In my application I have a QGraphicsScene where the user should be able to change the color of items by having the mouse button clicked and hover over the items.
Below is an example code which I borrowed from another question:
PyQt: hover and click events for graphicscene ellipse
from PyQt5 import QtGui, QtCore, QtWidgets
class MyFrame(QtWidgets.QGraphicsView):
def __init__( self, parent = None ):
super(MyFrame, self).__init__(parent)
self.setScene(QtWidgets.QGraphicsScene())
# add some items
x = 0
y = 0
w = 15
h = 15
pen = QtGui.QPen(QtGui.QColor(QtCore.Qt.green))
brush = QtGui.QBrush(pen.color().darker(150))
# i want a mouse over and mouse click event for this ellipse
for xi in range(3):
for yi in range(3):
item = callbackRect(x+xi*30, y+yi*30, w, h)
item.setAcceptHoverEvents(True)
item.setPen(pen)
item.setBrush(brush)
self.scene().addItem(item)
item.setFlag(QtWidgets.QGraphicsItem.ItemIsMovable)
class callbackRect(QtWidgets.QGraphicsRectItem):
'''
Rectangle call-back class.
'''
def mouseReleaseEvent(self, event):
# recolor on click
color = QtGui.QColor(180, 174, 185)
brush = QtGui.QBrush(color)
QtWidgets.QGraphicsRectItem.setBrush(self, brush)
return QtWidgets.QGraphicsRectItem.mouseReleaseEvent(self, event)
def hoverMoveEvent(self, event):
# Do your stuff here.
pass
def hoverEnterEvent(self, event):
color = QtGui.QColor(0, 174, 185)
brush = QtGui.QBrush(color)
QtWidgets.QGraphicsRectItem.setBrush(self, brush)
def hoverLeaveEvent(self, event):
color = QtGui.QColor(QtCore.Qt.green)
brush = QtGui.QBrush(color.darker(150))
QtWidgets.QGraphicsRectItem.setBrush(self, brush)
if ( __name__ == '__main__' ):
app = QtWidgets.QApplication([])
f = MyFrame()
f.show()
app.exec_()
So, in this code the hovering methods are only called when there is no mouse button pressed. As stated in the documentation (for PySide) the mousePressEvent "decides which graphics item it is that receives mouse events" which in some way blocks mouse events for other items.
https://deptinfo-ensip.univ-poitiers.fr/ENS/pyside-docs/PySide/QtGui/QGraphicsItem.html?highlight=graphicsitem#PySide.QtGui.PySide.QtGui.QGraphicsItem.mouseMoveEvent
However, is there a way to simultaneously hold the mouse button pressed and call hover events of different items?
The problem is the combination of events that makes the task complicated, you can propagate the mouseMoveEvent event but you can not do the same with hover events. A simple solution is to implement the logic in the method mouseMoveEvent of QGraphicsView as shown below:
class MyFrame(QtWidgets.QGraphicsView):
def __init__( self, parent = None ):
super(MyFrame, self).__init__(parent)
self.setScene(QtWidgets.QGraphicsScene())
[...]
itemsSelected = []
def mouseMoveEvent(self, event):
QtWidgets.QGraphicsView.mouseMoveEvent(self, event)
items = self.items(event.pos())#, QtGui.QTransform())
for item in self.itemsSelected:
if item in items:
item.enterColor()
else:
item.leaveColor()
self.itemsSelected = items
class callbackRect(QtWidgets.QGraphicsRectItem):
'''
Rectangle call-back class.
'''
def enterColor(self):
color = QtGui.QColor(0, 174, 185)
brush = QtGui.QBrush(color)
QtWidgets.QGraphicsRectItem.setBrush(self, brush)
def leaveColor(self):
color = QtGui.QColor(QtCore.Qt.green)
brush = QtGui.QBrush(color.darker(150))
QtWidgets.QGraphicsRectItem.setBrush(self, brush)
def hoverEnterEvent(self, event):
self.enterColor()
def hoverLeaveEvent(self, event):
self.leaveColor()
Related
I am trying to code a gui for highlighting areas of a screen (specifically, greying out areas of an image surrounding a clear rectangle).
