PyQt QMainwindow call QListWidget from a different file - python

I have a problem with PyQt. For several reasons, I have to separate the QListWidget from the main (qt.py) file. When I run my code only the "mainwindow" shows. It's like the list is didn't even called:
qt.py:
from qt_child import *
class mainwindow(QMainWindow):
def __init__(self):
super(mainwindow, self).__init__()
self.setGeometry(100,100,500,500)
self.lw = ListWidget()
def window():
app = QApplication(sys.argv)
w = mainwindow()
w.setWindowTitle("PyQt Main")
w.show()
sys.exit(app.exec_())
if __name__ == '__main__':
window()
qt_child.py:
import sys
from PyQt5 import QtGui
from PyQt5.QtWidgets import QApplication, QWidget, QLabel, QMainWindow, QListWidget
class ListWidget(QListWidget):
def __init__(self):
super(ListWidget, self).__init__()
self.resize(300,100)
self.addItem("Item 1")
self.addItem("Item 2")
self.addItem("Item 3")
self.addItem("Item 4")

change these rows
self.lw = ListWidget()
def __init__(self):
super(ListWidget, self).__init__()
to
self.lw = ListWidget(self)
def __init__(self, parent=None):
super(ListWidget, self).__init__(parent)

Related

splash screen is blocked from ui dialog imports

I have made a big app importing a big number of dialogs all in main app(main loop).These dialogs import time is pretty long so i made a splash screen but ofcourse splash screen in main loop is blocked from the long time imports.The think i'm not getting is that i cant move the imports in main loop because i get an error from classes creating the ui , witch running as the code is checked from interpreter.
Here the sample code:
from PyQt5 import QtCore, QtGui, QtWidgets, QtPrintSupport
from PyQt5.QtWidgets import QDialog,QWidget,QApplication, QInputDialog, QLineEdit, QFileDialog,QProgressDialog, QMainWindow, QFrame,QSplashScreen
from PyQt5.QtCore import QThread , pyqtSignal,Qt
from PyQt5.QtGui import QIcon,QPainter,QPixmap
#here the slow import dialogs
from ui import Ui_MainWindow,HoverButton
from dialog1 import Ui_Dialog
from dialog2 import Ui_Dialog2
from dialog3 import Ui_dialog3
from dialog4 import Ui_Dialog4
from dialog5 import Ui_dialog5
from dialog6 import Ui_dialog6
#....... and so on
###after class methods###
class Dialog1(QtWidgets.QDialog,Ui_Dialog): #fuel button prompt dialog for inputs
def __init__(self,parent=None):
super(Dialog1, self).__init__(parent)
self.setupUi(self)
class Dialog2(QtWidgets.QDialog,Ui_Dialog2): #all errors dialog
def __init__(self,parent=None):
super(Dialog2, self).__init__(parent)
self.setupUi(self)
class Dialog3(QtWidgets.QDialog,Ui_dialog3): #that might take a while dialog
def __init__(self,parent=None):
super(Dialog3, self).__init__(parent)
self.setupUi(self)
class Dialog4(QtWidgets.QDialog,Ui_Dialog4): #input gross weight dialog
def __init__(self,parent=None):
super(Dialog4, self).__init__(parent)
self.setupUi(self)
class Dialog5(QtWidgets.QDialog,Ui_dialog5): #map viewer specifications dialog
def __init__(self,parent=None):
super(Dialog5, self).__init__(parent)
self.setupUi(self)
#etc
###MAIN GUI###
class mainProgram(QtWidgets.QMainWindow, Ui_MainWindow): #main window
def __init__(self, parent=None):
super(mainProgram, self).__init__(parent)
self.setupUi(self)
self.dialog = Dialog1(self)
self.dialog2 = Dialog2(self)
self.dialog3 = Dialog3(self)
self.dialog3.close()
self.dialog4 = Dialog4(self)
self.dialog5 = Dialog5(self)
self.dialog6 = Dialog6(self)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
splash_pix = QPixmap('loading.jpg')
splash_pix.scaled(200, 400, QtCore.Qt.KeepAspectRatio)
splash = QSplashScreen(splash_pix,Qt.WindowStaysOnTopHint)
splash.setMask(splash_pix.mask())
splash.show()
app.processEvents()
nextGui = mainProgram()
# nextGui.setWindowFlags(QtCore.Qt.FramelessWindowHint)
splash.finish(nextGui)
nextGui.showMaximized()
sys.exit(app.exec_())
Assuming that the only problem is the large number of dialogues and not that each dialogue itself has a task that consumes a lot of time so a possible option is to load each dialog every T ms so in the interim time the QSplashScreen works correctly.
# ...
###MAIN GUI###
class mainProgram(QtWidgets.QMainWindow, Ui_MainWindow):
loadFinished = QtCore.pyqtSignal()
def __init__(self, parent=None):
super(mainProgram, self).__init__(parent)
self.setupUi(self)
self.setWindowFlags(QtCore.Qt.FramelessWindowHint)
self._T_dialogs = iter(
enumerate((Dialog1, Dialog2, Dialog3, Dialog4, Dialog5, Dialog6))
)
self._timer = QtCore.QTimer(self, timeout=self.create_dialogs, interval=100)
self._timer.start()
#QtCore.pyqtSlot()
def create_dialogs(self):
try:
i, T = next(self._T_dialogs)
w = T(self)
setattr(self, "dialog{}".format(i), w)
except StopIteration:
self._timer.stop()
self.showMaximized()
self.loadFinished.emit()
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
splash_pix = QtGui.QPixmap("loading.jpg")
splash_pix.scaled(200, 400, QtCore.Qt.KeepAspectRatio)
splash = QtWidgets.QSplashScreen(splash_pix, QtCore.Qt.WindowStaysOnTopHint)
splash.setMask(splash_pix.mask())
splash.show()
nextGui = mainProgram()
nextGui.loadFinished.connect(splash.close)
sys.exit(app.exec_())

