Matplotlib hiding scatters behind voxels - python

I am trying to visualize a 3D parameter space where I am confident about my parameters with voxels, and where my estimated parameters are with scatters. The goal is to clearly see whether or not the parameters are within this space.
Even though the voxels are not see-through, the scatters are plotted 'on top' of the voxel:
I would like the voxel to at least hide the scatters behind it, but preferably I would like to make the voxels see-through (e.g. alpha 0.5), with the scatters changing color depending on how much voxel the light has travelled through. Is something like this even possible with matplotlib?
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
x, y, z = np.random.random((3, 100)) * 5
fig = plt.figure()
ax = fig.gca(projection='3d')
ax.scatter(x, y, z)
cube = np.mgrid[0:1:0.2,0:1:0.2] > 0.5
ax.voxels(cube, edgecolor='k', linewidth=0.)

As #tmdavison pointed out, matplotlib is quite limited for these kind of things. Here is my example using mayavi instead.
import mayavi.mlab
import np as np
x, y, z = np.random.random((3, 100)) * 5
xx, yy, zz = np.where(np.mgrid[0:1:0.2,0:1:0.2] > 0.5)
nodes = mayavi.mlab.points3d(x, y, z,
color=(1, 0, 0),
scale_factor=0.1)
mayavi.mlab.points3d(xx, yy, zz,
mode="cube",
color=(0, 1, 0),
scale_factor=1)
mayavi.mlab.show()

Related

Changing the position of x-y plane [duplicate]

I am using mplot3d from the mpl_toolkits library. When displaying the 3D surface on the figure I'm realized the axis were not positioned as I wished they would.
Let me show, I have added to the following screenshot the position of each axis:
Is there a way to change the position of the axes in order to get this result:
Here's the working code:
import matplotlib.pyplot as plt
import numpy as np
from mpl_toolkits.mplot3d import Axes3D
ax = Axes3D(plt.figure())
def f(x,y) :
return -x**2 - y**2
X = np.arange(-1, 1, 0.02)
Y = np.arange(-1, 1, 0.02)
X, Y = np.meshgrid(X, Y)
Z = f(X, Y)
ax.plot_surface(X, Y, Z, alpha=0.5)
# Hide axes ticks
ax.set_xticks([-1,1])
ax.set_yticks([-1,1])
ax.set_zticks([-2,0])
ax.set_yticklabels([-1,1],rotation=-15, va='center', ha='right')
plt.show()
I have tried using xaxis.set_ticks_position('left') statement, but it doesn't work.
No documented methods, but with some hacking ideas from https://stackoverflow.com/a/15048653/1149007 you can.
import matplotlib.pyplot as plt
import numpy as np
from mpl_toolkits.mplot3d import Axes3D
fig = plt.figure()
ax = ax = fig.add_subplot(111, projection='3d')
ax.view_init(30, 30)
def f(x,y) :
return -x**2 - y**2
X = np.arange(-1, 1, 0.02)
Y = np.arange(-1, 1, 0.02)
X, Y = np.meshgrid(X, Y)
Z = f(X, Y)
ax.plot_surface(X, Y, Z, alpha=0.5)
# Hide axes ticks
ax.set_xticks([-1,1])
ax.set_yticks([-1,1])
ax.set_zticks([-2,0])
ax.xaxis._axinfo['juggled'] = (0,0,0)
ax.yaxis._axinfo['juggled'] = (1,1,1)
ax.zaxis._axinfo['juggled'] = (2,2,2)
plt.show()
I can no idea of the meaning of the third number in triples. If set zeros nothing changes in the figure. So should look in the code for further tuning.
You can also look at related question Changing position of vertical (z) axis of 3D plot (Matplotlib)? with low level hacking of _PLANES property.
Something changed, code blow doesn't work, all axis hide...
ax.xaxis._axinfo['juggled'] = (0,0,0)
ax.yaxis._axinfo['juggled'] = (1,1,1)
ax.zaxis._axinfo['juggled'] = (2,2,2)
I suggest using the plot function to create a graph

How to change the length of axes for 3D plots in matplotlib [duplicate]

I have this so far:
x,y,z = data.nonzero()
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
ax.scatter(x, y, z, zdir='z', c= 'red')
plt.savefig("plot.png")
Which creates:
What I'd like to do is stretch this out to make the Z axis 9 times taller and keep X and Y the same. I'd like to keep the same coordinates though.
So far I tried this guy:
fig = plt.figure(figsize=(4.,35.))
