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I've just gotten into wxpython for Python 3.6 and I've hit a roadblock. I just can't work out how to make elements/widgets scale with the screen! I know you have to use sizers but that's about it, I'm still fairly new to programming so just reading the documentation didn't help. If someone could just sample some code that works I'd be very thankful as I could then read through it and work out what I was doing wrong. The code that draws out the GUI I want to scale with window size is below, the key idea is that the TextCtrl scales, other elements don't really need scaling.
def createGUI(self):
panel = wx.Panel(self)
menuBar = wx.MenuBar()
menuButton = wx.Menu()
newItem = wx.MenuItem(menuButton, wx.ID_NEW, 'New Note\tCtrl+N')
delItem = wx.MenuItem(menuButton, wx.ID_DELETE, 'Delete Note\tCtrl+Backspace')
saveItem = wx.MenuItem(menuButton, wx.ID_SAVE, 'Save\tCtrl+S')
exitItem = wx.MenuItem(menuButton, wx.ID_EXIT, 'Quit\tCtrl+Q')
menuButton.Append(newItem)
menuButton.Append(saveItem)
menuButton.Append(delItem)
menuButton.Append(exitItem)
menuBar.Append(menuButton, 'Menu')
self.SetMenuBar(menuBar)
self.Bind(wx.EVT_MENU, self.new, newItem)
self.Bind(wx.EVT_MENU, self.delete, delItem)
self.Bind(wx.EVT_MENU, self.save, saveItem)
self.Bind(wx.EVT_MENU, self.onExit, exitItem)
self.noteText = wx.TextCtrl(panel)
self.noteText.AppendText(self.notecontent)
self.Bind(wx.EVT_CLOSE, self.onExit)
self.SetTitle(f'Welcome {self.username}! You are working on {self.notepath}')
self.Centre()
self.Show(True)
To begin with it's best to equate sizers to something familiar and I usually think of storage boxes or a chest of drawers.
When we define widgets, they are all dumped into a container, the parent object, often the ubiquitous self or self.panel.
If we do not assign a size and pos to each item, it's just a jumbled mess, a pile of widgets.
The sizer, there are many types, are the virtual drawers in our chest of drawers, that herds this pile of widgets into order.
The widgets are assigned to the appropriate sizer, note sizers can go into other sizers, and eventually when everything has been assigned a place or drawer in our chest of drawers, the sizers do their magic, arranging and sizing all of widgets into a coherent screen for display or arranging the drawers contents and relative positions in the chest of drawers.
Below, I've used the simplest sizer a boxsizer.
One will arrange things vertically and the other horizontally.
The horizontal sizer is for the buttons and the vertical sizer, will be the main sizer, into which I place not only the TectCtrl but also the buttons, prearranged in their horizontal sizer.
For a better and more comprehensive description of sizers and their controls see: https://docs.wxpython.org/sizers_overview.html and for details on the actual sizers available see the detailed documenation on each.
A loose approximation of your code:
#!/usr/bin/python
import wx
class Example(wx.Frame):
def __init__(self, parent, title):
super(Example, self).__init__(parent, title=title,
size=(450, 350))
self.panel = wx.Panel(self, -1)
self.main_sizer = wx.BoxSizer(wx.VERTICAL)
self.button_sizer = wx.BoxSizer(wx.HORIZONTAL)
self.noteText = wx.TextCtrl(self.panel, -1, style=wx.TE_MULTILINE)
self.Button_close = wx.Button(self.panel, -1, label="Quit")
self.Button_1 = wx.Button(self.panel, -1, label="Btn1")
self.Button_2 = wx.Button(self.panel, -1, label="Btn2")
self.Bind(wx.EVT_CLOSE, self.onExit)
self.Button_close.Bind(wx.EVT_BUTTON, self.onExit)
self.Button_1.Bind(wx.EVT_BUTTON, self.onButton)
self.Button_2.Bind(wx.EVT_BUTTON, self.onButton)
# Place buttons within their own horizontal sizer
self.button_sizer.Add(self.Button_close,proportion=0, flag=wx.ALL, border=10)
self.button_sizer.Add(self.Button_1,proportion=0, flag=wx.ALL, border=10)
self.button_sizer.Add(self.Button_2,proportion=0, flag=wx.ALL, border=10)
# Add textctrl and the button sizer to the main sizer (vertical)
self.main_sizer.Add(self.noteText,proportion=1, flag=wx.EXPAND|wx.ALL, border=10)
self.main_sizer.Add(self.button_sizer, 0, 0, 0)
self.panel.SetSizer(self.main_sizer)
self.Show()
def onExit(self, event):
self.Destroy()
def onButton(self, event):
print("A button was pressed")
if __name__ == '__main__':
app = wx.App()
Example(None, title="Example")
app.MainLoop()
Edit:
Here's the same code without using sizers, although they are recommended.
