Python: Import Exception - python

Is it possible to import everything except one module from a package?
I need a lot of modules from a particular library that I use in my class, but it looks like it used the same module name for one of the modules that I need.
I need to use set operation and intersection, but when I import that library from my class, it gives me an error because of that.
I didn't want to import it separately or put the name in front of every methods since I'm using it a lot.
Is there a way for the python to import everything except for a particular method like set?
Or maybe import the set part again later?

No, there is no terminology to from ... import * except blah, bleh, bluh. You can either write your own import function to support it, or do something like:
from xyz import *
del set
which will stop shadowing the built-in set so you can use it again. Then if you need the xyz.set function you can do:
from xyz import set as xyzset
Note: from ... import * is not usually good practice, and you should make sure the modules you are using this way support it -- if they don't explicity say they were designed to be used this way, then you shouldn't (unless you enjoy debugging weird problems later ;).

I suppose what you want would be:
from thing import a, b, c, d, e, f
which will import a, b, c, d, e, f from thing.
AFAIK, there is no way to do an from thing import all but a, b, c
thats why
import thing
thing.a
exists in the first place.

I'm not sure I entirely understand what's going on (giving actual module names might help). But it's generally considered bad practice to do from ... import * at all, because then it's not obvious where particular things are coming from. Instead, do from ... import thingA, thingB, thingC.
You could also do import ... as shortname, and then refer to the methods as shortname.whatever (where shortname could obviously be something very short).

Related

Should I use from tkinter import * or import tkinter as tk? [duplicate]

