How to build a basic iterator? - python

How would one create an iterative function (or iterator object) in python?

Iterator objects in python conform to the iterator protocol, which basically means they provide two methods: __iter__() and __next__().
The __iter__ returns the iterator object and is implicitly called
at the start of loops.
The __next__() method returns the next value and is implicitly called at each loop increment. This method raises a StopIteration exception when there are no more value to return, which is implicitly captured by looping constructs to stop iterating.
Here's a simple example of a counter:
class Counter:
def __init__(self, low, high):
self.current = low - 1
self.high = high
def __iter__(self):
return self
def __next__(self): # Python 2: def next(self)
self.current += 1
if self.current < self.high:
return self.current
raise StopIteration
for c in Counter(3, 9):
print(c)
This will print:
3
4
5
6
7
8
This is easier to write using a generator, as covered in a previous answer:
def counter(low, high):
current = low
while current < high:
yield current
current += 1
for c in counter(3, 9):
print(c)
The printed output will be the same. Under the hood, the generator object supports the iterator protocol and does something roughly similar to the class Counter.
David Mertz's article, Iterators and Simple Generators, is a pretty good introduction.

There are four ways to build an iterative function:
create a generator (uses the yield keyword)
use a generator expression (genexp)
create an iterator (defines __iter__ and __next__ (or next in Python 2.x))
create a class that Python can iterate over on its own (defines __getitem__)
Examples:
# generator
def uc_gen(text):
for char in text.upper():
yield char
# generator expression
def uc_genexp(text):
return (char for char in text.upper())
# iterator protocol
class uc_iter():
def __init__(self, text):
self.text = text.upper()
self.index = 0
def __iter__(self):
return self
def __next__(self):
try:
result = self.text[self.index]
except IndexError:
raise StopIteration
self.index += 1
return result
# getitem method
class uc_getitem():
def __init__(self, text):
self.text = text.upper()
def __getitem__(self, index):
return self.text[index]
To see all four methods in action:
for iterator in uc_gen, uc_genexp, uc_iter, uc_getitem:
for ch in iterator('abcde'):
print(ch, end=' ')
print()
Which results in:
A B C D E
A B C D E
A B C D E
A B C D E
Note:
The two generator types (uc_gen and uc_genexp) cannot be reversed(); the plain iterator (uc_iter) would need the __reversed__ magic method (which, according to the docs, must return a new iterator, but returning self works (at least in CPython)); and the getitem iteratable (uc_getitem) must have the __len__ magic method:
# for uc_iter we add __reversed__ and update __next__
def __reversed__(self):
self.index = -1
return self
def __next__(self):
try:
result = self.text[self.index]
except IndexError:
raise StopIteration
self.index += -1 if self.index < 0 else +1
return result
# for uc_getitem
def __len__(self)
return len(self.text)
To answer Colonel Panic's secondary question about an infinite lazily evaluated iterator, here are those examples, using each of the four methods above:
# generator
def even_gen():
result = 0
while True:
yield result
result += 2
# generator expression
def even_genexp():
return (num for num in even_gen()) # or even_iter or even_getitem
# not much value under these circumstances
# iterator protocol
class even_iter():
def __init__(self):
self.value = 0
def __iter__(self):
return self
def __next__(self):
next_value = self.value
self.value += 2
return next_value
# getitem method
class even_getitem():
def __getitem__(self, index):
return index * 2
import random
for iterator in even_gen, even_genexp, even_iter, even_getitem:
limit = random.randint(15, 30)
count = 0
for even in iterator():
print even,
count += 1
if count >= limit:
break
print
Which results in (at least for my sample run):
0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54
0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38
0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30
0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32
How to choose which one to use? This is mostly a matter of taste. The two methods I see most often are generators and the iterator protocol, as well as a hybrid (__iter__ returning a generator).
Generator expressions are useful for replacing list comprehensions (they are lazy and so can save on resources).
If one needs compatibility with earlier Python 2.x versions use __getitem__.