#!/usr/bin/python
import wx
class Example(wx.Frame):
def __init__(self, parent, title):
super(Example, self).__init__(parent, title=title,
size=(450, 350))
self.panel = wx.Panel(self, -1)
self.noteText = wx.TextCtrl(self.panel, -1, pos=(10,10), size=(400,280), style=wx.TE_MULTILINE)
self.Button_close = wx.Button(self.panel, -1, label="Quit", pos=(10,290), size=(50,30))
self.Button_1 = wx.Button(self.panel, -1, label="Btn1", pos=(70,290), size=(50,30))
self.Button_2 = wx.Button(self.panel, -1, label="Btn2", pos=(130,290), size=(50,30))
self.Bind(wx.EVT_CLOSE, self.onExit)
self.Button_close.Bind(wx.EVT_BUTTON, self.onExit)
self.Button_1.Bind(wx.EVT_BUTTON, self.onButton)
self.Button_2.Bind(wx.EVT_BUTTON, self.onButton)
self.Show()
def onExit(self, event):
self.Destroy()
def onButton(self, event):
print("A button was pressed")
if __name__ == '__main__':
app = wx.App()
Example(None, title="Example")
app.MainLoop()
I have a listbox with a set of strings. The set of strings I want to display depends on which radio button is selected. I would like it such that while the user is interacting with the Form, if they ever change the radio button it will update the list box.
Here is my code (I'm leaving the array for t87 and t89 out because they are very long (assume they exist):
def OnBtnSuperTesting(self, event):
class MainWindow(wx.Frame):
def __init__(self, parent, title):
self.dirname=''
wx.Frame.__init__(self, parent, title=title, size=(320,440))
self.SetBackgroundColour(wx.WHITE)
self.CenterOnScreen()
self.CreateStatusBar()
self.radioT89 = wx.RadioButton(self, -1, 'T89 only', pos = (2,0), style = wx.RB_GROUP)
self.radioT87 = wx.RadioButton(self, -1, 'T87 only', pos = (154, 0))
self.radioKeySort = wx.RadioButton(self, -1, 'Sort by Key', pos = (2,40), style = wx.RB_GROUP)
self.radioAtoZ = wx.RadioButton(self, -1, 'Sort Name A-Z', pos = (2,60))
self.radioZtoA = wx.RadioButton(self, -1, 'Sort Name Z-A', pos = (2,80))
self.checkCode = wx.CheckBox(self, -1, 'Generate Code', pos = (154,40))
self.checkBuild = wx.CheckBox(self, -1, 'Generate Build Report', pos = (154, 60))
self.ln = wx.StaticLine(self, -1, pos = (0,15), size = (300,3), style = wx.LI_HORIZONTAL)
self.ln2 = wx.StaticLine(self, -1, pos = (150,15), size = (3,100), style = wx.LI_VERTICAL)
self.radioT87.Bind(wx.EVT_RADIOBUTTON, self.updateList)
#self.Bind(wx.EVT_RADIOBUTTON, self.radioT89, self.updateList())
self.listbox = wx.ListBox(self, -1, pos = (0,120), size = (300,200), choices = T89, style = (wx.LB_SINGLE|wx.LB_HSCROLL))
self.go = wx.Button(self,-1, label = 'Go!', pos = (110, 325))
