How do I implement data structures without using classes in python? - python

I'm studying and practicing Python right now. I'm kinda scared by the concept of classes in it and I'm stuck wondering how to implement data structures like Linked Lists, Graphs and Trees.
I've heard from many that these are the most important data structures asked in interviews and coding competitions.
So my question is, Is there a way to implement all the said data structures without using classes and just by using predefined data structures like lists, dictionaries etc?

If we are being pedantic, everything in python is a class, so you can't avoid them. If you are concerned about everything that goes into creating your own class, like which methods should be defined where, that's something we can focus on. In fact, there is no general consensus on the boundaries to any given class and popular programs like C and Go don't even have them.
An alternative is to just use a dict to hold key/value pairs. Roughly, a class is just a dictionary with associated methods anyway. Dictionary keys can hold a wide variety of objects (as long as they are hashable) whereas class attributes must be strings and are further restricted to fit lexicographically in a program. A linked list for instance could be { "next object":obj, "previous object":obj, "item":obj } or even a list [obj, obj, obj] and your code remembers what those indexes are.
But classes are very convenient, especially when implementing other data structures. It makes sense that methods manipulating a linked list node would be on the node itself. There isn't much to gain avoiding classes when they are reasonable data structures to use.
There are plenty of modules out there that implemente linked lists, trees and graphs. Unless this is an exercise in learning data structures, some time spent with your favorite search engine is the best option of all.

Related

Dataframes vs list of objects

When to use list of objects over dataframes in Python?
I have a list of strings which will have multiple attributes like score, word count, some boolean values, etc. I have created a list of objects with these attributes. But I wonder would it be better to simply create a dataframe with each string as a row and add its attributes as columns
class MyObject():
def getString(self):
return self.str_name
def getSimilarity(self):
return self.similarity
def getSimilarityBand(self):
return self.similarity_band
Which is a better design?
It's very dependent on your context.
If you're building a job which is reading some data, applying transformations on top of that data and then writing it to an output file/bucket then it is common to use dataframes (e.g. pandas if it will fit into memory or pyspark if it needs to be distributed). One reason for this is there are some optimisations that these libraries do under the hood when applying these kinds of transformations which make your jobs more efficient.
On the other hand, if you're building a more complex application with lots of object hierarchies or something that more closely models the real world where you feel well-defined objects will make your code easier to read, then the object approach makes more sense.
In the end, this comes down to style; and in a way functional programming vs object-oriented programming. Python sits in the middle of these worlds so it's natural that there's going to be some conflict. There's no right or wrong way.

python program structure and use of global variables

I have a program completed that does the following:
1)Reads formatted data (a sequence of numbers and associated labels) from serial port in real time.
2)Does minor manipulations to data.
3)plots data in real time in a gui I wrote using pyqt.
4)Updates data stats in the gui.
5)Allows post analysis of the data after collection is stopped.
There are two dialogs (separate classes) that are called from within the main window in order to select certain preferences in plotting and statistics.
My question is the following: Right now my data is read in and declared as several global variables that are appended to as data comes in 20x per second or so - a 2d list of values for the numerical values and 1d lists for the various associated text values. Would it be better to create a class in which to store data and its various attributes, and then to use instances of this data class to make everything else happen - like the plotting of the data and the statistics associated with it?
I have a hunch that the answer is yes, but I need a bit of guidance on how to make this happen if it is the best way forward. For instance, would every single datum be a new instance of the data class? Would I then pass them one by one or as a list of instances to the other classes and to methods? How should the passing most elegantly be done?
If I'm not being specific enough, please let me know what other information would help me get a good answer.
A reasonably good rule of thumb is that if what you are doing needs more than 20 lines of code it is worth considering using an object oriented design rather than global variables, and if you get to 100 lines you should already be using classes. The purists will probably say never use globals but IMHO for a simple linear script it is probably overkill.
Be warned that you will probably get a lot of answers expressing horror that you are not already.
There are some really good, (and some of them free), books that introduce you to object oriented programming in python a quick google should provide the help you need.
Added Comments to the answer to preserve them:
So at 741 lines, I'll take that as a yes to OOP:) So specifically on the data class. Is it correct to create a new instance of the data class 20x per second as data strings come in, or is it more appropriate to append to some data list of an existing instance of the class? Or is there no clear preference either way? – TimoB
I would append/extend your existing instance. – seth
I think I see the light now. I can instantiate the data class when the "start data" button is pressed, and append to that instance in the subsequent thread that does the serial reading. THANKS! – TimoB

