cross module variable - python

from here I got an idea about how using variables from other modules. this all works fine with
import foo as bar
But I don't want to import my modules as "bar" I want to use it without any prefix like
from foo import *
Using this it´s impossible to modify variables from other modules. reading will work! any idea? suggestions?

Short answer: No, it's impossible, and you'll have to use a prefix.
It's important to understand that from foo import x, y is copying x to your namespace. It's equivallent to:
import foo
# COPY TO YOUR NAMESPACE
x = foo.x
y = foo.y
# `from foo import` does NOT leave `foo` in your namespace
def foo
This way, each module will get a local copy of x and y. Changing x won't be seen in other modules, and you won't see changes other modules do :-(
To change the central copy of a variable you must import the module itself: import foo and change foo.x. This way only one copy exists and everybody is accessing it :-)
[The linked questions also mention the possibility to put the shared variable in the module builtin. DON'T! This would eliminate the prefix for reading it, but not for writing, and is extremely bad style.]
A note in defense of Python
If you resent the need to use a foo. prefix here, you'll probably also resent the need for the self. prefix to access object variables. The bottom line is that's how Python works - since you don't declare variables, there is no choice but to use prefixes.
But there is also an upside: when reading Python code, you easily see where each variable lives. IMHO that's very good.
Supporting evidence: in other languages like C++/Java, many people observe conventions like an m_ prefix on all object variable names to achieve a similar effect...
Style remarks
You don't need import foo as bar, just use import foo.
The as form doesn't do anything new, it just renames it, which is just confusing.
It's only useful if "foo" is a very long name; a particularly accepted case is when "foo" lives deep in some package, so you can do import long.package.foo as foo.
The from foo import * is considered very bad style in programs because:
The person reading your code won't know where names came from.
It pollutes your namespace, which can lead to subtle bugs when names from
different modules clash.
The explicit form from foo import x, y is OK, but starts suffering from the same problems if you use many names from the module.
In such cases, it's best to import foo and explicitly write foo.x, foo.y.
Bottom line: when in doubt, a simple import foo is best.
Exception: It is very handy to use import * when experimenting at the interactive interpreter. Note however that it doesn't play well with reload(), so don't use it when debugging changing code. (To debug a module you are writing, it's best to launch a fresh interpreter inside the module's namespace - python -i mymodule.py / F5 in IDLE.)

As far as I know, there is no way to import a value from a module and have it readable and writable by the importing scope. When you just import foo in Python, it creates a module object named foo. Getting and setting attributes on a module object will change them in the module's scope. But when you from foo import something, foo is imported and a module object is created, but is not returned. Instead, Python copies the values you specified out of foo and puts them in the local scope. If what you are importing is an immutable type like int or str, then changing it and having the changes reflect in the foo module is impossible. It's similar to this:
>>> class N(object):
... def __init__(self, value):
... self.value = value
>>> n = N(3)
>>> value = n.value
>>> print value, n.value
3 3
>>> value = 4
>>> print value, n.value
4 3
Excepting crude hacks, if you really want to be able to modify the module's variable, you will need to import the module itself and modify the variable on the module. But generally, having to do this is indicative of bad design. If you are the writer of the foo module in question, you may want to look at some other, more Pythonic ways to solve your problem.

By using import foo from bar you don't import bar as a variable but as a constant.

from foo import * is frowned upon (by me, by Google's style guide, by the OLPC style guide - which you should see, as it has the best explanations of why this is bad - but not by PEP-8, unfortunately). - it makes for unreadable code.
Consider:
from foo import *
from bar import *
from baz import *
dostuff()
If you have an error running dostuff(), where do you look for the problem? It could have come from any of those imports.
For readable, maintainable code, stick with from foo import bar. For readable, modular, maintainable code, don't hack with globals - extend bar (by subclassing, if you can't change the upstream source) to expose methods for modifying the values you need to access.

Related

Importing class from another file in python - I know the fix, but why doesn't the original work?