# Setting up the menu.
filemenu= wx.Menu()
menuAbout= filemenu.Append(wx.ID_ABOUT, "&About"," Information about this program")
menuExit = filemenu.Append(wx.ID_EXIT,"E&xit"," Terminate the program")
# Creating the menubar.
menuBar = wx.MenuBar()
menuBar.Append(filemenu,"&File")
self.SetMenuBar(menuBar)
# Events.
self.Bind(wx.EVT_MENU, self.OnExit, menuExit)
self.Bind(wx.EVT_MENU, self.OnAbout, menuAbout)
self.SetAutoLayout(1)
self.Show()
def OnExit(self,e):
self.Close(True) # Close the frame.
def updateList(self):
if self.radioT87.GetValue() == True:
choices = T87
self.listbox.Set(choices)
else:
choices = T89
self.listbox.Set(choices)
app = wx.App(False)
frame = MainWindow(None, "Supervisory Testing")
app.MainLoop()
When you create each radiobutton you can create a bind event. What this does (as you have implemented later on in your code) is execute a command function when the bind event occurs. In your case it would look like this:
self.Bind(wx.EVT_RADIOBUTTON,self.RadioButton,self.DoSomething)
Explanation:
wx.EVT_RADIOBUTTON
This is the event that is triggered when the user changes the Radiobutton's status. It may or may not have attributes.
self.RadioButton
This is the radiobutton which you would like to bind. In your case "self.radioAtoZ" or similar.
self.DoSomething
THis is the callback function. You can make it whatever you want such as:
def DoSomething(self):
if self.radioAtoZ.getStatus():
rearrangeNumbersFromAtoZ
print 'Re-arranged numbers from A to Z'
else:
etc.
EDIT:
self.RadioButton.Bind(EVT_RADIOBUTTON, self.DoSomething)
Your structure for self.DoSomething should be like this:
Class MainWindow:
def __init_(self, parent):
def DoSomething(self):
#dostuff
Also in response to your other comment:
when a function is called within a Bind event, it passes the event to the function by default. In addition, all functions have the "self" arg, thus 2 given args. You need to change the following:
def DoSomething(self, event):
#dostuff
I decided to rewrite the OP's code to demonstrate how to bind 2 RadioButton's to 2 different event handlers and update the ListBox:
import wx
########################################################################
class MyFrame(wx.Frame):
""""""
#----------------------------------------------------------------------
def __init__(self):
"""Constructor"""
wx.Frame.__init__(self, None, title="Radios!")
panel = wx.Panel(self)
sizer = wx.BoxSizer(wx.VERTICAL)
self.radioAtoZ = wx.RadioButton(panel, label='Sort Name A-Z',
style = wx.RB_GROUP)
self.radioAtoZ.Bind(wx.EVT_RADIOBUTTON, self.sortAZ)
sizer.Add(self.radioAtoZ, 0, wx.ALL|wx.EXPAND, 5)
self.radioZtoA = wx.RadioButton(panel, label='Sort Name Z-A')
self.radioZtoA.Bind(wx.EVT_RADIOBUTTON, self.sortZA)
sizer.Add(self.radioZtoA, 0, wx.ALL|wx.EXPAND, 5)
choices = ["aardvark", "zebra", "bat", "giraffe"]
self.listbox = wx.ListBox(panel, choices=choices)
sizer.Add(self.listbox, 0, wx.ALL, 5)
panel.SetSizer(sizer)
self.Show()
#----------------------------------------------------------------------
def sortAZ(self, event):
""""""
choices = self.listbox.GetStrings()
choices.sort()
self.listbox.SetItems(choices)
#----------------------------------------------------------------------
def sortZA(self, event):
""""""
choices = self.listbox.GetStrings()
choices.sort()
choices.reverse()
self.listbox.SetItems(choices)
if __name__ == "__main__":
app = wx.App(False)
frame = MyFrame()
app.MainLoop()
You will want to take a look at the following wiki article on the differences of binding it this way versus the other:
http://wiki.wxpython.org/self.Bind%20vs.%20self.button.Bind
Most of the time when you create a group of widgets that do different things, you bind them to different event handlers. If you want to bind all the RadioButtons to the same handler, then you'll probably need to name each widget with a unique name so that when they come to the handler, you can tell which button was pressed. Then you can use a series of if statements to decide what to do to the list box. Here's a tutorial that talks about that sort of thing:
http://www.blog.pythonlibrary.org/2011/09/20/wxpython-binding-multiple-widgets-to-the-same-handler/
am fairly new to python and am trying to write a simple program using cairo and wxpython. I am used to using cairo with gtk and C, but am finiding myself confused.
