Why program functionally in Python? - python

At work we used to program our Python in a pretty standard OO way. Lately, a couple guys got on the functional bandwagon. And their code now contains lots more lambdas, maps and reduces. I understand that functional languages are good for concurrency but does programming Python functionally really help with concurrency? I am just trying to understand what I get if I start using more of Python's functional features.

Edit: I've been taken to task in the comments (in part, it seems, by fanatics of FP in Python, but not exclusively) for not providing more explanations/examples, so, expanding the answer to supply some.
lambda, even more so map (and filter), and most especially reduce, are hardly ever the right tool for the job in Python, which is a strongly multi-paradigm language.
lambda main advantage (?) compared to the normal def statement is that it makes an anonymous function, while def gives the function a name -- and for that very dubious advantage you pay an enormous price (the function's body is limited to one expression, the resulting function object is not pickleable, the very lack of a name sometimes makes it much harder to understand a stack trace or otherwise debug a problem -- need I go on?!-).
Consider what's probably the single most idiotic idiom you sometimes see used in "Python" (Python with "scare quotes", because it's obviously not idiomatic Python -- it's a bad transliteration from idiomatic Scheme or the like, just like the more frequent overuse of OOP in Python is a bad transliteration from Java or the like):
inc = lambda x: x + 1
by assigning the lambda to a name, this approach immediately throws away the above-mentioned "advantage" -- and doesn't lose any of the DISadvantages! For example, inc doesn't know its name -- inc.__name__ is the useless string '<lambda>' -- good luck understanding a stack trace with a few of these;-). The proper Python way to achieve the desired semantics in this simple case is, of course:
def inc(x): return x + 1
Now inc.__name__ is the string 'inc', as it clearly should be, and the object is pickleable -- the semantics are otherwise identical (in this simple case where the desired functionality fits comfortably in a simple expression -- def also makes it trivially easy to refactor if you need to temporarily or permanently insert statements such as print or raise, of course).
lambda is (part of) an expression while def is (part of) a statement -- that's the one bit of syntax sugar that makes people use lambda sometimes. Many FP enthusiasts (just as many OOP and procedural fans) dislike Python's reasonably strong distinction between expressions and statements (part of a general stance towards Command-Query Separation). Me, I think that when you use a language you're best off using it "with the grain" -- the way it was designed to be used -- rather than fighting against it; so I program Python in a Pythonic way, Scheme in a Schematic (;-) way, Fortran in a Fortesque (?) way, and so on:-).
Moving on to reduce -- one comment claims that reduce is the best way to compute the product of a list. Oh, really? Let's see...:
$ python -mtimeit -s'L=range(12,52)' 'reduce(lambda x,y: x*y, L, 1)'
100000 loops, best of 3: 18.3 usec per loop
$ python -mtimeit -s'L=range(12,52)' 'p=1' 'for x in L: p*=x'
100000 loops, best of 3: 10.5 usec per loop
so the simple, elementary, trivial loop is about twice as fast (as well as more concise) than the "best way" to perform the task?-) I guess the advantages of speed and conciseness must therefore make the trivial loop the "bestest" way, right?-)
By further sacrificing compactness and readability...:
$ python -mtimeit -s'import operator; L=range(12,52)' 'reduce(operator.mul, L, 1)'
100000 loops, best of 3: 10.7 usec per loop
...we can get almost back to the easily obtained performance of the simplest and most obvious, compact, and readable approach (the simple, elementary, trivial loop). This points out another problem with lambda, actually: performance! For sufficiently simple operations, such as multiplication, the overhead of a function call is quite significant compared to the actual operation being performed -- reduce (and map and filter) often forces you to insert such a function call where simple loops, list comprehensions, and generator expressions, allow the readability, compactness, and speed of in-line operations.
Perhaps even worse than the above-berated "assign a lambda to a name" anti-idiom is actually the following anti-idiom, e.g. to sort a list of strings by their lengths:
thelist.sort(key=lambda s: len(s))
instead of the obvious, readable, compact, speedier
thelist.sort(key=len)
Here, the use of lambda is doing nothing but inserting a level of indirection -- with no good effect whatsoever, and plenty of bad ones.
The motivation for using lambda is often to allow the use of map and filter instead of a vastly preferable loop or list comprehension that would let you do plain, normal computations in line; you still pay that "level of indirection", of course. It's not Pythonic to have to wonder "should I use a listcomp or a map here": just always use listcomps, when both appear applicable and you don't know which one to choose, on the basis of "there should be one, and preferably only one, obvious way to do something". You'll often write listcomps that could not be sensibly translated to a map (nested loops, if clauses, etc), while there's no call to map that can't be sensibly rewritten as a listcomp.
Perfectly proper functional approaches in Python often include list comprehensions, generator expressions, itertools, higher-order functions, first-order functions in various guises, closures, generators (and occasionally other kinds of iterators).
itertools, as a commenter pointed out, does include imap and ifilter: the difference is that, like all of itertools, these are stream-based (like map and filter builtins in Python 3, but differently from those builtins in Python 2). itertools offers a set of building blocks that compose well with each other, and splendid performance: especially if you find yourself potentially dealing with very long (or even unbounded!-) sequences, you owe it to yourself to become familiar with itertools -- their whole chapter in the docs makes for good reading, and the recipes in particular are quite instructive.
Writing your own higher-order functions is often useful, especially when they're suitable for use as decorators (both function decorators, as explained in that part of the docs, and class decorators, introduced in Python 2.6). Do remember to use functools.wraps on your function decorators (to keep the metadata of the function getting wrapped)!
So, summarizing...: anything you can code with lambda, map, and filter, you can code (more often than not advantageously) with def (named functions) and listcomps -- and usually moving up one notch to generators, generator expressions, or itertools, is even better. reduce meets the legal definition of "attractive nuisance"...: it's hardly ever the right tool for the job (that's why it's not a built-in any more in Python 3, at long last!-).