I have implemented the generation of a fullscreen transparent widget created after a button press. The widget is covered by a translucent grey rectangle. The user can still see the underlying active screen image which allows them to select a starting point for drawing a rectangle.
The mouse move event after a click event triggers the Update() function which allows the drawing of a new red rectangle.
The problem here is the previously drawn overlay rectangle is disappearing.
How do I fix the following code to draw the red rectangle over the translucent overlay and continually cut the area of the new rectangle from the previous overlay while drawing the rectangle?
import sys
from PyQt5.QtCore import Qt
from PyQt5.QtGui import QBrush, QColor, QPainter, QPen
from PyQt5.QtWidgets import QApplication, QPushButton, QWidget, QDesktopWidget
class MainWidget(QWidget):
def __init__(self):
super().__init__()
# Set the window properties
self.setWindowTitle("Main Widget")
self.setGeometry(100, 100, 200, 200)
# Create a button
self.screenshotButton = QPushButton("Start", self)
self.screenshotButton.move(50, 50)
# Connect the button's clicked signal to the showTransparentWidget slot
self.screenshotButton.clicked.connect(self.openTransparentWidget)
def openTransparentWidget(self):
# Close the main widget
self.close()
# Create and show the transparent widget
self.transparentWidget = TransparentWidget()
self.transparentWidget.show()
class TransparentWidget(QWidget):
def __init__(self):
super().__init__()
# Get the screen dimensions
desktop = QDesktopWidget()
screenWidth = desktop.screenGeometry().width()
screenHeight = desktop.screenGeometry().height()
# Set the size of the widget to the screen dimensions
self.setGeometry(0, 0, screenWidth, screenHeight)
# Set the window flags to make the widget borderless and topmost
self.setWindowFlags(Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint)
# Set the window transparency
self.setAttribute(Qt.WA_TranslucentBackground)
# Initialize the starting and ending positions of the box to -1
self.startX = -1
self.startY = -1
self.endX = -1
self.endY = -1
#call the paintEvent to generate an overlay
self.update()
def mousePressEvent(self, event):
# Store the starting position of the mouse when it is clicked
# Set the flag to True
self.mouseClicked = True
self.startX = event.x()
self.startY = event.y()
print(self.startX, self.startY)
def mouseMoveEvent(self, event):
if self.mouseClicked:
# Store the current position of the mouse as it is being dragged
self.endX = event.x()
self.endY = event.y()
# Redraw the widget to update the box
self.update()
def mouseReleaseEvent(self, event):
# Set the flag to False
self.mouseClicked = False
def paintEvent(self, event):
# Create a QPainter object and set it up for drawing
painter = QPainter(self)
# Draw translucent overlay over the transparent widget
if self.startX == -1 and self.endX == -1:
brush = QBrush(QColor(200, 200, 200, 128))
painter.setBrush(brush)
painter.drawRect(0, 0, self.width(), self.height())
# Set the composition mode to clear
#painter.setCompositionMode(QPainter.CompositionMode_Clear)
# Draw the box if the starting and ending positions are valid
if self.startX != -1 and self.endX != -1:
# Calculate the top-left and bottom-right corners of the box
topLeftX = min(self.startX, self.endX)
topLeftY = min(self.startY, self.endY)
bottomRightX = max(self.startX, self.endX)
bottomRightY = max(self.startY, self.endY)
# Set the composition mode to source over - these options seem to have no effect
#painter.setCompositionMode(QPainter.CompositionMode_SourceOver)
#painter.setCompositionMode(QPainter.CompositionMode_Clear)
#painter.setCompositionMode(QPainter.CompositionMode_DestinationOut)
pen = QPen(QColor(255 ,0, 0))
brush = QBrush(QColor(255, 255, 255, 0))
painter.setPen(pen)
painter.setBrush(brush)
# Draw the empty box (eraseRect also not working)
painter.drawRect(topLeftX, topLeftY, bottomRightX - topLeftX, bottomRightY - topLeftY)
app = QApplication(sys.argv)
mainWidget = MainWidget()
mainWidget.show()
sys.exit(app.exec_())
Edit: Here's a sample image I found that shows what I am trying to achieve. (It's actually from a snipping tool which is very similar to what I am trying to achieve)
Whenever paintEvent is called the entire widget is redrawn.