I have built myself a simple ui with the following code:
import wx
class Frame(wx.Frame):
def __init__(self, *args, **kwargs):
super(Frame, self).__init__(*args, **kwargs)
self.InitUI()
def InitUI(self):
#----------------------------------------------------
# Build menu bar and submenus
menubar = wx.MenuBar()
# file menu containing quit menu item
fileMenu = wx.Menu()
quit_item = wx.MenuItem(fileMenu, wx.ID_EXIT, '&Quit\tCtrl+W')
fileMenu.AppendItem(quit_item)
self.Bind(wx.EVT_MENU, self.OnQuit, quit_item)
menubar.Append(fileMenu, '&File')
# help menu containing about menu item
helpMenu = wx.Menu()
about_item = wx.MenuItem(helpMenu, wx.ID_ABOUT, '&About\tCtrl+A')
helpMenu.AppendItem(about_item)
self.Bind(wx.EVT_MENU, self.OnAboutBox, about_item)
menubar.Append(helpMenu, '&Help')
self.SetMenuBar(menubar)
#----------------------------------------------------
# Build window layout
panel = wx.Panel(self)
#panel.SetBackgroundColour('yellow')
vbox = wx.BoxSizer(wx.VERTICAL)
panel.SetSizer(vbox)
midPan = wx.Panel(panel)
#midPan.SetBackgroundColour('blue')
hbox = wx.BoxSizer(wx.HORIZONTAL)
vbox.Add(midPan, 1, wx.EXPAND | wx.ALL, 12)
midPan.SetSizer(hbox)
smallPan = wx.Panel(panel)
#smallPan.SetBackgroundColour('red')
hbox2 = wx.BoxSizer(wx.HORIZONTAL)
vbox.Add(smallPan, 0, wx.ALIGN_RIGHT|wx.LEFT|wx.RIGHT|wx.BOTTOM, 12)
smallPan.SetSizer(hbox2)
#----------------------------------------------------
# Place buttons in correct box corresponding with panel
close_button = wx.Button(smallPan, wx.ID_CLOSE)
self.Bind(wx.EVT_BUTTON, self.OnQuit, close_button)
hbox2.Add(close_button)
#----------------------------------------------------
# Set window properties
self.SetSize((1600, 1200))
self.SetTitle('PROGRAM NAME')
self.Centre()
def OnQuit(self, e):
self.Close()
def main():
ex = wx.App()
f = Frame(None)
f.Show(True)
ex.MainLoop()
if __name__ == '__main__':
main()
I would like to be able to draw in the panel named midPan. How do I go about adding the OnDraw function and linking up the signal handler?
I greatly appreciate the help.
If you are used to procedural programming then the confusion
is natural. Python is an OOP language and coding in an OOP
language is quite different. I have cleaned and updated the
provided example. The panel that is used as a drawing area
paints three coloured rectangles. You have not provided the
implementation of the OnAboutBox() method, therefore, I have
commented out the line.