But that just stretches out the plot.png image.
The code example below provides a way to scale each axis relative to the others. However, to do so you need to modify the Axes3D.get_proj function. Below is an example based on the example provided by matplot lib: http://matplotlib.org/1.4.0/mpl_toolkits/mplot3d/tutorial.html#line-plots
(There is a shorter version at the end of this answer)
from mpl_toolkits.mplot3d.axes3d import Axes3D
from mpl_toolkits.mplot3d import proj3d
import matplotlib as mpl
import numpy as np
import matplotlib.pyplot as plt
#Make sure these are floating point values:
scale_x = 1.0
scale_y = 2.0
scale_z = 3.0
#Axes are scaled down to fit in scene
max_scale=max(scale_x, scale_y, scale_z)
scale_x=scale_x/max_scale
scale_y=scale_y/max_scale
scale_z=scale_z/max_scale
#Create scaling matrix
scale = np.array([[scale_x,0,0,0],
[0,scale_y,0,0],
[0,0,scale_z,0],
[0,0,0,1]])
print scale
def get_proj_scale(self):
"""
Create the projection matrix from the current viewing position.
elev stores the elevation angle in the z plane
azim stores the azimuth angle in the x,y plane
dist is the distance of the eye viewing point from the object
point.
"""
relev, razim = np.pi * self.elev/180, np.pi * self.azim/180
xmin, xmax = self.get_xlim3d()
ymin, ymax = self.get_ylim3d()
zmin, zmax = self.get_zlim3d()
# transform to uniform world coordinates 0-1.0,0-1.0,0-1.0
worldM = proj3d.world_transformation(
xmin, xmax,
ymin, ymax,
zmin, zmax)
# look into the middle of the new coordinates
R = np.array([0.5, 0.5, 0.5])
xp = R[0] + np.cos(razim) * np.cos(relev) * self.dist
yp = R[1] + np.sin(razim) * np.cos(relev) * self.dist
zp = R[2] + np.sin(relev) * self.dist
E = np.array((xp, yp, zp))
self.eye = E
self.vvec = R - E
self.vvec = self.vvec / proj3d.mod(self.vvec)
if abs(relev) > np.pi/2:
# upside down
V = np.array((0, 0, -1))
else:
V = np.array((0, 0, 1))
zfront, zback = -self.dist, self.dist
viewM = proj3d.view_transformation(E, R, V)
perspM = proj3d.persp_transformation(zfront, zback)
M0 = np.dot(viewM, worldM)
M = np.dot(perspM, M0)
return np.dot(M, scale);
Axes3D.get_proj=get_proj_scale
"""
You need to include all the code above.
From here on you should be able to plot as usual.
"""
mpl.rcParams['legend.fontsize'] = 10
fig = plt.figure(figsize=(5,5))
ax = fig.gca(projection='3d')
theta = np.linspace(-4 * np.pi, 4 * np.pi, 100)
z = np.linspace(-2, 2, 100)
r = z**2 + 1
x = r * np.sin(theta)
y = r * np.cos(theta)
ax.plot(x, y, z, label='parametric curve')
ax.legend()
plt.show()
Standard output:
Scaled by (1, 2, 3):
Scaled by (1, 1, 3):
The reason I particularly like this method,
Swap z and x, scale by (3, 1, 1):
Below is a shorter version of the code.
from mpl_toolkits.mplot3d.axes3d import Axes3D
from mpl_toolkits.mplot3d import proj3d
import matplotlib as mpl
import numpy as np
import matplotlib.pyplot as plt
mpl.rcParams['legend.fontsize'] = 10
fig = plt.figure(figsize=(5,5))
ax = fig.gca(projection='3d')
theta = np.linspace(-4 * np.pi, 4 * np.pi, 100)
z = np.linspace(-2, 2, 100)
r = z**2 + 1
x = r * np.sin(theta)
y = r * np.cos(theta)
"""
Scaling is done from here...
"""
x_scale=1
y_scale=1
z_scale=2
scale=np.diag([x_scale, y_scale, z_scale, 1.0])
scale=scale*(1.0/scale.max())
scale[3,3]=1.0
def short_proj():
return np.dot(Axes3D.get_proj(ax), scale)
ax.get_proj=short_proj
"""
to here
"""
ax.plot(z, y, x, label='parametric curve')
ax.legend()
plt.show()
Please note that the answer below simplifies the patch, but uses the same underlying principle as the answer by #ChristianSarofeen.