To overcome this, when drawing anything new, also re-draw the previous item.
The short solution is to update paintEventto draw the overlay and clear the new rectangle in the same call.
brush = QBrush(QColor(200, 200, 200, 128))
painter.setBrush(brush)
painter.drawRect(0, 0, self.width(), self.height())
painter.setCompositionMode(QPainter.CompositionMode_Clear)
Thanks to #musicamante for your support via the comments section.
Here is the full code:
import sys
from PyQt5.QtCore import Qt
from PyQt5.QtGui import QBrush, QColor, QPainter, QPen
from PyQt5.QtWidgets import QApplication, QPushButton, QWidget, QDesktopWidget
class MainWidget(QWidget):
def __init__(self):
super().__init__()
# Set the window properties
self.setWindowTitle("Main Widget")
self.setGeometry(100, 100, 200, 200)
# Create a button
self.screenshotButton = QPushButton("Start", self)
self.screenshotButton.move(50, 50)
# Connect the button's clicked signal to the showTransparentWidget slot
self.screenshotButton.clicked.connect(self.openTransparentWidget)
def openTransparentWidget(self):
# Close the main widget
self.close()
# Create and show the transparent widget
self.transparentWidget = TransparentWidget()
self.transparentWidget.show()
class TransparentWidget(QWidget):
def __init__(self):
super().__init__()
# Get the screen dimensions
desktop = QDesktopWidget()
screenWidth = desktop.screenGeometry().width()
screenHeight = desktop.screenGeometry().height()
# Set the size of the widget to the screen dimensions
self.setGeometry(0, 0, screenWidth, screenHeight)
# Set the window flags to make the widget borderless and topmost
self.setWindowFlags(Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint)
# Set the window transparency
self.setAttribute(Qt.WA_TranslucentBackground)
# Initialize the starting and ending positions of the box to -1
self.startX = -1
self.startY = -1
self.endX = -1
self.endY = -1
#call the paintEvent to generate an overlay
self.update()
def mousePressEvent(self, event):
# Store the starting position of the mouse when it is clicked
# Set the flag to True
self.mouseClicked = True
self.startX = event.x()
self.startY = event.y()
print(self.startX, self.startY)
def mouseMoveEvent(self, event):
if self.mouseClicked:
# Store the current position of the mouse as it is being dragged
self.endX = event.x()
self.endY = event.y()
# Redraw the widget to update the box
self.update()
def mouseReleaseEvent(self, event):
# Set the flag to False
self.mouseClicked = False
def paintEvent(self, event):
# Create a QPainter object and set it up for drawing
painter = QPainter(self)
# Draw translucent overlay over the transparent widget
if self.startX == -1 and self.endX == -1:
brush = QBrush(QColor(200, 200, 200, 128))
painter.setBrush(brush)
painter.drawRect(0, 0, self.width(), self.height())
# Set the composition mode to clear
#painter.setCompositionMode(QPainter.CompositionMode_Clear)
# Draw the box if the starting and ending positions are valid
if self.startX != -1 and self.endX != -1:
# Calculate the top-left and bottom-right corners of the box
topLeftX = min(self.startX, self.endX)
topLeftY = min(self.startY, self.endY)
bottomRightX = max(self.startX, self.endX)
bottomRightY = max(self.startY, self.endY)
brush = QBrush(QColor(200, 200, 200, 128))
painter.setBrush(brush)
painter.drawRect(0, 0, self.width(), self.height())
painter.setCompositionMode(QPainter.CompositionMode_Clear)
pen = QPen(QColor(255 ,0, 0))
brush = QBrush(QColor(0, 0, 0, 0))
painter.setPen(pen)
painter.setBrush(brush)
# Draw the empty box
painter.drawRect(topLeftX, topLeftY, bottomRightX - topLeftX, bottomRightY - topLeftY)
app = QApplication(sys.argv)
mainWidget = MainWidget()
mainWidget.show()
sys.exit(app.exec_())
UI drawing (at the low level) normally happens using a frame buffer, which is eventually cleared in a specific area in which new painting is going to happen.
