I have a question regarding a Python class I use in Blender. Basically, I wonder how the class works because some attributes are recorded without me specifically writing self.value = something. Here's the code:
class DialogOperator(bpy.types.Operator):
bl_idname = "object.dialog_operator"
bl_label = "Save/Load animation"
saving = bpy.props.BoolProperty(name="Save ? Else load.")
path_to_anim = bpy.props.StringProperty(name="Path to folder")
anim_name = bpy.props.StringProperty(name="Animation name:")
# path_to_anim += "/home/mehdi/Blender/Scripts/"
def execute(self, context):
# print('This is execute with: Saving: {} Name:{}'.format(self.saving, self.path_to_anim))
if self.saving:
self.launch_save()
message = 'Animation {} saved at {}'.format(self.anim_name, self.path_to_anim)
else:
self.launch_load()
message = 'Animation {} loaded'.format(self.anim_name)
self.report({'INFO'}, message)
return {'FINISHED'}
def invoke(self, context, event):
wm = context.window_manager
return wm.invoke_props_dialog(self)
def launch_load(self):
full_path = self.path_to_anim + self.anim_name
target_armature = Humanoid(bpy.data.objects['Armature'])
load_all(full_path, target_armature, 'LastLoaded')
def launch_save(self):
full_path = self.path_to_anim + self.anim_name
source_armature = Humanoid(bpy.data.objects['Armature'])
curves = source_armature.get_curves()
save_all(curves, source_armature,full_path)
Now, how come saving, path_to_anim and anim_name are considered as attributes (I'm able to call them in execute() and launch()) even though I did not write self.saving = saving
Thanks !
This is because saving,path_to_anim and anim_name are class attributes. They are defined for the class and not for a particular instance. They are shared among the instances. Here is a link for further explanation class-instance-attributes-python
Related
No error when I start the script and but the callback of the class startSacnRec doesn't work and Visual Code give me the info "Callback is not accessed"
class sacnRec():
#contstruktur super().__init__(self) Elternklasse vererbung aufrufen
def __init__(self, fileName, universum):
self.fileName = fileName
self.universum = universum
def deleteFile(self):
with open(self.fileName + '.txt','w'): pass
def packettoIntData(data):
uniData = str(data)[1:-1]
uniDataList = [int(s) for s in uniData.split(',')]
return uniDataList
def writeCsv(set,data,fileName):
with open(fileName + '.txt', "a") as file:
file.write(str(set))
file.write(str(data))
def startSacnRec(self):
print("Start des Servers" + str(self.universum))
receiver = sacn.sACNreceiver()
receiver.start()
#receiver.listen_on('universe', universe=self.universum) # listens on universe 1
def callback(packet): # packet type: sacn.DataPacket
print(packet.dmxData)
print(packet.sourceName)
print("test")
#uniOneSet = [int(packet.universe),int(packet.priority),str(packet.sourceName) ]
#print(uniOneSet)
# uniOneDmx = packettoIntData(packet.dmxData)
#writeCsv(uniOneSet,uniOneDmx, name)
receiver.join_multicast(1)
time.sleep(10) # receive for 10 seconds
receiver.stop()
one = sacnRec(1,1)
one.startSacnRec()
I think the problem is here
enter image description here
Using a decorator (the #receiver.listen_on... part) is usually for class methods.
If you want to use a closure based callback, then use receiver.register_listener approach.
https://github.com/Hundemeier/sacn#receiving-1
Here is an example of failure from a shell.
>>> from traits.api import Dict
>>> d=Dict()
>>> d['Foo']='BAR'
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
TypeError: 'Dict' object does not support item assignment
I have been searching all over the web, and there is no indication of how to use Dict.
I am trying to write a simple app that displays the contents of a python dictionary. This link (Defining view elements from dictionary elements in TraitsUI) was moderately helpful except for the fact that the dictionary gets updated on some poll_interval and if I use the solution there (wrapping a normal python dict in a class derived from HasTraits) the display does not update when the underlying dictionary gets updated.