QCalendarWidget Renders Small

I am trying to use the QCalendarWidget but it doesn't render in the user interface as expected. The examples that I have seen show a calendar picker like object, but in my case I get a quite small rendering of a field. Here's what it looks like in the UI:
This is my first time using it so I am not sure if I am missing a step. Any thoughts on what I could be doing incorrectly? Here is the complete code being used:
from PyQt5.QtWidgets import QMainWindow, QCalendarWidget, QLabel
from PyQt5 import QtCore, QtWidgets, QtGui
import sys
class Example(QMainWindow):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
cal = QCalendarWidget(self)
cal.setGridVisible(True)
cal.move(20, 20)
cal.clicked[QtCore.QDate].connect(self.showDate)
self.lbl = QLabel(self)
date = cal.selectedDate()
self.lbl.setText(date.toString())
self.lbl.move(20, 200)
self.setGeometry(100,100,300,300)
self.setWindowTitle('Calendar')
self.show()
def showDate(self, date):
self.lbl.setText(date.toString())
def main():
app = QtWidgets.QApplication(sys.argv)
mainWin = Example()
mainWin.show()
sys.exit( app.exec_() )
if __name__ == '__main__':
main()
Use a layout, for example a QVBoxLayout, in the centralWidget of QMainWindow:
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
class Example(QtWidgets.QMainWindow):
def __init__(self):
super(Example, self).__init__()
self.initUI()
def initUI(self):
cal = QtWidgets.QCalendarWidget(gridVisible=True)
cal.clicked.connect(self.showDate)
self.lbl = QtWidgets.QLabel()
date = cal.selectedDate()
self.lbl.setText(date.toString())
central_widget = QtWidgets.QWidget()
self.setCentralWidget(central_widget)
lay = QtWidgets.QVBoxLayout(central_widget)
lay.addWidget(cal)
lay.addWidget(self.lbl)
self.setGeometry(100, 100, 300, 300)
self.setWindowTitle("Calendar")
#QtCore.pyqtSlot(QtCore.QDate)
def showDate(self, date):
self.lbl.setText(date.toString())
def main():
app = QtWidgets.QApplication(sys.argv)
mainWin = Example()
mainWin.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()

Open a file from main window to a new window in PyQt5 (in different files)