#!/usr/bin/python
import wx
import wx.lib.wxcairo
import cairo
class DrawingArea(wx.Panel):
def __init__ (self , *args , **kw):
super(DrawingArea , self).__init__ (*args , **kw)
self.SetDoubleBuffered(True)
self.Bind(wx.EVT_PAINT, self.OnPaint)
def OnPaint(self, e):
dc = wx.PaintDC(self)
cr = wx.lib.wxcairo.ContextFromDC(dc)
self.DoDrawing(cr)
def DoDrawing(self, cr):
cr.set_source_rgb (0.2 , 0.23 , 0.9)
cr.rectangle(10 , 15, 90, 60)
cr.fill()
cr.set_source_rgb(0.9 , 0.1 , 0.1)
cr.rectangle(130 , 15, 90, 60)
cr.fill()
cr.set_source_rgb(0.4 , 0.9 , 0.4)
cr.rectangle(250 , 15, 90, 60)
cr.fill()
class Frame(wx.Frame):
def __init__(self, *args, **kwargs):
super(Frame, self).__init__(*args, **kwargs)
self.InitUI()
def InitUI(self):
#----------------------------------------------------
# Build menu bar and submenus
menubar = wx.MenuBar()
# file menu containing quit menu item
fileMenu = wx.Menu()
quit_item = wx.MenuItem(fileMenu, wx.ID_EXIT, '&Quit\tCtrl+W')
fileMenu.AppendItem(quit_item)
self.Bind(wx.EVT_MENU, self.OnQuit, quit_item)
menubar.Append(fileMenu, '&File')
# help menu containing about menu item
helpMenu = wx.Menu()
about_item = wx.MenuItem(helpMenu, wx.ID_ABOUT, '&About\tCtrl+A')
helpMenu.AppendItem(about_item)
#~ self.Bind(wx.EVT_MENU, self.OnAboutBox, about_item)
menubar.Append(helpMenu, '&Help')
self.SetMenuBar(menubar)
#----------------------------------------------------
# Build window layout
panel = wx.Panel(self)
vbox = wx.BoxSizer(wx.VERTICAL)
panel.SetSizer(vbox)
midPan = DrawingArea(panel)
vbox.Add(midPan, 1, wx.EXPAND | wx.ALL, 12)
smallPan = wx.Panel(panel)
hbox2 = wx.BoxSizer(wx.HORIZONTAL)
vbox.Add(smallPan, 1, wx.EXPAND|wx.ALL, 12)
smallPan.SetSizer(hbox2)
#----------------------------------------------------
# Place buttons in correct box corresponding with panel
close_button = wx.Button(smallPan, wx.ID_CLOSE)
self.Bind(wx.EVT_BUTTON, self.OnQuit, close_button)
hbox2.Add(close_button)
#----------------------------------------------------
# Set window properties
#~ self.SetSize((1600, 1200))
self.SetSize((400, 250))
#~ self.Maximize()
self.SetTitle('PROGRAM NAME')
self.Centre()
def OnQuit(self, e):
self.Close()
def main():
ex = wx.App()
f = Frame(None)
f.Show(True)
ex.MainLoop()
if __name__ == '__main__':
main()
To do the drawing, we create a custom class that will serve as a
drawing area. It inherits from a wx.Panel widget.
class DrawingArea(wx.Panel):
def __init__ (self , *args , **kw):
super(DrawingArea , self).__init__ (*args , **kw)
self.SetDoubleBuffered(True)
self.Bind(wx.EVT_PAINT, self.OnPaint)
...
This is our custom class used for drawing. In the constructor
we bind the paint event to the OnPaint() method.
def OnPaint(self, e):
dc = wx.PaintDC(self)
cr = wx.lib.wxcairo.ContextFromDC(dc)
self.DoDrawing(cr)
Inside the OnPaint() method we create a cairo drawing
context and delegate the actual drawing code to the DoDrawing()
method.
midPan = DrawingArea(panel)
vbox.Add(midPan, 1, wx.EXPAND | wx.ALL, 12)
The drawing area is created and added to the vertical box.
#~ self.SetSize((1600, 1200))
self.SetSize((400, 250))
#~ self.Maximize()
Final note: if you want to show the window maximized, call the Maximize()
method. Computer screens have different sizes.
