How to create a mandatory window in tkinter - python

I am using python 3.7 and tkinter for making a GUI which saves all my important passwords which are saved in a file passwords.txt. In this I want to create a button in my main window which pops up another window with an entry box and a button(which will close the window) and till this window is not closed it will not let the user to interact with my old window.
Here's my codes:
from tkinter import *
from tkinter import ttk
root = Tk()
f = open("passwords.txt", "r")
list1 = []
for item in f.readlines():
item = item.replace("\n", "")
list1.append(item)
def secondwindow():
root2 = Tk()
root2.title("Secure Your Password")
root2.configure(bg="black")
root2.geometry('700x600')
frame_color = "#%02x%02x%02x" % (150,150,150)
# Create A Main frame
main_frame = Frame(root2, bg=frame_color)
main_frame.pack(fill=BOTH,expand=1)
# Create Frame for X Scrollbar
sec = Frame(main_frame, bg=frame_color)
sec.pack(fill=X,side=BOTTOM)
# Create A Canvas
my_canvas = Canvas(main_frame, bg="black")
my_canvas.pack(side=LEFT,fill=BOTH,expand=1)
# Add A Scrollbars to Canvas
x_scrollbar = ttk.Scrollbar(sec,orient=HORIZONTAL,command=my_canvas.xview)
x_scrollbar.pack(side=BOTTOM,fill=X)
y_scrollbar = ttk.Scrollbar(main_frame,orient=VERTICAL,command=my_canvas.yview)
y_scrollbar.pack(side=RIGHT,fill=Y)
# Configure the canvas
my_canvas.configure(xscrollcommand=x_scrollbar.set)
my_canvas.configure(yscrollcommand=y_scrollbar.set)
my_canvas.bind("<Configure>",lambda e: my_canvas.config(scrollregion= my_canvas.bbox(ALL)))
# Create Another Frame INSIDE the Canvas
second_frame = Frame(my_canvas, bg=frame_color)
# Add that New Frame a Window In The Canvas
my_canvas.create_window((0,0),window=second_frame, anchor="nw")
f = Frame(second_frame, borderwidth=2, relief=SUNKEN, bg=frame_color)
f.pack(side=TOP, fill=X)
Label(f, text="Secure Your Password", fg="white", bg=frame_color, font="Algerian 35 italic").pack()
f1 = Frame(second_frame, bg="black")
f1.pack(fill=BOTH, side=TOP, expand=1)
Label(f1, text="Application", fg="red", bg="black", font="Calibri 20 bold", pady=10, padx=60).grid(row=1, column=1)
Label(f1, text="Username", fg="red", bg="black", font="Calibri 20 bold", pady=10, padx=210).grid(row=1, column=2)
Label(f1, text="Password", fg="red", bg="black", font="Calibri 20 bold", pady=10, padx=198).grid(row=1, column=3, padx=140)
for i in range(len(list1)):
application = list1[i].split(";;;")[0]
username = list1[i].split(";;;")[1]
password = list1[i].split(";;;")[2]
Label(f1, text=application, fg="white", bg="black", font="Calibri 20 bold", pady=5).grid(row=i+2, column=1)
Label(f1, text=username, fg="white", bg="black", font="Calibri 20 bold", pady=5).grid(row=i+2, column=2)
Label(f1, text=password, fg="white", bg="black", font="Calibri 20 bold", pady=5).grid(row=i+2, column=3)
root2.mainloop()
def checkPassword(password, l):
if password == "a":
root.destroy()
secondwindow()
else:
l.config(text="Wrong Password")
def password_window():
root.geometry('450x270')
root.title("Secure Your Password")
root.minsize(450, 270)
root.maxsize(450, 270)
root.configure(bg="black")
Label(root, text="Secure Your Password", fg="white", bg="black", font="Algerian 24 italic").pack(side=TOP)
Label(root, text="Your Password", fg="white", bg="black", font="Clibri 15").pack(pady=10)
password = StringVar()
Entry(root, textvariable=password, bg="grey", fg="white", font="Calibri 15 bold").pack(pady=10)
Button(root, text="Login", bg="grey", fg="white", activebackground="grey", font="Calibri 10", command=lambda: checkPassword(password.get(), l)).pack(pady=8)
l = Label(root, fg="red", bg="black", font="Clibri 10 bold")
l.pack()
password_window()
root.mainloop()
And my passwords.txt:
StackOverflow;;;PomoGranade;;;PomoGranade_StackOverflow
GitHub;;;Pomogranade;;;PomoGranade_GitHub
I am new to python and tkinter. Thanks for help in advance :)

