Connect to already running python process - python

I want to create deamon-like application that will have separated always running in background process and called every time from console process that will somehow pass requests to "deamon" process. The idea is that you can do something like ui.py create something and this ui.py will send its arguments to running and daemon it will perform requested action. After that ui.py will stop and deamon will continue running.
I was thinking about doing in throw network sockets or even http requests, but I hope to find more elegant solution. Maybe there is some way to establish Pipe or Queue connection every time.
P.S. It should be crossplatform.

Related

Can I allow my server process to restart without killing existing connections?

In an attempt to make my terminal based program survive longer I was told to look into forking the process off of system. I can't find much specifying a PID to which I want to spawn a new process off of.
is this possible in Linux? I am a Windows guy mainly.
My program is going to be dealing with sockets and if my application crashed then I would lose lots of information. I was under the impression that if it was forked from system the sockets would stay alive?
EDIT: Here is what I am trying to do. I have multiple computers that I want to communicate with. So I am building a program that lets me listen on a socket(simple). Then I will connect to it from each of my remote computers(simple).
Once I have a connection I want to open a new terminal, and use my program to start interacting with the remote computer(simple).
The questions came from this portion.. The client shell will send all traffic to the main shell who will then send it out to the remote computer. When a response is received it goes to main shell and forwards it to client shell.
The issue is keeping each client shell in the loop. I want all client shells to know who is connected to who on each client shell. So client shell 1 should tell me if I have a client shell 2, 3, 4, 5, etc and who is connected to it. This jumped into sharing resources between different processes. So I was thinking about using local sockets to send data between all these client shells. But then I ran into a problem if the main shell were to die, everything is lost. So I wanted a way to try and secure it.
If that makes sense.
So, you want to be able to reload a program without losing your open socket connections?
The first thing to understand is that when a process exits, all open file descriptors are closed. This includes socket connections. Running as a daemon does not change that. A process becomes a daemon by becoming independent of your terminal sesssion, so that it will continue to run when your terminal sesssion ends. But, like any other process, when a daemon terminates for any reason (normal exit, crashed, killed, machine is restarted, etc), then all connections to it cease to exist. BTW this is not specific to unix, Windows is the same.
So, the short answer to your question is NO, there's no way to tell unix/linux to not close your sockets when your process stops, it will close them and that's that.
The long answer is, there are a few ways to re-engineer things to get around this:
1) You can have your program exec() itself when you send it a special message or signal (eg SIGHUP). In unix, exec (or its several variants), does not end or start any process, it simply loads code into the current process and starts execution. The new code takes the place of the old within the same process. Since the process remains the same, any open files remain open. However you will lose any data that you had in memory, so the sockets will be open, but your program will know nothing about them. On startup you'd have to use various system calls to discover which descriptors are open in your process and whether any of them are socket connections to clients. One way to get around this would be to pass critical information as command line arguments or environment variables which can be passed through the exec() call and thus preserved for use of the new code when it starts executing.
Keep in mind that this only works when the process calls exec ITSELF while it is still running. So you cannot recover from a crash or any other cause of your process ending.. your connections will be gone. But this method does solve the problem of you wanting to load new code without losing your connections.
2) You can bypass the issue by dividing your server (master) into two processes. The first (call it the "proxy") accepts the TCP connections from the clients and keeps them open. The proxy can never exit, so it should be kept so simple that you'll rarely want to change that code. The second process runs the "worker", which is the code that implements your application logic. All the code you might want to change often should go in the worker. Now all you need do establish interprocess communication from the proxy to the worker, and make sure that if the worker exits, there's enough information in the proxy to re-establish your application state when the worker starts up again. In a really simple, low volume application, the mechanism can be as simple as the proxy doing a fork() + exec() of the worker each time it needs to do something. A fancier way to do this, which I have used with good results, is a unix domain datagram (SOCK_DGRAM) socket. The proxy receives messages from the clients, forwards them to the worker through the datagram socket, the worker does the work, and responds with the result back to the proxy, which in turn forwards it back to the client. This works well because as long as the proxy is running and has opened the unix domain socket, the worker can restart at will. Shared memory can also work as a way to communicate between proxy and worker.
3) You can use the unix domain socket along with the sendmesg() and recvmsg() functions along with the SCM_RIGHTS flag to pass not the client data itself, but to actually send the open socket file descriptors from the old instance to the new. This is the only way to pass open file descriptors between unrelated processes. Using this mechanism, there are all sorts of strategies you can implement.. for example, you could start a new instance of your master program, and have it connect (via a unix domain socket) to the old instance and transfer all the sockets over. Then your old instance can exit. Or, you can use the proxy/worker model, but instead of passing messages through the proxy, you can just have the proxy hand the socket descriptor to the worker via the unix domain socket between them, and then the worker can talk directly to the client using that descriptor. Or, you could have your master send all its socket file descriptors to another "stash" process that holds on to them in case the master needs to restart. There are all sorts of architectures possible. Keeping in mind that the operating system just provides the ability to ship the descriptors around, all the other logic you have to code for yourself.
4) You can accept that no matter how careful you are, inevitably connections will be lost. Networks are unreliable, programs crash sometimes, machines are restarted. So rather than going to significant effort to make sure your connections don't close, you can instead engineer your system to recover when they inevitably do.
The simplest approach to this would be: Since your clients know who they wish to connect to, you could have your client processes run a loop where, if the connection to the master is lost for any reason, they periodically try to reconnect (let's say every 10-30 seconds), until they succeed. So all the master has to do is to open up the rendezvous (listening) socket and wait, and the connections will be re-established from every client that is still out there running. The client then has to re-send any information it has which is necessary to re-establish proper state in the master.
The list of connected computers can be kept in the memory of the master, there is no reason to write it to disk or anywhere else, since when the master exits (for any reason), those connections don't exist anymore. Any client can then connect to your server (master) process and ask it for a list of clients that are connected.
Personally, I would take this last approach. Since it seems that in your system, the connections themselves are much more valuable than the state of the master, being able to recover them in the event of a loss would be the first priority.
In any case, since it seems that the role of the master is to simply pass data back and forth among clients, this would be a good application of "asynchronous" socket I/O using the select() or poll() functions, this allows you to communicate between multiple sockets in one process without blocking. Here's a good example of a poll() based server that accepts multiple connections:
https://www.ibm.com/support/knowledgecenter/ssw_ibm_i_71/rzab6/poll.htm
As far as running your process "off System".. in Unix/Linux this is referred to running as a daemon. In *ix, these processes are children of process id 1, the init process.. which is the first process that starts when the system starts. You can't tell your process to become a child of init, this happens automatically when the existing parent exits. All "orphaned" processes are adopted by init. Since there are many easily found examples of writing a unix daemon (at this point the code you need to write to do this has become pretty standardized), I won't paste any code here, but here's one good example I found: http://web.archive.org/web/20060603181849/http://www.linuxprofilm.com/articles/linux-daemon-howto.html#ss4.1
If your linux distribution uses systemd (a recent replacement for init in some distributions), then you can do it as a systemd service, which is systemd's idea of a daemon but they do some of the work for you (for better or for worse.. there's a lot of complaints about systemd.. wars have been fought just about)...
Forking from your own program, is one approach - however a much simpler and easier one is to create a service. A service is a little wrapper around your program that deals with keeping it running, restarting it if it fails and providing ways to start and stop it.
This link shows you how to write a service. Although its specifically for a web server application, the same logic can be applied to anything.
https://medium.com/#benmorel/creating-a-linux-service-with-systemd-611b5c8b91d6
Then to start the program you would write:
sudo systemctl start my_service_name
To stop it:
sudo systemctl stop my_service_name
To view its outputs:
sudo journalctl -u my_service_name

