I would like to know how to use python to make calls to a C++ library called libwpd to read word perfect files and build python objects from them, but I have no experience with C++ or calling C++ functions from python, and I don't understand how to figure out what the output of these library functions would be. So that's really two questions: 1) how to call C++ functions from python, and 2) how to figure out what the output of these functions would be--namely, the result of the WPDocument::parse function (see http://www.abisource.com/~uwog/libwpd/) and how to use it in my python code. The function appears to return an object WPDResult, but I can't figure out what it does or how I would use it.
I looked into SWIG briefly, and it looks promising. Thoughts?
The Boost.Python library allows easy interoperability between C++ and Python.
The tutorial shows how to wrap C++ functions and classes to use them from Python.
Checkout ctypes. It's part of the standard Python library set. I can't speak to it's use with C++, but I suspect it will work nicely.
Related
I would like to export a lot of abstract and normal classes from C++ to Python. It is essentially a whole package coded in C++ and would like it to be ran in Python. Instead of individually wrapping each classes, is there a way to easily wrap them and have them work in Python?
Using cppyy (http://cppyy.org) is an option, and about as automatic as it gets: just load the headers and the libraries. If there are truly a huge number of headers, then you can precompile them. Instantiation of templates and cross-inheritance is done dynamically, at run-time, so do not need to be prepared.
boost python and pybind11 allow you to "export" C++ classes as python object.
Both propose similar approaches based on templates. Pybind11 solution is said to be easier to use. If you use Microsoft toolchain, you can refer to this page to see how to design/build python bindings using pybind11:
https://learn.microsoft.com/en-us/visualstudio/python/working-with-c-cpp-python-in-visual-studio?view=vs-2019
Yes it is possible if you use for example pybind11 to wrap your C++ code. But you need to create a wrapper class around it.
There is an example of precisely this here
SWIG is another possibility. This one makes use of your existing C++ header file. See here and go down to section 6.6.3 for forcing abstract class constructor to be created using the %feature for customization
%feature("notabstract") YourClassHere
I read through the following two threads on wrapping C library and C++ library, I am not sure I get it yet. The C++ library I am working with does use class and template, but not in any over-sophisticated way. What are issues or caveats of wrapping it with ctypes (besides the point that you can do so in pure python etc)?
PyCXX , Cython and boost::python are three other choices people mentioned, is there any consensus which one is more suitable for C++?
Thanks
Oliver
In defence of boost::python, given Alexander's answer on ctypes:
Boost python provides a very "c++" interface between c++ and python code - even doing things like allowed python subclasses of c++ classes to override virtual methods is relatively straightforward. Here's a potted list of good features:
Allow virtual methods of C++ classes to be overridden by python subclasses.
Bridge between std::vector<>, std::map<> instances and python lists and dictionaries (using vector_indexing_suite and map_indexing_suite)
Automatic sharing of reference counts in smart pointers (boost::shared_ptr, etc) with python reference counts (and you can extend this to any smart pointer).
Fine grained control of ownership when passing arguments and returning values from functions.
Basically, if you have a design where you want to expose a c++ interface in a way faithful to the language, then boost::python is probably the best way to do it.
The only downsides are increased compile time (boost::python makes extensive use of templates), and sometimes opaque error messages if you don't get things quite right.
For C++ a library to be accessible from Python it must use C export names, which basically means that a function named foo will be accessible from ctypes as foo.
This can be achieved only by enclosing the public interface with export C {}, which in turn disallows function overloading and templates therein (only the public interface of the library to be wrapped is relevant, the inner workings are not and may use any C++ features they like).
Reason for this is that C++ compilers use a mechanism called name mangling to generate unique names for overloaded or templated symbols. While ctypes would still find a function provided you knew its mangled name, the mangling scheme depends on the compiler/linker being used and is nothing you can rely on. In short: do not use ctypes to wrap libraries that use C++ features in their public interface.
Cython takes a different approach. It aids you at building a C extension module that does the interfacing with the original library. Therefore, linking to the C++ library is done by the regular C++ linkage mechanism, thus avoiding the aforementioned problem. The trouble with Cython is that C extension libraries need to to be recompiled for every platform, but anyway, this applies to the C++ library to be wrapped as well.
Personally, I'd say that in most cases the time to fire up Cython is a time that is well-spent and will eventually pay off in comparison to ctypes (with an exception for really simple Cish interfaces).
I don't have any experience with boost.python, so I can't comment on it (however, I don't have the impression that it is very popular either).
I know there are many ways to interface C function into Python: the Python C API, scipy.weave, ctypes, pyrex/cython, SWIG, Boost.Python, Psyco... What are each of them best for? Why should I use a given method instead of others? What should be considered when I need to choose a binding between Python and C?
