Hi I wanted to bind extra buttons on my mouse using pynput for playing a game
Button.x1 for spam spacebar key
Button.x2 for spam left mouse
and all of them is trigger
for x1 button is worked. but the x2 is more likely holding the left mouse button, when I activate it
I've tried run the script on terminal (as admin). but still won't work
here is my code
from pynput.mouse import Listener, Button, Controller as MController
from pynput.keyboard import Key, Controller as KController
from time import sleep
from threading import Thread
from random import uniform
C_keyboard = KController()
C_mouse = MController()
state = [False, False]
def bind(i, key, c):
global state
while state[i]:
c.press(key)
sleep(round(uniform(0.5, 1.0), 10))
c.release(key)
def onClick(x, y, button, pressed):
global state
global C_keyboard
global C_mouse
if pressed:
if button == Button.x1:
state[0] = not state[0]
Thread(target=bind, args=(0, Key.space, C_keyboard)).start()
elif button == Button.x2:
state[1] = not state[1]
Thread(target=bind, args=(1, Button.left, C_mouse)).start()
print("%s is %s (%s, %s)" % (button, ("Pressed" if pressed else "Released"), state[0],state[1]))
def main():
with Listener(on_click=onClick) as listener:
listener.join()
Thread(target=main).start()
here is the output of my onClick function when I pressed x2 once
Related
I can't figure out how to make auto clicks start when I press the left mouse button and stop when I release it. Maybe someone knows how to solve it?
Perhaps with the help of pynput it is not advisable to do this, but it is better to use pyautogui, or there are some other solutions.
# importing time and threading
import time
import threading
from pynput.mouse import Button, Controller
# pynput.keyboard is used to watch events of
# keyboard for start and stop of auto-clicker
from pynput.keyboard import Listener, KeyCode
# four variables are created to
# control the auto-clicker
delay = 0.277
button = Button.left
start_stop_key = KeyCode(char='+') #The left mouse button should be here
stop_key = KeyCode(char='-')
# threading.Thread is used
# to control clicks
class ClickMouse(threading.Thread):
# delay and button is passed in class
# to check execution of auto-clicker
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
# method to check and run loop until
# it is true another loop will check
# if it is set to true or not,
# for mouse click it set to button
# and delay.
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
# instance of mouse controller is created
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
# on_press method takes
# key as argument
def on_press(key):
# start_stop_key will stop clicking
# if running flag is set to true
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
print("click end")
else:
click_thread.start_clicking()
print("click start")
# here exit method is called and when
# key is pressed it terminates auto clicker
elif key == stop_key:
click_thread.exit()
listener.stop()
with Listener(on_press=on_press) as listener:
listener.join()
I searched for a solution but didn't understand anything.
I found a solution.
It turned out that using the left mouse button when it is pressed is not the best solution, but rather not working.
You need to use an unoccupied key, in my case it is the middle mouse key. I replaced the function on_press with the function on_click, which was presented in the pynput documentation, but thereby lost the functionality of completing the script on the key.
Here is the code:
# importing time and threading
import time
import threading
from pynput.mouse import Button, Controller
from pynput import mouse
delay = 0.277
button = Button.left
class ClickMouse(threading.Thread):
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
def run(self):
while self.program_running:
while self.running:
muse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
# instance of mouse controller is created
muse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
def on_click(x, y, button, pressed):
if button == button.middle:
if pressed:
click_thread.start_clicking()
print("click start")
elif not pressed:
click_thread.stop_clicking()
print("click end")
with mouse.Listener(on_click=on_click) as listener:
listener.join()
I'm making a project and a part of it is making a program that when activated, automatically right clicks whenever I left click. But when I launch the program and left click, it returns an error:
TypeError: combatModules.on_click() takes 4 positional arguments but 5 were given
My code: (I'm using threads so i can have multiple programs running at once from the same program.)
import pydirectinput as pa
import time as t
import pynput
import threading
class combatModules:
def __init__(self) -> None:
pass
def on_click(x, y, button, pressed):
if button == pynput.mouse.Button.left:
print('{} at {}'.format('Pressed Left Click' if pressed else 'Released Left Click', (x, y)))
pa.rightClick()
else:
print('{} at {}'.format('Pressed Right Click' if pressed else 'Released Right Click', (x, y)))
def blockHitCode(self):
for i in range(100):
listener = pynput.mouse.Listener(on_click=self.on_click)
listener.start()
listener.join()
def blockHit(self):
blockHitThread = threading.Thread(target=self.blockHitCode)
blockHitThread.start()
A little explanation: blockHit() is meant to be executed from the main program.
Your method is missing the self argument. This is required for methods in a class like you have with the blockHitCode and blockHit.
