When using an IDE like PyCharm python is being called via pydevd.py (is parent?).
On command prompt like cmd.exe scripts can use the prompt color sequences e.g. "\033[0m".
Well, withing PyCharm it looks strange when using those.
The question is: if you can find out who called the script, if running on cmd line or not to be able to use those sequences properly.
Do you mean witch python interpreter called it? You can set it in Pycharm(and other IDEs) and often the ones running in command prompt are differently set in IDE.Would suggest getting it straight and choosing the right one in Interpreter settings.
This doesn't answer your question directly, but I believe it may answer the problem you're trying to solve.
I've had success using the colorama package in the past, which handles the details of how to set colours for you in a cross-platform way. This also appears to work correctly within PyCharm.
For example:
from colorama import init, Fore
init(autoreset=True)
print(Fore.RED + 'Hello world, but in red')
Related
I need my Python program to do some stuff, and at a certain point give control to the user (like a normal Python shell when you run python3 or whatever) so that he can interact with it via command line. I was thinking of using pwntools's interactive() method but I' m not sure how I would use that for the local program instead of a remote.
How would I do that?
Any idea is accepted, if pwntools is not needed, even better.
Use IPython
If you haven't already, add the package IPython using pip, anaconda, etc.
Add to your code:
from IPython import embed
Then where you want a "breakpoint", add:
embed()
I find this mode, even while coding to be very efficient.
I have been programming with python for about half a year, and I would like to try manim ( the animation programme of 3blue1brown from youtube), but I am not sure where to start. I have not installed it, but I have tried to read up on it. And to be honest I do not understand much of the requirements of the program, and how to run it.
Google has left me without much help, so I decided to check here to see if anyone here is able to help.
From what I understand, you run manim directly in python and the animations are based on a textfile with code i assume is LaTex. I have almost no experience with python itself, but I have learned to use it through Thonny, and later Pycharm.
My main questions are: (Good sources to how to do this without being a wizard would be really helpful if they exist☺️)
Is it possible to install manim in pycharm, and how? Do i need some extra stuff installed to pycharm in order to run it? (I run a windows 64-bit computer)
If i manage to do this in pycharm, Will I then be able to code the animations directly in pycharm (in .py or .txt files), or is it harder to use in pycharm?
All help or insights is very appreciated😅 As I said I am not extremely knowledgeable in computers, but I am enjoying learning how to code and applications of coding😊
I recommend you this playlist
I always uses pycharm for manim.
Firstly i setup python interpreter by just open File->Settings->Projet->Project Interpreter then just press on little gear icon to add python interpreter to Existing environment and locate C:\Python3x\python.exe
Then just open a terminal from left-down corner and run some basic commands to run manim as mentioned in tutorials or manim github page.
Something that works nicely for me is to run manimgl.exe from Python in PyCharm using the subprocess module. It also goes well with using the run shortcut while iterating with small edits.
I like to do this from the script in which my main scene is defined, for example, I have main.py which defines MyScene:
from manimlib import *
class MyScene(Scene):
def construct(self):
...
if __name__ == '__main__':
import subprocess
params = 'manimgl main.py MyScene -c WHITE'.split()
subprocess.run(params,
check=True,
capture_output=True,
text=True)
# Possibly look at captured output here
The code inside if __name__ ... does not execute when the same script is loaded by manim. What is nice is that one can easily add automation steps before or after the actual execution if needed and it keeps everything related in a single script.
Edit: I also end the animations in the construct() method of MyScene with exit() to terminate the preview. I honestly don't know if this is good practice, but it works well for my usage pattern.
Note that this does require that manimgl.exe reside somewhere that is in your path, in my case (Windows) I installed this for my global Python interpreter. I followed the instructions on GitHub and it works for me because the following is in my path:
C:\Users\XXX\AppData\Local\Programs\Python\Python38\Scripts\
It may vary depending on where your Python is installed. For a venv, you could do something like:
params = '.\venv\Scripts\manimgl.exe ...'.split()
Yes, you can
1.Write your code in pycharm
2.save it
3.copy that .py file to where you installed manim. In my case, it is
This pc>> C drive >> manim-master >> manim-master
4.select on the path and type "cmd" to open terminal from there
Type this on the terminal
python -m manim -pql projectname.py
This will do.
To play back the animation or image, open the media folder.
I am currently trying to figure out how to set up using python 3 on my machine (Windows 10 pro 64-bit), but I keep getting stuck.
I used the Python 3.6 downloader to install python, but whenever I try to use Command Prompt it keeps saying "'python' is not recognized as an internal or external command, operable program or batch file" as if I have not yet installed it.
Unlike answers to previous questions, I have already added ";C:\Python36" to my Path environment variable, so what am I doing wrong?
I am relatively new to python, but know how to use it on my Mac, so please let me know if I'm just fundamentally confused about something.