Solution
As already indicated in other answers, it is not a feature that is currently implemented in matplotlib. However, since what you are requesting is simply a 3D transformation that can be applied to the existing projection matrix used by matplotlib, and thanks to the wonderful features of Python, this problem can be solved with a simple oneliner:
ax.get_proj = lambda: np.dot(Axes3D.get_proj(ax), np.diag([scale_x, scale_y, scale_z, 1]))
where scale_x, scale_y and scale_z are values from 0 to 1 that will re-scale your plot along each of the axes accordingly. ax is simply the 3D axes which can be obtained with ax = fig.gca(projection='3d')
Explanation
To explain, the function get_proj of Axes3D generates the projection matrix from the current viewing position. Multiplying it by a scaling matrix:
scale_x, 0, 0
0, scale_y, 0
0, 0, scale_z
0, 0, 1
includes the scaling into the projection used by the renderer. So, what we are doing here is substituting the original get_proj function with an expression taking the result of the original get_proj and multiplying it by the scaling matrix.
Example
To illustrate the result with the standard parametric function example:
from mpl_toolkits.mplot3d import Axes3D
import numpy as np
import matplotlib.pyplot as plt
fig = plt.figure()
ax = fig.gca(projection='3d')
theta = np.linspace(-4 * np.pi, 4 * np.pi, 100)
z = np.linspace(-2, 2, 100)
r = z ** 2 + 1
x = r * np.sin(theta)
y = r * np.cos(theta)
# OUR ONE LINER ADDED HERE:
ax.get_proj = lambda: np.dot(Axes3D.get_proj(ax), np.diag([0.5, 0.5, 1, 1]))
ax.plot(x, y, z)
plt.show()
for values 0.5, 0.5, 1, we get:
while for values 0.2, 1.0, 0.2, we get:
In my case I wanted to stretch z-axis 2 times for better point visibility
from mpl_toolkits import mplot3d
from mpl_toolkits.mplot3d import Axes3D
import matplotlib.pyplot as plt
# plt.rcParams["figure.figsize"] = (10,200)
# plt.rcParams["figure.autolayout"] = True
ax = plt.axes(projection='3d')
ax.set_box_aspect(aspect = (1,1,2))
ax.plot(dataX,dataY,dataZ)
I looks like by default, mplot3d will leave quite a bit of room at the top and bottom of a very tall plot. But, you can trick it into filling that space using fig.subplots_adjust, and extending the top and bottom out of the normal plotting area (i.e. top > 1 and bottom < 0). Some trial and error here is probably needed for your particular plot.
I've created some random arrays for x, y, and z with limits similar to your plot, and have found the parameters below (bottom=-0.15, top = 1.2) seem to work ok.
You might also want to change ax.view_init to set a nice viewing angle.
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import axes3d
from numpy import random
# Make some random data with similar limits to the OP's example
x,y,z=random.rand(3,100)
z*=250
y*=800
y+=900
x*=350
x+=1200
fig=plt.figure(figsize=(4,35))
# Set the bottom and top outside the actual figure limits,
# to stretch the 3D axis
fig.subplots_adjust(bottom=-0.15,top=1.2)
ax = fig.add_subplot(111, projection='3d')
# Change the viewing angle to an agreeable one
ax.view_init(2,None)
ax.scatter(x, y, z, zdir='z', c= 'red')
plt.savefig("plot.png")
Sounds like you're trying to adjust the scale of the plot. I don't think there's a way to stretch a linear scale to user specifications, but you can use set_yscale(), set_xscale(), set_zscale() to alter the scales with respect to each other.
Intuitively, set_yscale(log), set_xscale(log), set_zscale(linear) might solve your problems.
A likely better option: specify a stretch, set them all to symlog with the same log base and then specify the Z-axis's symlog scale with the linscalex/linscaley kwargs to your specifications.
More here:
http://matplotlib.org/mpl_toolkits/mplot3d/api.html
I found this while searching on a similar problem. After experimenting a bit, perhaps I can share some of my prelim findings here..matplotlib library is VAST!! (am a newcomer). Note that quite akin to this question, all i wanted was to 'visually' stretch the chart without distorting it.