I can make this code work, but I am still confused why it won't work the first way I tried.
I am practicing python because my thesis is going to be coded in it (doing some cool things with Arduino and PC interfaces). I'm trying to import a class from another file into my main program so that I can create objects. Both files are in the same directory. It's probably easier if you have a look at the code at this point.
#from ArduinoBot import *
#from ArduinoBot import ArduinoBot
import ArduinoBot
# Create ArduinoBot object
bot1 = ArduinoBot()
# Call toString inside bot1 object
bot1.toString()
input("Press enter to end.")
Here is the very basic ArduinoBot class
class ArduinoBot:
def toString(self):
print ("ArduinoBot toString")
Either of the first two commented out import statements will make this work, but not the last one, which to me seems the most intuitive and general. There's not a lot of code for stuff to go wrong here, it's a bit frustrating to be hitting these kind of finicky language specific quirks when I had heard some many good things about Python. Anyway I must be doing something wrong, but why doesn't the simple 'import ClassName' or 'import FileName' work?
Thank you for your help.
consider a file (example.py):
class foo(object):
pass
class bar(object):
pass
class example(object):
pass
Now in your main program, if you do:
import example
what should be imported from the file example.py? Just the class example? should the class foo come along too? The meaning would be too ambiguous if import module pulled the whole module's namespace directly into your current namespace.
The idea is that namespaces are wonderful. They let you know where the class/function/data came from. They also let you group related things together (or equivalently, they help you keep unrelated things separate!). A module sets up a namespace and you tell python exactly how you want to bring that namespace into the current context (namespace) by the way you use import.
from ... import * says -- bring everything in that module directly into my namespace.
from ... import ... as ... says, bring only the thing that I specify directly into my namespace, but give it a new name here.
Finally, import ... simply says bring that module into the current namespace, but keep it separate. This is the most common form in production code because of (at least) 2 reasons.
It prevents name clashes. You can have a local class named foo which won't conflict with the foo in example.py -- You get access to that via example.foo
It makes it easy to trace down which module a class came from for debugging.
consider:
from foo import *
from bar import *
a = AClass() #did this come from foo? bar? ... Hmmm...
In this case, to get access to the class example from example.py, you could also do:
import example
example_instance = example.example()
but you can also get foo:
foo_instance = example.foo()
The simple answer is that modules are things in Python. A module has its own status as a container for classes, functions, and other objects. When you do import ArduinoBot, you import the module. If you want things in that module -- classes, functions, etc. -- you have to explicitly say that you want them. You can either import them directly with from ArduinoBot import ..., or access them via the module with import ArduinoBot and then ArduinoBot.ArduinoBot.
Instead of working against this, you should leverage the container-ness of modules to allow you to group related stuff into a module. It may seem annoying when you only have one class in a file, but when you start putting multiple classes and functions in one file, you'll see that you don't actually want all that stuff being automatically imported when you do import module, because then everything from all modules would conflict with other things. The modules serve a useful function in separating different functionality.
For your example, the question you should ask yourself is: if the code is so simple and compact, why didn't you put it all in one file?
Import doesn't work quite the you think it does. It does work the way it is documented to work, so there's a very simple remedy for your problem, but nonetheless:
import ArduinoBot
This looks for a module (or package) on the import path, executes the module's code in a new namespace, and then binds the module object itself to the name ArduinoBot in the current namespace. This means a module global variable named ArduinoBot in the ArduinoBot module would now be accessible in the importing namespace as ArduinoBot.ArduinoBot.
from ArduinoBot import ArduinoBot
This loads and executes the module as above, but does not bind the module object to the name ArduinoBot. Instead, it looks for a module global variable ArduinoBot within the module, and binds whatever object that referred to the name ArduinoBot in the current namespace.
from ArduinoBot import *
Similarly to the above, this loads and executes a module without binding the module object to any name in the current namespace. It then looks for all module global variables, and binds them all to the same name in the current namespace.
This last form is very convenient for interactive work in the python shell, but generally considered bad style in actual development, because it's not clear what names it actually binds. Considering it imports everything global in the imported module, including any names that it imported at global scope, it very quickly becomes extremely difficult to know what names are in scope or where they came from if you use this style pervasively.
The module itself is an object. The last approach does in fact work, if you access your class as a member of the module. Either if the following will work, and either may be appropriate, depending on what else you need from the imported items:
from my_module import MyClass
foo = MyClass()
or
import my_module
foo = my_module.MyClass()
As mentioned in the comments, your module and class usually don't have the same name in python. That's more a Java thing, and can sometimes lead to a little confusion here.