It is recommended to not to use import * in Python.
Can anyone please share the reason for that, so that I can avoid it doing next time?
Because it puts a lot of stuff into your namespace (might shadow some other object from previous import and you won't know about it).
Because you don't know exactly what is imported and can't easily find from which module a certain thing was imported (readability).
Because you can't use cool tools like pyflakes to statically detect errors in your code.
According to the Zen of Python:
Explicit is better than implicit.
... can't argue with that, surely?
You don't pass **locals() to functions, do you?
Since Python lacks an "include" statement, and the self parameter is explicit, and scoping rules are quite simple, it's usually very easy to point a finger at a variable and tell where that object comes from -- without reading other modules and without any kind of IDE (which are limited in the way of introspection anyway, by the fact the language is very dynamic).
The import * breaks all that.
Also, it has a concrete possibility of hiding bugs.
import os, sys, foo, sqlalchemy, mystuff
from bar import *
Now, if the bar module has any of the "os", "mystuff", etc... attributes, they will override the explicitly imported ones, and possibly point to very different things. Defining __all__ in bar is often wise -- this states what will implicitly be imported - but still it's hard to trace where objects come from, without reading and parsing the bar module and following its imports. A network of import * is the first thing I fix when I take ownership of a project.
Don't misunderstand me: if the import * were missing, I would cry to have it. But it has to be used carefully. A good use case is to provide a facade interface over another module.
Likewise, the use of conditional import statements, or imports inside function/class namespaces, requires a bit of discipline.
I think in medium-to-big projects, or small ones with several contributors, a minimum of hygiene is needed in terms of statical analysis -- running at least pyflakes or even better a properly configured pylint -- to catch several kind of bugs before they happen.
Of course since this is python -- feel free to break rules, and to explore -- but be wary of projects that could grow tenfold, if the source code is missing discipline it will be a problem.
That is because you are polluting the namespace. You will import all the functions and classes in your own namespace, which may clash with the functions you define yourself.
Furthermore, I think using a qualified name is more clear for the maintenance task; you see on the code line itself where a function comes from, so you can check out the docs much more easily.
In module foo:
def myFunc():
print 1
In your code:
from foo import *
def doThis():
myFunc() # Which myFunc is called?
def myFunc():
print 2
It is OK to do from ... import * in an interactive session.
Say you have the following code in a module called foo:
import ElementTree as etree
and then in your own module you have:
from lxml import etree
from foo import *
You now have a difficult-to-debug module that looks like it has lxml's etree in it, but really has ElementTree instead.
Understood the valid points people put here. However, I do have one argument that, sometimes, "star import" may not always be a bad practice:
When I want to structure my code in such a way that all the constants go to a module called const.py:
If I do import const, then for every constant, I have to refer it as const.SOMETHING, which is probably not the most convenient way.
If I do from const import SOMETHING_A, SOMETHING_B ..., then obviously it's way too verbose and defeats the purpose of the structuring.
Thus I feel in this case, doing a from const import * may be a better choice.
http://docs.python.org/tutorial/modules.html
Note that in general the practice of importing * from a module or package is frowned upon, since it often causes poorly readable code.
These are all good answers. I'm going to add that when teaching new people to code in Python, dealing with import * is very difficult. Even if you or they didn't write the code, it's still a stumbling block.
I teach children (about 8 years old) to program in Python to manipulate Minecraft. I like to give them a helpful coding environment to work with (Atom Editor) and teach REPL-driven development (via bpython). In Atom I find that the hints/completion works just as effectively as bpython. Luckily, unlike some other statistical analysis tools, Atom is not fooled by import *.
However, lets take this example... In this wrapper they from local_module import * a bunch modules including this list of blocks. Let's ignore the risk of namespace collisions. By doing from mcpi.block import * they make this entire list of obscure types of blocks something that you have to go look at to know what is available. If they had instead used from mcpi import block, then you could type walls = block. and then an autocomplete list would pop up.
It is a very BAD practice for two reasons:
Code Readability
Risk of overriding the variables/functions etc
For point 1:
Let's see an example of this:
from module1 import *
from module2 import *
from module3 import *
a = b + c - d
Here, on seeing the code no one will get idea regarding from which module b, c and d actually belongs.
On the other way, if you do it like:
# v v will know that these are from module1
from module1 import b, c # way 1
import module2 # way 2
a = b + c - module2.d
# ^ will know it is from module2
It is much cleaner for you, and also the new person joining your team will have better idea.
For point 2: Let say both module1 and module2 have variable as b. When I do:
from module1 import *
from module2 import *
print b # will print the value from module2
Here the value from module1 is lost. It will be hard to debug why the code is not working even if b is declared in module1 and I have written the code expecting my code to use module1.b
If you have same variables in different modules, and you do not want to import entire module, you may even do:
from module1 import b as mod1b
from module2 import b as mod2b
As a test, I created a module test.py with 2 functions A and B, which respectively print "A 1" and "B 1". After importing test.py with:
import test
. . . I can run the 2 functions as test.A() and test.B(), and "test" shows up as a module in the namespace, so if I edit test.py I can reload it with:
import importlib
importlib.reload(test)
But if I do the following:
from test import *
there is no reference to "test" in the namespace, so there is no way to reload it after an edit (as far as I can tell), which is a problem in an interactive session. Whereas either of the following:
import test
import test as tt
will add "test" or "tt" (respectively) as module names in the namespace, which will allow re-loading.
If I do:
from test import *
the names "A" and "B" show up in the namespace as functions. If I edit test.py, and repeat the above command, the modified versions of the functions do not get reloaded.
And the following command elicits an error message.
importlib.reload(test) # Error - name 'test' is not defined
If someone knows how to reload a module loaded with "from module import *", please post. Otherwise, this would be another reason to avoid the form:
from module import *
As suggested in the docs, you should (almost) never use import * in production code.
While importing * from a module is bad, importing * from a package is probably even worse.
By default, from package import * imports whatever names are defined by the package's __init__.py, including any submodules of the package that were loaded by previous import statements.
If a package’s __init__.py code defines a list named __all__, it is taken to be the list of submodule names that should be imported when from package import * is encountered.
Now consider this example (assuming there's no __all__ defined in sound/effects/__init__.py):
# anywhere in the code before import *
import sound.effects.echo
import sound.effects.surround
# in your module
from sound.effects import *
The last statement will import the echo and surround modules into the current namespace (possibly overriding previous definitions) because they are defined in the sound.effects package when the import statement is executed.

