Python multi threading Yay or nay? - python

I have been trying to write a simple python application to implement a worker queue
every webpage I found about threading has some random guy commenting on it, you shouldn't use python threading because this or that, can someone help me out? what is up with Python threading, can I use it or not? if yes which lib? the standard one is good enough?

Python's threads are perfectly viable and useful for many tasks. Since they're implemented with native OS threads, they allow executing blocking system calls and keep "running" simultaneously - by calling the blocking syscall in a separate thread. This is very useful for programs that have to do multiple things at the same time (i.e. GUIs and other event loops) and can even improve performance for IO bound tasks (such as web-scraping).
However, due to the Global Interpreter Lock, which precludes the Python interpreter of actually running more than a single thread simultaneously, if you expect to distribute CPU-intensive code over several CPU cores with threads and improve performance this way, you're out of luck. You can do it with the multiprocessing module, however, which provides an interface similar to threading and distributes work using processes rather than threads.
I should also add that C extensions are not required to be bound by the GIL and many do release it, so C extensions can employ multiple cores by using threads.
So, it all depends on what exactly you need to do.

You shouldn't need to use
threading. 95% of code does not need
threads.
Yes, Python threading is
perfectly valid, it's implemented
through the operating system's native
threads.
Use the standard library
threading module, it's excellent.

GIL should provide you some information on that topic.

Related

Why do we blame GIL if CPU can execute one process (light weight) at a time? [duplicate]

I'm slightly confused about whether multithreading works in Python or not.
I know there has been a lot of questions about this and I've read many of them, but I'm still confused. I know from my own experience and have seen others post their own answers and examples here on StackOverflow that multithreading is indeed possible in Python. So why is it that everyone keep saying that Python is locked by the GIL and that only one thread can run at a time? It clearly does work. Or is there some distinction I'm not getting here?
Many posters/respondents also keep mentioning that threading is limited because it does not make use of multiple cores. But I would say they are still useful because they do work simultaneously and thus get the combined workload done faster. I mean why would there even be a Python thread module otherwise?
Update:
Thanks for all the answers so far. The way I understand it is that multithreading will only run in parallel for some IO tasks, but can only run one at a time for CPU-bound multiple core tasks.
I'm not entirely sure what this means for me in practical terms, so I'll just give an example of the kind of task I'd like to multithread. For instance, let's say I want to loop through a very long list of strings and I want to do some basic string operations on each list item. If I split up the list, send each sublist to be processed by my loop/string code in a new thread, and send the results back in a queue, will these workloads run roughly at the same time? Most importantly will this theoretically speed up the time it takes to run the script?
Another example might be if I can render and save four different pictures using PIL in four different threads, and have this be faster than processing the pictures one by one after each other? I guess this speed-component is what I'm really wondering about rather than what the correct terminology is.
I also know about the multiprocessing module but my main interest right now is for small-to-medium task loads (10-30 secs) and so I think multithreading will be more appropriate because subprocesses can be slow to initiate.
The GIL does not prevent threading. All the GIL does is make sure only one thread is executing Python code at a time; control still switches between threads.
What the GIL prevents then, is making use of more than one CPU core or separate CPUs to run threads in parallel.
This only applies to Python code. C extensions can and do release the GIL to allow multiple threads of C code and one Python thread to run across multiple cores. This extends to I/O controlled by the kernel, such as select() calls for socket reads and writes, making Python handle network events reasonably efficiently in a multi-threaded multi-core setup.
What many server deployments then do, is run more than one Python process, to let the OS handle the scheduling between processes to utilize your CPU cores to the max. You can also use the multiprocessing library to handle parallel processing across multiple processes from one codebase and parent process, if that suits your use cases.
Note that the GIL is only applicable to the CPython implementation; Jython and IronPython use a different threading implementation (the native Java VM and .NET common runtime threads respectively).
To address your update directly: Any task that tries to get a speed boost from parallel execution, using pure Python code, will not see a speed-up as threaded Python code is locked to one thread executing at a time. If you mix in C extensions and I/O, however (such as PIL or numpy operations) and any C code can run in parallel with one active Python thread.
Python threading is great for creating a responsive GUI, or for handling multiple short web requests where I/O is the bottleneck more than the Python code. It is not suitable for parallelizing computationally intensive Python code, stick to the multiprocessing module for such tasks or delegate to a dedicated external library.
Yes. :)
You have the low level thread module and the higher level threading module. But it you simply want to use multicore machines, the multiprocessing module is the way to go.
Quote from the docs:
In CPython, due to the Global Interpreter Lock, only one thread can
execute Python code at once (even though certain performance-oriented
libraries might overcome this limitation). If you want your
application to make better use of the computational resources of
multi-core machines, you are advised to use multiprocessing. However,
threading is still an appropriate model if you want to run multiple
I/O-bound tasks simultaneously.
Threading is Allowed in Python, the only problem is that the GIL will make sure that just one thread is executed at a time (no parallelism).
So basically if you want to multi-thread the code to speed up calculation it won't speed it up as just one thread is executed at a time, but if you use it to interact with a database for example it will.
I feel for the poster because the answer is invariably "it depends what you want to do". However parallel speed up in python has always been terrible in my experience even for multiprocessing.
For example check this tutorial out (second to top result in google): https://www.machinelearningplus.com/python/parallel-processing-python/
I put timings around this code and increased the number of processes (2,4,8,16) for the pool map function and got the following bad timings:
serial 70.8921644706279
parallel 93.49704207479954 tasks 2
parallel 56.02441442012787 tasks 4
parallel 51.026168536394835 tasks 8
parallel 39.18044807203114 tasks 16
code:
# increase array size at the start
# my compute node has 40 CPUs so I've got plenty to spare here
arr = np.random.randint(0, 10, size=[2000000, 600])
.... more code ....
tasks = [2,4,8,16]
for task in tasks:
tic = time.perf_counter()
pool = mp.Pool(task)
results = pool.map(howmany_within_range_rowonly, [row for row in data])
pool.close()
toc = time.perf_counter()
time1 = toc - tic
print(f"parallel {time1} tasks {task}")