I do not recommend using * imports, though it may not be exactly wrong in this case.
Use the TopLevel widget instead of initialising another Tk window. See why using another Tk is not good.
Use .grab_set() (Look at #TheLizzard's link in the comment for a better example)
Look at this example -
import tkinter as tk
root = tk.Tk()
def f1():
top1 = tk.Toplevel(root)
b2 = tk.Button(top1,text='Close New Window',command=top1.destroy)
b2.pack()
top1.grab_set()
b1 = tk.Button(root,text='Create Mandatory Window',command=f1)
b1.pack()
root.mainloop()
If you run this code, you will see that the first window does not react to any mouse press etc... and also you cannot close the first window after opening the new window until the it is closed

Related

How to align widgets in Tkinter to center

I am working on a simple counter app in tkinter. I rigged up some code looking at few tutorial on web. All the functions of a counter are set up. But when it comes to the designing of the app, I want the Count, the Count button, and the reset button to be aligned at the center.
The code is as below
from tkinter import Label, Button, Tk
from tkinter import font
window = Tk()
window.geometry('500x500')
window.title("Counter")
window.count = 0
def increment():
window.count += 1
lbl.configure(text=window.count)
def reset():
window.count = 0
lbl.configure(text=window.count)
lbl = Label(window, text="0", font=("Apple Braille", 60))
lbl.grid(column=0, row=0)
btn1 = Button(window, text="Count", command=increment)
btn1.grid(column=0, row=1)
btn2 = Button(window, text="Reset", command=reset)
btn2.grid(column=1, row=1)
btn1['font'] = btn2['font'] = font.Font(size=30)
window.mainloop()
A Screenshot of my counter app is here
Any help in this aspect will be appreciated.
Thanks,
It is easier to use pack() instead of grid() for your requirement.
lbl = Label(window, text="0", font=("Apple Braille", 60))
lbl.pack()
# frame for the two buttons
frame = Frame(window)
frame.pack()
btn1 = Button(frame, text="Count", command=increment)
btn1.grid(column=0, row=1)
btn2 = Button(frame, text="Reset", command=reset)
btn2.grid(column=1, row=1)
If you want to put at the center of the window:
# frame for the label and buttons
frame = Frame(window)
frame.place(relx=0.5, rely=0.5, anchor="c") # put at center of window
lbl = Label(frame, text="0", font=("Apple Braille", 60))
lbl.grid(row=0, column=0, columnspan=2)
btn1 = Button(frame, text="Count", command=increment)
btn1.grid(column=0, row=1)
btn2 = Button(frame, text="Reset", command=reset)
btn2.grid(column=1, row=1)

Parameters passed to a function does not works as intended

When the "view" button is pressed, it should trigger the function solution(i) such that label should be displayed in the new window. The problem is that the window opens and the previous label is packed but the label which gets it's text from "i" does not gets packed, Is there any issue in passing the parameter.
Any help is appreciated.
root = Tk()
root.config(background = "#303939")
root.state('zoomed')
def pre():
with open("DoubtSolution.txt","r+") as f:
dousol = f.read()
dousol_lst = dousol.split("`")
k = 0
window = Tk()
window.config(background = "#303939")
window.state('zoomed')
predoubt = Label(window,
text="Previous Doubts",
fg="Cyan",
bg="#303939",
font="Helvetica 50 bold"
).grid(row=0, column=1)
def solution(text):
print(text)
window1 = Tk()
window1.config(background="#303939")
window1.state('zoomed')
sol = Label(window1,
text=text[:text.find("~")],
font=font.Font(size=20),
bg="#303939",
fg="Cyan")
sol.pack()
window1.mainloop()
for i in dousol_lst:
if i[-5:] == admno:
doubt = Label(window, text=i[i.find("]]")+2:i.find("}}}}")], font=font.Font(size=20), bg="#303939",
fg="Cyan")
doubt.grid(row=2+k, column=1, pady=10)
view = Button(
master=window,
text="View", font=font.Font(size=15, family="Helvetica"),
activebackground="White",
bg="Teal",
bd=0.8,
fg="White",
command = lambda k = k:solution(i)
)
view.grid(row=2+k, column=2, padx=20)
k=k+1
window.mainloop()
previous = Button(
master=root,
text="Previous Doubts", font="Helvetica 22 bold",
activebackground="White",
bg="Teal",
bd=0.8,
fg="White",
command = pre
).grid(row=4, column=3, padx=20)
root.mainloop()