Background story (only key code snippets are shown to avoid unnecessary clutter for those who know the library, and if you want a run-able code please drop a comment):
I have three 1-d ndarrays representing the X,Y and Z data points respectively. Clearly I can't use plot_surface (as it requires 2d ndarrays for each dim) so I went for the extremely useful plot_trisurf:
fig = plt.figure()
ax = Axes3D(fig)
3d_surf_obj = ax.plot_trisurf(X, Y, Z_defl, cmap=cm.jet,linewidth=0,antialiased=True)
You can think of the plot like a floating barge deforming in waves...As you can see, the axes stretch make it pretty deceiving visually (note that x is supposed to be at x6 times longer than y and >>>>> z). While the plot points are correct, I wanted something more visually 'stretched' at the very least. Was looking for A QUICK FIX, if I may. Long story cut short, I found a bit of success with...'figure.figsize' general setting (see snippet below).
matplotlib.rcParams.update({'font.serif': 'Times New Roman',
'font.size': 10.0,
'axes.labelsize': 'Medium',
'axes.labelweight': 'normal',
'axes.linewidth': 0.8,
###########################################
# THIS IS THE IMPORTANT ONE FOR STRETCHING
# default is [6,4] but...i changed it to
'figure.figsize':[15,5] # THIS ONE #
})
For [15,5] I got something like...
Pretty neat!!
So I started to push it.... and got up to [20,6] before deciding to settle there..
If you want to try for visually stretching the vertical axis, try with ratios like... [7,10], which in this case gives me ...
Not too shabby !
Should do it for visual prowess.
Multiply all your z values by 9,
ax.scatter(x, y, 9*z, zdir='z', c= 'red')
And then give the z-axis custom plot labels and spacing.
ax.ZTick = [0,-9*50, -9*100, -9*150, -9*200];
ax.ZTickLabel = {'0','-50','-100','-150','-200'};

how to rotate a 3D surface in matplotlib

I have written code to plot a 3D surface of a parabaloid in matplotlib.
How would I rotate the figure so that the figure remains in place (i.e. no vertical or horizontal shifts) however it rotates around the line y = 0 and z = 0 through an angle of theta ( I have highlighted the line about which the figure should rotate in green). Here is an illustration to help visualize what I am describing:
For example, If the figure were rotated about the line through an angle of 180 degrees then this would result in the figure being flipped 'upside down' so that the point at the origin would be now be the maximum point.
I would also like to rotate the axis so that the colormap is maintained.
Here is the code for drawing the figure:
#parabaloid
import numpy as np
from matplotlib import pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
#creating grid
y = np.linspace(-1,1,1000)
x = np.linspace(-1,1,1000)
x,y = np.meshgrid(x,y)
#set z values
z = x**2+y**2
#label axes
ax.set_xlabel('x')
ax.set_ylabel('y')
ax.set_zlabel('z')
#plot figure
ax.plot_surface(x,y,z,linewidth=0, antialiased=False, shade = True, alpha = 0.5)
plt.show()
Something like this?
ax.view_init(-140, 30)
Insert it just before your plt.show() command.
Following my comment:
import mayavi.mlab as mlab
import numpy as np
x,y = np.mgrid[-1:1:0.001, -1:1:0.001]
z = x**2+y**2
s = mlab.mesh(x, y, z)
alpha = 30 # degrees
mlab.view(azimuth=0, elevation=90, roll=-90+alpha)
mlab.show()
or following #Tamas answer:
#parabaloid
import numpy as np
from matplotlib import pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
from math import sin, cos, pi
import matplotlib.cm as cm
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
#creating grid
y = np.linspace(-1,1,200)
x = np.linspace(-1,1,200)
x,y = np.meshgrid(x,y)
#set z values
z0 = x**2+y**2
# rotate the samples by pi / 4 radians around y
a = pi / 4
t = np.transpose(np.array([x,y,z0]), (1,2,0))
m = [[cos(a), 0, sin(a)],[0,1,0],[-sin(a), 0, cos(a)]]
x,y,z = np.transpose(np.dot(t, m), (2,0,1))
# or `np.dot(t, m)` instead `t # m`
#label axes
ax.set_xlabel('x')
ax.set_ylabel('y')
ax.set_zlabel('z')
#plot figure
ax.plot_surface(x,y,z,linewidth=0, antialiased=False, shade = True, alpha = 0.5, facecolors=cm.viridis(z0))
plt.show()
The best I could come up with is to rotate the data itself.