Python 3.2: Information on class, class attributes, and values of objects

I'm new to Python, and I'm learning about the class function. Does anyone know of any good sources/examples for this? Here's an example I wrote up. I'm trying to read more about self and init
class Example:
def __init__(a, b, c, d):
self.a = a
self.b = b
self.c = c
self.d = d
test = Example(1, 1, 1, 1)
I've been to python.org, as well as this site. I've also been reading beginners Python books, but I'd like more information.
Thanks.
A couple of generic clarifications here:
Python's "class" keyword is not a function, it's a statement which signals to the language that the following code describes a class (a user-defined data type and its associated behavior). "class" takes a name (and a possibly empty list of "parent" classes) ... and introduces a "suite" (an indented block of code).
The "def" keyboard is a similar statement which defines a function. In your example, which should have read: *def _init_(self, a, b, c)*) you're defining a special type of function which is "part of" (associated with, bound to) the Example class. It's also possible (and fairly common) to create unbound functions. Commonly, in Python, unbound functions are simple called "functions" while those which are part of a class are called "methods" ... or "instance functions."
classes are templates for instantiating objects. The terms "instance" and "object" are synonymous in this context. Your example "test" is an instance ... and the Python interpreter "instantiates" and initializes that object according to the class description.
A class is also a "type", that is to say that it's a user definition of a type of data and its associated methods. "class" and "type" are somewhat synonymous in Python though they are conventionally used in different ways. The core "types" of Python data (integers, real numbers, imaginary/complex numbers, strings, lists, tuples, and dictionaries) are all referred to as "types" while the more complex data/operational structures are called classes. Early versions of Python were implemented with constraints that made the distinction between "type" and "class" more than merely a matter of terminological difference. However, the last several versions of Python have eliminated those underlying technical distinctions. Those distinctions related to "subclassing" (inheritance).
classes can be described as a set of additions and modifications to another class. This is called "inheritance" and the class which is derived from another in this manner is referred to as a "subclass." It's common for programmers to create hierarchies of classes ... with specific variations all deriving from more common bases. It's also common to define related functionality within the same files or sets of files. These are "class libraries" and sometimes they are built as "packages."
_init_() is a method; in particular it's the initializer for Python objects (instances of a class).
Python generally uses _..._ (prefixing and suffixing pairs of underscore characters around selected keywords) for "special" method or attribute names ... which is intended to reduce the likelihood that its naming choices will conflict with the meaningful names that you might wish to give to your own methods. While you can name your other methods and attributes with this _XXXX_ --- Python will not inherently treat that as an error --- it's an extremely bad idea to do so. Even if you don't pick any of the currently defined special names there's no guarantee that some future version of Python won't conflict with your usage later.
"methods" are functions ... but they are a type of function which is bound (associated with) a particular instance of a particular class. There are also "class methods" which are associated with the class rather than with a specific instance of the class.
In your example self.b, self.c and so on are "attributes" or "members" of the object (instance). (The terms are synonymous).
In general the purpose of object orient programming is to provide ways of describing types of data and operations on those types of data in a way that's amenable to both human comprehension and computerized interpretation and execution. (All programming languages are intended to strike some balance between human readability/comprehension and machine parsing/execution; but object-oriented languages do so specifically with a focus on the description and definition of "types," and the instantiation of those types into "objects" and finally the various interactions among those objects.
"self" is a Python specific convention for naming the special (and generally required) first argument to any bound method. It's a "self" reference (a way for the code in a method to refer to the object/instance's own attributes and other methods without any ambiguity). While you can call your first argument to your bound methods "a" (as you've unwittingly done in your Example) it's an extremely bad idea to do so. Not only will it likely confuse you later ... it will make no sense to anyone else trying to read your Python code).