FP is important not only for concurrency; in fact, there's virtually no concurrency in the canonical Python implementation (maybe 3.x changes that?). in any case, FP lends itself well to concurrency because it leads to programs with no or fewer (explicit) states. states are troublesome for a few reasons. one is that they make distributing the computation hard(er) (that's the concurrency argument), another, far more important in most cases, is the tendency to inflict bugs. the biggest source of bugs in contemporary software is variables (there's a close relationship between variables and states). FP may reduce the number of variables in a program: bugs squashed!
see how many bugs can you introduce by mixing the variables up in these versions:
def imperative(seq):
p = 1
for x in seq:
p *= x
return p
versus (warning, my.reduce's parameter list differs from that of python's reduce; rationale given later)
import operator as ops
def functional(seq):
return my.reduce(ops.mul, 1, seq)
as you can see, it's a matter of fact that FP gives you fewer opportunities to shoot yourself in the foot with a variables-related bug.
also, readability: it may take a bit of training, but functional is way easier to read than imperative: you see reduce ("ok, it's reducing a sequence to a single value"), mul ("by multiplication"). wherease imperative has the generic form of a for cycle, peppered with variables and assignments. these for cycles all look the same, so to get an idea of what's going on in imperative, you need to read almost all of it.
then there's succintness and flexibility. you give me imperative and I tell you I like it, but want something to sum sequences as well. no problem, you say, and off you go, copy-pasting:
def imperative(seq):
p = 1
for x in seq:
p *= x
return p
def imperative2(seq):
p = 0
for x in seq:
p += x
return p
what can you do to reduce the duplication? well, if operators were values, you could do something like
def reduce(op, seq, init):
rv = init
for x in seq:
rv = op(rv, x)
return rv
def imperative(seq):
return reduce(*, 1, seq)
def imperative2(seq):
return reduce(+, 0, seq)
oh wait! operators provides operators that are values! but.. Alex Martelli condemned reduce already... looks like if you want to stay within the boundaries he suggests, you're doomed to copy-pasting plumbing code.
is the FP version any better? surely you'd need to copy-paste as well?
import operator as ops
def functional(seq):
return my.reduce(ops.mul, 1, seq)
def functional2(seq):
return my.reduce(ops.add, 0, seq)
well, that's just an artifact of the half-assed approach! abandoning the imperative def, you can contract both versions to
import functools as func, operator as ops
functional = func.partial(my.reduce, ops.mul, 1)
functional2 = func.partial(my.reduce, ops.add, 0)
or even
import functools as func, operator as ops
reducer = func.partial(func.partial, my.reduce)
functional = reducer(ops.mul, 1)
functional2 = reducer(ops.add, 0)
(func.partial is the reason for my.reduce)
what about runtime speed? yes, using FP in a language like Python will incur some overhead. here i'll just parrot what a few professors have to say about this:
premature optimization is the root of all evil.
most programs spend 80% of their runtime in 20% percent of their code.
profile, don't speculate!
I'm not very good at explaining things. Don't let me muddy the water too much, read the first half of the speech John Backus gave on the occasion of receiving the Turing Award in 1977. Quote:
5.1 A von Neumann Program for Inner Product
c := 0
for i := I step 1 until n do
c := c + a[i] * b[i]
Several properties of this program are
worth noting:
Its statements operate on an invisible "state" according to complex
rules.
It is not hierarchical. Except for the right side of the assignment
statement, it does not construct
complex entities from simpler ones.
(Larger programs, however, often do.)
It is dynamic and repetitive. One must mentally execute it to
understand it.
It computes word-at-a-time by repetition (of the assignment) and by
modification (of variable i).
Part of the data, n, is in the program; thus it lacks generality and
works only for vectors of length n.
It names its arguments; it can only be used for vectors a and b.
To become general, it requires a
procedure declaration. These involve
complex issues (e.g., call-by-name
versus call-by-value).
Its "housekeeping" operations are represented by symbols in
scattered places (in the for statement
and the subscripts in the assignment).
This makes it impossible to
consolidate housekeeping operations,
the most common of all, into single,
powerful, widely useful operators.
Thus in programming those operations
one must always start again at square
one, writing "for i := ..." and
"for j := ..." followed by
assignment statements sprinkled with
i's and j's.