As explained in Very Simple Drawing example, use wx.EVT_PAINT;
add OnPaint binding to your midPan:
# (...)
midPan = wx.Panel(panel)
#midPan.SetBackgroundColour('blue')
hbox = wx.BoxSizer(wx.HORIZONTAL)
vbox.Add(midPan, 1, wx.EXPAND | wx.ALL, 12)
midPan.SetSizer(hbox)
# binding here:
midPan.Bind(wx.EVT_PAINT, self.OnPaint)
# (...) rest of code
and define your OnPaint code:
# (...)
def OnQuit(self, e):
self.Close()
# your OnPaint():
def OnPaint(self,event):
dc = wx.PaintDC(event.GetEventObject())
dc.Clear()
# set up your pen
dc.SetPen(wx.Pen("BLACK", 4))
# draw whatever you like
dc.DrawLine(0, 0, 50, 50)
# (...) rest of code
I am trying to make a window with 2 panels. One panel is just a notebook panel. The second panel contains a toolbar on top and a text control on the bottom. I want to arrange this panel in my frame using wx.aui.AuiManager.
The problem is that I get a big empty space of grey in my custom panel.
Here is my code:
import wx
import wx.aui
import images # contains toolbar icons
class MyFrame(wx.Frame):
def __init__(self):
wx.Frame.__init__(self, None, wx.ID_ANY,
"AUI Tutorial",
size=(600,400))
self._mgr = wx.aui.AuiManager()
self._mgr.SetManagedWindow(self)
notebook = wx.aui.AuiNotebook(self)
nb_panel = TabPanel(notebook)
my_panel = MyPanel(self)
notebook.AddPage(nb_panel, "First Tab", False)
self._mgr.AddPane(notebook,
wx.aui.AuiPaneInfo().Name("notebook-content").
CenterPane().PaneBorder(False))
self._mgr.AddPane(my_panel,
wx.aui.AuiPaneInfo().Name("txtctrl-content").
CenterPane().PaneBorder(False))
self._mgr.GetPane("notebook-content").Show().Top().Layer(0).Row(0).Position(0)
self._mgr.GetPane("txtctrl-content").Show().Bottom().Layer(1).Row(0).Position(0)
self._mgr.Update()
class MyPanel(wx.Panel):
"""
My panel with a toolbar and richtextctrl
"""
def __init__(self,parent):
wx.Panel.__init__(self,parent=parent,id=wx.ID_ANY)
sizer = wx.BoxSizer(wx.VERTICAL)
toolbar = wx.ToolBar(self,-1)
toolbar.AddLabelTool(wx.ID_EXIT, '', images._rt_smiley.GetBitmap())
self.Bind(wx.EVT_TOOL, self.OnExit, id=wx.ID_EXIT)
toolbar.Realize()
sizer.Add(toolbar,proportion=0,flag=wx.ALL | wx.ALIGN_TOP)
text = ""
txtctrl = wx.TextCtrl(self,-1, text, wx.Point(0, 0), wx.Size(150, 90),
wx.NO_BORDER | wx.TE_MULTILINE | wx.TE_READONLY|wx.HSCROLL)
sizer.Add(txtctrl,proportion=0,flag=wx.EXPAND)
self.SetSizer(sizer)
def OnExit(self,event):
self.Close()
class TabPanel(wx.Panel):
def __init__(self,parent):
wx.Panel.__init__(self,parent=parent,id=wx.ID_ANY)
sizer = wx.BoxSizer(wx.VERTICAL)
txtOne = wx.TextCtrl(self, wx.ID_ANY, "")
txtTwo = wx.TextCtrl(self, wx.ID_ANY, "")
sizer = wx.BoxSizer(wx.VERTICAL)
sizer.Add(txtOne, 0, wx.ALL, 5)
sizer.Add(txtTwo, 0, wx.ALL, 5)
self.SetSizer(sizer)
if __name__ == "__main__":
app = wx.PySimpleApp()
frame = MyFrame()
frame.Show()
app.MainLoop()
So, how do I fix my code so that I don't have that grey block taking up MyPanel? Also, my toolbar button doesn't seem to run self.OnExit(). Why is that?