#parabaloid
import numpy as np
from matplotlib import pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
from math import sin, cos, pi
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
#creating grid
y = np.linspace(-1,1,200)
x = np.linspace(-1,1,200)
x,y = np.meshgrid(x,y)
#set z values
z = x**2+y**2
# rotate the samples by pi / 4 radians around y
a = pi / 4
t = np.transpose(np.array([x,y,z]), (1,2,0))
m = [[cos(a), 0, sin(a)],[0,1,0],[-sin(a), 0, cos(a)]]
x,y,z = np.transpose(t # m, (2,0,1))
# or `np.dot(t, m)` instead `t # m`
#label axes
ax.set_xlabel('x')
ax.set_ylabel('y')
ax.set_zlabel('z')
#plot figure
ax.plot_surface(x,y,z,linewidth=0, antialiased=False, shade = True, alpha = 0.5)
plt.show()
I can't seem to add a comment just yet but I wanted to make an amendment to Tamas' implementation. There is an issue where the surface is not rotated counter-clockwise to the axis (the y-axis in this case) where the y-axis is coming out of the page. Rather, it's rotated clockwise.
In order to rectify this, and to make it more straightforward, I construct the x, y and z grids and reshape them into straightforward lists on which we perform the rotation. Then I reshape them into grids in order to use the plot_surface() function:
import numpy as np
from matplotlib import pyplot as plt
from math import sin, cos, pi
import matplotlib.cm as cm
num_steps = 50
# Creating grid
y = np.linspace(-1,1,num_steps)
x = np.linspace(-1,1,num_steps)
x,y = np.meshgrid(x,y)
# Set z values
z = x**2+y**2
# Work with lists
x = x.reshape((-1))
y = y.reshape((-1))
z = z.reshape((-1))
# Rotate the samples by pi / 4 radians around y
a = pi / 4
t = np.array([x, y, z])
m = [[cos(a), 0, sin(a)],[0,1,0],[-sin(a), 0, cos(a)]]
x, y, z = np.dot(m, t)
ax = plt.axes(projection='3d')
# Label axes
ax.set_xlabel('x')
ax.set_ylabel('y')
ax.set_zlabel('z')
# Plot the surface view it with y-axis coming out of the page.
ax.view_init(30, 90)
# Plot the surface.
ax.plot_surface(x.reshape(num_steps,num_steps), y.reshape(num_steps,num_steps), z.reshape(num_steps,num_steps));
here is the best solution:
- First, you have to perform your python script in the Spyder environment which is easy to get by downloading Anaconda. Once you perform your script in Spyder, all you have to do is to follow the next instructions:
Click on “Tools”.
Click on “Preferences”.
Click on “IPython console”.
Click on “Graphics”.
Here you’ll find an option called “Backend”, you have to change it from “Inline” to “Automaticlly”.
Finally, apply the performed changes, then Click on “OK”, and reset spyder!!!!.
Once you perform the prior steps, in theory, if you run your script, then the graphics created will appear in a different windows and you could interact with them through zooming and panning. In the case of 3d plots (3d surface) you will be able to orbit it.

matplotlib (mplot3d) - how to increase the size of an axis (stretch) in a 3D Plot?

I have this so far:
x,y,z = data.nonzero()
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
ax.scatter(x, y, z, zdir='z', c= 'red')
plt.savefig("plot.png")
Which creates:
What I'd like to do is stretch this out to make the Z axis 9 times taller and keep X and Y the same. I'd like to keep the same coordinates though.
So far I tried this guy:
fig = plt.figure(figsize=(4.,35.))
But that just stretches out the plot.png image.
The code example below provides a way to scale each axis relative to the others. However, to do so you need to modify the Axes3D.get_proj function. Below is an example based on the example provided by matplot lib: http://matplotlib.org/1.4.0/mpl_toolkits/mplot3d/tutorial.html#line-plots
(There is a shorter version at the end of this answer)
from mpl_toolkits.mplot3d.axes3d import Axes3D
from mpl_toolkits.mplot3d import proj3d
import matplotlib as mpl
import numpy as np
import matplotlib.pyplot as plt
#Make sure these are floating point values:
scale_x = 1.0
scale_y = 2.0
scale_z = 3.0
#Axes are scaled down to fit in scene
max_scale=max(scale_x, scale_y, scale_z)
scale_x=scale_x/max_scale
scale_y=scale_y/max_scale
scale_z=scale_z/max_scale
#Create scaling matrix
scale = np.array([[scale_x,0,0,0],
[0,scale_y,0,0],
[0,0,scale_z,0],
[0,0,0,1]])
print scale
def get_proj_scale(self):
"""
Create the projection matrix from the current viewing position.
elev stores the elevation angle in the z plane
azim stores the azimuth angle in the x,y plane
dist is the distance of the eye viewing point from the object
point.