I have two files, one for my main window, which has one image and one button and one for a new window. What I want it to do is that when I push the button from my main window, it lets me load a file and show it in a TextEdit widget in the new window
so here I have the files I'm using:
MainWindow.py
import sys
import os
from PyQt5 import QtWidgets, QtGui
from PyQt5.QtWidgets import QApplication, QWidget
from PyQt5.QtWidgets import QPushButton, QVBoxLayout, QTextEdit, QHBoxLayout, QLabel, QMainWindow, QAction, QFileDialog
class Window(QWidget):
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.img = QLabel()
self.relleno=QLabel()
self.btn_load = QPushButton('Load')
self.width = 400
self.height = 150
self.init_ui()
def init_ui(self):
self.img.setPixmap(QtGui.QPixmap("someimage.png"))
h_layout = QHBoxLayout()
v_layout = QVBoxLayout()
h_final = QHBoxLayout()
h_layout.addWidget(self.img)
v_layout.addWidget(self.btn_load)
h_final.addLayout(h_layout)
h_final.addLayout(v_layout)
self.btn_load.clicked.connect(self.loadafile)
self.setLayout(h_final)
self.setWindowTitle('This is main window')
self.setGeometry(600,150,self.width,self.height)
self.show()
def loadafile(self):
filename = QFileDialog.getOpenFileName(self, 'Open File', os.getenv('HOME'))
with open(filename[0], 'r') as f:
file_text = f.read()
return file_text
def main():
app = QApplication(sys.argv)
main = Window()
sys.exit(app.exec_())
if __name__ == '__main__':
main()
NewWindow.py
import os
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QTextEdit, QVBoxLayout
from MainWindow import loadafile
info=loadafile()
class SecondWindow(QWidget):
def __init__(self):
super(SecondWindow, self).__init__()
self.text = QTextEdit(self)
self.init_ui()
def init_ui(self):
v_layout = QVBoxLayout()
v_layout.addWidget(self.text)
self.setLayout(v_layout)
self.setText(info)
self.setWindowTitle('Opened Text')
self.show()
app = QApplication(sys.argv)
shower = SecondWindow()
sys.exit(app.exec_())
I think the loadafile does return my file_text variable but I don't know how to open the new window from there. I think I need to use a destructor for main window and then show the new window but I'm not sure of how to do this (This is the first time I try OOP)
A program is not a set of files, especially in OOP a program is the interactions of objects. And the objects interact if they have the same scope, so both windows must be created in one place so that the information from one pass to the other.
On the other hand in Qt there is a fundamental concept that is the signals, this functionality allows to notify the change of a state to another object without a lot of dependency, so in this case I will create a signal that transmits the text to the other object.
NewWindow.py
from PyQt5 import QtWidgets
class SecondWindow(QtWidgets.QWidget):
def __init__(self):
super(SecondWindow, self).__init__()
self.text = QtWidgets.QTextEdit(self)
self.init_ui()
def init_ui(self):
v_layout = QtWidgets.QVBoxLayout(self)
v_layout.addWidget(self.text)
self.setWindowTitle('Opened Text')
self.show()
if __name__ == '__main__':
import sys
app = QtWidgets.QApplication(sys.argv)
shower = SecondWindow()
sys.exit(app.exec_())
MainWindow.py
import os
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
from NewWindow import SecondWindow
class Window(QtWidgets.QWidget):
textChanged = QtCore.pyqtSignal(str)
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.img =QtWidgets.QLabel()
self.relleno=QtWidgets.QLabel()
self.btn_load = QtWidgets.QPushButton('Load')
self.width = 400
self.height = 150
self.init_ui()
def init_ui(self):
self.img.setPixmap(QtGui.QPixmap("someimage.png"))
h_final = QtWidgets.QHBoxLayout(self)
h_final.addWidget(self.img)
h_final.addWidget(self.btn_load)
self.btn_load.clicked.connect(self.loadafile)
self.setWindowTitle('This is main window')
self.setGeometry(600,150,self.width,self.height)
self.show()
#QtCore.pyqtSlot()
def loadafile(self):
filename, _ = QtWidgets.QFileDialog.getOpenFileName(self, 'Open File', os.getenv('HOME'))
with open(filename, 'r') as f:
file_text = f.read()
self.textChanged.emit(file_text)
def main():
app = QtWidgets.QApplication(sys.argv)
main = Window()
s = SecondWindow()
main.textChanged.connect(s.text.append)
sys.exit(app.exec_())
if __name__ == '__main__':
main()

Capturing Text with QLineEdit, QPushButton and displaying that text with QLabel pypt5

I'm trying to capture Text with a click on a QPushButton and Display it in a QLabel with pyqt5
I really new to this stuff so go easy on me !
here is the code I have so far:
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QHBoxLayout, QPushButton, QLabel, QLineEdit
from PyQt5.QtCore import pyqtSlot
class Window(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
hbox = QHBoxLayout()
game_name = QLabel("Game Name:", self)
game_line_edit = QLineEdit(self)
search_button = QPushButton("Search", self)
search_button.clicked.connect(self.on_click)
hbox.addWidget(game_name)
hbox.addWidget(game_line_edit)
hbox.addWidget(search_button)
self.setLayout(hbox)
self.show()
#pyqtSlot()
def on_click(self):
game = QLabel(game_line_edit.text(), self)
hbox.addWidget(game)
if __name__ == '__main__':
app = QApplication(sys.argv)
win = Window()
sys.exit(app.exec_())
I keep getting this error:
game = QLabel(game_line_edit.text(), self)
NameError: name 'game_line_edit' is not defined
I am not sure why game_line_edit is not defined but have a feeling it's because it not is the same "class" as my on_click class but am not sure
any help would be appreciated
import sys
from PyQt5.QtWidgets import QApplication, QWidget, QHBoxLayout, QPushButton, QLabel, QLineEdit
from PyQt5.QtCore import pyqtSlot
class Window(QWidget):
def __init__(self):
super().__init__()
self.initUI()
def initUI(self):
self.hbox = QHBoxLayout()
self.game_name = QLabel("Game Name:", self)
self.game_line_edit = QLineEdit(self)
self.search_button = QPushButton("Search", self)
self.search_button.clicked.connect(self.on_click)
self.hbox.addWidget(self.game_name)
self.hbox.addWidget(self.game_line_edit)
self.hbox.addWidget(self.search_button)
self.setLayout(self.hbox)
self.show()
#pyqtSlot()
def on_click(self):
game = QLabel(self.game_line_edit.text(), self)
self.hbox.addWidget(game)
if __name__ == '__main__':
app = QApplication(sys.argv)
win = Window()
sys.exit(app.exec_())