Can standard C Python has more than one thread running at the same time? [duplicate]

I'm slightly confused about whether multithreading works in Python or not.
I know there has been a lot of questions about this and I've read many of them, but I'm still confused. I know from my own experience and have seen others post their own answers and examples here on StackOverflow that multithreading is indeed possible in Python. So why is it that everyone keep saying that Python is locked by the GIL and that only one thread can run at a time? It clearly does work. Or is there some distinction I'm not getting here?
Many posters/respondents also keep mentioning that threading is limited because it does not make use of multiple cores. But I would say they are still useful because they do work simultaneously and thus get the combined workload done faster. I mean why would there even be a Python thread module otherwise?
Update:
Thanks for all the answers so far. The way I understand it is that multithreading will only run in parallel for some IO tasks, but can only run one at a time for CPU-bound multiple core tasks.
I'm not entirely sure what this means for me in practical terms, so I'll just give an example of the kind of task I'd like to multithread. For instance, let's say I want to loop through a very long list of strings and I want to do some basic string operations on each list item. If I split up the list, send each sublist to be processed by my loop/string code in a new thread, and send the results back in a queue, will these workloads run roughly at the same time? Most importantly will this theoretically speed up the time it takes to run the script?
Another example might be if I can render and save four different pictures using PIL in four different threads, and have this be faster than processing the pictures one by one after each other? I guess this speed-component is what I'm really wondering about rather than what the correct terminology is.
I also know about the multiprocessing module but my main interest right now is for small-to-medium task loads (10-30 secs) and so I think multithreading will be more appropriate because subprocesses can be slow to initiate.
The GIL does not prevent threading. All the GIL does is make sure only one thread is executing Python code at a time; control still switches between threads.
What the GIL prevents then, is making use of more than one CPU core or separate CPUs to run threads in parallel.
This only applies to Python code. C extensions can and do release the GIL to allow multiple threads of C code and one Python thread to run across multiple cores. This extends to I/O controlled by the kernel, such as select() calls for socket reads and writes, making Python handle network events reasonably efficiently in a multi-threaded multi-core setup.
What many server deployments then do, is run more than one Python process, to let the OS handle the scheduling between processes to utilize your CPU cores to the max. You can also use the multiprocessing library to handle parallel processing across multiple processes from one codebase and parent process, if that suits your use cases.
Note that the GIL is only applicable to the CPython implementation; Jython and IronPython use a different threading implementation (the native Java VM and .NET common runtime threads respectively).
To address your update directly: Any task that tries to get a speed boost from parallel execution, using pure Python code, will not see a speed-up as threaded Python code is locked to one thread executing at a time. If you mix in C extensions and I/O, however (such as PIL or numpy operations) and any C code can run in parallel with one active Python thread.
Python threading is great for creating a responsive GUI, or for handling multiple short web requests where I/O is the bottleneck more than the Python code. It is not suitable for parallelizing computationally intensive Python code, stick to the multiprocessing module for such tasks or delegate to a dedicated external library.