I see some of you doing return self in __iter__. I just wanted to note that __iter__ itself can be a generator (thus removing the need for __next__ and raising StopIteration exceptions)
class range:
def __init__(self,a,b):
self.a = a
self.b = b
def __iter__(self):
i = self.a
while i < self.b:
yield i
i+=1
Of course here one might as well directly make a generator, but for more complex classes it can be useful.

First of all the itertools module is incredibly useful for all sorts of cases in which an iterator would be useful, but here is all you need to create an iterator in python:
yield
Isn't that cool? Yield can be used to replace a normal return in a function. It returns the object just the same, but instead of destroying state and exiting, it saves state for when you want to execute the next iteration. Here is an example of it in action pulled directly from the itertools function list:
def count(n=0):
while True:
yield n
n += 1
As stated in the functions description (it's the count() function from the itertools module...) , it produces an iterator that returns consecutive integers starting with n.
Generator expressions are a whole other can of worms (awesome worms!). They may be used in place of a List Comprehension to save memory (list comprehensions create a list in memory that is destroyed after use if not assigned to a variable, but generator expressions can create a Generator Object... which is a fancy way of saying Iterator). Here is an example of a generator expression definition:
gen = (n for n in xrange(0,11))
This is very similar to our iterator definition above except the full range is predetermined to be between 0 and 10.
I just found xrange() (suprised I hadn't seen it before...) and added it to the above example. xrange() is an iterable version of range() which has the advantage of not prebuilding the list. It would be very useful if you had a giant corpus of data to iterate over and only had so much memory to do it in.

This question is about iterable objects, not about iterators. In Python, sequences are iterable too so one way to make an iterable class is to make it behave like a sequence, i.e. give it __getitem__ and __len__ methods. I have tested this on Python 2 and 3.
class CustomRange:
def __init__(self, low, high):
self.low = low
self.high = high
def __getitem__(self, item):
if item >= len(self):
raise IndexError("CustomRange index out of range")
return self.low + item
def __len__(self):
return self.high - self.low
cr = CustomRange(0, 10)
for i in cr:
print(i)

If you looking for something short and simple, maybe it will be enough for you:
class A(object):
def __init__(self, l):
self.data = l
def __iter__(self):
return iter(self.data)
example of usage:
In [3]: a = A([2,3,4])
In [4]: [i for i in a]
Out[4]: [2, 3, 4]

All answers on this page are really great for a complex object. But for those containing builtin iterable types as attributes, like str, list, set or dict, or any implementation of collections.Iterable, you can omit certain things in your class.
class Test(object):
def __init__(self, string):
self.string = string
def __iter__(self):
# since your string is already iterable
return (ch for ch in self.string)
# or simply
return self.string.__iter__()
# also
return iter(self.string)
It can be used like:
for x in Test("abcde"):
print(x)
# prints
# a
# b
# c
# d
# e

Include the following code in your class code.
def __iter__(self):
for x in self.iterable:
yield x
Make sure that you replace self.iterablewith the iterable which you iterate through.
Here's an example code
class someClass:
def __init__(self,list):
self.list = list
def __iter__(self):
for x in self.list:
yield x
var = someClass([1,2,3,4,5])
for num in var:
print(num)
Output
1
2
3
4
5
Note: Since strings are also iterable, they can also be used as an argument for the class
foo = someClass("Python")
for x in foo:
print(x)
Output
P
y
t
h
o
n

This is an iterable function without yield. It make use of the iter function and a closure which keeps it's state in a mutable (list) in the enclosing scope for python 2.
def count(low, high):
counter = [0]
def tmp():
val = low + counter[0]
if val < high:
counter[0] += 1
return val
return None
return iter(tmp, None)
For Python 3, closure state is kept in an immutable in the enclosing scope and nonlocal is used in local scope to update the state variable.
def count(low, high):
counter = 0
def tmp():
nonlocal counter
val = low + counter
if val < high:
counter += 1
return val
return None
return iter(tmp, None)
Test;
for i in count(1,10):
print(i)
1
2
3
4
5
6
7
8
9