This means that you cannot rely on contents previously drawn in another paint event: even when requesting to update a specific region of the widget (ie: using update(QRect)), that region will be cleared from the buffer, and previous contents doesn't exist any more, and the buffer is also cleared anyway whenever the window is hidden and shown again, like after minimizing and restoring it, or after switching virtual desktop.
In your case, it means that the "background" rectangle will only be painted at start up (when the coordinates are -1), not after that.
The solution is to always draw all the contents, and eventually cut out the area using setClipRegion().
class TransparentWidget(QWidget):
area = reference = None
def __init__(self):
super().__init__()
self.setWindowFlags(Qt.FramelessWindowHint | Qt.WindowStaysOnTopHint)
self.setAttribute(Qt.WA_TranslucentBackground)
self.setMouseTracking(True)
screenArea = QRect()
for screen in QApplication.screens():
screenArea |= screen.geometry()
self.setGeometry(screenArea)
def mousePressEvent(self, event):
if event.button() != Qt.LeftButton:
return
pos = event.pos()
if self.area:
span = QRect(-5, -5, 10, 10)
if span.translated(self.area.topLeft()).contains(pos):
self.reference = self.area.setTopLeft
elif span.translated(self.area.topRight()).contains(pos):
self.reference = self.area.setTopRight
elif span.translated(self.area.bottomRight()).contains(pos):
self.reference = self.area.setBottomRight
elif span.translated(self.area.bottomLeft()).contains(pos):
self.reference = self.area.setBottomLeft
else:
self.reference = None
if not self.reference:
self.area = QRect(pos, QSize(1, 1))
self.reference = self.area.setBottomRight
self.update()
def mouseMoveEvent(self, event):
if self.reference:
self.reference(event.pos())
self.update()
elif self.area:
pos = event.pos()
span = QRect(-5, -5, 10, 10)
cursor = None
if span.translated(self.area.topLeft()).contains(pos):
cursor = Qt.SizeFDiagCursor
elif span.translated(self.area.topRight()).contains(pos):
cursor = Qt.SizeBDiagCursor
elif span.translated(self.area.bottomRight()).contains(pos):
cursor = Qt.SizeFDiagCursor
elif span.translated(self.area.bottomLeft()).contains(pos):
cursor = Qt.SizeBDiagCursor
if cursor is not None:
self.setCursor(cursor)
else:
self.unsetCursor()
def mouseReleaseEvent(self, event):
self.reference = None
if self.area is not None:
self.area = self.area.normalized()
self.update()
def paintEvent(self, event):
painter = QPainter(self)
if self.area is not None:
r = QRegion(self.rect())
r ^= QRegion(self.area.normalized().adjusted(1, 1, 0, 0))
painter.setClipRegion(r)
painter.fillRect(self.rect(), QColor(200, 200, 200, 128))
if self.area is not None:
painter.setPen(QColor(255 ,0, 0))
painter.drawRect(self.area.normalized())
Notes:
QDesktopWidget is obsolete in Qt5, use QScreen instead;
you should always consider the case of multiple screen computers; if you specifically do not want to show your widget in all screens, then just use `showFullScreen();
whenever possible and it makes sense, use Qt objects functions, which are normally quite fast and provide better readability (for instance, using QPoint, QRect and functions like QRect.normalized());
calling self.update() in the __init__ is pointless: update() doesn't immediately redraw the widget, it only schedules an update, and since the first painting will happen anyway as soon as the widget is shown, there's no point in doing it;
I made window with pyqt5 as paint program the problem that when I maximize the window the pointer is drawing in another location so there is distance between the line drawn and the curser,I noticed that when I minimize it to 800 * 600 the pointer is drawing well, so how can I draw correctly in maximized window ?
