Decompile .EXE - Created w/ PyInstaller - python

So I've found a few resources on the internet, but I'm running into trouble with the version numbers. Apparently there were some "major" changes to some aspects of Python between versions 3.7 and 3.10? Since the file I'm attempting to decompile back into readable code is some years old (just happened to run across it and wanted to improve on it now that I've progressed my Python knowledge somewhat).
I'm not entirely sure there's a way around this or not, but perhaps I'm doing something wrong. I attempted to use decompyle6 ... which is where I'm running into the version issue. I suppose the most obvious answer would be to go back through the archives, install the older Python version, and decompile from IT?

Related

How to decompile pyc to py on Python 3.9?

I want to decompile PYC file in Python 3.9. I tried decompyle3, uncompyle6, but output was like this:
Error: decompyle3 requires Python 3.7-3.8
What I should use?
If you really have to support 3.9, you're going to have to do it yourself.
Clone the repo locally, Change the line which requires 3.7-8, have a go, and fix it where it starts breaking (and do submit a PR when you're done). The changes between 3.8 and 3.9 are not enormous, so it likely won't be too much work. If the code you're trying to decompile is <3.9 anyway, you won't actually have to implement 3.9isms, so it may run straight off---code written in 3.8 will likely run in 3.9, as AFAIK the APIs haven't changed noticeable. I haven't looked at how compiling works, though, so I could be wrong.

Sharing pygame/python withought using any compiler

I have tried many times to use a compiler like cx_freeze and other programs, but for some reason nothing seems to be working. I made a little game which I want to send to a friend, but he needs python installed.
Can't I just put python.exe and pygame into the folder that I will send my friend and won't python be installed then, and all he needs to do is run the program .py and it will work? Sorry if I'm not being clear.. I'm just trying to find a simple way to compile my code to let users not waste time on downloading pygame and python.
py2exe allows you to package python applications for Windows. Right now it supports everything from 2.4 - 3.1 of python. You do however need to be able to redistribute MSVCR90.dll.
There are a range of distribution tools and you can find a list here.
Since you've had difficultly with several tools now updating your question with error codes and speific problems will yeild better responses.
From my knowledge, just putting a bunch of your stuff in one folder and sending doesn't work. It would be easier to make a .exe
That way your stuff will be protected, and users can easily start it. Otherwise idk. Try using pyinstaller again. It should work if you have a python.x
CX_Freeze is known for having many bugs and problems, Pyg.exe is new to me also. Your best bet is just keep trying until you find a solution.
Putting python.exe and your script together in a folder will not work for distribution. You require all Python dependencies - at best your would need to include all of your Python folder, and it still might not work. The best method would be compilation or packaging with programs such as py2exe, cx_freeze, Cython, pyg.exe, etc.

py2exe difficulties [duplicate]

This question already has answers here:
a good python to exe compiler? [closed]
(3 answers)
Closed 9 years ago.
With some useful answers of my previous question (See below), I decided to give py2exe another try.
I tried the tutorial from py2exe.org (http://www.py2exe.org/index.cgi/Tutorial), but got an error at step 3. I did 1 and 2 exactly as told, and put both files (hello.py and setup.py) in my main folder where I installed python in: D:\Programs\Python.
When running the 'code' form step 3 I got the following error, totally on the bottom of the output:
"ImportError: DLL load failed: %1 is not a valid Win32-application.*"
I've got a screenshot of the entire output, but I don't know where to upload it.
Extra information:
I have 64bit Windows 7 (profesional) and Python 2.7.3 (first I had 3.3.0, but downgraded because of some reasons). It is not a big problem for me to change to another version. I downloaded py2exe 0.6.9.
Note: I couldn't choose between py2exe for 32- or 64bit. I guess then a error should show up earlier, but it might be handy to know.
*I literally translated the last part from Dutch, so it can be slightly different then English pc's.
Previous question:
What is the easiest .py to .exe converter?
I've tried a few converters, of which cx_Freeze and py2exe. Using cx_Freeze was too complicated (I couldn't find a good tutorial) and py2exe gave some errors. Before I'm going to try to understand one of these two or try another one, I want some input which converter you think is the best, and I need a good tutorial.
I have barely experience with cmd, and am quite a newbie if it comes to programming/python, so I am looking for the easiest-to-use converter.
If you say I really need some cmd experience, please direct me to a cmd tutorial/course.
you can use GUI2exe that's the easiest way im my opinion !
You wont learn much about the converter's but it gets the job done without any problems.
ps. GUI2exe isnt a converter , its a gui to use the converters!
What kind of erros does py2exe give you? That is what I use and it works like a charm for me.
I've used py2exe previously. I assume you've looked at the tutorial on the py2exe project page?
There is also a good one available on the Python Library page.
I used py2exe for complicated Python/Qt/PyQt applications. The biggest thing you'll need to know about that is that the MSVCP90.dll file is needed. You can get that from Microsoft. You'll then need to copy it and the other files mentioned in it's license to the Python DLLs directory. Detailed instructions are available on the py2exe tutorial (Step 5)
Try py2exe and cx-freeze. These are the two most common ones you'll find out there. Most others are generally a derivative of cx-freeze