class uc_iter():
def __init__(self):
self.value = 0
def __iter__(self):
return self
def __next__(self):
next_value = self.value
self.value += 2
return next_value
Improving previous answer, one of the advantage of using class is that you can add __call__ to return self.value or even next_value.
class uc_iter():
def __init__(self):
self.value = 0
def __iter__(self):
return self
def __next__(self):
next_value = self.value
self.value += 2
return next_value
def __call__(self):
next_value = self.value
self.value += 2
return next_value
c = uc_iter()
print([c() for _ in range(10)])
print([next(c) for _ in range(5)])
# [0, 2, 4, 6, 8, 10, 12, 14, 16, 18]
# [20, 22, 24, 26, 28]
Other example of a class based on Python Random that can be both called and iterated could be seen on my implementation here

Related

Is there any special name for a hash-function over a mutable collection?

Does it have any conventional naming?
It looks like I've reinvented the wheel or something, but I have no idea how to google this thing, so I had to write it from scratch (probably not in the most efficient way).
I've been working on a Leetcode task (link), and I found it quite handy to use a hash function with the following features:
Working on mutable sequances of hashable (and immutable) objects:
hash = MyHash(["cat", "dog", "pig"])
Adding a new element to a sequance in O(1):
hash.add("rat")
Removing the element in O(1):
hash.sub("pig")
It should be order insensitive:
assert MyHash(["cat", "dog", "rat"]) == MyHash(["rat", "dog", "cat"])
The idea reminds me of the rolling hash concept, but then order insensitivity is not fulfilled.
The implementation is something like:
class MyHash:
MOD = int("1" * 19) # - prime, just in case
def __init__(self, sequence=[]):
self._hash_val = 0
self._len = 0
if sequence:
for element in sequence:
self.add(element)
def add(self, element):
self._len += 1
self._hash_val += abs(hash(element))
self._hash_val %= MyHash.MOD
def sub(self, element):
self._len -= 1
self._hash_val -= abs(hash(element))
self._hash_val %= MyHash.MOD
def __eq__(self, __o: object) -> bool:
return self._hash_val == __o._hash_val
def __len__(self):
return self._len

Iterate twice through an object

I'm trying to create an iterable object, and when I do 1 loop it is okay, but when doing multiple loops, it doesn't work. Here is my simplified code:
class test():
def __init__(self):
self.n = 0
def __iter__(self):
return self
def __next__(self):
if self.n < len(self)-1:
self.n += 1
return self.n
else:
raise StopIteration
def __len__(self):
return 5
#this is an example iteration
test = test()
for i in test:
for j in test:
print(i,j)
#it prints is
1 2
1 3
1 4
#What i expect is
1 1
1 2
1 3
1 4
2 1
2 2
2 3
...
4 3
4 4
How can I make this object (in this case test) to iterate twice and get all the combinations of number i and j in the example loop?
You want an instance of test to be iterable, but not its own iterator. What's the difference?
An iterable is something that, upon request, can supply an iterator. Lists are iterable, because iter([1,2,3]) returns a new listiterator object (not the list itself). To make test iterable, you just need to supply an __iter__ method (more on how to define it in a bit).
An iterator is something that, upon request, can produce a new element. It does this by calling its __next__ method. An iterator can be thought of as two pieces of information: a sequence of items to produce, and a cursor indicating how far along that sequence it currently is. When it reaches the end of its sequence, it raises a StopIteration exception to indicate that the iteration is at an end. To make an instance an iterator, you supply a __next__ method in its class. An iterator should also have a __iter__ method that just returns itself.
So how do you make test iterable without being an iterator? By having its __iter__ method return a new iterator each time it is called, and getting rid of its __next__ method. The simplest way to do that is to make __iter__ a generator function. Define your class something like:
class Test():
def __init__(self):
self._size = 5
def __iter__(self):
n = 0
while n < self._size:
yield n
n += 1
def __len__(self):
return self._size
Now when you write
test = Test()
for i in test: # implicit call to iter(test)
for j in test: # implicit call to iter(test)
print(i, j)
i and j both draw values from separate iterators over the same iterable. Each call to test.__iter__ returns a different generator object that keeps track of its own n.
Take a look at itertools.product.
You should be able to accomplish what you're looking for:
from itertools import product
...
test = test()
for i, j in product(test, repeat=2):
print(i,j)
I love this library!

