpreter with the Acceuil_start.py as a parameter.

Categories