Is there a way to give parts of the local namespace to an importee?

a.py:
import b
import c
...
import z
class Foo(object):
...
Each of thoses module B-Z needs to use class foo.
Is some way, like importing, which allows indirect access (e.g. via an object) to all values of all modules A-Z, while still allowing each module B-Z access to A's namespace (e.g. foo).
No. They must each in turn import A themselves.
I still cannot tell what you are trying to do or even asking, but this is my best guess:
Normally, just use classic imports.
IF a module is growing too large, or if you have an extremely good reason to split things up but desire to share the same namespace, you can "hoist" values into a dummy namespace. For example if I had widget.Foo and widget.Bar and wanted them in different files, but I wanted to be able to type Foo and Bar in each file, I would normally have to from widget import Foo and from widget import Bar. If you have MANY of these files (foo.py,bar.py,baz.py,...,zeta.py) it can get a bit unwieldy. Thus you can improve your situation by importing them only once, in widget/__init__.py, and then going from foo import *, from bar import *, ... in each folder just once, and going from widget import * only once in each module. And you're done!... well... almost...
This gets you into a circular import scenario, which you have to be extremely careful of: Circular (or cyclic) imports in Python It will be fine for example if you reference Bar in a function in foo.py, everything is fine because you don't immediately use the value. However if you do x = Bar in foo.py then the value may not have been defined yet!
sidenote: You can programatically import using the __import__ function. If you couple this with os.walk then you can avoid having to type from ... import * for each file in your widget folder. This is a critical and necessary step to avoid bugs down the line.

Why bother to limit the types imported from a python package?

When using many IDEs that support autocompletion with Python, things like this will show warnings, which I find annoying:
from eventlet.green.httplib import BadStatusLine
When switching to:
from eventlet.green.httplib import *
The warnings go away. What's the benefit to limiting imports to a specific set of types you'll use? Is the parsing faster? Reduces collisions? What other point is there? It seems the state of python IDEs and the nature of the typing system makes it hard for many IDEs to fully get right when a type import works and when it doesn't.
By typing from foo import *, you import all the names defined in foo into the global namespace. This is bad practice because you could have name clashes both with other modules and with built-ins.
For example, consider a module foo
#foo.py
def open(something):
pass
and a module bar:
#bar.py
def open(something_else):
pass
Now, from foo import * hides the built-in function open() which means that any calls to open() now refer to foo.open() rather than the built-in. Worse, if you then have from bar import *, the function open() in bar now hides both the built-in and the function imported from foo.
In the example above, from foo import open is equally shadowing the built-in function, but one glance at the code tells you why you can't open files for IO anymore.
This is why you should import only specific names, ensuring that you know what names are imported. Alternatively, you could use fully qualified names (import foo; foo.open(), which is perfectly safe).
EDIT: Just as a note, this can be horribly compounded if the module you're importing also uses from x import *. In this case, not only do you typically import all the stuff in the module foo, but also all the stuff in the module x into the global namespace. This can very quickly turn into an absolute mess.
It reduces collisions with user-defined types, it reduces coupling and it's self-documenting, since it makes clear from the outset of the module which classes are coming from libraries (so the rest must be user-defined). The parsing is not faster, at least not in CPython: an imported module must be read in its entirety to look for the classes/functions being imported.
(I must admit that I never use an IDE.)