Cannot import a function from a module

Basically I have 3 modules that all communicate with eachother and import eachother's functions. I'm trying to import a function from my shigui.py module that creates a gui for the program. Now I have a function that gets the values of user entries in the gui and I want to pass them to the other module. I'm trying to pass the function below:
def valueget():
keywords = kw.get()
delay = dlay.get()
category = catg.get()
All imports go fine, up until I try to import this function with
from shigui import valueget to another module that would use the values. In fact, I can't import any function to any module from this file. Also I should add that they are in the same directory. I'm appreciative of any help on this matter.
Well, I am not entirely sure of what imports what, but here is what I can tell you. Python can sometimes allow for circular dependencies. However, it depends on what the layout of your dependencies is. First and foremost, I would say see if there is any way you can avoid this happening (restructuring your code, etc.). If it is unavoidable then there is one thing you can try. When Python imports modules, it does so in order of code execution. This means that if you have a definition before an import, you can sometimes access the definition in the first module by importing that first module in the second module. Let me give an example. Consider you have two modules, A and B.
A:
def someFunc():
# use B's functionality from before B's import of A
pass
import B
B:
def otherFunc():
# use A's functionality from before A's import of B
pass
import A
In a situation like that, Python will allow this. However, everything after the imports is not always fair game so be careful. You can read up on Python's module system more if you want to know why this works.
Helpful, but not complete link: https://docs.python.org/3/tutorial/modules.html

What's the correct way for importing the whole module as well as a couple of its functions in Python?

I know that from module import * will import all the functions in current namespace but it is a bad practice. I want to use two functions directly and use module.function when I have to use any other function from the module. What I am doing currently is:
import module
from module import func1, func2
# DO REST OF MY STUFF
Is it a good practice? Does the order of first two statements matter?
Is there a better way using which I can use these two functions directly and use rest of the functions as usual with the module's name prepended to them?
Using just import module results in very long statements with a lot of repetition if I use the same function from the given module five times in a single statement. That's what I want to avoid.
The order doesn't matter and it's not a pythonic way. When you import the module there is no need to import some of its functions separately again. If you are not sure how many of the functions you might need to use just import the module and access to the functions on demand with a simple reference.
# The only import you need
import module
# Use module.funcX when you need any of its functions
After all, if you want to use some of your functions (much) more than the others, as the cost of attribute access is greater than importing the functions separately, you better to import them as you've done.
And still, the order doesn't matter. You can do:
import module
from module import func1, func2
For more info read the documentation https://www.python.org/dev/peps/pep-0008/#imports
It is not good to do (may be opinion based):
import module
from module import func1, func2 # `func1` and `func2` are already part of module
Because you already hold a reference to module.
If I were you, I would import it in the form of import module. Since your issue is that module.func1() becomes too long. I may import the module and use as for creating a alias for the name. For example:
import module as mo
# ^ for illustration purpose. Even the name of
# your actual module wont be `module`.
# Alias should also be self-explanatory
# For example:
import database_manager as db_manager
Now I may access the functions as:
mo.func1()
mo.func2()
Edit: Based on the edit in actual question
If your are calling same function in the same line, there is possibility that your are already doing some thing wrong. It will be great if you can share what your that function does.
For example: Want to the rertun value of those functions to be passed as argument to another function? as:
test_func(mo.func1(x), mo.func1(y). mo.func1(z))
could be done as:
params_list = [x, y, z]
func_list = [mo.func1(param) for param in params_list]
test_func(*func_list)

Avoiding circular (cyclic) imports in Python?