"""
relev, razim = np.pi * self.elev/180, np.pi * self.azim/180
xmin, xmax = self.get_xlim3d()
ymin, ymax = self.get_ylim3d()
zmin, zmax = self.get_zlim3d()
# transform to uniform world coordinates 0-1.0,0-1.0,0-1.0
worldM = proj3d.world_transformation(
xmin, xmax,
ymin, ymax,
zmin, zmax)
# look into the middle of the new coordinates
R = np.array([0.5, 0.5, 0.5])
xp = R[0] + np.cos(razim) * np.cos(relev) * self.dist
yp = R[1] + np.sin(razim) * np.cos(relev) * self.dist
zp = R[2] + np.sin(relev) * self.dist
E = np.array((xp, yp, zp))
self.eye = E
self.vvec = R - E
self.vvec = self.vvec / proj3d.mod(self.vvec)
if abs(relev) > np.pi/2:
# upside down
V = np.array((0, 0, -1))
else:
V = np.array((0, 0, 1))
zfront, zback = -self.dist, self.dist
viewM = proj3d.view_transformation(E, R, V)
perspM = proj3d.persp_transformation(zfront, zback)
M0 = np.dot(viewM, worldM)
M = np.dot(perspM, M0)
return np.dot(M, scale);
Axes3D.get_proj=get_proj_scale
"""
You need to include all the code above.
From here on you should be able to plot as usual.
"""
mpl.rcParams['legend.fontsize'] = 10
fig = plt.figure(figsize=(5,5))
ax = fig.gca(projection='3d')
theta = np.linspace(-4 * np.pi, 4 * np.pi, 100)
z = np.linspace(-2, 2, 100)
r = z**2 + 1
x = r * np.sin(theta)
y = r * np.cos(theta)
ax.plot(x, y, z, label='parametric curve')
ax.legend()
plt.show()
Standard output:
Scaled by (1, 2, 3):
Scaled by (1, 1, 3):
The reason I particularly like this method,
Swap z and x, scale by (3, 1, 1):
Below is a shorter version of the code.
from mpl_toolkits.mplot3d.axes3d import Axes3D
from mpl_toolkits.mplot3d import proj3d
import matplotlib as mpl
import numpy as np
import matplotlib.pyplot as plt
mpl.rcParams['legend.fontsize'] = 10
fig = plt.figure(figsize=(5,5))
ax = fig.gca(projection='3d')
theta = np.linspace(-4 * np.pi, 4 * np.pi, 100)
z = np.linspace(-2, 2, 100)
r = z**2 + 1
x = r * np.sin(theta)
y = r * np.cos(theta)
"""
Scaling is done from here...
"""
x_scale=1
y_scale=1
z_scale=2
scale=np.diag([x_scale, y_scale, z_scale, 1.0])
scale=scale*(1.0/scale.max())
scale[3,3]=1.0
def short_proj():
return np.dot(Axes3D.get_proj(ax), scale)
ax.get_proj=short_proj
"""
to here
"""
ax.plot(z, y, x, label='parametric curve')
ax.legend()
plt.show()
Please note that the answer below simplifies the patch, but uses the same underlying principle as the answer by #ChristianSarofeen.
Solution
As already indicated in other answers, it is not a feature that is currently implemented in matplotlib. However, since what you are requesting is simply a 3D transformation that can be applied to the existing projection matrix used by matplotlib, and thanks to the wonderful features of Python, this problem can be solved with a simple oneliner:
ax.get_proj = lambda: np.dot(Axes3D.get_proj(ax), np.diag([scale_x, scale_y, scale_z, 1]))
where scale_x, scale_y and scale_z are values from 0 to 1 that will re-scale your plot along each of the axes accordingly. ax is simply the 3D axes which can be obtained with ax = fig.gca(projection='3d')
Explanation
To explain, the function get_proj of Axes3D generates the projection matrix from the current viewing position. Multiplying it by a scaling matrix:
scale_x, 0, 0
0, scale_y, 0
0, 0, scale_z
0, 0, 1
includes the scaling into the projection used by the renderer. So, what we are doing here is substituting the original get_proj function with an expression taking the result of the original get_proj and multiplying it by the scaling matrix.