This should fix the error you are having:
def on_click(self, x, y, button, pressed):
I'm using the code from this website, https://www.geeksforgeeks.org/how-to-make-a-python-auto-clicker/, and I feel like I have it setup correctly but I get some strange errors when I trigger the auto clicker. I'm modifying it to use a button on my mouse as the start and stop button instead of keys on my keyboard. I actually don't even need pynput.keyboard. My script runs but I get these errors when I press the button on my mouse:
Here's my code:
# importing time and threading
import time
import threading
# from pynput import mouse
from pynput.mouse import Listener, Button, Controller
# pynput.keyboard is used to watch events of
# keyboard for start and stop of auto-clicker
# from pynput.keyboard import KeyCode
# four variables are created to
# control the auto-clicker
delay = 0.001
button = Button.left
start_stop_key = Button.x2
stop_key = Button.x2
# threading.Thread is used
# to control clicks
class ClickMouse(threading.Thread):
# delay and button is passed in class
# to check execution of auto-clicker
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
# method to check and run loop until
# it is true another loop will check
# if it is set to true or not,
# for mouse click it set to button
# and delay.
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
time.sleep(0.1)
# instance of mouse controller is created
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
# on_click method takes
# key as argument
def on_click(key):
# start_stop_key will stop clicking
# if running flag is set to true
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
else:
click_thread.start_clicking()
# here exit method is called and when
# key is pressed it terminates auto clicker
elif key == stop_key:
click_thread.exit()
listener.stop()
with Listener(on_click=on_click) as listener:
listener.join()
I'm just not sure what I am missing at this point. Any help would be greatly appreciated.
This autoclicker script I found automatically clicks the mouse when you press the "s" key. However, I want to change it so that the autoclicker will only run when the left mouse button is depressed. I have spent a surplus of 10 hours trying to figure this one out, but frankly, I'm terrible at coding. Any help would be great. (Also, there is no GetKeyState or GetASyncKeyState in any library I know of)
My code is:
import threading
from pynput.mouse import Button, Controller
from pynput.keyboard import Listener, KeyCode
delay = 0.01
button = Button.left
start_stop_key = KeyCode(char='s')
exit_key = KeyCode(char='e')
class ClickMouse(threading.Thread):
def __init__(self, delay, button):
super(ClickMouse, self).__init__()
self.delay = delay
self.button = button
self.running = False
self.program_running = True
def start_clicking(self):
self.running = True
def stop_clicking(self):
self.running = False
def exit(self):
self.stop_clicking()
self.program_running = False
def run(self):
while self.program_running:
while self.running:
mouse.click(self.button)
time.sleep(self.delay)
mouse = Controller()
click_thread = ClickMouse(delay, button)
click_thread.start()
def on_press(key):
if key == start_stop_key:
if click_thread.running:
click_thread.stop_clicking()
else:
click_thread.start_clicking()
elif key == exit_key:
click_thread.exit()
listener.stop()
with Listener(on_press=on_press) as listener:
listener.join()
you have to go to microsoft to get the Virtual-Key codes for input.
For left mouse buttons, the code is 0x01. for Right mouse buttons the code is 0x02.
You will also need to install pywin32 and import the win32 api
Then you can do something like this:
```while True:
a = win32api.GetKeyState(0x01)
print(a)
time.sleep(255.0) #this should be long enough
Basically, when this is run where there's no input pressed, the script will print 0 indefinitely. However when it is pressed, it will print a 1 for as long as it's pressed.
From there you can make that into an if/then statement and activate the clicking function.
I'm making a auto clicker which turns off and on with "e" but after
it turns on it doesn't turn off.
I've tried changing the code multiple times but still can't find out the
problem.
import pynput
from pynput.keyboard import KeyCode, Listener
from pynput.mouse import Button, Controller
import time
mouse = Controller()
def onoff(keycode, on=None):
rkey = str(keycode).strip("'")
if rkey == "e":
if not on:
print("on")
on = True
elif on:
print("off")
on = False
if not on:
print("not on")
elif on:
while on:
mouse.click(Button.left)
time.sleep(0.4)
with Listener(on_press=onoff) as l:
l.join()
I expected it to turn off after I press "e" but keeps clicking.
It's not very clear what you mean, because Listener in pynput is a new thread. If you need to stop this thread, the while True task in the thread will stop accordingly. All of them should be separated from each other. Use .join() method to turn off keyboard listen after second press "e" and keeps clicking, try the following code to see if you want the effect:
from pynput.keyboard import Listener
from pynput.mouse import Button, Controller
import time
import threading
mouse = Controller()
class Demo:
def __init__(self):
self.key_list = []
self.c = threading.Thread(target=self.click)
self.l = Listener(on_press=self.onoff)
self.l.start()
self.l.join()
def click(self):
while True:
mouse.click(Button.left)
time.sleep(0.4)
def onoff(self, key):
try:
key_str = key.char
except AttributeError:
key_str = key.name
if key_str == "e":
if len(self.key_list) == 0:
self.key_list.append(key_str)
self.c.start()
elif key_str in self.key_list:
self.l.stop()
print('Keyboard listen stopped')
print('Mouse click continue')
self.c.join()
Demo()