Printing None instead of nothing when interacting linked list

I have a linked list where I iterate within a range and return all of the square numbers that can be represented as integers within this range. Instead of just returning just the numbers that this can be done to it will return None in between for example 9, None, None...,16, None, None..., 25 I wanting it to just return 9, 16, 25 etc etc
class Squares:
def __init__(self, start, end):
self.__start = start - 1
self.__end = end -1
def __iter__(self):
return SquareIterator(self.__start, self.__end)
class SquareIterator:
def __init__(self, start, end):
self.__current = start
self.__step = 1
self.__end = end
def __next__(self):
if self.__current > self.__end:
raise StopIteration
else:
self.__current += self.__step
x = self.__current - self.__step + 1
self.__current - self.__step + 1
if str(x).isdigit() and math.sqrt(x) % 1 == 0:
return x
You need to make your __next__ function continue to loop until it gets to the target value:
def __next__(self):
# We're just going to keep looping. Loop breaking logic is below.
while True:
# out of bounds
if self.__current > self.__end:
raise StopIteration
# We need to get the current value
x = self.__current
# increase the state *after* grabbing it for test
self.__current += self.__step
# Test the value stored above
if math.sqrt(x) % 1 == 0:
return x
The reason you should be storing x, then incrementing is that you have to increment no matter what, even if you don't have a perfect square.
It is unclear why you are complicating things; there is a simple way:
import math
class Squares:
def __init__(self, start, end):
self.__start = start
self.__end = end
self.__step = 1
def __iter__(self):
for x in range(self.__start, self.__end, self.__step):
if math.sqrt(x) % 1 == 0:
yield x
s = Squares(0, 100)
for sq in s:
print(sq, end=' ')
output:
0 1 4 9 16 25 36 49 64 81
from the comments:
Mind you, it would likely be much easier to avoid the dedicated
iterator class, and just implement __iter__ for Squares as a generator
function. Explicit __next__ involves all sorts of inefficient state
management that Python does poorly, and isn't all that easy to follow;
__iter__ as a generator function is usually very straightforward; every time you hit a yield it's like the return from __next__, but all
your state is function local, no special objects involved (generators
take care of saving and restoring said local state). – ShadowRanger>
it probably doesn't even need a Squares class. A generator function
named squares would do what's needed; pass it start, stop and step and
use them as local variables, rather than attributes of some
unnecessary self. Only real advantage to the class is that it could be
iterated repeatedly without reconstructing it, a likely uncommon use
case
def squares_from(start, stop, step=1):
"""returns a generator function for the perfect squares
in the range comprised between start and stop, iterated over using step=step
"""
for x in range(start, stop, step):
if math.sqrt(x) % 1 == 0:
yield x
for sq in squares_from(0, 100):
print(sq, end=' ')