I know some discussions about that, but they all seems incomplete...
http://wiki.cython.org/SWIG
http://sage.math.washington.edu/tmp/sage-2.8.12.alpha0/doc/prog/node35.html
I know that some questions on StackOverflow are related too. For example:
About interfacing an existing C library
C API vs Cython
I haven't used all these methods although I have investigated them all at one point or another...
The Python C API: For writing C code that compiles to a python module that can be imported in Python. Or for writing a Python module that acts as "glue" code to interface with some C library.
scipy.weave: Allows you to shove bits of C code into your python code, if you're using NumPy and SciPy for doing numeric work, look into this. The C code would be as a string, like, weave.inline('printf("%s", foo)') for example.
ctypes: A python module that allows you to call in to C code from your python code. You basically import the shared library then make calls into its API. Some work needed to marshall data in and out of those calls. If you're looking at using an existing C library that you or someone else wrote, I'd start here.
pyrex/cython: Allows you to write Python code (using some special syntax) that will get generated into C code (which can be imported as a Python module) and, obviously, run faster than if it was run through the Python interpreter. This is kind of like the "Python C API" route, only it generates the C code for you. Useful if you have some chunk of code that is your bottleneck and is really slow. Rewrite that function using cython and import it from the calling code.
SWIG: Generates wrapper code for a C/C++ library. You should end up with a python module you can import and use.
Boost.Python: This is the one I know the least about. Looks to me like it's similar to SWIG although you write the wrapper layer yourself, but with a lot of help from Boost macros/functions.
Psyco: Speeds up your python code a bit, I've never had much luck with this. I wouldn't waste your time with it. Profile your code, find your bottlenecks and speed them up using one of the above techniques.
This is only a brief answer to a portion of your question, but:
ctypes is probably best when you have a preexisting C library that you want to use with Python.
The Python C API is best when you either want to write something in C that utilizes aspects of Python, or want to write an extension for Python in C. (Cython is another way of doing this.)
Of course, both of those are likely elaborated on in much more detail in some of the answers to the SO questions you link to in your question.
Looking to use FastLZ in Python, or something similar. Tried Google and didn't find anything. Wondering if there is another algorithm with similar performance available in Python?
What about using ctypes to call directly into fastlz.so (or .dll as the case may be)? It seems to have only 3 entry points, so wrapping them in ctypes should not be hard. Yes, SWIG or a custom C API wrapper should be almost as trivial, but ctypes lets you start experimenting right now even if you don't have a compiler (as long as you can get a working DLL/so of FastLZ for your platform)... hard to beat!-)
Blosc exposes FastLZ and several other compressors in Python.
I have been mulling over writing a peak-fitting library for a while. I know Python fairly well and plan on implementing everything in Python to begin with but envisage that I may have to re-implement some core routines in a compiled language eventually.
IIRC, one of Python's original remits was as a prototyping language, however Python is pretty liberal in allowing functions, functors, objects to be passed to functions and methods, whereas I suspect the same is not true of say C or Fortran.
What should I know about designing functions/classes which I envisage will have to interface into the compiled language? And how much of these potential problems are dealt with by libraries such as cTypes, bgen, SWIG, Boost.Python, Cython or Python SIP?
For this particular use case (a fitting library), I imagine allowing users to define mathematical functions (Guassian, Lorentzian etc.) as Python functions which can then to be passed an interpreted by the compiled code fitting library. Passing and returning arrays is also essential.
Finally a question that I can really put a value answer to :).
I have investigated f2py, boost.python, swig, cython and pyrex for my work (PhD in optical measurement techniques). I used swig extensively, boost.python some and pyrex and cython a lot. I also used ctypes. This is my breakdown:
Disclaimer: This is my personal experience. I am not involved with any of these projects.
swig:
does not play well with c++. It should, but name mangling problems in the linking step was a major headache for me on linux & Mac OS X. If you have C code and want it interfaced to python, it is a good solution. I wrapped the GTS for my needs and needed to write basically a C shared library which I could connect to. I would not recommend it.
Ctypes:
I wrote a libdc1394 (IEEE Camera library) wrapper using ctypes and it was a very straigtforward experience. You can find the code on https://launchpad.net/pydc1394. It is a lot of work to convert headers to python code, but then everything works reliably. This is a good way if you want to interface an external library. Ctypes is also in the stdlib of python, so everyone can use your code right away. This is also a good way to play around with a new lib in python quickly. I can recommend it to interface to external libs.