PyQt4 using global variable from function in class

I understand that to use a global variable from a function, you Need to execute the function first:
def f():
global s
s = 'Hello'
f()
print(s)
But how do I use variable s globally in following example:
import sys
from PyQt4.QtGui import QApplication, QMainWindow, QPushButton, QLineEdit, QLabel, QComboBox, QProgressBar, QFileDialog
from PyQt4.QtCore import QSize, pyqtSlot
class App(QMainWindow):
def __init__(self):
super(App, self).__init__()
self.setGeometry(500, 300, 820, 350)
self.setWindowTitle("Widget")
self.initUI()
def initUI(self):
#Buttons
btnposx = 30
btnposy = 50
self.btn4 = QPushButton('GetValue', self)
self.btn4.move(btnposx,btnposy+220)
self.btn4.clicked.connect(self.cb_get)
self.cb = QComboBox(self)
self.cb.move(btnposx+120,btnposy+150)
self.cb.resize(80,22)
self.cb.setMaximumSize(QSize(80,1000000))
self.cb.addItem('A')
self.cb.addItem('B')
self.cb.addItem('C')
self.cb.addItem('D')
self.cb.addItem('E')
self.show()
#pyqtSlot()
def cb_get(self):
global s
cbtext = str(self.cb.currentText())
s = cbtext
print(s)
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = App()
sys.exit(app.exec_())
This code shows a PyQt4 Widget. Function cb_get acquires the Value of a QcomboBox and can be used within the class App(). The Value is saved to variable s. How do I use variable s globally?
The only way I seem to get it to work is to write a new function for s and execute it on button click:
import sys
from PyQt4.QtGui import QApplication, QMainWindow, QPushButton, QLineEdit, QLabel, QComboBox, QProgressBar, QFileDialog
from PyQt4.QtCore import QSize, pyqtSlot
class App(QMainWindow):
def __init__(self):
super(App, self).__init__()
self.setGeometry(500, 300, 820, 350)
self.setWindowTitle("Widget")
self.initUI()
def initUI(self):
#Buttons
btnposx = 30
btnposy = 50
self.btn4 = QPushButton('GetValue', self)
self.btn4.move(btnposx,btnposy+220)
self.btn4.clicked.connect(self.cb_get)
self.btn4.clicked.connect(self.p)
self.cb = QComboBox(self)
self.cb.move(btnposx+120,btnposy+150)
self.cb.resize(80,22)
self.cb.setMaximumSize(QSize(80,1000000))
self.cb.addItem('A')
self.cb.addItem('B')
self.cb.addItem('C')
self.cb.addItem('D')
self.cb.addItem('E')
self.show()
#pyqtSlot()
def cb_get(self):
global s
s = str(self.cb.currentText())
def p(self):
print(s)
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = App()
sys.exit(app.exec_())
Well, at least now it has ist own function and I can write code for it seperately.
def initUI(self):
#Buttons
btnposx = 30
btnposy = 50
self.btn4 = QPushButton('GetValue', self)
self.btn4.move(btnposx,btnposy+220)
self.btn4.clicked.connect(self.cb_get)
self.cb = QComboBox(self)
self.cb.move(btnposx+120,btnposy+150)
self.cb.resize(80,22)
self.cb.setMaximumSize(QSize(80,1000000))
self.cb.addItem('A')
self.cb.addItem('B')
self.cb.addItem('C')
self.cb.addItem('D')
self.cb.addItem('E')
self.s = None # initialize it here so you don't have to use global
self.show()
#pyqtSlot()
def cb_get(self):
cbtext = str(self.cb.currentText())
self.s = cbtext
def get_s(self):
return self.s
and
if __name__ == '__main__':
app = QApplication(sys.argv)
ex = App()
# print(ex.get_s) # this won't work since you have to click on btn4 first
sys.exit(app.exec_())

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