Why is my Toplevel() window showing blank

I have been on this for some time now, have tried so many methods I could find online but non seems to solve my problem. My Toplevel() window displays nothing. This is supposed to be part of my program at a certain point. Had to copy the code out and summarize it this way yet it doesn't work. I think i am missing something
from tkinter import *
# from tkinter import ttk
# import sqlite3
# conn = sqlite3.connect('shengen.db')
# c = conn.cursor()
# q = c.execute(
# "SELECT email FROM users WHERE email=('ichibuokem#gmail.com');")
# conn.commit()
# for i in q:
# print(list(i))
def portal_start():
portal = Toplevel(root)
portal.title("Visa Application Form")
portal.geometry("600x600")
portal.iconbitmap("...\Visa-Application-Management-System\icon.ico")
Label(portal, text="", bg="grey", height="2",
width="900", font=("Calibri", 14)).pack(pady=10)
spc = Label(portal, text="")
spc.pack()
portal_notebook = ttk.Notebook(portal)
portal_notebook.pack()
page1 = Frame(portal_notebook, width=600, height=600)
page2 = Frame(portal_notebook, width=600, height=600)
page3 = Frame(portal_notebook, width=600, height=600)
page4 = Frame(portal_notebook, width=600, height=600)
summary = Frame(portal_notebook, width=600, height=600)
page1.pack(fill="both", expand=1)
page2.pack(fill="both", expand=1)
page3.pack(fill="both", expand=1)
page4.pack(fill="both", expand=1)
summary.pack(fill="both", expand=1)
portal_notebook.add(page1, text="Basic Details")
portal_notebook.add(page2, text="Sponsorship")
portal_notebook.add(page3, text="Medicals")
portal_notebook.add(page4, text="References")
portal_notebook.add(summary, text="Summary")
# ============================================Portal End===================================================
# =============================================Instantiation window=======================================
def window():
global root
root = Tk()
root.geometry("900x700")
root.title("Welcome Page")
root.iconbitmap("..\Visa-Application-Management-System\icon.ico")
Label(root, text="Welcome To Python Visa Application Portal! \n\nTo check your visa application status, file a new application or update your application, \nLogin or Create an account.",
fg="white", bg="grey", height="6", width="900", font=("Calibri", 14)).pack()
Label(root, text="").pack()
Label(root, text="").pack()
Label(root, text="").pack()
Label(root, text="").pack()
Label(root, text="").pack()
Button(root, text="Login", width=20, font=(
"bold", 14)).pack()
Label(root, text="").pack()
Button(root, text="Create Account", width=20,
font=("bold", 14)).pack()
Label(root, text="").pack()
Label(root, text="").pack()
Label(root, text="Copyright 2020. All Rights Reserved \nWith Luv From Group 3",
font=("Calibri", 8)).pack()
Button(root, text="Test Window", width=20,
font=("bold", 14), command=portal_start).pack()
Label(root, text="").pack()
root.mainloop()
window()
add this to the top your your code
from tkinter import ttk
It should work perfectly then

Does anyone know why my tkinter buttons aren't rendering?