Python Timeout on a thread, without the use of join

So I'm working on a TCP in python.
We are having a problem with threads not exiting properly.
We want it to have multiple connections, so when a new connection is spawned a new thread is started. However these threads don't always exit properly. They have return statements but when I run Thread.activeCount() I find that these build up.
I have no idea what the problem is. These threads build up, and then dissipate. I want to do a thread time out, however I don't want to use Thread.join() because if a new connection is established it won't go to the receive functions, which would cause the client to timeout due to a lack of response.
Any suggestions on a timeout command? I can't seem to find any on the python docs.

Receive HTTP request in one Python process, reply from another

Can I "move" response object somehow from one process to another?
The first process is a non-blocking server which does some other IO. It needs to be done in a non-blocking environment like Tornado or Twisted or something like this.
Another process (actually, a pool of "worker" processes) is needed to process images with PIL. I can't do it in threads because of GIL. However, either the worker needs to get a file-handle of response object to write the result to, or it should return the result back to the first process, and since the result can be pretty huge (~1 mb), it does not seem like a good idea. (It's probably going to be a separate pool of processes, not a fork for every request - the latter one seems like a bad strategy)
So, can I somehow allow the worker process to write to the response directly?
You can't. Only one process can have access to one port at one time and you cannot respond directly without accessing the port.
But you don't need that. What you need is proxy! You can add a thread to your app which will listen on a different port. Then you fire your image process and when that process finishes its work you can send the result to the port. Then you're thread will read it and send the response.