In environmental variables under path, add your python path... you said you already so please ensure is their comma separation between previous path..
And once added save environment variables tab. And close all command prompt then open it.
Then only command prompt will refresh with your python config..
Main thing, if you enter python which mean python 2.
For python3 type, python3 then it should work
Why are you using command prompt? I just use the python shell that comes with IDLE. It’s much simpler.
If you have to use command prompt for some reason, you’re problem is probably that you need to type in python3. Plain python is what you use for using Python 2 in the command prompt.
Thanks everyone, I ended up uninstalling and then re-downloading python, and selecting the button that says "add to environment variables." Previously, I typed the addition to Path myself, so I thought it might make a difference if I included it in the installation process instead. Then, I completely restarted my computer rather than just Command Prompt itself. I'm not sure which of these two things did it, but it works now!
Many python IDE's boasts of providing code-completion (code insight), PyCharm is one of those IDE's. However, it seems to me that the provided code-completion is extremely limited. Let me give you an example to make it clear:
import numpy as np
m = np.random.random((3,5))
m.
Hitting CTRL-space after 'm.' will not give me any code-completion, -no matter how hard I hit it ;).. I guess this is because the IDE would have to do type inference to know the type of the variable 'm', and that this isn't trivial in the domain of dynamic programming languages.
Now, PyCharm comes with a setting called "Collect run-time types information for code insight", which indeed sounds promising. However, it doesn't seem to fix the problem mentioned above.. I am still not able to get code-completion on the variable 'm'.
Thus far, I have only found one way to get code-completion on variables in PyCharm:
import numpy as np
m = np.random.random((3,5))
''':type : np.matrix'''
m.
In this example I am able to get code-completion when pressing CTRL-space after 'm.', and this is because I am helping the IDE by specifying the type of the variable with a docstring. I am, however, not satisfied with this way of getting code-completion, because it adds unnecessary verbosity to the code with all these docstrings (not to mention all the extra keyboard-typing)...
IPython to the rescue.. (maybe?)
Now, if we start IPython in a linux-terminal, and enter the first piece of code, we will be able to get code-completion all the way, -even for the variable 'm'. (where the code-completion in IPython is achieved by pressing TAB instead of CTRL-space)..
I don't have much experience with IPython, but I believe that I've heard something about IPython constantly executing the code in a loop or something like that...
I am thinking that it should be possible to use IPython to achieve REAL code-completion on all variables in the editor of PyCharm....
Is there a way to setup PyCharm to use IPython for code-completion?
Note that I am not satisfied with sending the code to a terminal window/console, or something like that, I want code-completion inside the editor of PyCharm...
I have looked at questions like this Adding ipython as an interpreter in Pycharm Ubuntu, but it seems to be about using IPython in the console, -not in the editor... There are also plenty of questions talking about code-completion in IDE's, but they all seem to have the same unsatisfying level of code-completion as PyCharm...
My setup
OS: Debian testing
python: Python3 and IPython3
IDE: Pycharm 3.0.2 professional edition
It cannot tell what returns are from functions(with out actually running the script, thats why ipython knows what it is (it has actually run the code and recieved back an object it can introspect)
if you want code completion without having to actually execute your script up to where you are entering text you have to do an extra step
import numpy as np
m = np.random.random((3,5))
assert isinstance(m,np.ndarray)
m. #now you get code completion (since the IDE now knows the class of m, without having to execute your script)
I had the same question, I found the answer here:
https://www.jetbrains.com/pycharm/help/using-ipython-notebook-with-pycharm.html
What you need to do is to create a ipython notebook in the project tool window. This is a file with the extension '.ipynb'. Right click on the directory where you want to put the file, select 'New-->File', enter a file name in the dialog box and give the file extension .ipynb. Open the notebook file and when you start to type something in the window, a drop down window appears with objects in the namespace plus any commands that start with the letters already typed.
To achieve iPython like functionality in pycharm, you can do it two ways:
setup a breakpoint, and debug your code. when it reaches the breakpoint, go to the console tab right below the editor, and launch a command line by clicking the button that says show command line
Launch a python command line from your console (without running debugger), by clicking on Tools, Run Python console
I have a question.
I try to learn Python and of all programmer's tools I found Dreampie the most suitable. But, my dreampie always automatically sets Python 2.7. I found this topic and following the instructions, I changed both subp_main.py and subp_main.pyc (based on the first). Yet, it's still Python 2.7.
Telling truth, I suppose there should be some way to choose between the two versions, but I did not found anything in the Net or in program options. According to this topic writing "dreampie python3" inside the program should work, but dreampie inform me that the syntax is invalid (?).
[I quess the solution is very easy, but none of searchable things would help...]
You need to open a Terminal window (or Run dialog Alt+F2) and type in the command as follows and press Enter:
dreampie python3
It's not python syntax but shell syntax so you are running the dreampie application with python3 as argument.