I program in Python everyday, and I have to say that too much 'bandwagoning' toward OO or functional could lead toward missing elegant solutions. I believe that both paradigms have their advantages to certain problems - and I think that's when you know what approach to use. Use a functional approach when it leaves you with a clean, readable, and efficient solution. Same goes for OO.
And that's one of the reasons I love Python - the fact that it is multi-paradigm and lets the developer choose how to solve his/her problem.

This answer is completely re-worked. It incorporates a lot of observations from the other answers.
As you can see, there is a lot of strong feelings surrounding the use of functional programming constructs in Python. There are three major groups of ideas here.
First, almost everybody but the people who are most wedded to the purest expression of the functional paradigm agree that list and generator comprehensions are better and clearer than using map or filter. Your colleagues should be avoiding the use of map and filter if you are targeting a version of Python new enough to support list comprehensions. And you should be avoiding itertools.imap and itertools.ifilter if your version of Python is new enough for generator comprehensions.
Secondly, there is a lot of ambivalence in the community as a whole about lambda. A lot of people are really annoyed by a syntax in addition to def for declaring functions, especially one that involves a keyword like lambda that has a rather strange name. And people are also annoyed that these small anonymous functions are missing any of the nice meta-data that describes any other kind of function. It makes debugging harder. Lastly the small functions declared by lambda are often not terribly efficient as they require the overhead of a Python function call each time they are invoked, which is frequently in an inner loop.
Lastly, most (meaning > 50%, but most likely not 90%) people think that reduce is a little strange and obscure. I myself admit to having print reduce.__doc__ whenever I want to use it, which isn't all that often. Though when I see it used, the nature of the arguments (i.e. function, list or iterator, scalar) speak for themselves.
As for myself, I fall in the camp of people who think the functional style is often very useful. But balancing that thought is the fact that Python is not at heart a functional language. And overuse of functional constructs can make programs seem strangely contorted and difficult for people to understand.
To understand when and where the functional style is very helpful and improves readability, consider this function in C++:
unsigned int factorial(unsigned int x)
{
int fact = 1;
for (int i = 2; i <= n; ++i) {
fact *= i;
}
return fact
}
This loop seems very simple and easy to understand. And in this case it is. But its seeming simplicity is a trap for the unwary. Consider this alternate means of writing the loop:
unsigned int factorial(unsigned int n)
{
int fact = 1;
for (int i = 2; i <= n; i += 2) {
fact *= i--;
}
return fact;
}
Suddenly, the loop control variable no longer varies in an obvious way. You are reduced to looking through the code and reasoning carefully about what happens with the loop control variable. Now this example is a bit pathological, but there are real-world examples that are not. And the problem is with the fact that the idea is repeated assignment to an existing variable. You can't trust the variable's value is the same throughout the entire body of the loop.
This is a long recognized problem, and in Python writing a loop like this is fairly unnatural. You have to use a while loop, and it just looks wrong. Instead, in Python you would write something like this:
def factorial(n):
fact = 1
for i in xrange(2, n):
fact = fact * i;
return fact
As you can see, the way you talk about the loop control variable in Python is not amenable to fooling with it inside the loop. This eliminates a lot of the problems with 'clever' loops in other imperative languages. Unfortunately, it's an idea that's semi-borrowed from functional languages.
Even this lends itself to strange fiddling. For example, this loop:
c = 1
for i in xrange(0, min(len(a), len(b))):
c = c * (a[i] + b[i])
if i < len(a):
a[i + 1] = a[a + 1] + 1
Oops, we again have a loop that is difficult to understand. It superficially resembles a really simple and obvious loop, and you have to read it carefully to realize that one of the variables used in the loop's computation is being messed with in a way that will effect future runs of the loop.
Again, a more functional approach to the rescue:
from itertools import izip
c = 1
for ai, bi in izip(a, b):
c = c * (ai + bi)
Now by looking at the code we have some strong indication (partly by the fact that the person is using this functional style) that the lists a and b are not modified during the execution of the loop. One less thing to think about.
The last thing to be worried about is c being modified in strange ways. Perhaps it is a global variable and is being modified by some roundabout function call. To rescue us from this mental worry, here is a purely function approach:
from itertools import izip
c = reduce(lambda x, ab: x * (ab[0] + ab[1]), izip(a, b), 1)
Very concise, and the structure tells us that x is purely an accumulator. It is a local variable everywhere it appear. The final result is unambiguously assigned to c. Now there is much less to worry about. The structure of the code removes several classes of possible error.
That is why people might choose a functional style. It is concise and clear, at least if you understand what reduce and lambda do. There are large classes of problems that could afflict a program written in a more imperative style that you know won't afflict your functional style program.
In the case of factorial, there is a very simple and clear way to write this function in Python in a functional style:
import operator
def factorial(n):
return reduce(operator.mul, xrange(2, n+1), 1)