Example
To illustrate the result with the standard parametric function example:
from mpl_toolkits.mplot3d import Axes3D
import numpy as np
import matplotlib.pyplot as plt
fig = plt.figure()
ax = fig.gca(projection='3d')
theta = np.linspace(-4 * np.pi, 4 * np.pi, 100)
z = np.linspace(-2, 2, 100)
r = z ** 2 + 1
x = r * np.sin(theta)
y = r * np.cos(theta)
# OUR ONE LINER ADDED HERE:
ax.get_proj = lambda: np.dot(Axes3D.get_proj(ax), np.diag([0.5, 0.5, 1, 1]))
ax.plot(x, y, z)
plt.show()
for values 0.5, 0.5, 1, we get:
while for values 0.2, 1.0, 0.2, we get:
In my case I wanted to stretch z-axis 2 times for better point visibility
from mpl_toolkits import mplot3d
from mpl_toolkits.mplot3d import Axes3D
import matplotlib.pyplot as plt
# plt.rcParams["figure.figsize"] = (10,200)
# plt.rcParams["figure.autolayout"] = True
ax = plt.axes(projection='3d')
ax.set_box_aspect(aspect = (1,1,2))
ax.plot(dataX,dataY,dataZ)
I looks like by default, mplot3d will leave quite a bit of room at the top and bottom of a very tall plot. But, you can trick it into filling that space using fig.subplots_adjust, and extending the top and bottom out of the normal plotting area (i.e. top > 1 and bottom < 0). Some trial and error here is probably needed for your particular plot.
I've created some random arrays for x, y, and z with limits similar to your plot, and have found the parameters below (bottom=-0.15, top = 1.2) seem to work ok.
You might also want to change ax.view_init to set a nice viewing angle.
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import axes3d
from numpy import random
# Make some random data with similar limits to the OP's example
x,y,z=random.rand(3,100)
z*=250
y*=800
y+=900
x*=350
x+=1200
fig=plt.figure(figsize=(4,35))
# Set the bottom and top outside the actual figure limits,
# to stretch the 3D axis
fig.subplots_adjust(bottom=-0.15,top=1.2)
ax = fig.add_subplot(111, projection='3d')
# Change the viewing angle to an agreeable one
ax.view_init(2,None)
ax.scatter(x, y, z, zdir='z', c= 'red')
plt.savefig("plot.png")
Sounds like you're trying to adjust the scale of the plot. I don't think there's a way to stretch a linear scale to user specifications, but you can use set_yscale(), set_xscale(), set_zscale() to alter the scales with respect to each other.
Intuitively, set_yscale(log), set_xscale(log), set_zscale(linear) might solve your problems.
A likely better option: specify a stretch, set them all to symlog with the same log base and then specify the Z-axis's symlog scale with the linscalex/linscaley kwargs to your specifications.
More here:
http://matplotlib.org/mpl_toolkits/mplot3d/api.html
I found this while searching on a similar problem. After experimenting a bit, perhaps I can share some of my prelim findings here..matplotlib library is VAST!! (am a newcomer). Note that quite akin to this question, all i wanted was to 'visually' stretch the chart without distorting it.
Background story (only key code snippets are shown to avoid unnecessary clutter for those who know the library, and if you want a run-able code please drop a comment):
I have three 1-d ndarrays representing the X,Y and Z data points respectively. Clearly I can't use plot_surface (as it requires 2d ndarrays for each dim) so I went for the extremely useful plot_trisurf:
fig = plt.figure()
ax = Axes3D(fig)
3d_surf_obj = ax.plot_trisurf(X, Y, Z_defl, cmap=cm.jet,linewidth=0,antialiased=True)
You can think of the plot like a floating barge deforming in waves...As you can see, the axes stretch make it pretty deceiving visually (note that x is supposed to be at x6 times longer than y and >>>>> z). While the plot points are correct, I wanted something more visually 'stretched' at the very least. Was looking for A QUICK FIX, if I may. Long story cut short, I found a bit of success with...'figure.figsize' general setting (see snippet below).
matplotlib.rcParams.update({'font.serif': 'Times New Roman',
'font.size': 10.0,
'axes.labelsize': 'Medium',
'axes.labelweight': 'normal',
'axes.linewidth': 0.8,
###########################################
# THIS IS THE IMPORTANT ONE FOR STRETCHING
# default is [6,4] but...i changed it to
'figure.figsize':[15,5] # THIS ONE #
})
For [15,5] I got something like...
Pretty neat!!
So I started to push it.... and got up to [20,6] before deciding to settle there..
If you want to try for visually stretching the vertical axis, try with ratios like... [7,10], which in this case gives me ...
Not too shabby !
Should do it for visual prowess.