When Python is Updated Will I Have to Update My Program?

I'm working on my first Python-based program. I would like it to be as maintenance free in the future as possible and I was wondering if this could be a problem as Python is updated. I'm using 2.7.2 currently, but when 3 becomes standard what could happen to my program? Will it likely stop working on a system installed with Python 3 and will it be impractical to have the user install an older version of Python? I assume 2.7.2 won't be maintained indefinitely, and I wouldn't think newer versions of Python would run my program successfully. Sorry if this seems like a newb question; I'm used to working with compiled languages.
Not to stray too far off topic, but would it be better to use Lua in this case?
Will it stop working - that depends on how the program is being run. If the system has both versions installed and you ask to run against Python 2, then it'll continue to work. If you don't explicitly ask to run against a certain version, and it's not there, then it'll probably fail.
Lua offers you no solutions here - if you rely on a system-installed Lua and that Lua becomes incompatible in the future, you're stuck. Think of your scripting language as a dynamic library - if the user has the right version, they're ok, and if not, they don't, just like with C/C++ apps.
If you're deploying to Unix-like platforms, I expect they will support Python 2 for at least another 5 years, maybe 10.
If you're deploying to a Windows platform, you usually package up the relevant version of Python as part of your app.
So the problem is unlikely to be as significant as you fear.
It will take a very, very long time until Python2 will die.
Python2 code will most likely require modifications to run with Python3 (there's the 2to3 tool to help with migrating though), but with all the libs out there which are for python2 it will take years until py2 dies - so you don't really have to care about it right now. Besides that, I believe as long as enough people are using Python2, a version will be kept up to date with fixes.

Is there a Python editor with python built in?

I need an editor with python built into it. Currently I use blender so I do not have install python. Blender comes with the python32.dll to use python. is there another editor out there that I can execute python commands without it being installed?
I don't understand the question fully either. Why NOT install python? But if the question is how to be able to edit and run python on machines without installing it, there's Movable Python (http://www.voidspace.org.uk/python/movpy/) with a small fee to purchase and Portable Python (http://www.portablepython.com/wiki/About), free, donation requested. I've used Movable Python and can vouch for it. I've never tried Portable Python.
ViennaMike referenced Movable Python which has a small fee, after I had asked the question, I did more searching and found movable python about the same time he suggested it. I seems to find something different.
http://code.google.com/p/movable-python/
this seems to be a free version of movable python. This is only the IDLE portion of python, but can be used to run *.py files. It is considerably smaller than a normal python installation, and comes in a zip file.
Several people asked about my ability to install an editor but not python. At my High school (I work with the IT dept as one of my classes) I find python helps a lot with some tasks. I am unable to install python due to admin rights (which I will have next year) so anytime I did install python, because of its size on the Network drive, it would be automatically deleted.
Thank you ViennaMike again for finding movable python, unfortunately, it only works with python 2.5, so I may see if there is a way I can get that to 3.2

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