The question, which seems to be mostly ignored here:
does programming Python functionally really help with concurrency?
No. The value FP brings to concurrency is in eliminating state in computation, which is ultimately responsible for the hard-to-grasp nastiness of unintended errors in concurrent computation. But it depends on the concurrent programming idioms not themselves being stateful, something that doesn't apply to Twisted. If there are concurrency idioms for Python that leverage stateless programming, I don't know of them.

Here's a short summary of positive answers when/why to program functionally.
List comprehensions were imported from Haskell, a FP language. They are Pythonic. I'd prefer to write
y = [i*2 for i in k if i % 3 == 0]
than to use an imperative construct (loop).
I'd use lambda when giving a complicated key to sort, like list.sort(key=lambda x: x.value.estimate())
It's cleaner to use higher-order functions than to write code using OOP's design patterns like visitor or abstract factory
People say that you should program Python in Python, C++ in C++ etc. That's true, but certainly you should be able to think in different ways at the same thing. If while writing a loop you know that you're really doing reducing (folding), then you'll be able to think on a higher level. That cleans your mind and helps to organize. Of course lower-level thinking is important too.
You should NOT overuse those features - there are many traps, see Alex Martelli's post. I'd subjectively say the most serious danger is that excessive use of those features will destroy readability of your code, which is a core attribute of Python.

The standard functions filter(), map() and reduce() are used for various operations on a list and all of the three functions expect two arguments: A function and a list
We could define a separate function and use it as an argument to filter() etc., and its probably a good idea if that function is used several times, or if the function is too complex to be written in a single line. However, if it's needed only once and it's quite simple, it's more convenient to use a lambda construct to generate a (temporary) anonymous function and pass it to filter().
This helps in readability and compact code.
Using these function, would also turn out to be efficient, because the looping on the elements of the list is done in C, which is a little bit faster than looping in python.
And object oriented way is forcibly needed when states are to be maintained, apart from abstraction, grouping, etc., If the requirement is pretty simple, I would stick with functional than to Object Oriented programming.

Map and Filter have their place in OO programming. Right next to list comprehensions and generator functions.
Reduce less so. The algorithm for reduce can rapidly suck down more time than it deserves; with a tiny bit of thinking, a manually-written reduce-loop will be more efficient than a reduce which applies a poorly-thought-out looping function to a sequence.
Lambda never. Lambda is useless. One can make the argument that it actually does something, so it's not completely useless. First: Lambda is not syntactic "sugar"; it makes things bigger and uglier. Second: the one time in 10,000 lines of code that think you need an "anonymous" function turns into two times in 20,000 lines of code, which removes the value of anonymity, making it into a maintenance liability.
However.
The functional style of no-object-state-change programming is still OO in nature. You just do more object creation and fewer object updates. Once you start using generator functions, much OO programming drifts in a functional direction.
Each state change appears to translate into a generator function that builds a new object in the new state from old object(s). It's an interesting world view because reasoning about the algorithm is much, much simpler.
But that's no call to use reduce or lambda.