Here are the relevant parts of what I have right now. The last class can pretty much be ignored, the only reason I included it is to help understand how I intend to use the Dict.
pyNetObjDisplay.run_ext() gets called once per loop from the base classes run() method
class DictContainer(HasTraits):
_dict = {}
def __getattr__(self, key):
return self._dict[key]
def __getitem__(self, key):
return self._dict[key]
def __setitem__(self, key, value):
self._dict[key] = value
def __delitem__(self, key, value):
del self._dict[key]
def __str__(self):
return self._dict.__str__()
def __repr__(self):
return self._dict.__repr__()
def has_key(self, key):
return self._dict.has_key(key)
class displayWindow(HasTraits):
_remote_data = Instance(DictContainer)
_messages = Str('', desc='Field to display messages to the user.', label='Messages', multi_line=True)
def __remote_data_default(self):
tempDict = DictContainer()
tempDict._dict = Dict
#tempDict['FOO'] = 'BAR'
sys.stderr.write('SETTING DEFAULT DICTIONARY:\t%s\n' % tempDict)
return tempDict
def __messages_default(self):
tempStr = Str()
tempStr = ''
return tempStr
def traits_view(self):
return View(
Item('object._remote_data', editor=ValueEditor()),
Item('object._messages'),
resizable=True
)
class pyNetObjDisplay(pyNetObject.pyNetObjPubClient):
'''A derived pyNetObjPubClient that stores remote data in a dictionary and displays it using traitsui.'''
def __init__(self, hostname='localhost', port=54322, service='pyNetObject', poll_int=10.0):
self._display = displayWindow()
self.poll_int = poll_int
super(pyNetObjDisplay, self).__init__(hostname, port, service)
self._ui_running = False
self._ui_pid = 0
### For Testing Only, REMOVE THESE LINES ###
self.connect()
self.ns_subscribe(service, 'FOO', poll_int)
self.ns_subscribe(service, 'BAR', poll_int)
self.ns_subscribe(service, 'BAZ', poll_int)
############################################
def run_ext(self):
if not self._ui_running:
self._ui_running = True
self._ui_pid = os.fork()
if not self._ui_pid:
time.sleep(1.25*self.poll_int)
self._display.configure_traits()
for ((service, namespace, key), value) in self._object_buffer:
sys.stderr.write('TEST:\t' + str(self._display._remote_data) + '\n')
if not self._display._remote_data.has_key(service):
self._display._remote_data[service] = {}
if not self._display._remote_data[service].has_key(namespace):
#self._remote_data[service][namespace] = {}
self._display._remote_data[service][namespace] = {}
self._display._remote_data[service][namespace][key] = value
msg = 'Got Published ((service, namespace, key), value) pair:\t((%s, %s, %s), %s)\n' % (service, namespace, key, value)
sys.stderr.write(msg)
self._display._messages += msg
sys.stderr.write('REMOTE DATA:\n' + str(self._display._remote_data)
self._object_buffer = []
I think your basic problem has to do with notification issues for traits that live outside the model object, and not with "how to access those objects" per se [edit: actually no this is not your problem at all! But it is what I thought you were trying to do when I read your question with my biased mentality towards problems I have seen before and in any case my suggested solution will still work]. I have run into this sort of problem recently because of how I decided to design my program (with code describing a GUI separated modularly from the very complex sets of data that it can contain). You may have found my other questions, as you found the first one.
Having lots of data live in a complex data hierarchy away from the GUI is not the design that traitsui has in mind for your application and it causes all kinds of problems with notifications. Having a flatter design where GUI information is integrated into the different parts of your program more directly is the design solution.
I think that various workarounds might be possible for this in general (I have used some for instance in enabled_when listening outside model object) that don't involve dictionaries. I'm not sure what the most design friendly solution to your problem with dictionaries is, but one thing that works and doesn't interfere a lot with your design (but it is still a "somewhat annoying" solution) is to make everything in a dictionary be a HasTraits and thus tag it as listenable. Like so:
from traits.api import *
from traitsui.api import *
from traitsui.ui_editors.array_view_editor import ArrayViewEditor
import numpy as np
class DContainer(HasTraits):
_dict=Dict
def __getattr__(self, k):
if k in self._dict:
return self._dict[k]
class DItem(HasTraits):
_item=Any
def __init__(self,item):
super(DItem,self).__init__()
self._item=item
def setitem(self,val):
self._item=val
def getitem(self):
return self._item
def traits_view(self):
return View(Item('_item',editor=ArrayViewEditor()))
class LargeApplication(HasTraits):
d=Instance(DContainer)
stupid_listener=Any
bn=Button('CLICKME')
def _d_default(self):
d=DContainer()
d._dict={'a_stat':DItem(np.random.random((10,1))),
'b_stat':DItem(np.random.random((10,10)))}
return d
def traits_view(self):
v=View(
Item('object.d.a_stat',editor=InstanceEditor(),style='custom'),
Item('bn'),
height=500,width=500)
return v
def _bn_fired(self):
self.d.a_stat.setitem(np.random.random((10,1)))
LargeApplication().configure_traits()
Okay, I found the answer (kindof) in this question: Traits List not reporting items added or removed
when including Dict or List objects as attributes in a class one should NOT do it this way:
class Foo(HasTraits):
def __init__(self):