Yes. :)
You have the low level thread module and the higher level threading module. But it you simply want to use multicore machines, the multiprocessing module is the way to go.
Quote from the docs:
In CPython, due to the Global Interpreter Lock, only one thread can
execute Python code at once (even though certain performance-oriented
libraries might overcome this limitation). If you want your
application to make better use of the computational resources of
multi-core machines, you are advised to use multiprocessing. However,
threading is still an appropriate model if you want to run multiple
I/O-bound tasks simultaneously.
Threading is Allowed in Python, the only problem is that the GIL will make sure that just one thread is executed at a time (no parallelism).
So basically if you want to multi-thread the code to speed up calculation it won't speed it up as just one thread is executed at a time, but if you use it to interact with a database for example it will.
I feel for the poster because the answer is invariably "it depends what you want to do". However parallel speed up in python has always been terrible in my experience even for multiprocessing.
For example check this tutorial out (second to top result in google): https://www.machinelearningplus.com/python/parallel-processing-python/
I put timings around this code and increased the number of processes (2,4,8,16) for the pool map function and got the following bad timings:
serial 70.8921644706279
parallel 93.49704207479954 tasks 2
parallel 56.02441442012787 tasks 4
parallel 51.026168536394835 tasks 8
parallel 39.18044807203114 tasks 16
code:
# increase array size at the start
# my compute node has 40 CPUs so I've got plenty to spare here
arr = np.random.randint(0, 10, size=[2000000, 600])
.... more code ....
tasks = [2,4,8,16]
for task in tasks:
tic = time.perf_counter()
pool = mp.Pool(task)
results = pool.map(howmany_within_range_rowonly, [row for row in data])
pool.close()
toc = time.perf_counter()
time1 = toc - tic
print(f"parallel {time1} tasks {task}")

Running Multiple Methods At Once In Python

I am trying to run a method which has an infinite loop in it to create a video display. This method is called within another loop that handles hardware input and as such cannot loop as fast as the video, causing lag if I use the outer loop to run the video. Is there a way to start the video loop and then start the hardware loop and run them separately? Currently if I call the video loop it just sits at that loop until it returns.
Yes, you can use Python's own threading module, or a cooperative microthreading module like gevent.
Note that Python's threading mechanism carries this disclaimer for CPython (the default Python implementation on most boxes):
Due to the Global Interpreter Lock, in CPython only one thread can execute Python code at once (even though certain performance-oriented libraries might overcome this limitation). If you want your application to make better of use of the computational resources of multi-core machines, you are advised to use multiprocessing. However, threading is still an appropriate model if you want to run multiple I/O-bound tasks simultaneously.
Depending on how the underlying modules you are calling operate, you may find that while using threading, one thread won't give up control very often, if at all. In that case, using cooperative microthreading might be your only option.
Yes, you can use Python's own multiprocessing module.
Note that Multiprocessing does not have to fight the GIL and can work simultaneously for everything you give it to do.
On the other hand there is a warning with the multiprocessing module, when you spawn a process it is a completely separate python interpreter. So its not just a OS controlled thread. It is in itself an entirely different process. This can add overhead to programs but the advantage of completely dodging the GIL makes this only a mild issue.

Python threading, queuing, asyncing... What does it all mean?