Related

Why is using reduce with non-associative operators considered bad style?

As Guido says in his The fate of reduce() in Python 3000 post:
So now reduce(). This is actually the one I've always hated most, because, apart from a few examples involving + or *, almost every time I see a reduce() call with a non-trivial function argument, I need to grab pen and paper to diagram what's actually being fed into that function before I understand what the reduce() is supposed to do. So in my mind, the applicability of reduce() is pretty much limited to associative operators, and in all other cases it's better to write out the accumulation loop explicitly.
I'm confused by the statement:
the applicability of reduce() is pretty much limited to associative operators
Isn't reduce in python just an lfold operation (left to right)? I get that order can be non-deterministic if used with sets or dict keys -- is that the only reason?
Here is an example of a nice usage of reduce for a non-associative operation:
def pass_thru(prev, next_func):
return next_func(prev)
def flow(seed, *funcs):
return reduce(pass_thru, funcs, seed)
flow('HELLO',
str.lower,
str.capitalize,
str.swapcase)
#returns 'hELLO'
What concerns me is if I should worry about a non-guaranteed conformance to lfold, future multi-threaded implementations or just watch out for non-deterministic iterables like sets and dict.
While I have to say I agree with you, and I really liked the flow example you've presented,
I can see some merit to Guido's claims that reduce is not as explicit as a direct loop. And it might be confusing if you are not used to FP's higher order functions.
I think that higher order function such as map , filter and zip are very useful, they are declarative by nature, and do not define the explicit implementation.
You can use spark's map, the multiprocessing.Pool's map or the built-in map, and the return value should be the same.
However, when it comes to reduce, the implementation is serial by nature. and in fact, you do not gain any abstraction over using a direct loop.
Thus, I can see how reduce may conflict with the Zen of Python:
There should be one-- and preferably only one --obvious way to do it.

Is generator faster than while loop in python?

Question is simple, I have following code that does the same thing in python2:
for _ in range(n): # or xrange(),they have similar performance according to my test
pass
i = 0
while i < n:
i+=1
pass
the for loop is faster than the while loop, when n = 1000000, each takes roughly 0.105544 and 0.2389421
on the surface it looks like while loop is doing the increment and boundary check, but as far as I know, the generator or iterator has to perform the same amount of hard work, so if the work done is the same, why is one faster than another?
from python generator wiki
def generator(n):
i = 0
while i < n:
yield i
i += 1
in the case of an iterator, there is usually a member function called next, and every time it is called, it will return the "next item in the iterable", to me this means a lot of function calls, thus huge overhead on stack (more assembly code to do push and pop stack) and based on my knowledge on coroutine (generator), it trys to circumvent this by creating a new separated stack (just like thread, it manages its own program counter), although it will no longer deal with tons of function calls, it bears the same problem as thread, namely overhead of context switch.
How can the while loop be slower when it does not face any of the overheads I mentioned above?
I expect the performance difference you're seeing has to do with what parts of the code are defined in Python and which are defined inside the interpreter (in C, for cpython). The calls to next in the for loop case, for instance, are going to be handled in C, and for a range or other built-in iterable, the implementation of the function will also be in C, so it may be pretty fast. The bounds check on the while loop on the other hand is a Python expression, which needs to be evaluated on each pass of the loop. Python code is almost always going to be slower than C code, so it's not too shocking that a for loop may be faster than a while loop in some situations.
Note however that both kinds of loops are probably much faster than any sort of useful work you might be doing inside of them. It is almost never worth focusing your efforts on the very small performance differences between different kinds of loops like this, rather than on larger issues like the complexity of your algorithms or the efficiency of your data structures.
The only exception might be if you've done a bunch of profiling of your code and found that a specific loop is the greatest performance bottleneck for your particular program. If that's the case, micro-optimize to your heart's content.