Python namespace in between builtins and global?

As I understand it python has the following outermost namespaces:
Builtin - This namespace is global across the entire interpreter and all scripts running within an interpreter instance.
Globals - This namespace is global across a module, ie across a single file.
I am looking for a namespace in between these two, where I can share a few variables declared within the main script to modules called by it.
For example, script.py:
import Log from Log
import foo from foo
log = Log()
foo()
foo.py:
def foo():
log.Log('test') # I want this to refer to the callers log object
I want to be able to call script.py multiple times and in each case, expose the module level log object to the foo method.
Any ideas if this is possible?
It won't be too painful to pass down the log object, but I am working with a large chunk of code that has been ported from Javascript. I also understand that this places constraints on the caller of foo to expose its log object.
Thanks,
Paul
There is no namespace "between" builtins and globals -- but you can easily create your own namespaces and insert them with a name in sys.modules, so any other module can "import" them (ideally not using the from ... import syntax, which carries a load of problems, and definitely not using tghe import ... from syntax you've invented, which just gives a syntax error). For example, in script.py:
import sys
import types
sys.modules['yay'] = types.ModuleType('yay')
import Log
import foo
yay.log = Log.Log()
foo.foo()
and in foo.py
import yay
def foo():
yay.log.Log('test')
Do not fear qualified names -- they're goodness! Or as the last line of the Zen of Python (AKA import this) puts it:
Namespaces are one honking great idea -- let's do more of those!
You can make and use "more of those" most simply -- just qualify your names (situating them in the proper namespace they belong in!) rather than insisting on barenames where they're just not a good fit. There's a bazillion things that are quite easy with qualified names and anywhere between seriously problematic and well-nigh unfeasible for those who're stuck on barenames!-)
There is no such scope. You will need to either add to the builtins scope, or pass the relevant object.
Actually, I did figure out what I was looking for.
This hack is actually used PLY and that is where is stumbled across.
The library code can raise a runtime exception, which then gives access to the callers stack.

Python imports: Will changing a variable in "child" change variable in "parent"/other children?

Suppose you have 3 modules, a.py, b.py, and c.py:
a.py:
v1 = 1
v2 = 2
etc.
b.py:
from a import *
c.py:
from a import *
v1 = 0
Will c.py change v1 in a.py and b.py? If not, is there a way to do it?
All that a statement like:
v1 = 0
can do is bind the name v1 to the object 0. It can't affect a different module.
If I'm using unfamiliar terms there, and I guess I probably am, I strongly recommend you read Fredrik Lundh's excellent article Python Objects: Reset your brain.
The from ... import * form is basically intended for handy interactive use at the interpreter prompt: you'd be well advised to never use it in other situations, as it will give you nothing but problems.
In fact, the in-house style guide at my employer goes further, recommending to always import a module, never contents from within a module (a module from within a package is OK and in fact recommended). As a result, in our codebase, references to imported things are always qualified names (themod.thething) and never barenames (which always refer to builtin, globals of this same module, or locals); this makes the code much clearer and more readable and avoids all kinds of subtle anomalies.
Of course, if a module's name is too long, an as clause in the import, to give it a shorter and handier alias for the purposes of the importing module, is fine. But, with your one-letter module names, that won't be needed;-).
So, if you follow the guideline and always import the module (and not things from inside it), c.v1 will always be referring to the same thing as a.v1 and b.v1, both for getting AND setting: here's one potential subtle anomaly avoided right off the bat!-)
Remember the very last bit of the Zen of Python (do import this at the interpreter prompt to see it all):
Namespaces are one honking great idea -- let's do more of those!
Importing the whole module (not bits and pieces from within it) preserves its integrity as a namespace, as does always referring to things inside the imported module by qualified (dotted) names. It's one honking great idea: do more of that!-)
Yes, you just need to access it correctly (and don't use import *, it's evil)
c.py:
import a
print a.v1 # prints 1
a.v1 = 0
print a.v1 # prints 0

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