One way is to use import x, without using "from" keyword. So then you refer to things with their namespace everywhere.
Is there any other way? like doing something like in C++ ifnotdef __b__ def __b__ type of thing?
Merge any pair of modules that depend on each other into a single module. Then introduce extra modules to get the old names back.
E.g.,
# a.py
from b import B
class A: whatever
# b.py
from a import A
class B: whatever
becomes
# common.py
class A: whatever
class B: whatever
# a.py
from common import A
# b.py
from common import B
Circular imports are a "code smell," and often (but not always) indicate that some refactoring would be appropriate. E.g., if A.x uses B.y and B.y uses A.z, then you might consider moving A.z into its own module.
If you do think you need circular imports, then I'd generally recommend importing the module and referring to objects with fully qualified names (i.e, import A and use A.x rather than from A import x).
If you're trying to do from A import *, the answer is very simple: Don't do that. You're usually supposed to do import A and refer to the qualified names.
For quick&dirty scripts, and interactive sessions, that's a perfectly reasonable thing to do—but in such cases, you won't run into circular imports.
There are some cases where it makes sense to do import * in real code. For example, if you want to hide a module structure that's complex, or that you generate dynamically, or that changes frequently between versions, or if you're wrapping up someone else's package that's too deeply nested, import * may make sense from a "wrapper module" or a top-level package module. But in that case, nothing you import will be importing you.
In fact, I'm having a hard time imagining any case where import * is warranted and circular dependencies are even a possibility.
If you're doing from A import foo, there are ways around that (e.g., import A then foo = A.foo). But you probably don't want to do that. Again, consider whether you really need to bring foo into your namespace—qualified names are a feature, not a problem to be worked around.
If you're doing the from A import foo just for convenience in implementing your functions, because A is actually long_package_name.really_long_module_name and your code is unreadable because of all those calls to long_package_name.really_long_module_name.long_class_name.class_method_that_puts_me_over_80_characters, remember that you can always import long_package_name.really_long_module_name as P and then use P for you qualified calls.
(Also, remember that with any from done for implementation convenience, you probably want to make sure to specify a __all__ to make sure the imported names don't appear to be part of your namespace if someone does an import * on you from an interactive session.)
Also, as others have pointed out, most, but not all, cases of circular dependencies, are a symptom of bad design, and refactoring your modules in a sensible way will fix it. And in the rare cases where you really do need to bring the names into your namespace, and a circular set of modules is actually the best design, some artificial refactoring may still be a better choice than foo = A.foo.

python: is there a disadvantage to from package import * besides namespace collision

I'm creating a class to extend a package, and prior to class instantiation I don't know which subset of the package's namespace I need. I've been careful about avoiding namespace conflicts in my code, so, does
from package import *
create problems besides name conflicts?
Is it better to examine the class's input and import only the names I need (at runtime) in the __init__ ??
Can python import from a set [] ?
does
for name in [namespace,namespace]:
from package import name
make any sense?
I hope this question doesn't seem like unnecessary hand-ringing, i'm just super new to python and don't want to do the one thing every 'beginnger's guide' says not to do (from pkg import * ) unless I'm sure there's no alternative.
thoughts, advice welcome.
In order:
It does not create other problems - however, name conflicts can be much more of a problem than you'd expect.
Definitely defer your imports if you can. Even though Python variable scoping is simplistic, you also gain the benefit of not having to import the module if the functionality that needs it never gets called.
I don't know what you mean. Square brackets are used to make lists, not sets. You can import multiple names from a module in one line - just use a comma-delimited list:
from awesome_module import spam, ham, eggs, baked_beans
# awesome_module defines lots of other names, but they aren't pulled in.
No, that won't do what you want - name is an identifier, and as such, each time through the loop the code will attempt to import the name name, and not the name that corresponds to the string referred to by the name variable.
However, you can get this kind of "dynamic import" effect, using the __import__ function. Consult the documentation for more information, and make sure you have a real reason for using it first. We get into some pretty advanced uses of the language here pretty quickly, and it usually isn't as necessary as it first appears. Don't get too clever. We hates them tricksy hobbitses.
When importing * you get everything in the module dumped straight into your namespace. This is not always a good thing as you could accentually overwrite something like;
from time import *
sleep = None
This would render the time.sleep function useless...
The other way of taking functions, variables and classes from a module would be saying
from time import sleep
This is a nicer way but often the best way is to just import the module and reference the module directly like
import time
time.sleep(3)
you can import like from PIL import Image, ImageDraw
what is imported by from x import * is limited to the list __all__ in x if it exists
importing at runtime if the module name isn't know or fixed in the code must be done with __import__ but you shouldn't have to do that
This syntax constructions help you to avoid any name collision:
from package import somename as another_name
import package as another_package_name

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