### This will not work as expected!
self.bar = Dict(desc='Description.', label='Name', value={})
Instead do this:
class Foo(HasTraits):
def __init__(self):
self.add_trait('bar', Dict(desc='Description.', label='Name', value={}) )
Now the following will work:
>>> f = Foo()
>>> f.bar['baz']='boo'
>>> f.bar['baz']
'boo'
Unfortunately for some reason the GUI generated with configure_traits() does not update it's view when the underlying data changes. Here is some test code that demonstrates the problem:
import os
import time
import sys
from traits.api import HasTraits, Str, Dict
from traitsui.api import View, Item, ValueEditor
class displayWindow(HasTraits):
def __init__(self, **traits):
super(displayWindow, self).__init__(**traits)
self.add_trait('_remote_data', Dict(desc='Dictionary to store remote data in.', label='Data', value={}) )
self.add_trait('_messages', Str(desc='Field to display messages to the user.', label='Messages', multi_line=True, value='') )
def traits_view(self):
return View(
Item('object._remote_data', editor=ValueEditor()),
Item('object._messages'),
resizable=True
)
class testObj(object):
def __init__(self):
super(testObj, self).__init__()
self._display = displayWindow()
self._ui_pid = 0
def run(self):
### Run the GUI in the background
self._ui_pid = os.fork()
if not self._ui_pid:
self._display.configure_traits()
i = 0
while True:
self._display._remote_data[str(i)] = i
msg = 'Added (key,value):\t("%s", %s)\n' % (str(i), i, )
self._display._messages += msg
sys.stderr.write(msg)
time.sleep(5.0)
i+=1
if __name__ == '__main__':
f = testObj()
f.run()
for some reason when I try to add an object to a dictionary in a class, where the dictionary belongs to another class and objects are added/removed by class functions it always seems to fail adding.
Heres the datahandler :
class datastore():
def __init__(self, dict=None):
self.objectStore = {}
self.stringStore = {}
if dict is not None:
self.objectStore = dict
def __addobj__(self,obj,name):
print("adddedval")
self.objectStore[name] = obj
def __getobject__(self,name):
_data = self.objectStore.get(name)
return _data
def __ripobj__(self,name,append):
if isinstance(append, object):
self.objectStore[name] = append
def __returnstore__(self):
return self.objectStore
def __lst__(self):
return self.objectStore.items()
and heres the trigger code to try to add the item :
if self.cmd=="addtkinstance-dev":
print("Adding a tk.Tk() instance to dataStore")
#$$ below broken $$#
_get = datastore.__dict__["__returnstore__"](self.dat)
_get["test-obj"] = tk.Tk()
datastore.__init__(self.dat, dict=_get)
#--------------------------------------------#
tool(tk.Tk(), "test-obj", datastore())
and also heres the init for the class that trys to add the object
class cmdproc(tk.Tk, datastore):
def __init__(self,lst,variable_mem,restable):
self.pinst = stutils(lst,restable,variable_mem)
self.vinst = varutils(variable_mem,lst,restable)
self.tki = tkhandler()
self.dat = datastore(dict=None)
datastore.__init__(self, dict=datastore.__returnstore__(self.dat))
tk.Tk.__init__(self)
self.lst = lst
self.vdat = variable_mem
self.restable = restable
please help this is seriously baffling me
(note that tkhandler dosn't have to do with anything)
I am using pickle to save an object graph by dumping the root. When I load the root it has all the instance variables and connected object nodes. However I am saving all the nodes in a class variable of type dictionary. The class variable is full before being saved but after I unpickle the data it is empty.