How to improve Python code speed

I was solving this python challenge http://coj.uci.cu/24h/problem.xhtml?abb=2634 and this is my answer
c = int(input())
l = []
for j in range(c) :
i = raw_input().split()[1].split('/')
l.append(int(i[1]))
for e in range(1,13) :
print e , l.count(e)
But it was not the fastest python solution, so i tried to find how to improve the speed and i found that xrange was faster than range. But when i tried the following code it was actually slower
c = int(input())
l = []
for j in xrange(c):
i = raw_input().split()[1].split('/')[1]
l.append(i)
for e in xrange(1,13) :
print e , l.count(`e`)
so i have 2 questions :
How can i improve the speed of my script
Where can i find information on how to improve python speed
When i was looking for this info i found sites like this one https://wiki.python.org/moin/PythonSpeed/PerformanceTips
but it doesn't specify for example, if it is faster/slower to split a string multiple times in a single line or in multiple lines, for example using part of the script mentioned above :
i = raw_input().split()[1].split('/')[1]
vs
i = raw_input().split()
i = i[1].split('/')
i = i[1]
Edit : I have tried all your suggestions but my first answer is still the fastest and i don't know why. My firs answer was 151ms and #Bakuriu's answer was 197ms and my answer using collections.Counter was 188ms.
Edit 2 : Please disregard my last edit, i just found out that the method for checking your code performance in the site mentioned above does not work, if you upload the same code more times the performance is different each time, some times it's slower and sometimes faster
Assuming you are using CPython, the golden rule is to push as much work as possible into built-in functions, since these are written in C and thus avoid the interpreter overhead.
This means that you should:
Avoid explicit loops when there is a function/method that already does what you want
Avoid expensive lookups in inner loops. In rare circumstances you may go as far as use local variables to store built-in functions.
Use the right data structures. Don't simply use lists and dicts. The standard library contains other data types, and there are many libraries out there. Consider which should be the efficient operations to solve your problem and choose the correct data structure
Avoid meta-programming. If you need speed you don't want a simple attribute lookup to trigger 10 method calls with complex logic behind the scenes. (However where you don't really need speed metaprogramming is really cool!)
Profile your code to find the bottleneck and optimize the bottleneck. Often what we think about performance of some concrete code is completely wrong.
Use the dis module to disassemble the bytecode. This gives you a simple way to see what the interpreter will really do. If you really want to know how the interpreter works you should try to read the source for PyEval_EvalFrameEx which contains the mainloop of the interpreter (beware: hic sunt leones!).
Regarding CPython you should read An optimization anecdote by Guido Van Rossum. It gives many insights as to how performance can change with various solutions. An other example could be this answer (disclaimer: it's mine) where the fastest solution is probably very counter intuitive for someone not used to CPython workings.
An other good thing to do is to study all most used built-in and stdlib data types, since each one has both positive and negative proporties. In this specific case calling list.count() is an heavy operation, since it has to scan the whole list every time it is performed. That's probably were a lot of the time is consumed in your solution.
One way to minimize interpreter overhead is to use collections.Counter, which also avoids scanning the data multiple times:
from collections import Counter
counts = Counter(raw_input().split('/')[-2] for _ in range(int(raw_input())))
for i in range(1, 13):
print(i, counts[str(i)])
Note that there is no need to convert the month to an integer, so you can avoid those function calls (assuming the months are always written in the same way. No 07 and 7).
Also I don't understand why you are splitting on whitespace and then on the / when you can simply split by the / and take the one-to-last element from the list.
An other (important) optimization could be to read all stdin to avoid multiple IO calls, however this may not work in this situation since the fact that they tell you how many employees are there probably means that they are not sending an EOF.
Note that different versions of python have completely different ways of optimizing code. For example PyPy's JIT works best when you perform simply operations in loops that the JIT is able to analyze and optimize. So it's about the opposite of what you would do in CPython.

Is there any reason to use a lambda function over e.g a list comprehension?

I'm just starting out as a Python programmer. While doing the Python challenge I learn a lot about the language by looking at other peoples' solutions after I've solved them myself.
I see lambda functions all over the place. They seem easy, but also a bit less readable (at least for me now).
Is there any value in using lambda functions over something else? I'd like to know if it's something worth learning this early in my learning curve!
You use lambdas where they are needed, and you use list comprehensions, generator expressions etc. when they are more appropriate.
A lambda is a one-expression-function which can be used multiple times, or as a kind of callback. It can produce single values as well as complex ones.
A list comprehension is a thing you evaluate once and then use it as opten as you want. You get a list with the generated values and make use of it.
A generator expression (I mention this as it fits here) is a generator (iterable) which you create and then use exactly once: in a loop, in another generator expression, in a list comprehension or even for returning.
You can even combine this stuff, like this:
f = lambda n: [i for i in range(n, 2*n)]
g = (i * 2 for i in f(10))
l = [i * i for i in g]
ll = lambda n: [i * i * 2 for i in f(n)]
Lambdas are used when they're needed, when they make the code more concise but not less clear, and so on. They're not really in competition with list comprehensions (or any other comprehensions). If you find something less readable in Python, chances are you should change it to something you find more readable.
The lambda calculus in its entirety is a very cool thing. You should get used to those concepts as early as possible, as they will make you broader-thinking.
To start I suggest reading
http://www.secnetix.de/olli/Python/lambda_functions.hawk
Why are Python lambdas useful?
Lambda function are often used in favor of list comprehensions because they produce less code, are easier to read (if you're once used to it) and are one-liners.
Is there any value in using Lamba functions over something else?
Sometimes you wish to create very short functions but don't really want to name them. I use them a lot for function callbacks for instance.
some_system.add_modifier(lambda x, y, z: return (x*2, y*2, z*2))
Like the other comments suggested, it's not really a matter of choosing either or, but just learning some of the key mechanics of the language. That, of course doesn't mean that one has to use that feature all the time, but it's good to know about it.
I'd like to know if it's something worth learning this early in my learning curve!
I'd say learn about it, but use it where you feel comfortable with it. It's common that programmers go wild with a new feature they've learned. :)