Thank you for your help.
Take out the line:
self._mgr.GetPane("notebook-content").Show().Top().Layer(0).Row(0).Position(0)
As for the OnExit() handler, it is firing!
If you want to exit the application, replace it with app.Exit()
I am trying to learn Python and WxPython. I have been a SAS programmer for years. This OOP stuff is slowly coming together but I am still fuzzy on a lot of the concepts. Below is a section of code. I am trying to use a button click to create an instance of another class. Specifically-I have my main panel in one class and I wanted to instance a secondary panel when a user clicked on one of the menu items on the main panel. I made all of this work when the secondary panel was just a function. I can't seem to get ti to work as a class.
Here is the code
import wx
class mainPanel(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, parent, id, 'directEDGAR Supplemental Tools', size=(450, 450))
wx.Panel(self,-1)
wx.StaticText(self,-1, "This is where I will describe\n the purpose of these tools",(100,10))
menubar = wx.MenuBar()
parser = wx.Menu()
one =wx.MenuItem(parser,1,'&Extract Tables with One Heading or Label')
two =wx.MenuItem(parser,1,'&Extract Tables with Two Headings or Labels')
three =wx.MenuItem(parser,1,'&Extract Tables with Three Headings or Labels')
four =wx.MenuItem(parser,1,'&Extract Tables with Four Headings or Labels')
quit = wx.MenuItem(parser, 2, '&Quit\tCtrl+Q')
parser.AppendItem(one)
parser.AppendItem(two)
parser.AppendItem(three)
parser.AppendItem(four)
parser.AppendItem(quit)
menubar.Append(parser, '&Table Parsers')
textRip = wx.Menu()
section =wx.MenuItem(parser,1,'&Extract Text With Section Headings')
textRip.AppendItem(section)
menubar.Append(textRip, '&Text Rippers')
dataHandling = wx.Menu()
deHydrate =wx.MenuItem(dataHandling,1,'&Extract Data from Tables')
dataHandling.AppendItem(deHydrate)
menubar.Append(dataHandling, '&Data Extraction')
self.Bind(wx.EVT_MENU, self.OnQuit, id=2)
this is where I think I am being clever by using a button click to create an instance
of subPanel.
self.Bind(wx.EVT_MENU, self.subPanel(None, -1, 'TEST'),id=1)
self.SetMenuBar(menubar)
self.Centre()
self.Show(True)
def OnQuit(self, event):
self.Close()
class subPanel(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, parent, id, 'directEDGAR Supplemental Tools', size=(450, 450))
wx.Panel(self,-1)
wx.StaticText(self,-1, "This is where I will describe\n the purpose of these tools",(100,10))
getDirectory = wx.Button(panel, -1, "Get Directory Path", pos=(20,350))
getDirectory.SetDefault()
getTerm1 = wx.Button(panel, -1, "Get Search Term", pos=(20,400))
getTerm1.SetDefault()
#getDirectory.Bind(wx.EVT_BUTTON, getDirectory.OnClick, getDirectory.button)
self.Centre()
self.Show(True)
app = wx.App()
mainPanel(None, -1, '')
app.MainLoop()
I don't know wxWidgets, but based on what I know of Python, I'm guessing that you need to change:
self.Bind(wx.EVT_MENU, self.subPanel(None, -1, 'TEST'),id=1)
to:
self.Bind(wx.EVT_MENU, subPanel(None, -1, 'TEST'),id=1)
"subPanel" is a globally defined class, not a member of "self" (which is a mainPanel).
Edit: Ah, "Bind" seems to bind an action to a function, so you need to give it a function that creates the other class. Try the following. It still doesn't work, but at least it now crashes during the subPanel creation.
self.Bind(wx.EVT_MENU, lambda(x): subPanel(None, -1, 'TEST'),id=1)
You should handle the button click event, and create the panel in your button handler (like you already do with your OnQuit method).
