This question already has answers here:
PyQt4 to PyQt5 how?
(1 answer)
PyQt5 failing import of QtGui
(1 answer)
Closed 4 years ago.
Hi :) please can someone assist me. I have to do an assignment where i add a LCDNumber widget to the dialog in Qtdesigner, convery the ui file to py and then create a separate script to import the code to invoke the UI design and display, it also must include a timer to keep updating the LCD display.
This is the Error i get
Traceback (most recent call last):
File "C:\PythonPrograms\showtime.pyw", line 4, in <module>
class MyForm(QtGui.QDialog):
AttributeError: 'module' object has no attribute 'QDialog'
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(400, 300)
self.lcdNumber = QtWidgets.QLCDNumber(Dialog)
self.lcdNumber.setGeometry(QtCore.QRect(70, 20, 241, 151))
self.lcdNumber.setObjectName("lcdNumber")
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Dialog"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
Dialog = QtWidgets.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
Next is file showtime.pyw which is suppose to import the code from disptime.py to invoke the UI design and display
import sys
from disptime import *
class MyForm(QtGui.QDialog):
def __init__(self, parent=None):
QtGui.__init__(self, parent)
self.ui =Ui_Dialog()
self.ui.setupUi(self)
timer = QtCore.QTimer(self)
timer.timeout.connect(self.showlcd)
timer.start(1000)
self.showlcd()
def showlcd(self):
time = QtCore.QTime.currentTime()
text = time.toString('hh:mm')
self.ui.lcdNumber.display(text)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
myapp = MyForm()
myapp.show()
sys.exit(app.exec_())
Try it:
import sys
from PyQt5 import QtCore, QtGui, QtWidgets # +++
from disptime import Ui_Dialog # * <-> Ui_Dialog
#class MyForm(QtGui.QDialog): # ---
# def __init__(self, parent=None): # +++
# QtGui.__init__(self, parent) # ---
class MyForm(QtWidgets.QDialog): # +++
def __init__(self): # +++
super().__init__() # +++
self.ui = Ui_Dialog()
self.ui.setupUi(self)
timer = QtCore.QTimer(self)
timer.timeout.connect(self.showlcd)
timer.start(1000)
self.showlcd()
def showlcd(self):
time = QtCore.QTime.currentTime()
text = time.toString('hh:mm')
self.ui.lcdNumber.display(text)
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
myapp = MyForm()
myapp.show()
sys.exit(app.exec_())
Related
I know this question has been asked in a couple ways but I cannot figure it out on my specific use case. I used QT designer (pyQT 5.15) to create a layout and would like to use vispy as the display. After reading it seemed I had to set a widget but it still isn't clear to me how. This is what I have, and I am trying to have the simple example of changing the color from black to white via a timer. There are no errors but there is no visualization either.
Here is the GUI.ui converted to Python called GUI.py
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(702, 603)
self.vispy_widget = QtWidgets.QWidget(Dialog)
self.vispy_widget.setGeometry(QtCore.QRect(150, 20, 531, 531))
self.vispy_widget.setObjectName("vispy_widget")
self.pushButton = QtWidgets.QPushButton(Dialog)
self.pushButton.setGeometry(QtCore.QRect(580, 560, 75, 23))
self.pushButton.setObjectName("pushButton")
self.horizontalScrollBar = QtWidgets.QScrollBar(Dialog)
self.horizontalScrollBar.setGeometry(QtCore.QRect(160, 560, 401, 20))
self.horizontalScrollBar.setOrientation(QtCore.Qt.Horizontal)
self.horizontalScrollBar.setObjectName("horizontalScrollBar")
self.horizontalSlider = QtWidgets.QSlider(Dialog)
self.horizontalSlider.setGeometry(QtCore.QRect(20, 60, 111, 16))
self.horizontalSlider.setOrientation(QtCore.Qt.Horizontal)
self.horizontalSlider.setObjectName("horizontalSlider")
self.hist_widget = QtWidgets.QWidget(Dialog)
self.hist_widget.setGeometry(QtCore.QRect(20, 90, 120, 80))
self.hist_widget.setObjectName("hist_widget")
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Dialog"))
self.pushButton.setText(_translate("Dialog", "PushButton"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