FSharp runs my algorithm slower than Python

Years ago, I solved a problem via dynamic programming:
https://www.thanassis.space/fillupDVD.html
The solution was coded in Python.
As part of expanding my horizons, I recently started learning OCaml/F#. What better way to test the waters, than by doing a direct port of the imperative code I wrote in Python to F# - and start from there, moving in steps towards a functional programming solution.
The results of this first, direct port... are disconcerting:
Under Python:
bash$ time python fitToSize.py
....
real 0m1.482s
user 0m1.413s
sys 0m0.067s
Under FSharp:
bash$ time mono ./fitToSize.exe
....
real 0m2.235s
user 0m2.427s
sys 0m0.063s
(in case you noticed the "mono" above: I tested under Windows as well, with Visual Studio - same speed).
I am... puzzled, to say the least. Python runs code faster than F# ? A compiled binary, using the .NET runtime, runs SLOWER than Python's interpreted code?!?!
I know about startup costs of VMs (mono in this case) and how JITs improve things for languages like Python, but still... I expected a speedup, not a slowdown!
Have I done something wrong, perhaps?
I have uploaded the code here:
https://www.thanassis.space/fsharp.slower.than.python.tar.gz
Note that the F# code is more or less a direct, line-by-line translation of the Python code.
P.S. There are of course other gains, e.g. the static type safety offered by F# - but if the resulting speed of an imperative algorithm is worse under F# ... I am disappointed, to say the least.
EDIT: Direct access, as requested in the comments:
the Python code: https://gist.github.com/950697
the FSharp code: https://gist.github.com/950699
Dr Jon Harrop, whom I contacted over e-mail, explained what is going on:
The problem is simply that the program has been optimized for Python. This is common when the programmer is more familiar with one language than the other, of course. You just have to learn a different set of rules that dictate how F# programs should be optimized...
Several things jumped out at me such as the use of a "for i in 1..n do" loop rather than a "for i=1 to n do" loop (which is faster in general but not significant here), repeatedly doing List.mapi on a list to mimic an array index (which allocated intermediate lists unnecessarily) and your use of the F# TryGetValue for Dictionary which allocates unnecessarily (the .NET TryGetValue that accepts a ref is faster in general but not so much here)
... but the real killer problem turned out to be your use of a hash table to implement a dense 2D matrix. Using a hash table is ideal in Python because its hash table implementation has been extremely well optimized (as evidenced by the fact that your Python code is running as fast as F# compiled to native code!) but arrays are a much better way to represent dense matrices, particularly when you want a default value of zero.
The funny part is that when I first coded this algorithm, I DID use a table -- I changed the implementation to a dictionary for reasons of clarity (avoiding the array boundary checks made the code simpler - and much easier to reason about).
Jon transformed my code (back :-)) into its array version, and it runs at 100x speed.
Moral of the story:
F# Dictionary needs work... when using tuples as keys, compiled F# is slower than interpreted Python's hash tables!
Obvious, but no harm in repeating: Cleaner code sometimes means... much slower code.
Thank you, Jon -- much appreciated.
EDIT: the fact that replacing Dictionary with Array makes F# finally run at the speeds a compiled language is expected to run, doesn't negate the need for a fix in Dictionary's speed (I hope F# people from MS are reading this). Other algorithms depend on dictionaries/hashes, and can't be easily switched to using arrays; making programs suffer "interpreter-speeds" whenever one uses a Dictionary, is arguably, a bug. If, as some have said in the comments, the problem is not with F# but with .NET Dictionary, then I'd argue that this... is a bug in .NET!
EDIT2: The clearest solution, that doesn't require the algorithm to switch to arrays (some algorithms simply won't be amenable to that) is to change this:
let optimalResults = new Dictionary<_,_>()
into this:
let optimalResults = new Dictionary<_,_>(HashIdentity.Structural)
This change makes the F# code run 2.7x times faster, thus finally beating Python (1.6x faster). The weird thing is that tuples by default use structural comparison, so in principle, the comparisons done by the Dictionary on the keys are the same (with or without Structural). Dr Harrop theorizes that the speed difference may be attributed to virtual dispatch: "AFAIK, .NET does little to optimize virtual dispatch away and the cost of virtual dispatch is extremely high on modern hardware because it is a "computed goto" that jumps the program counter to an unpredictable location and, consequently, undermines branch prediction logic and will almost certainly cause the entire CPU pipeline to be flushed and reloaded".