Here is the class I am using:
class Page():
__crawled = {}
def __init__(self, title = '', link = '', relatedURLs = []):
self.__title = title
self.__link = link
self.__relatedURLs = relatedURLs
self.__related = []
#property
def relatedURLs(self):
return self.__relatedURLs
#property
def title(self):
return self.__title
#property
def related(self):
return self.__related
#property
def crawled(self):
return self.__crawled
def crawl(self,url):
if url not in self.__crawled:
webpage = urlopen(url).read()
patFinderTitle = re.compile('<title>(.*)</title>')
patFinderLink = re.compile('<link rel="canonical" href="([^"]*)" />')
patFinderRelated = re.compile('<li><a href="([^"]*)"')
findPatTitle = re.findall(patFinderTitle, webpage)
findPatLink = re.findall(patFinderLink, webpage)
findPatRelated = re.findall(patFinderRelated, webpage)
newPage = Page(findPatTitle,findPatLink,findPatRelated)
self.__related.append(newPage)
self.__crawled[url] = newPage
else:
self.__related.append(self.__crawled[url])
def crawlRelated(self):
for link in self.__relatedURLs:
self.crawl(link)
I save it like such:
with open('medTwiceGraph.dat','w') as outf:
pickle.dump(root,outf)
and I load it like such:
def loadGraph(filename): #returns root
with open(filename,'r') as inf:
return pickle.load(inf)
root = loadGraph('medTwiceGraph.dat')
All the data loads except for the class variable __crawled.
What am I doing wrong?
Python doesn't really pickle class objects. It simply saves their names and where to find them. From the documentation of pickle:
Similarly, classes are pickled by named reference, so the same
restrictions in the unpickling environment apply. Note that none of
the class’s code or data is pickled, so in the following example the
class attribute attr is not restored in the unpickling environment:
class Foo:
attr = 'a class attr'
picklestring = pickle.dumps(Foo)
These restrictions are why picklable functions and classes must be
defined in the top level of a module.
Similarly, when class instances are pickled, their class’s code and
data are not pickled along with them. Only the instance data are
pickled. This is done on purpose, so you can fix bugs in a class or
add methods to the class and still load objects that were created with
an earlier version of the class. If you plan to have long-lived
objects that will see many versions of a class, it may be worthwhile
to put a version number in the objects so that suitable conversions
can be made by the class’s __setstate__() method.
In your example you could fix your problems changing __crawled to be an instance attribute or a global variable.
By default pickle will only use the contents of self.__dict__ and not use self.__class__.__dict__ which is what you think you want.
I say, "what you think you want" because unpickling an instance should not mutate class level sate.
If you want to change this behavior then look at __getstate__ and __setstate__ in the docs
For anyone interested, what I did was make a superclass Graph which contained an instance variable __crawled and moved my crawling functions into Graph. Page now only contains attributes describing the page and its related pages. I pickle my instance of Graph which contains all my instances of Page. Here is my code.
from urllib import urlopen
#from bs4 import BeautifulSoup
import re
import pickle
###################CLASS GRAPH####################
class Graph(object):
def __init__(self,roots = [],crawled = {}):
self.__roots = roots
self.__crawled = crawled
#property
def roots(self):
return self.__roots
#property
def crawled(self):
return self.__crawled
def crawl(self,page,url):
if url not in self.__crawled:
webpage = urlopen(url).read()
patFinderTitle = re.compile('<title>(.*)</title>')
patFinderLink = re.compile('<link rel="canonical" href="([^"]*)" />')
patFinderRelated = re.compile('<li><a href="([^"]*)"')
findPatTitle = re.findall(patFinderTitle, webpage)
findPatLink = re.findall(patFinderLink, webpage)
findPatRelated = re.findall(patFinderRelated, webpage)
newPage = Page(findPatTitle,findPatLink,findPatRelated)
page.related.append(newPage)
self.__crawled[url] = newPage
else:
page.related.append(self.__crawled[url])
def crawlRelated(self,page):
for link in page.relatedURLs:
self.crawl(page,link)
def crawlAll(self,obj,limit = 2,i = 0):
print 'number of crawled pages:', len(self.crawled)
i += 1
if i > limit:
return
else:
for rel in obj.related:
print 'crawling', rel.title
self.crawlRelated(rel)
for rel2 in obj.related:
self.crawlAll(rel2,limit,i)
def loadGraph(self,filename):
with open(filename,'r') as inf:
return pickle.load(inf)
def saveGraph(self,obj,filename):
with open(filename,'w') as outf:
pickle.dump(obj,outf)
###################CLASS PAGE#####################
class Page(Graph):
def __init__(self, title = '', link = '', relatedURLs = []):
self.__title = title
self.__link = link
self.__relatedURLs = relatedURLs
self.__related = []
#property
def relatedURLs(self):
return self.__relatedURLs
#property
def title(self):
return self.__title
#property
def related(self):
return self.__related
####################### MAIN ######################
def main(seed):
print 'doing some work...'
webpage = urlopen(seed).read()
patFinderTitle = re.compile('<title>(.*)</title>')
patFinderLink = re.compile('<link rel="canonical" href="([^"]*)" />')
patFinderRelated = re.compile('<li><a href="([^"]*)"')
findPatTitle = re.findall(patFinderTitle, webpage)
findPatLink = re.findall(patFinderLink, webpage)
findPatRelated = re.findall(patFinderRelated, webpage)
print 'found the webpage', findPatTitle
#root = Page(findPatTitle,findPatLink,findPatRelated)
G = Graph([Page(findPatTitle,findPatLink,findPatRelated)])
print 'crawling related...'