Dialog = QtWidgets.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
```
Here is the app part:
import sys
from vispy import gloo, app
from gui import Ui_Dialog
from PyQt5 import QtWidgets
app.use_app('pyqt5')
class Canvas(app.Canvas):
def __init__(self, *args, **kwargs):
app.Canvas.__init__(self, *args, **kwargs)
self._timer = app.Timer('auto', connect=self.on_timer, start=True)
self.tick = 0
def on_draw(self, event):
gloo.clear(color=True)
def on_timer(self, event):
self.tick += 1 / 60.0
c = abs(math.sin(self.tick))
gloo.set_clear_color((c, c, c, 1))
self.update()
class myWindow(QtWidgets.QMainWindow):
def __init__(self):
super(myWindow, self).__init__()
self.ui = Ui_Dialog()
self.ui.setupUi(self)
canvas = Canvas()
self.ui.vispy_widget(canvas.native)
if __name__ == "__main__":
gui = QtWidgets.QApplication(sys.argv)
Dialog = QtWidgets.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
app.run()
#sys.exit(app.exec_())
There are the following errors:
The self.ui.vispy_widget(canvas.native) command does not make sense, the idea is to use vispy_widget as a container for the native vispy widget that can be placed through a layout.
The choice of the .ui form is used to determine the base class, in your case you should use QDialog instead of QMainWindow.
If you already set the Ui_Dialog in the widget then it is unnecessary to implement the same in if __name__ == "__main__":.
You must import the math module.
import math
import sys
from vispy import gloo, app
from PyQt5 import QtWidgets
from gui import Ui_Dialog
app.use_app("pyqt5")
class Canvas(app.Canvas):
def __init__(self, *args, **kwargs):
app.Canvas.__init__(self, *args, **kwargs)
self._timer = app.Timer("auto", connect=self.on_timer, start=True)
self.tick = 0
def on_draw(self, event):
gloo.clear(color=True)
def on_timer(self, event):
self.tick += 1 / 60.0
c = abs(math.sin(self.tick))
gloo.set_clear_color((c, c, c, 1))
self.update()
class MyWindow(QtWidgets.QDialog):
def __init__(self):
super(MyWindow, self).__init__()
self.ui = Ui_Dialog()
self.ui.setupUi(self)
self.canvas = Canvas()
lay = QtWidgets.QVBoxLayout(self.ui.vispy_widget)
lay.addWidget(self.canvas.native)
if __name__ == "__main__":
gui = QtWidgets.QApplication(sys.argv)
w = MyWindow()
w.show()
app.run()
This question already has an answer here:
msgbox error while threading , GUI blocks [closed]
(1 answer)
Closed 2 years ago.
In the following code I've tried to thread the calculation class that needs x as an argument, the thread works perfectly when there's no x. but once i put an argument the things missed up, can i know why?
from PyQt5 import QtCore, QtGui, QtWidgets
from mainwindow2 import Ui_Form
import time
class Calculation(QtCore.QThread):
def __init__(self,x):
super().__init__()
self.x = x
def run(self):
for i in range(10):
if i!=5:
time.sleep(1)
print(i+self.x)
class MainWindow(QtWidgets.QMainWindow, Ui_Form):
def __init__(self):
super().__init__()
self.setupUi(self)
self.pushButton.pressed.connect(self.threadingc)
def threadingc(self):
# create the thread with the main window as a parent, this is possible
# since QMainWindow also inherits from QObject, and this also ensures
# that python will not delete it if you want to start another thread
self.pushButton.setEnabled(False)
thread = Calculation(5)
thread.start()
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
mainWindow = MainWindow()
mainWindow.show()
sys.exit(app.exec_())
mainwindow2
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName("Form")
Form.resize(400, 300)
self.pushButton = QtWidgets.QPushButton(Form)
self.pushButton.setGeometry(QtCore.QRect(150, 110, 93, 28))
self.pushButton.setObjectName("pushButton")
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
_translate = QtCore.QCoreApplication.translate
Form.setWindowTitle(_translate("Form", "Form"))
self.pushButton.setText(_translate("Form", "PushButton"))
You need to provide the parent variable to the thread.