The term "object-oriented" is confusing unless one is aware of the comparisons to other forms of programming language. It's an evolution from "procedural" programming. The simplest gist of that comparison is when you consider the sorts of functions one would define in a procedural language were one might have to define and separately name different functions to perform analogous operations on different types of data: print_student_record(this_student) vs. print_teacher_report(some_report) --- a programming model which necessitates a fair amount of overhead on the part of the programmer, to keep track of which functions work on which types. This sort of problem is eliminated in OO (object oriented) programming where one can, conceivably, call on this.print_() ... and, assuming one has created compatible classes, this will "print" regardless of whether "this" is a student (record/object) or a teacher (report/record/object). That's greatly oversimplified but useful for understanding the pressures which led to the development and adoption of OO based programming.
In Python it's possible to create classes with little or no functionality. Your example does nothing, yet, but transfer a set of arguments into "attributes" (members) during initialization (instantiation). After that you could use these attributes in programming statements like: test.a += 1 and print (test.a). This is possible because Python is a "multi-paradigm" language. It supports procedural as well as object-orient programming styles. Objects used this way are very similar to "structs" from the C programming language (predecessor to C++) and to the "records" in Pascal, etc. That style of programming is largely considered to be obsolete (particularly when using a modern, "very high level" language such as Python).
The gist of what I'm getting at is this ... you'll want to learn how to think of your data as the combination of it's "parts" (attributes) and the functionality that changes, manipulates, validates, and handles input, output, and possibly storage, of those attributes.
For example if you were writing a "code breaker" program to solve simply ciphers you might implement a "Histogram" object which counts the letter frequencies of a given coded message. That would have attributes (one integer for every letter) and behavior (feeding ports of the coded message(s) into the instance, splitting the strings into individual characters, filtering out all the non-letter characters, converting all the letters to upper or lower case, and counting them --- that is incrementing the integer corresponding to each letter). Additionally you'd need to have some way of querying the histogram ... for example getting list of the letters sorted by their frequency in the cipher text.
Once you had such a "histogram" class then you could think of ways to use that for your solver. For example to solve a cryptogram puzzle you might computer the histogram then try substituting "etaon" for the five most common ciphered letters ... then check how many of the "partial" strings (t.e for "the") match words, trying permutations, and so on. Each of these might be it's own class. A key point of programming is that your histogram class might be useful for counting all sorts of other things (even in a simple voting system or popularity context). A particular subclass or instantiation might make it a histogram of letters while others could be re-used for other types of "things" you want counted. Similarly the code that iterates over permutions of some list might be used in any number of simulation, optimization, and related programs. (In fact Python's standard libraries already including "counters" and "permutations" functions in the "collections" and "itertools" modules, respectively).
Of course you're going to hear of all of these concepts repeatedly as you study programming. This has been a rather rambling attempt to kickstart that process. I know I've been a bit repetitious in a few points here --- part of that is because I'm typing this a 4am after having started work at 7am yesterday; but part of it serves a pedagogical purpose as well.
There's an error in your class definition. Always include the variable self in your __init__ method. It represents the instance of the object itself and should be included as the first parameter to all of your methods.
What do you want to accomplish with this class? Up until now, it just stores a few variables. Try adding a few methods to spice things up a little bit! There is a plethora of available resources on classes in Python. To start, you may wanna give this one a try:
Python Programming - Classes
I'm learning python now also, and there is an intro class that's pretty good on codecademy.com
http://www.codecademy.com/tracks/python
It has a section that goes through an exercise on classes. Hope this helps

How do I design a class in Python?