I think the following code basically does what you're after -- creates a new Frame when the button is clicked/menu item is selected.
import wx
class MyFrame(wx.Frame):
def __init__(self, parent, title="My Frame", num=1):
self.num = num
wx.Frame.__init__(self, parent, -1, title)
panel = wx.Panel(self)
button = wx.Button(panel, -1, "New Panel")
button.SetPosition((15, 15))
self.Bind(wx.EVT_BUTTON, self.OnNewPanel, button)
self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
# Now create a menu
menubar = wx.MenuBar()
self.SetMenuBar(menubar)
# Panel menu
panel_menu = wx.Menu()
# The menu item
menu_newpanel = wx.MenuItem(panel_menu,
wx.NewId(),
"&New Panel",
"Creates a new panel",
wx.ITEM_NORMAL)
panel_menu.AppendItem(menu_newpanel)
menubar.Append(panel_menu, "&Panels")
# Bind the menu event
self.Bind(wx.EVT_MENU, self.OnNewPanel, menu_newpanel)
def OnNewPanel(self, event):
panel = MyFrame(self, "Panel %s" % self.num, self.num+1)
panel.Show()
def OnCloseWindow(self, event):
self.Destroy()
def main():
application = wx.PySimpleApp()
frame = MyFrame(None)
frame.Show()
application.MainLoop()
if __name__ == "__main__":
main()
Edit: Added code to do this from a menu.
You need an event handler in your bind expression
self.bind(wx.EVT_MENU, subPanel(None, -1, 'TEST'),id=1)
needs to be changed to:
self.bind(wx.EVT_MENU, <event handler>, <id of menu item>)
where your event handler responds to the event and instantiates the subpanel:
def OnMenuItem(self, evt): #don't forget the evt
sp = SubPanel(self, wx.ID_ANY, 'TEST')
#I assume you will add it to a sizer
#if you aren't... you should
test_sizer.Add(sp, 1, wx.EXPAND)
#force the frame to refresh the sizers:
self.Layout()
Alternatively, you can instantiate the subpanel in your frame's __init__ and call a subpanel.Hide() after instantiation, and then your menuitem event handler and call a show on the panel subpanel.Show()
Edit: Here is some code that will do what I think that you are asking:
#!usr/bin/env python
import wx
class TestFrame(wx.Frame):
def __init__(self, parent, *args, **kwargs):
wx.Frame.__init__(self, parent, *args, **kwargs)
framesizer = wx.BoxSizer(wx.VERTICAL)
mainpanel = MainPanel(self, wx.ID_ANY)
self.subpanel = SubPanel(self, wx.ID_ANY)
self.subpanel.Hide()
framesizer.Add(mainpanel, 1, wx.EXPAND)
framesizer.Add(self.subpanel, 1, wx.EXPAND)
self.SetSizerAndFit(framesizer)
class MainPanel(wx.Panel):
def __init__(self, parent, *args, **kwargs):
wx.Panel.__init__(self, parent, *args, **kwargs)
panelsizer = wx.BoxSizer(wx.VERTICAL)
but = wx.Button(self, wx.ID_ANY, "Add")
self.Bind(wx.EVT_BUTTON, self.OnAdd, but)
self.panel_shown = False
panelsizer.Add(but, 0)
self.SetSizer(panelsizer)
def OnAdd(self, evt):
if not self.panel_shown:
self.GetParent().subpanel.Show()
self.GetParent().Fit()
self.GetParent().Layout()
self.panel_shown = True
else:
self.GetParent().subpanel.Hide()
self.GetParent().Fit()
self.GetParent().Layout()
self.panel_shown = False
class SubPanel(wx.Panel):
def __init__(self, parent, *args, **kwargs):
wx.Panel.__init__(self, parent, *args, **kwargs)
spsizer = wx.BoxSizer(wx.VERTICAL)
text = wx.StaticText(self, wx.ID_ANY, label='I am a subpanel')
spsizer.Add(text, 1, wx.EXPAND)
self.SetSizer(spsizer)
if __name__ == '__main__':
app = wx.App()
frame = TestFrame(None, wx.ID_ANY, "Test Frame")
frame.Show()
app.MainLoop()