from PyQt5 import QtCore, QtGui, QtWidgets
import time
class Calculation(QtCore.QThread):
def __init__(self, parent, x):
# I have added the parent variable.
super().__init__(parent)
self.x = x
def run(self):
for i in range(10):
if i != 5:
time.sleep(1)
print(i + self.x)
class MainWindow(QtWidgets.QMainWindow, Ui_Form):
...
def threadingc(self):
# You need to provide a reference to the gui or make the thread a class variable.
thread = Calculation(self, 5)
thread.start()
# If you don't provide a parent or make the thread a class variable the function scope will
# end here and the thread variable will be terminated.
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
mainWindow = MainWindow()
mainWindow.show()
sys.exit(app.exec_())
using Pyside2 and command
pyside2-uic "untitled.ui" -o "gui.py"
I faced such exception
AttributeError: 'PySide2.QtWidgets.QMainWindow' object has no
attribute 'setSizeGripEnabled'
and did not find a solution in internet. Flag -x doesn't help. It answeres:
uic: Unknown option 'x'.
My main.py:
import sys
from PySide2 import QtWidgets
from PySide2.QtCore import QFile
from gui import Ui_Dialog
if __name__ == "__main__":
app = QtWidgets.QApplication(sys.argv)
ex = Ui_Dialog()
w = QtWidgets.QMainWindow()
ex.setupUi(w)
w.show()
sys.exit(app.exec_())
gui.py:
class Ui_Dialog(object):
def setupUi(self, Dialog):
if not Dialog.objectName():
Dialog.setObjectName(u"Dialog")
Dialog.resize(511, 400)
sizePolicy = QSizePolicy(QSizePolicy.Minimum, QSizePolicy.Minimum)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
...
Dialog.setSizeGripEnabled(True)
self.verticalLayoutWidget = QWidget(Dialog)
...
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(QCoreApplication.translate("Dialog", u"Currency Converter", None))
self.comboBox.setCurrentText("")
...
# retranslateUi
Your code w = QtWidgets.QMainWindow() is not correct
try change your code to w = QtWidgets.QDialog()
I had the same error, but I solved it with this code.
from PySide2.QtWidgets import QApplication, QDialog
from resources.gui import Ui_notes
class Window(QDialog, Ui_notes):
def __init__(self):
super(Window, self).__init__()
self.setupUi(self)
if __name__ == "__main__":
app = QApplication(sys.argv)
window = Window()
window.show()
sys.exit(app.exec_())`
My window object in QT Designer is called "Dialog" and in 'gui.py' made from .ui file I have such line:
Dialog.setSizeGripEnabled(True)
that cuses a problem.
But if we just comment this line - UI interface starts to work!
I am trying to get stdout and error messages to show on my main window. The window is by pyqt and made via designer. I have a QTextEdit on it. This is where the output should show itself. Also I have a dialog box (again made via designer) where i set some settings for my program before running it. The dialog box is opened like this:
def open_settings(self):
dialog = SettingsDialog()
dialog.open_settings_tab() # its on a tab widget
I already read and used the info on these links to achieve my goal:
Print out python console output to Qtextedit
How to capture output of Python's interpreter and show in a Text widget?
Both are pretty much the same with different object names. The issue I'm having is that whenever I open a dialog box and return to the main window the stdout no longer shows itself on the QTextEdit. Instead it goes back to showing itself on Sublime Editor.
I believe it has something to do with the class instancing.