I've had some really awesome help on my previous questions for detecting paws and toes within a paw, but all these solutions only work for one measurement at a time.
Now I have data that consists off:
about 30 dogs;
each has 24 measurements (divided into several subgroups);
each measurement has at least 4 contacts (one for each paw) and
each contact is divided into 5 parts and
has several parameters, like contact time, location, total force etc.
Obviously sticking everything into one big object isn't going to cut it, so I figured I needed to use classes instead of the current slew of functions. But even though I've read Learning Python's chapter about classes, I fail to apply it to my own code (GitHub link)
I also feel like it's rather strange to process all the data every time I want to get out some information. Once I know the locations of each paw, there's no reason for me to calculate this again. Furthermore, I want to compare all the paws of the same dog to determine which contact belongs to which paw (front/hind, left/right). This would become a mess if I continue using only functions.
So now I'm looking for advice on how to create classes that will let me process my data (link to the zipped data of one dog) in a sensible fashion.
How to design a class.
Write down the words. You started to do this. Some people don't and wonder why they have problems.
Expand your set of words into simple statements about what these objects will be doing. That is to say, write down the various calculations you'll be doing on these things. Your short list of 30 dogs, 24 measurements, 4 contacts, and several "parameters" per contact is interesting, but only part of the story. Your "locations of each paw" and "compare all the paws of the same dog to determine which contact belongs to which paw" are the next step in object design.
Underline the nouns. Seriously. Some folks debate the value of this, but I find that for first-time OO developers it helps. Underline the nouns.
Review the nouns. Generic nouns like "parameter" and "measurement" need to be replaced with specific, concrete nouns that apply to your problem in your problem domain. Specifics help clarify the problem. Generics simply elide details.
For each noun ("contact", "paw", "dog", etc.) write down the attributes of that noun and the actions in which that object engages. Don't short-cut this. Every attribute. "Data Set contains 30 Dogs" for example is important.
For each attribute, identify if this is a relationship to a defined noun, or some other kind of "primitive" or "atomic" data like a string or a float or something irreducible.
For each action or operation, you have to identify which noun has the responsibility, and which nouns merely participate. It's a question of "mutability". Some objects get updated, others don't. Mutable objects must own total responsibility for their mutations.
At this point, you can start to transform nouns into class definitions. Some collective nouns are lists, dictionaries, tuples, sets or namedtuples, and you don't need to do very much work. Other classes are more complex, either because of complex derived data or because of some update/mutation which is performed.
Don't forget to test each class in isolation using unittest.
Also, there's no law that says classes must be mutable. In your case, for example, you have almost no mutable data. What you have is derived data, created by transformation functions from the source dataset.
The following advices (similar to #S.Lott's advice) are from the book, Beginning Python: From Novice to Professional
Write down a description of your problem (what should the problem do?). Underline all the nouns, verbs, and adjectives.
Go through the nouns, looking for potential classes.
Go through the verbs, looking for potential methods.
Go through the adjectives, looking for potential attributes
Allocate methods and attributes to your classes
To refine the class, the book also advises we can do the following:
Write down (or dream up) a set of use cases—scenarios of how your program may be used. Try to cover all the functionally.
Think through every use case step by step, making sure that everything we need is covered.
I like the TDD approach...
So start by writing tests for what you want the behaviour to be. And write code that passes. At this point, don't worry too much about design, just get a test suite and software that passes. Don't worry if you end up with a single big ugly class, with complex methods.
Sometimes, during this initial process, you'll find a behaviour that is hard to test and needs to be decomposed, just for testability. This may be a hint that a separate class is warranted.
Then the fun part... refactoring. After you have working software you can see the complex pieces. Often little pockets of behaviour will become apparent, suggesting a new class, but if not, just look for ways to simplify the code. Extract service objects and value objects. Simplify your methods.