Multiply all your z values by 9,
ax.scatter(x, y, 9*z, zdir='z', c= 'red')
And then give the z-axis custom plot labels and spacing.
ax.ZTick = [0,-9*50, -9*100, -9*150, -9*200];
ax.ZTickLabel = {'0','-50','-100','-150','-200'};

Plot 4D graph in python2.7

I want to plot red, blue and green colors on the three axis and an array which stores the value corresoding to each combination of color in python2.7....when i run my program either becomes unresponsive for 24 hours or it gives me memory error. Here is my code:
import pylab
import math
from itertools import product
from mpl_toolkits.mplot3d import Axes3D
from matplotlib import cm
import matplotlib.pyplot as plt
import numpy as np
N=[]
p=np.zeros((256,256,256))
S=[]
fig=plt.figure()
ax=fig.gca(projection='3d')
X=np.arange(0,256,1) #for one of the features either red, blue or green
Y=np.arange(0,256,1)
X,Y = np.meshgrid(X,Y)
R=np.sqrt(X**2 + Y**2)
Z=R/np.sqrt(2)
N=p.flatten();
N=(p[i,j,k] for k in Z)
surf=ax.plot_surface(X,Y,Z, rstride=1, cstride=1,
facecolors=cm.jet(N),
linewidth=0, antialiased=False, shade=False)
plt.show()
Please help. I have read the previous posts, and have used them, still I am getting memory error. Here p is a containing values of combinations of red, green and blue. For simplicity I have initialized it to zero...it is giving the following error..colset.append(fcolors[rs][cs])
IndexError: index out of bounds
First, your program is slow because you're doing a lot of unnecessary work building N. You're building a 70 MB list a few bytes at a time (256*256*256=16,777,216 appends!). A better (faster, memory efficient) way to build p is to use numpy's array broadcasting, and then reuse p to make N:
import numpy as np
a = np.arange(256)
p = a[:,np.newaxis,np.newaxis] * a[np.newaxis,:,np.newaxis] * a[np.newaxis,np.newaxis,:]
N = p.flatten()
Second and more importantly, you're not using plot_surface() correctly. According to the docs, X, Y and Z should be 2D arrays. X and Y lay down a 2D grid and Z provides the "height" for each point on that 2D grid. If you want to manually set the facecolor, it should also be a 2D array. You should look at the example in the docs for a working example.
EDIT:
I'm not sure what your plot is intended to look like, so lets walk through the MPL demo.
Make the necessary imports and create an axis object (yours does this correctly):
from mpl_toolkits.mplot3d import Axes3D
from matplotlib import cm
from matplotlib.ticker import LinearLocator, FormatStrFormatter
import matplotlib.pyplot as plt
import numpy as np
fig = plt.figure()
ax = fig.gca(projection='3d')
Next, make an X/Y grid and corresponding Z. In your program, X, Y and Z are 1D. They describe a line in 3D space, not a surface.
X = np.arange(-5, 5, 0.25)
Y = np.arange(-5, 5, 0.25)
X, Y = np.meshgrid(X, Y) # <-- returns a 2D grid from initial 1D arrays
R = np.sqrt(X**2 + Y**2)
Z = np.sin(R)
Lets first plot the simplest thing possible. No colors, default anti-aliasing, lines, etc.
surf = ax.plot_surface(X, Y, Z, rstride=1, cstride=1)
plt.show()
Now add a colors. Note that the color comes from the Z component.
surf = ax.plot_surface(X, Y, Z, rstride=1, cstride=1, cmap=cm.jet)
plt.show()
Now manually control the colors (MPL inspiration).
colortuple = ('y', 'k') # only use two colors: yellow and black
xlen, ylen = X.shape # get length of
colors = np.empty(X.shape, dtype=str) # make a 2D array of strings
for i in range(xlen):
for j in range(ylen):
index = (i + j) % 2 # alternating 0's and 1's
colors[i,j] = colortuple[index]
surf = ax.plot_surface(X, Y, Z, rstride=1, cstride=1,
facecolors=colors)
If you want to color based on some other metric, you can create your own colormap. There are many answered questions on how to do that.
Edit 2:
Colors can also be specified as RGB sequences. For something like your red on X, green on Y description you could do this:
xlen, ylen = X.shape
colors = np.zeros((xlen,ylen,3))
jspan = np.linspace(0., 1., ylen)
ispan = np.linspace(0., 1., xlen)
for i in range(xlen):
colors[i,:,0] = jspan
for j in range(ylen):
colors[:,j,1] = ispan
surf = ax.plot_surface(X, Y, Z, rstride=1, cstride=1, facecolors=colors,)

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