Here is how the Dialog class starts:
class SettingsDialog(QDialog):
def __init__(self, parent=None):
super(SettingsDialog, self).__init__(parent)
self.ui = Ui_SettingsDialog()
self.ui.setupUi(self)
and finally here is how my main window (form) class starts:
class MyForm(QMainWindow):
def __init__(self, parent=None):
super(MyForm, self).__init__(parent)
# Install the custom output stream
sys.stdout = EmittingStream(textWritten=self.normalOutputWritten)
self.ui = Ui_MyForm()
self.ui.setupUi(self)
Any ideas of why the stdout stops working (in qtextedit) once i go into the dialog screen and come back?
NEW Update:
The code is very long. I made a small program thats showing the issue:
PS: I found that the problem is related with this line shown below:
self.ui.pushButton_path.clicked.connect(Form(self).change_path)
if i comment it out the problem goes away.. But I need to call that function (which opens a QDialog, from the main form). What is the proper way?
main:
import sys
from PyQt5.QtWidgets import QApplication, QMainWindow, QDialog
from PyQt5.QtCore import QObject, pyqtSignal
from PyQt5.QtGui import QTextCursor
from ui_form import Ui_Form
from ui_dialog import Ui_Dialog
class EmittingStream(QObject): # test
textWritten = pyqtSignal(str)
def write(self, text):
self.textWritten.emit(str(text))
class Form(QMainWindow):
def __init__(self, parent=None):
super(Form, self).__init__(parent)
# Install the custom output stream
sys.stdout = EmittingStream(textWritten=self.normalOutputWritten) # test
self.ui = Ui_Form()
self.ui.setupUi(self)
self.ui.pushButton_open.clicked.connect(self.open_dialog)
self.ui.pushButton_text.clicked.connect(self.test_write)
def __del__(self): # test
# Restore sys.stdout
sys.stdout = sys.__stdout__
def normalOutputWritten(self, text): # test
"""Append text to the QTextEdit."""
# Maybe QTextEdit.append() works as well, but this is how I do it:
# self.ui.tEdit_cli.insertPlainText(text)
cursor = self.ui.textEdit.textCursor()
cursor.movePosition(QTextCursor.End)
cursor.insertText(text)
self.ui.textEdit.setTextCursor(cursor)
self.ui.textEdit.ensureCursorVisible()
def open_dialog(self):
dialog = Dialog()
dialog.open_tab()
def test_write(self):
print("something written")
def change_path(self):
pass
class Dialog(QDialog):
def __init__(self, parent=None):
super(Dialog, self).__init__(parent)
self.ui = Ui_Dialog()
self.ui.setupUi(self)
self.ui.pushButton_close.clicked.connect(self.close_dialog)
self.ui.pushButton_path.clicked.connect(Form(self).change_path) # this is what causes the issue. but i need to use it!
def open_tab(self):
self.ui.tabWidget.setCurrentIndex(0)
self.exec_()
def close_dialog(self):
self.close()
def main():
app = QApplication(sys.argv)
form = Form()
form.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
ui_dialog:
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'dialog.ui'
#
# Created by: PyQt5 UI code generator 5.6
#
# WARNING! All changes made in this file will be lost!
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(400, 300)
self.horizontalLayout = QtWidgets.QHBoxLayout(Dialog)
self.horizontalLayout.setObjectName("horizontalLayout")
self.tabWidget = QtWidgets.QTabWidget(Dialog)
self.tabWidget.setObjectName("tabWidget")
self.tab = QtWidgets.QWidget()
self.tab.setObjectName("tab")
self.pushButton_close = QtWidgets.QPushButton(self.tab)
self.pushButton_close.setGeometry(QtCore.QRect(100, 80, 211, 131))
self.pushButton_close.setObjectName("pushButton_close")
self.pushButton_path = QtWidgets.QPushButton(self.tab)
self.pushButton_path.setGeometry(QtCore.QRect(30, 30, 75, 23))
self.pushButton_path.setObjectName("pushButton_path")
self.tabWidget.addTab(self.tab, "")
self.tab_2 = QtWidgets.QWidget()
self.tab_2.setObjectName("tab_2")
self.tabWidget.addTab(self.tab_2, "")
self.horizontalLayout.addWidget(self.tabWidget)
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Dialog"))
self.pushButton_close.setText(_translate("Dialog", "close"))
self.pushButton_path.setText(_translate("Dialog", "path"))
self.tabWidget.setTabText(self.tabWidget.indexOf(self.tab), _translate("Dialog", "Tab 1"))
self.tabWidget.setTabText(self.tabWidget.indexOf(self.tab_2), _translate("Dialog", "Tab 2"))
"""
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
Dialog = QtWidgets.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
"""
ui_form:
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'form.ui'