If you're using git properly (you are using git, aren't you?), you can very quickly experiment with some particular decomposition during refactoring, and then abandon it and revert back if it doesn't simplify things.
By writing tested working code first you should gain an intimate insight into the problem domain that you couldn't easily get with the design-first approach. Writing tests and code push you past that "where do I begin" paralysis.
The whole idea of OO design is to make your code map to your problem, so when, for example, you want the first footstep of a dog, you do something like:
dog.footstep(0)
Now, it may be that for your case you need to read in your raw data file and compute the footstep locations. All this could be hidden in the footstep() function so that it only happens once. Something like:
class Dog:
def __init__(self):
self._footsteps=None
def footstep(self,n):
if not self._footsteps:
self.readInFootsteps(...)
return self._footsteps[n]
[This is now a sort of caching pattern. The first time it goes and reads the footstep data, subsequent times it just gets it from self._footsteps.]
But yes, getting OO design right can be tricky. Think more about the things you want to do to your data, and that will inform what methods you'll need to apply to what classes.
After skimming your linked code, it seems to me that you are better off not designing a Dog class at this point. Rather, you should use Pandas and dataframes. A dataframe is a table with columns. You dataframe would have columns such as: dog_id, contact_part, contact_time, contact_location, etc.
Pandas uses Numpy arrays behind the scenes, and it has many convenience methods for you:
Select a dog by e.g. : my_measurements['dog_id']=='Charly'
save the data: my_measurements.save('filename.pickle')
Consider using pandas.read_csv() instead of manually reading the text files.
Writing out your nouns, verbs, adjectives is a great approach, but I prefer to think of class design as asking the question what data should be hidden?
Imagine you had a Query object and a Database object:
The Query object will help you create and store a query -- store, is the key here, as a function could help you create one just as easily. Maybe you could stay: Query().select('Country').from_table('User').where('Country == "Brazil"'). It doesn't matter exactly the syntax -- that is your job! -- the key is the object is helping you hide something, in this case the data necessary to store and output a query. The power of the object comes from the syntax of using it (in this case some clever chaining) and not needing to know what it stores to make it work. If done right the Query object could output queries for more then one database. It internally would store a specific format but could easily convert to other formats when outputting (Postgres, MySQL, MongoDB).
Now let's think through the Database object. What does this hide and store? Well clearly it can't store the full contents of the database, since that is why we have a database! So what is the point? The goal is to hide how the database works from people who use the Database object. Good classes will simplify reasoning when manipulating internal state. For this Database object you could hide how the networking calls work, or batch queries or updates, or provide a caching layer.
The problem is this Database object is HUGE. It represents how to access a database, so under the covers it could do anything and everything. Clearly networking, caching, and batching are quite hard to deal with depending on your system, so hiding them away would be very helpful. But, as many people will note, a database is insanely complex, and the further from the raw DB calls you get, the harder it is to tune for performance and understand how things work.
This is the fundamental tradeoff of OOP. If you pick the right abstraction it makes coding simpler (String, Array, Dictionary), if you pick an abstraction that is too big (Database, EmailManager, NetworkingManager), it may become too complex to really understand how it works, or what to expect. The goal is to hide complexity, but some complexity is necessary. A good rule of thumb is to start out avoiding Manager objects, and instead create classes that are like structs -- all they do is hold data, with some helper methods to create/manipulate the data to make your life easier. For example, in the case of EmailManager start with a function called sendEmail that takes an Email object. This is a simple starting point and the code is very easy to understand.
As for your example, think about what data needs to be together to calculate what you are looking for. If you wanted to know how far an animal was walking, for example, you could have AnimalStep and AnimalTrip (collection of AnimalSteps) classes. Now that each Trip has all the Step data, then it should be able to figure stuff out about it, perhaps AnimalTrip.calculateDistance() makes sense.