This is for a python project on GitHub where I'm making a GUI for a Magic 8 Ball simulation. I cant seem to use the .pack() function or my window just loads forever without ever instantiating.
When created
When I click a button the text appears
window = Tk()
window.configure(bg="black")
window.title("Magic 8 Ball")
Label(window, text="Ask the Magic 8 Ball the question on your mind or enter X to exit: ", bg="black", fg="white")\
.grid(row=0, column=0)
# Create entry box to type question
entrybox = Entry(window, width=30, bg="white")
entrybox.grid(row=1, column=0)
# Create output box at below buttons
output = Text(window, bg="white", fg="black", width=40, height=5)
output.grid(row=4, column=0)
# Create 4 button: Ask, Clear, Play Again, Quit
button_frame = Frame(window)
button_frame.configure(bg="black")
button_frame.grid(row=2, column=0)
#button_frame.pack(fill=X, side=BOTTOM)
Button(button_frame, text="Ask", width=10, bg="black", fg="white", command=click).grid(row=2, column=0)
Button(button_frame, text="Clear", width=10, command=clear).grid(row=2, column=1)
Button(button_frame, text="Play Again", width=10,command=repeat).grid(row=3, column=0)
Button(button_frame, text="Quit", width=10, command=close).grid(row=3, column=1)
window.mainloop()
I think we will need more specifications about your OS and python version. I ran it on Python 3.5.0 and Windows 10 with the result:
So I do not think it is an error in your code. I did have to add in all the functions and import you were missing so what I ran ended up looking like:
from tkinter import *
window = Tk()
def click():
print('click')
def clear():
print('clear')
def repeat():
print('repeat')
def close():
print('close')
window.configure(bg="black")
window.title("Magic 8 Ball")
Label(window, text="Ask the Magic 8 Ball the question on your mind or enter X to exit: ", bg="black", fg="white")\
.grid(row=0, column=0)
# Create entry box to type question
entrybox = Entry(window, width=30, bg="white")
entrybox.grid(row=1, column=0)
# Create output box at below buttons
output = Text(window, bg="white", fg="black", width=40, height=5)
output.grid(row=4, column=0)
# Create 4 button: Ask, Clear, Play Again, Quit
button_frame = Frame(window)
button_frame.configure(bg="black")
button_frame.grid(row=2, column=0)
#button_frame.pack(fill=X, side=BOTTOM)
Button(button_frame, text="Ask", width=10, bg="black", fg="white", command=click).grid(row=2, column=0)
Button(button_frame, text="Clear", width=10, command=clear).grid(row=2, column=1)
Button(button_frame, text="Play Again", width=10,command=repeat).grid(row=3, column=0)
Button(button_frame, text="Quit", width=10, command=close).grid(row=3, column=1)
window.mainloop()

grid_remove on an Entry widget

Im new to Tkinter and am trying to build a simple GUI using grid manager which upon the push of button1, button2 appears along with an adjacent entry box. If you then press button2 the entry box and button2 dissapear. Below is a slice from the GUI code, the button dissapears but the entry box does not:
import Tkinter
from Tkinter import *
master = Tk()
CreateTestButton = Button(master, text="Create Test", command = CreateTest, fg="red", bg="white", font="Helvetica 10 bold")
CreateTestButton.grid(column=7, row=1)
def CreateTest():
TestEntry = Entry(master, text="", width = 100).grid(row=4,columnspan=6)
Label(self, text="Enter Test Name:").grid(row=3, column=0)
SaveTestButton = Button(master, text="Save to database", command=saveTest, fg="green", bg="white", font="Helvetica 10 bold")
SaveTestButton.grid(row=4, column=5)
def saveTest():
SaveTestButton.grid_remove()
TestEntry.grid_remove() #ERROR
mainloop()
How is one to remove entry boxes using grid manager in Tkinter? And other widgets for that matter I will also be needing to remove a list box, labels and widgets uppon a button click or event.
Regards,
Daniel
grid return nothing; By executing TestEntry = Entry(..).grid(...), TestEntry become None instead of Entry object.
Replace following line:
TestEntry = Entry(self, text="", width = 100).grid(row=4,columnspan=6)
with:
TestEntry = Entry(self, text="", width = 100)
TestEntry.grid(row=4,columnspan=6)
Complete code
from Tkinter import *
def CreateTest():
def saveTest():
SaveTestButton.grid_remove()
TestEntry.grid_remove() #ERROR
TestEntry = Entry(master, text="", width = 100)
TestEntry.grid(row=4,columnspan=6)
Label(master, text="Enter Test Name:").grid(row=3, column=0)
SaveTestButton = Button(master, text="Save to database", command=saveTest, fg="green", bg="white", font="Helvetica 10 bold")
SaveTestButton.grid(row=4, column=5)
master = Tk()
CreateTestButton = Button(master, text="Create Test", command = CreateTest, fg="red", bg="white", font="Helvetica 10 bold")
CreateTestButton.grid(column=7, row=1)
mainloop()

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