#
# Created by: PyQt5 UI code generator 5.6
#
# WARNING! All changes made in this file will be lost!
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Form(object):
def setupUi(self, Form):
Form.setObjectName("Form")
Form.resize(800, 600)
self.centralwidget = QtWidgets.QWidget(Form)
self.centralwidget.setObjectName("centralwidget")
self.textEdit = QtWidgets.QTextEdit(self.centralwidget)
self.textEdit.setGeometry(QtCore.QRect(90, 230, 601, 271))
self.textEdit.setObjectName("textEdit")
self.pushButton_open = QtWidgets.QPushButton(self.centralwidget)
self.pushButton_open.setGeometry(QtCore.QRect(140, 80, 241, 81))
self.pushButton_open.setObjectName("pushButton_open")
self.pushButton_text = QtWidgets.QPushButton(self.centralwidget)
self.pushButton_text.setGeometry(QtCore.QRect(440, 80, 251, 81))
self.pushButton_text.setObjectName("pushButton_text")
Form.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(Form)
self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 21))
self.menubar.setObjectName("menubar")
Form.setMenuBar(self.menubar)
self.statusbar = QtWidgets.QStatusBar(Form)
self.statusbar.setObjectName("statusbar")
Form.setStatusBar(self.statusbar)
self.retranslateUi(Form)
QtCore.QMetaObject.connectSlotsByName(Form)
def retranslateUi(self, Form):
_translate = QtCore.QCoreApplication.translate
Form.setWindowTitle(_translate("Form", "MainWindow"))
self.pushButton_open.setText(_translate("Form", "open dialog"))
self.pushButton_text.setText(_translate("Form", "write somthing"))
"""
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
Form = QtWidgets.QMainWindow()
ui = Ui_Form()
ui.setupUi(Form)
Form.show()
sys.exit(app.exec_())
"""
You must use the object to invoke a method, you must not use the class, so the instruction Form(self) is not valid.
You must make the connection where you can access the signal and the slot simultaneously, for example open_dialog would be a good place:
class Form(QMainWindow):
...
def open_dialog(self):
dialog = Dialog(self)
dialog.ui.pushButton_path.clicked.connect(self.change_path) # +++
dialog.open_tab()
def test_write(self):
print("something written")
def change_path(self):
pass
class Dialog(QDialog):
def __init__(self, parent=None):
super(Dialog, self).__init__(parent)
self.ui = Ui_Dialog()
self.ui.setupUi(self)
self.ui.pushButton_close.clicked.connect(self.close_dialog)
# self.ui.pushButton_path.clicked.connect(Form(self).change_path) ---
...
I have created two widgets (QMainWindow as win_one and QDialog as win_two) with qtdesigner and PyQt5.
From win_one, I open win_two, fill-in the lineEdit and press OK to transfer the entry into a label displayed in win_one. Everything works well except two problems:
win_one window is opened as .showMaximized() but after filled-in the label, the dimension of the window changes.