Equivalent code of __getitem__ in __iter__

I am trying to understand more about __iter__ in Python 3. For some reason __getitem__ is better understood by me than __iter__. I think I get somehow don't get the corresponding next implemention followed with __iter__.
I have this following code:
class Item:
def __getitem__(self,pos):
return range(0,30,10)[pos]
item1= Item()
print (f[1]) # 10
for i in item1:
print (i) # 0 10 20
I understand the code above, but then again how do i write the equivalent code using __iter__ and __next__() ?
class Item:
def __iter__(self):
return self
#Lost here
def __next__(self,pos):
#Lost here
I understand when python sees a __getitem__ method, it tries iterating over that object by calling the method with the integer index starting with 0.
In general, a really good approach is to make __iter__ a generator by yielding values. This might be less intuitive but it is straight-forward; you just yield back the results you want and __next__ is then provided automatically for you:
class Item:
def __iter__(self):
for item in range(0, 30, 10):
yield item
This just uses the power of yield to get the desired effect, when Python calls __iter__ on your object, it expects back an iterator (i.e an object that supports __next__ calls), a generator does just that, producing each item as defined in your generator function (i.e __iter__ in this case) when __next__ is called:
>>> i = iter(Item())
>>> print(i) # generator, supports __next__
<generator object __iter__ at 0x7f6aeaf9e6d0>
>>> next(i)
0
>>> next(i)
10
>>> next(i)
20
Now you get the same effect as __getitem__. The difference is that no index is passed in, you have to manually loop through it in order to yield the result:
>>> for i in Item():
... print(i)
0
10
20
Apart from this, there's two other alternatives for creating an object that supports Iteration.
One time looping: Make item an iterator
Make Item an iterator by defining __next__ and returning self from __iter__ in this case, since you're not using yield the __iter__ method returns self and __next__ handles the logic of returning values:
class Item:
def __init__(self):
self.val = 0
def __iter__(self):
return self
def __next__(self):
if self.val > 2: raise StopIteration
res = range(0, 30, 10)[self.val]
self.val += 1
return res
This also uses an auxiliary val to get the result from the range and check if we should still be iterating (if not, we raise StopIteration):
>>> for i in Item():
... print(i)
0
10
20
The problem with this approach is that it is a one time ride, after iterating once, the self.val points to 3 and iteration can't be performed again. (using yield resolves this issue). (Yes, you could go and set val to 0 but that's just being sneaky.)
Many times looping: create custom iterator object.
The second approach is to use a custom iterator object specifically for your Item class and return it from Item.__iter__ instead of self:
class Item:
def __iter__(self):
return IterItem()
class IterItem:
def __init__(self):
self.val = 0
def __iter__(self):
return self
def __next__(self):
if self.val > 2: raise StopIteration
res = range(0, 30, 10)[self.val]
self.val += 1
return res
Now every time you iterate a new custom iterator is supplied and you can support multiple iterations over Item objects.
Iter returns a iterator, mainly a generator as #machineyearning told at the comments, with next you can iterate over the object, see the example:
class Item:
def __init__(self):
self.elems = range(10)
self.current = 0
def __iter__(self):
return (x for x in self.elems)
def __next__(self):
if self.current >= len(self.elems):
self.current = 0
raise StopIteration
return self.elems[self.current]
>>> i = Item()
>>> a = iter(i)
>>> for x in a:
... print x
...
0
1
2
3
4
5
6
7
8
9
>>> for x in i:
... print x
...
0
1
2
3
4
5
6
7
8
9

Building a python counter with rollover

I need to create a message counter object -not to be confused with Python's Counter class. The specification calls for a counter that is initialized to 0, then increments by 1 until it hits 4294967295, at which point it's supposed to cycle back over to 1.
I've implemented a class to do this, but this is just the naive approach. Is there a better way to achieve this goal ?
class MessageCounter():
def __init__(self):
self.value = 0
def increment(self):
if self.value < 4294967295:
self.value += 1
else:
self.reset()
def reset():
self.value = 1
As an alternative to OO, you could create a generating function that yields numbers in sequence, forever. There are a number of ways to do this. In descending order of size and straightforwardness:
def count_loop(upper_limit):
while True:
for i in range(upper_limit):
yield i
gen = count_loop(4294967295)
import itertools
gen = (i for _ in itertools.count() for i in range(4294967295))
gen = (i for _ in iter(int,1) for i in range(4294967295))
You would then retrieve your values by doing next(gen).
>>> next(gen)
0
>>> next(gen)
1
>>> next(gen)
2
>>> next(gen)
3
(note: Python 2.7 users should use xrange instead of range. However, this may only work for max values smaller than 2^31)
Instead of the reset you can just use the modulo operator:. It will "reset" to 0 instead of one, but that shouldn't matter since you initilized as 0.
def increment(self):
self.value = (value + 1) % 4294967296
I have an example, just more shorter.
class MessageCounter():
def __init__(self):
self.value = 0
def increment(self, reset=False):
self.value = self.value + 1 if self.value < 4294967295 and not reset else 1

Categories