SSL error after python/django fork

I've got a python django app where part of it is parsing a large file. This takes forever, so I put a fork in to deal with the processing, allowing the user to continue to browse the site. Within the fork code, there's a bunch of calls to our postgres database, hosted on amazon.
I'm getting the following error:
SSL error: decryption failed or bad record mac
Here's the code:
pid = os.fork()
if pid == 0:
lengthy_code_here(long)
database_queries(my_database)
os._exit(0)
None of my database calls are working, although they were working just fine before I inserted the fork. After looking around a little, it seems like it might be a stale database connection, but I'm not sure how to fix it. Does anyone have any ideas?
Forking while holding a socket open (such as a database connection) is generally not safe, as both processes will end up trying to use the same socket at once.
You will need, at a minimum, to close and reopen the database connection after forking.
Ideally, though, this is probably better suited for a task queueing system like Celery.
Django in production typically has a process dispatching to a bunch of processes that house django/python. These processes are long running, ie. they do NOT terminate after handling one request. Rather they handle a request, and then another, and then another, etc. What this means is changes that are not restored/cleaned up at the end of servicing a request will affect future requests.
When you fork a process, the child inherits various things from the parent including all open descriptors (file, queue, directories). Even if you do nothing with the descriptors, there is still a problem because when a process dies all it's open descriptors will be cleaned up.
So when you fork from a long running process you are setting yourself up to close all the open descriptors (such as the ssl connection) when the child process dies after it finishes processing. There are ways to prevent this from happening in a fork, but they can sometimes be difficult to get right.
A better design is to not fork, and instead hand off to another process that is either running, or started in a safer manner. For example:
at(1) can be used to queue up jobs for later (or immediate) execution
message queues can be used to pass messages to other daemons
standard IPC constructs such as pipes can be used to communicate to other daemons
update:
If you want to use at(1) you will have to create a standalone script. You can use a serializer to pass the data from django to the script.

What are the ways to run a server side script forever?

I need to run a server side script like Python "forever" (or as long as possible without loosing state), so they can keep sockets open and asynchronously react to events like data received. For example if I use Twisted for socket communication.
How would I manage something like this?
Am I confused? or are there are better ways to implement asynchronous socket communication?
After starting the script once via Apache server, how do I stop it running?
If you are using twisted then it has a whole infrastructure for starting and stopping daemons.
http://twistedmatrix.com/projects/core/documentation/howto/application.html
How would I manage something like this?
Twisted works well for this, read the link above
Am I confused? or are there are better ways to implement asynchronous socket communication?
Twisted is very good at asynchronous socket communications. It is hard on the brain until you get the hang of it though!
After starting the script once via Apache server, how do I stop it running?
The twisted tools assume command line access, so you'd have to write a cgi wrapper for starting / stopping them if I understand what you want to do.
You can just write an script that is continuously in a while block waiting for the connection to happen and waits for a signal to close it.
http://docs.python.org/library/signal.html
Then to stop it you just need to run another script that sends that signal to him.
You can use a ‘double fork’ to run your code in a new background process unbound to the old one. See eg this recipe with more explanatory comments than you could possibly want.
I wouldn't recommend this as a primary way of running background tasks for a web site. If your Python is embedded in an Apache process, for example, you'll be forking more than you want. Better to invoke the daemon separately (just under a similar low-privilege user).
After starting the script once via Apache server, how do I stop it running?
You have your second fork write the process number (pid) of the daemon process to a file, and then read the pid from that file and send it a terminate signal (os.kill(pid, signal.SIG_TERM)).
Am I confused?
That's the question! I'm assuming you are trying to have a background process that responds on a different port to the web interface for some sort of unusual net service. If you merely talking about responding to normal web requests you shoudn't be doing this, you should rely on Apache to handle your sockets and service one request at a time.
I think Comet is what you're looking for. Make sure to take a look at Tornado too.
You may want to look at FastCGI, it sounds exactly like what you are looking for, but I'm not sure if it's under current development. It uses a CGI daemon and a special apache module to communicate with it. Since the daemon is long running, you don't have the fork/exec cost. But as a cost of managing your own resources (no automagic cleanup on every request)
One reason why this style of FastCGI isn't used much anymore is there are ways to embed interpreters into the Apache binary and have them run in server. I'm not familiar with mod_python, but i know mod_perl has configuration to allow long running processes. Be careful here, since a long running process in the server can cause resource leaks.
A general question is: what do you want to do? Why do you need this second process, but yet somehow controlled by apache? Why can'ty ou just build a daemon that talks to apache, why does it have to be controlled by apache?

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