the button from win_one stops to work
front_win_one.py
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_win_one(object):
def setupUi(self, win_one):
win_one.setObjectName("win_one")
win_one.resize(1147, 234)
self.centralwidget = QtWidgets.QWidget(win_one)
self.centralwidget.setObjectName("centralwidget")
self.pushButton = QtWidgets.QPushButton(self.centralwidget)
self.pushButton.setGeometry(QtCore.QRect(50, 50, 111, 51))
self.pushButton.setObjectName("pushButton")
self.label = QtWidgets.QLabel(self.centralwidget)
self.label.setGeometry(QtCore.QRect(40, 160, 131, 31))
self.label.setObjectName("label")
win_one.setCentralWidget(self.centralwidget)
self.retranslateUi(win_one)
QtCore.QMetaObject.connectSlotsByName(win_one)
def retranslateUi(self, win_one):
_translate = QtCore.QCoreApplication.translate
win_one.setWindowTitle(_translate("win_one", "MainWindow"))
self.pushButton.setText(_translate("win_one", "To qdialog"))
self.label.setText(_translate("win_one", "TextLabel"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
win_one = QtWidgets.QMainWindow()
ui = Ui_win_one()
ui.setupUi(win_one)
win_one.show()
sys.exit(app.exec_())
front_win_two.py
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_win_two(object):
def setupUi(self, win_two):
win_two.setObjectName("win_two")
win_two.resize(317, 278)
self.pushButton = QtWidgets.QPushButton(win_two)
self.pushButton.setGeometry(QtCore.QRect(40, 120, 121, 23))
self.pushButton.setObjectName("pushButton")
self.lineEdit = QtWidgets.QLineEdit(win_two)
self.lineEdit.setGeometry(QtCore.QRect(30, 50, 161, 21))
self.lineEdit.setObjectName("lineEdit")
self.retranslateUi(win_two)
QtCore.QMetaObject.connectSlotsByName(win_two)
def retranslateUi(self, win_two):
_translate = QtCore.QCoreApplication.translate
win_two.setWindowTitle(_translate("win_two", "Dialog"))
self.pushButton.setText(_translate("win_two", "OK"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
win_two = QtWidgets.QDialog()
ui = Ui_win_two()
ui.setupUi(win_two)
win_two.show()
sys.exit(app.exec_())
back.py
import sys
from PyQt5 import QtCore, QtGui, QtWidgets
from PyQt5.QtWidgets import QMainWindow, QApplication, QWidget, QDialog
from front_win_1 import Ui_win_one
from front_win_2 import Ui_win_two
class win_two(QDialog, Ui_win_two):
def __init__(self, parent=None):
super(win_two, self).__init__(parent)
self.setupUi(self)
self.pushButton.clicked.connect(self.vers_main)
def vers_main(self):
entry = self.lineEdit.text()
win_one().label.setText(entry)
class win_one(QMainWindow, Ui_win_one):
def __init__(self, parent=None):
super(win_one, self).__init__(parent)
self.setupUi(dialog)
self.pushButton.clicked.connect(self.open_qdialog)
def open_qdialog(self):
self.dialog_win_2 = win_two()
self.dialog_win_2.show()
if __name__ == "__main__":
app = QApplication(sys.argv)
dialog = QMainWindow()
prog = win_one(dialog)
dialog.showMaximized()
sys.exit(app.exec_())
Thank you
Your code has some inconsistencies:
You should not do this dialog = QMainWindow(), since it is enough to create an object of the class win_one, for this you must change self.setupUi(dialog) to self.setupUi(self).
With the statement win_one().label.setText(entry) you are creating a new object, which is unnecessary, besides that you are losing the previous object so when you press the window again, QDialog is not opened, a simple solution is to pass it as parent to win_one to win_two and use the self.parent() function to access it.
All of the above is implemented in the following part:
class win_two(QDialog, Ui_win_two):
def __init__(self, parent=None):
super(win_two, self).__init__(parent)
self.setupUi(self)
self.pushButton.clicked.connect(self.vers_main)
def vers_main(self):
entry = self.lineEdit.text()
self.parent().label.setText(entry)
class win_one(QMainWindow, Ui_win_one):
def __init__(self, parent=None):
super(win_one, self).__init__(parent)
self.setupUi(self)
self.pushButton.clicked.connect(self.open_qdialog)
def open_qdialog(self):
self.dialog_win_2 = win_two(self)
self.dialog_win_2.show()
if __name__ == "__main__":
app = QApplication(sys.argv)
prog = win_one()
prog.showMaximized()
sys.exit(app.exec_())
Note: I could never reproduce the first bug, only the second one.