How use the google maps hand cursor in Python? - python

I want to use the google maps hand cursor in Python but I don't know how to do it.
I've downloaded the cursor but I only get to use the hand open, I also have a event that "closes" the hand when clicked but I don't know how can I change the style cursor on it.
I say this because the google maps hand cursor has two style (the open and the closed hand).
If you don't know how to use the other style you can also tell me how can I create another cursor where the close hand is the default style. If I have that, I only change the cursor and it's done.
Thanks in advance :)

Use two cursors and change them on events as they need to be.

Did you try just changing the cursor, i.e:
myFrame.SetCursor(closedCursor)
In the event handler for mouse-down? Then for mouse-up change it back again. myFrame is your container wx.Frame, and I suppose you already know how to load a cursor from a file.

Related

Is it possible and how to set the cursor in pygame? (Python)

Is it possible and how do I set my own cursor in Python using pygame modules?
The point is, I wrote a pygame (python) game and would like to change the cursor to my own, which I painted myself in RealWordCursorEditor.
I know there is a "set_cursor" function and I don't know if I can set my own cursor with it?
If so, how, but if it can't be pygame, can it be pure Python or some other module?
Please help!
Have a look HERE, these are the docs for setting the mouse cursor using pygame.

using mouse with pyautogui on extended screens [python]

I am using python to move the cursor along multiple screens (using extended display).
The method pyautogui.moveTo(_row_, _col_) moves the cursor to the correct position on the main screen, but does not move it outside of it. In windows "Personalize" I set the second screen to the right of the first one, but when I call pyautogui.moveTo(2000,400) the mouse simply moves to location (1366, 400) [the edge of the main screen].
So, how can I use python to move the cursor from one screen to another? I'll be using 4 different monitors in my project
Sorry that this is late, but since it comes up in the top Google results, I figured I'd answer for others who are ending up here.
There is currently no solution to this problem (As of 8/13/2018). It is being looked into, but not very hard.
In the meantime, I've made things work on my Windows PC with the GhostMouse freeware, which has no problem with multiple monitors:

Pygame change cursor to OS cursor

Is there a simple way to use pygame to switch to an OS-defined cursor? For example, switching to the windows loading circle or apple beach-ball when loading, or changing to arrows when hovering over a draggable object?
Pygame provides the cursor module for loading a bitmap to replace the cursor, but I'd like to defer to the OS-defined cursors instead.
From: link, if anyone still finds it useful:
you can use the pygame.mouse.set_cursor method with e. g. pygame.SYSTEM_CURSOR_WAIT as the first argument.

Generating an event when the cursor moves in Tkinter [duplicate]

This question already has answers here:
binding to cursor movement doesnt change INSERT mark
(2 answers)
Closed 8 years ago.
I'm making a basic IDE, line numbers are going to be similar to IDLE, but I don't want to bind each possible key to an event which changes the box with the current line/col in it. Is there some kind of "on change", or "one cursor move" event build into Tkinter, or more specifically, ScrolledText. If there isn't then if anyone can point me in the right direction that would be fantastic.
Thanks!
There's nothing built-in per se, but what you want to do is possible if you're willing to be creative.
At it's core a text widget is a tcl command, and this command is called whenever something happens to the text widget: text is inserted, deleted, the cursor changes, etc. The nature of tcl is that we can replace this command with our own command. And since we can do that, we can detect certain changes, and call our own function before or after.
It sounds complicated, and it is. On a positive note, it's foolproof once you have it working, and it means you don't have to do any custom bindings. To see a complete working example, see this answer to the question binding to cursor movement doesnt change INSERT mark.
The scrolled text widget is just a thin wrapper around a regular text widget, so this answer will work with just a tiny bit of tweaking (you'll need the reference to the text widget used by the scrolledtext widget). The wrapper is so thin, however, that I recommend not using it since adding scrollbars to a text widget is trivial.

is there any simple way to make the python raw_input UI more like the bash UI?

i am using raw_input() in a script to take a user input which needs to refined iteratively.
is there any way simple way to give it the familiar cursor functionality enabling cursor and (ideally) mouse support so that the left and right cursors scroll along the string and the up cursor brings up the previous entry?
thanks :)
You could make use of the readline module.
you can benefit from bash-like history-list editing by wrapping cmd module.
http://docs.python.org/library/cmd.html

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