In plain words, and as suggested by Don Syme (look at the bottom 3 answers), "be explicit about the use of structural hashing when using reference-typed keys in conjunction with the .NET collections". (Dr. Harrop in the comments below also says that we should always use Structural comparisons when using .NET collections).
Dear F# team in MS, if there is a way to automatically fix this, please do.
As Jon Harrop has pointed out, simply constructing the dictionaries using Dictionary(HashIdentity.Structural) gives a major performance improvement (a factor of 3 on my computer). This is almost certainly the minimally invasive change you need to make to get better performance than Python, and keeps your code idiomatic (as opposed to replacing tuples with structs, etc.) and parallel to the Python implementation.
Edit: I was wrong, it's not a question of value type vs reference type. The performance problem was related to the hash function, as explained in other comments. I keep my answer here because there's an interessant discussion. My code partially fixed the performance issue, but this is not the clean and recommended solution.
--
On my computer, I made your sample run twice as fast by replacing the tuple with a struct. This means, the equivalent F# code should run faster than your Python code. I don't agree with the comments saying that .NET hashtables are slow, I believe there's no significant difference with Python or other languages implementations. Also, I don't agree with the "You can't 1-to-1 translate code expect it to be faster": F# code will generally be faster than Python for most tasks (static typing is very helpful to the compiler). In your sample, most of the time is spent doing hashtable lookups, so it's fair to imagine that both languages should be almost as fast.
I think the performance issue is related to gabage collection (but I haven't checked with a profiler). The reason why using tuples can be slower here than structures has been discussed in a SO question ( Why is the new Tuple type in .Net 4.0 a reference type (class) and not a value type (struct)) and a MSDN page (Building tuples):
If they are reference types, this
means there can be lots of garbage
generated if you are changing elements
in a tuple in a tight loop. [...]
F# tuples were reference types, but
there was a feeling from the team that
they could realize a performance
improvement if two, and perhaps three,
element tuples were value types
instead. Some teams that had created
internal tuples had used value instead
of reference types, because their
scenarios were very sensitive to
creating lots of managed objects.
Of course, as Jon said in another comment, the obvious optimization in your example is to replace hashtables with arrays. Arrays are obviously much faster (integer index, no hashing, no collision handling, no reallocation, more compact), but this is very specific to your problem, and it doesn't explain the performance difference with Python (as far as I know, Python code is using hashtables, not arrays).
To reproduce my 50% speedup, here is the full code: http://pastebin.com/nbYrEi5d
In short, I replaced the tuple with this type:
type Tup = {x: int; y: int}
Also, it seems like a detail, but you should move the List.mapi (fun i x -> (i,x)) fileSizes out of the enclosing loop. I believe Python enumerate does not actually allocate a list (so it's fair to allocate the list only once in F#, or use Seq module, or use a mutable counter).
Hmm.. if the hashtable is the major bottleneck, then it is properly the hash function itself. Havn't look at the specific hash function but For one of the most common hash functions namely
((a * x + b) % p) % q
The modulus operation % is painfully slow, if p and q is of the form 2^k - 1, we can do modulus with an and, add and a shift operation.
Dietzfelbingers universal hash function h_a : [2^w] -> [2^l]
lowerbound(((a * x) % 2^w)/2^(w-l))
Where is a random odd seed of w-bit.
It can be computed by (a*x) >> (w-l), which is magnitudes of speed faster than the first hash function. I had to implement a hash table with linked list as collision handling. It took 10 minutes to implement and test, we had to test it with both functions, and analyse the differens of speed. The second hash function had as I remember around 4-10 times of speed gain dependend on the size of the table.
But the thing to learn here is if your programs bottleneck is hashtable lookup the hash function has to be fast too

Categories