G.crawlRelated(G.roots[0])
G.crawlAll(G.roots[0])
print 'now saving...'
G.saveGraph(G, 'medTwiceGraph.dat')
print 'done'
return G
#####################END MAIN######################
#'http://medtwice.com/am-i-pregnant/'
#'medTwiceGraph.dat'
#G = main('http://medtwice.com/menopause-overview/')
#print G.crawled
def loadGraph(filename):
with open(filename,'r') as inf:
return pickle.load(inf)
G = loadGraph('MedTwiceGraph.dat')
print G.roots[0].title
print G.roots[0].related
print G.crawled
for key in G.crawled:
print G.crawled[key].title
Using dill can solve this problem.
dill package: https://pypi.python.org/pypi/dill
reference: https://stackoverflow.com/a/28543378/6301132
According Asker's code, into this:
#notice:open the file in binary require
#save
with open('medTwiceGraph.dat','wb') as outf:
dill.dump(root,outf)
#load
def loadGraph(filename): #returns root
with open(filename,'rb') as inf:
return dill.load(inf)
root = loadGraph('medTwiceGraph.dat')
I wrote another example:
#Another example (with Python 3.x)
import dill
import os
class Employee:
def __init__ (self ,name='',contact={}) :
self.name = name
self.contact = contact
def print_self(self):
print(self.name, self.contact)
#save
def save_employees():
global emp
with open('employees.dat','wb') as fh:
dill.dump(emp,fh)
#load
def load_employees():
global emp
if os.path.exists('employees.dat'):
with open('employees.dat','rb') as fh:
emp=dill.load(fh)
#---
emp=[]
load_employees()
print('loaded:')
for tmpe in emp:
tmpe.print_self()
e=Employee() #new employee
if len(emp)==0:
e.name='Jack'
e.contact={'phone':'+086-12345678'}
elif len(emp)==1:
e.name='Jane'
e.contact={'phone':'+01-15555555','email':'a#b.com'}
else:
e.name='sb.'
e.contact={'telegram':'x'}
emp.append(e)
save_employees()
I built (just for fun) 3 classes to help me log some events in my work.
here are them:
class logMessage:
def __init__(self,objectName,message,messageType):
self.objectName = objectName
self.message = message
self.messageType = messageType
self.dateTime = datetime.datetime.now()
def __str__(self):
return str(self.dateTime) + "\nObjeto de valor " + str(self.objectName) + " gerou uma mensagem do tipo: " + self.messageType + "\n" + self.message + "\n"
class logHandler():
def __init__(self):
self.messages = []
def __getitem__(self,index):
return self.messages[index]
def __len__(self):
return len(self.messages)
def __str__(self):
colecaoString = ""
for x in self.messages:
colecaoString += str(x) + "\n"
return colecaoString
def dumpItem(self,index):
temp = self.messages[index]
del self.messages[index]
return str(temp)
def append(self,log):
if isinstance(log,logMessage.logMessage):
self.messages.append(log)
else:
self.newLogMessage(log, "Wrong object type. Not a log message. Impossible to log.","Error")
def newLogMessage(self,objectInstance,message,messageType):
newMessage = logMessage.logMessage(objectInstance,message,messageType)
self.append(newMessage)
Here is my question:
Imagine i have other classes, such as Employee, and i want to log an event that happened INSIDE that class.
How can i do that without always passing a logHandler instance to every other class i want to log? My idea would be to pass a logHandler to every init function, and then use it inside it.
How can that be done, without doing what i specified?
How would it work with global logHandler? Is there a way to discover in runtime if there is a logHandler instance in the program, and use it to create the messages?
Thanks
Just create an instance of your classes in the module you posted. Then just import your logging module in every file you want to log from and do something like this:
yourloggingmodule.handler.newLogMessage(...)
Where handler is the name of the instance you created.
You could use the Borg pattern, meaning you can create local instances of your logger object and yet have them access the same state. Some would say that is elegant, others may say it's confusing. You decide. :)