python solutions for managing scientific data dependency graph by specification values

I have a scientific data management problem which seems general, but I can't find an existing solution or even a description of it, which I have long puzzled over. I am about to embark on a major rewrite (python) but I thought I'd cast about one last time for existing solutions, so I can scrap my own and get back to the biology, or at least learn some appropriate language for better googling.
The problem:
I have expensive (hours to days to calculate) and big (GB's) data attributes that are typically built as transformations of one or more other data attributes. I need to keep track of exactly how this data is built so I can reuse it as input for another transformation if it fits the problem (built with right specification values) or construct new data as needed. Although it shouldn't matter, I typically I start with 'value-added' somewhat heterogeneous molecular biology info, for example, genomes with genes and proteins annotated by other processes by other researchers. I need to combine and compare these data to make my own inferences. A number of intermediate steps are often required, and these can be expensive. In addition, the end results can become the input for additional transformations. All of these transformations can be done in multiple ways: restricting with different initial data (eg using different organisms), by using different parameter values in the same inferences, or by using different inference models, etc. The analyses change frequently and build on others in unplanned ways. I need to know what data I have (what parameters or specifications fully define it), both so I can reuse it if appropriate, as well as for general scientific integrity.
My efforts in general:
I design my python classes with the problem of description in mind. All data attributes built by a class object are described by a single set of parameter values. I call these defining parameters or specifications the 'def_specs', and these def_specs with their values the 'shape' of the data atts. The entire global parameter state for the process might be quite large (eg a hundred parameters), but the data atts provided by any one class require only a small number of these, at least directly. The goal is to check whether previously built data atts are appropriate by testing if their shape is a subset of the global parameter state.
Within a class it is easy to find the needed def_specs that define the shape by examining the code. The rub arises when a module needs a data att from another module. These data atts will have their own shape, perhaps passed as args by the calling object, but more often filtered from the global parameter state. The calling class should be augmented with the shape of its dependencies in order to maintain a complete description of its data atts.
In theory this could be done manually by examining the dependency graph, but this graph can get deep, and there are many modules, which I am constantly changing and adding, and ... I'm too lazy and careless to do it by hand.
So, the program dynamically discovers the complete shape of the data atts by tracking calls to other classes attributes and pushing their shape back up to the caller(s) through a managed stack of __get__ calls. As I rewrite I find that I need to strictly control attribute access to my builder classes to prevent arbitrary info from influencing the data atts. Fortunately python is making this easy with descriptors.
I store the shape of the data atts in a db so that I can query whether appropriate data (i.e. its shape is a subset of the current parameter state) already exists. In my rewrite I am moving from mysql via the great SQLAlchemy to an object db (ZODB or couchdb?) as the table for each class has to be altered when additional def_specs are discovered, which is a pain, and because some of the def_specs are python lists or dicts, which are a pain to translate to sql.
I don't think this data management can be separated from my data transformation code because of the need for strict attribute control, though I am trying to do so as much as possible. I can use existing classes by wrapping them with a class that provides their def_specs as class attributes, and db management via descriptors, but these classes are terminal in that no further discovery of additional dependency shape can take place.
If the data management cannot easily be separated from the data construction, I guess it is unlikely that there is an out of the box solution but a thousand specific ones. Perhaps there is an applicable pattern? I'd appreciate any hints at how to go about looking or better describing the problem. To me it seems a general issue, though managing deeply layered data is perhaps at odds with the prevailing winds of the web.
I don't have specific python-related suggestions for you, but here are a few thoughts:
You're encountering a common challenge in bioinformatics. The data is large, heterogeneous, and comes in constantly changing formats as new technologies are introduced. My advice is to not overthink your pipelines, as they're likely to be changing tomorrow. Choose a few well defined file formats, and massage incoming data into those formats as often as possible. In my experience, it's also usually best to have loosely coupled tools that do one thing well, so that you can chain them together for different analyses quickly.
You might also consider taking a version of this question over to the bioinformatics stack exchange at http://biostar.stackexchange.com/
ZODB has not been designed to handle massive data, it is just for web-based applications and in any case it is a flat-file based database.
I recommend you to try PyTables, a python library to handle HDF5 files, which is a format used in astronomy and physics to store results from big calculations and simulations. It can be used as an hierarchical-like database and has also an efficient way to pickle python objects. By the way, the author of pytables explained that ZOdb was too slow for what he needed to do, and I can confirm you that. If you are interested in HDF5, there is also another library, h5py.
As a tool for managing the versioning of the different calculations you have, you can have a try at sumatra, which is something like an extension to git/trac but designed for simulations.
You should ask this question on biostar, you will find better answers there.

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