I've been experimenting with threading recently in Python and was curious when to use what.
For example, when should I use multithreading over multiprocessing? What would be a scenario when I should be using asynchronous IO rather than threading?
I mostly understand what each does (I think) but I can't see any benefits/downsides of using one over the other.
What should I use if I was creating a small HTTP server?
What should I use if I was creating a small HTTP client?
This baffles me...
What you want talk about is not specific to python only it's about multiprocessing vs threading in general i think you can find in google lot of argument from the two side the ones that prefer threading and the others that prefer multiprocessing.
But for python multi-threading is limited (if you're using CPython) by the GIL (Global Interpreter Lock), so most python programmer prefer using the multiprocessing over the threading (it's Guido recommendation)
Nevertheless, you re right the GIL is
not as bad as you would initially
think: you just have to undo the
brainwashing you got from Windows and
Java proponents who seem to consider
threads as the only way to approach
concurrent activities, Guido van Rossum.
you can find here some more info
Python multiprocessing makes sense when you have a machine with multiple cores and/or CPUs. The main difference between using threads and processes is that processes do not share an address space, and thus one process cannot easily access the data of another process. That is why the multiprocessing module provides managers and queues and stuff like that.
The issue with threading is Pythons Global Interpreter Lock, which seriously messes with multithreaded applications.
Asynchronous IO is useful when you have long running IO operations (read large file, wait for response from network) and do not want your application to block. Many operating systems offer built-in implementations of that.
So, for your server you would probably use multiprocessing or multithreading, and for your client async IO is more fitting.

Should I use fork or threads?

In my script, I have a function foo which basically uses pynotify to notify user about something repeatedly after a time interval say 15 minutes.
def foo:
while True:
"""Does something"""
time.sleep(900)
My main script has to interact with user & does all other things so I just cant call the foo() function. directly.
Whats the better way of doing it and why?
Using fork or threads?
I won't tell you which one to use, but here are some of the advantages of each:
Threads can start more quickly than processes, and threads use fewer operating system resources than processes, including memory, file handles, etc. Threads also give you the option of communicating through shared variables (although many would say this is more of a disadvantage than an advantage - See below).
Processes each have their own separate memory and variables, which means that processes generally communicate by sending messages to each other. This is much easier to do correctly than having threads communicate via shared memory. Processes can also run truly concurrently, so that if you have multiple CPU cores, you can keep all of them busy using processes. In Python*, the global interpreter lock prevents threads from making much use of more than a single core.
* - That is, CPython, which the implementation of Python that you get if you go to http://python.org and download Python. Other Python implementations (such as Jython) do not necessarily prohibit Python from running threads on multiple CPUs simultaneously. Thanks to #EOL for the clarification.
For these kinds of problems, neither threads nor forked processes seem the right approach. If all you want to do is to once every 15 minutes notify the user of something, why not use an event loop like GLib's or Twisted's reactor ? This allows you to schedule operations that should run once in a while, and get on with the rest of your program.
Using multiple processes lets you exploit multiple CPU cores at the same time, while, in CPython, using threads doesn't (threads take turns using a single CPU core) -- so, if you have CPU intensive work and absolutely want to use threads, you should consider Jython or IronPython; with CPython, this consideration is often enough to sway the choice towards the multiprocessing module and away from the threading one (they offer pretty similar interfaces, because multiprocessing was designed to be easily put in place in lieu of threading).
Net of this crucial consideration, threads might often be a better choice (performance-wise) on Windows (where making a new process is a heavy task), but less often on Unix variants (Linux, BSD versions, OpenSolaris, MacOSX, ...), since making a new process is faster there (but if you're using IronPython or Jython, you should check, on the platforms you care about, that this still applies in the virtual machines in question -- CLR with either .NET or Mono for IronPython, your JVM of choice for Jython).
Processes are much simpler. Just turn them loose and let the OS handle it.
Also, processes are often much more efficient. Processes do not share a common pool of I/O resources; they are completely independent.
Python's subprocess.Popen handles everything.
If by fork you mean os.fork then I would avoid using that. It is not cross platform and too low level - you would need to implement communication between the processes yourself.
If you want to use a separate process then use either the subprocess module or if you are on Python 2.6 or later the new multiprocessing module. This has a very similar API to the threading module, so you could start off using threads and then easily switch to processes, or vice-versa.
For what you want to do I think I would use threads, unless """does something""" is CPU intensive and you want to take advantage of multiple cores, which I doubt in this particular case.

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