Boost.Python: Very enjoyable. If you already have C++ code of your own that you want to use in python, go for this. It is very easy to translate c++ class structures into python class structures this way. I recommend it if you have c++ code that you need in python.
Pyrex/Cython: Use Cython, not Pyrex. Period. Cython is more advanced and more enjoyable to use. Nowadays, I do everything with cython that i used to do with SWIG or Ctypes. It is also the best way if you have python code that runs too slow. The process is absolutely fantastic: you convert your python modules into cython modules, build them and keep profiling and optimizing like it still was python (no change of tools needed). You can then apply as much (or as little) C code mixed with your python code. This is by far faster then having to rewrite whole parts of your application in C; you only rewrite the inner loop.
Timings: ctypes has the highest call overhead (~700ns), followed by boost.python (322ns), then directly by swig (290ns). Cython has the lowest call overhead (124ns) and the best feedback where it spends time on (cProfile support!). The numbers are from my box calling a trivial function that returns an integer from an interactive shell; module import overhead is therefore not timed, only function call overhead is. It is therefore easiest and most productive to get python code fast by profiling and using cython.
Summary: For your problem, use Cython ;). I hope this rundown will be useful for some people. I'll gladly answer any remaining question.
Edit: I forget to mention: for numerical purposes (that is, connection to NumPy) use Cython; they have support for it (because they basically develop cython for this purpose). So this should be another +1 for your decision.
I haven't used SWIG or SIP, but I find writing Python wrappers with boost.python to be very powerful and relatively easy to use.
I'm not clear on what your requirements are for passing types between C/C++ and python, but you can do that easily by either exposing a C++ type to python, or by using a generic boost::python::object argument to your C++ API. You can also register converters to automatically convert python types to C++ types and vice versa.
If you plan use boost.python, the tutorial is a good place to start.
I have implemented something somewhat similar to what you need. I have a C++ function that
accepts a python function and an image as arguments, and applies the python function to each pixel in the image.
Image* unary(boost::python::object op, Image& im)
{
Image* out = new Image(im.width(), im.height(), im.channels());
for(unsigned int i=0; i<im.size(); i++)
{
(*out)[i] == extract<float>(op(im[i]));
}
return out;
}
In this case, Image is a C++ object exposed to python (an image with float pixels), and op is a python defined function (or really any python object with a __call__ attribute). You can then use this function as follows (assuming unary is located in the called image that also contains Image and a load function):
import image
im = image.load('somefile.tiff')
double_im = image.unary(lambda x: 2.0*x, im)
As for using arrays with boost, I personally haven't done this, but I know the functionality to expose arrays to python using boost is available - this might be helpful.
The best way to plan for an eventual transition to compiled code is to write the performance sensitive portions as a module of simple functions in a functional style (stateless and without side effects), which accept and return basic data types.
This will provide a one-to-one mapping from your Python prototype code to the eventual compiled code, and will let you use ctypes easily and avoid a whole bunch of headaches.
For peak fitting, you'll almost certainly need to use arrays, which will complicate things a little, but is still very doable with ctypes.
If you really want to use more complicated data structures, or modify the passed arguments, SWIG or Python's standard C-extension interface will let you do what you want, but with some amount of hassle.
For what you're doing, you may also want to check out NumPy, which might do some of the work you would want to push to C, as well as offering some additional help in moving data back and forth between Python and C.
f2py (part of numpy) is a simpler alternative to SWIG and boost.python for wrapping C/Fortran number-crunching code.
In my experience, there are two easy ways to call into C code from Python code. There are other approaches, all of which are more annoying and/or verbose.
The first and easiest is to compile a bunch of C code as a separate shared library and then call functions in that library using ctypes. Unfortunately, passing anything other than basic data types is non-trivial.
The second easiest way is to write a Python module in C and then call functions in that module. You can pass anything you want to these C functions without having to jump through any hoops. And it's easy to call Python functions or methods from these C functions, as described here: https://docs.python.org/extending/extending.html#calling-python-functions-from-c
I don't have enough experience with SWIG to offer intelligent commentary. And while it is possible to do things like pass custom Python objects to C functions through ctypes, or to define new Python classes in C, these things are annoying and verbose and I recommend taking one of the two approaches described above.
Python is pretty liberal in allowing functions, functors, objects to be passed to functions and methods, whereas I suspect the same is not true of say C or Fortran.
In C you cannot pass a function as an argument to a function but you can pass a function pointer which is just as good a function.
I don't know how much that would help when you are trying to integrate C and Python code but I just wanted to clear up one misconception.
In addition to the tools above, I can recommend using Pyrex
(for creating Python extension modules) or Psyco (as JIT compiler for Python).