from PyQt5.QtWidgets import *
QColorDialog
from PyQt5.QtGui import *
from PyQt5.QtCore import *
import sys
# window class
class Window(QMainWindow):
def __init__(self):
super().__init__()
# title
self.setWindowTitle("linuxPaint")
self.setWindowIcon(QIcon('edit.ico'))
self.setGeometry(100, 100, 800, 600)
self.showMaximized()
# creating image object to draw on
self.image = QImage(self.size(), QImage.Format_RGB32)
self.drawing = False
self.brushSize = 2
self.brushColor = Qt.black
# we use QPoint follow the mouse pointer
self.lastPoint = QPoint()
# creating menubar
mainMenu = self.menuBar()
# adding brush color to main menu
brush_color = mainMenu.addMenu("Colors")
# creating action for black color
black = QAction("Black", self)
# adding this action to the brush colors
brush_color.addAction(black)
# connect methods to the black so when you click on black you select blackColor
black.triggered.connect(self.blackColor)
chooseColors = QAction("Choose Color", self)
brush_color.addAction(chooseColors)
chooseColors.triggered.connect(self.on_color_clicked)
# chooseColors.clicked.connect(self.on_click)
# method for checking mouse clicks
def mousePressEvent(self, event):
# if left mouse button is pressed
if event.button() == Qt.LeftButton:
# make drawing true
self.drawing = True
# make last point to the point of cursor
self.lastPoint = event.pos()
# method for tracking mouse activity
def mouseMoveEvent(self, event):
# checking if left button is pressed and drawing flag is true
if (event.buttons() & Qt.LeftButton) & self.drawing:
# creating painter object
painter = QPainter(self.image)
# set the pen of the painter
painter.setPen(QPen(self.brushColor, self.brushSize,
Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
# draw line from the last point of cursor to the current point
# this will draw only one step
painter.drawLine(self.lastPoint, event.pos())
# change the last point
self.lastPoint = event.pos()
# update
self.update()
# method for mouse left button release
def mouseReleaseEvent(self, event):
if event.button() == Qt.LeftButton:
# make drawing flag false
self.drawing = False
# paint event
def paintEvent(self, event):
# create a canvas
canvasPainter = QPainter(self)
# canvasPainter.setRenderHint(PyQt5.QtGui.QPainter.Antialiasing, True)
# draw rectangle on the canvas
canvasPainter.drawImage(self.rect(), self.image, self.image.rect())
# methods for changing brush color
def blackColor(self):
self.brushColor = Qt.black
def whiteColor(self):
self.brushColor = Qt.white
def on_color_clicked(self):
color = QColorDialog.getColor()
if color.isValid():
self.brushColor = color
# create pyqt5 app
App = QApplication(sys.argv)
# create the instance of our Window
window = Window()
# showing the window
window.show()
# start the app
sys.exit(App.exec())
I'm fairly new to PyQt
I'm trying to drawing a line from 1 QLabel to another.
My 2 QLabel are located on another QLabel which acts as an image in my GUI.
I've managed to track the mouse event and move the label around, but I cannot draw the line between them using QPainter.
Thank you in advance :)
This is my MouseTracking class
class MouseTracker(QtCore.QObject):
positionChanged = QtCore.pyqtSignal(QtCore.QPoint)
def __init__(self, widget):
super().__init__(widget)
self._widget = widget
self.widget.setMouseTracking(True)
self.widget.installEventFilter(self)
#property
def widget(self):
return self._widget
def eventFilter(self, o, e):
if e.type() == QtCore.QEvent.MouseMove:
self.positionChanged.emit(e.pos())
return super().eventFilter(o, e)
This is my DraggableLabel class:
class DraggableLabel(QLabel):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.LabelIsMoving = False
self.setStyleSheet("border-color: rgb(238, 0, 0); border-width : 2.0px; border-style:inset; background: transparent;")
self.origin = None
# self.setDragEnabled(True)
def mousePressEvent(self, event):
if not self.origin:
# update the origin point, we'll need that later
self.origin = self.pos()
if event.button() == Qt.LeftButton:
self.LabelIsMoving = True
self.mousePos = event.pos()
# print(event.pos())
def mouseMoveEvent(self, event):
if event.buttons() == Qt.LeftButton:
# move the box
self.move(self.pos() + event.pos() - self.mousePos)
# print(event.pos())
def mouseReleaseEvent(self, event):
if event.button() == Qt.LeftButton:
print(event.pos())
def paintEvent(self, event):
painter = QPainter()
painter.setBrush(Qt.red)
# painter.setPen(qRgb(200,0,0))
painter.drawLine(10, 10, 200, 200)
This is my custom class for the QTabwigdet (since I need to control and track the position of 2 QLabels whenever the user add/insert a new Tab)
class DynamicTab(QWidget):
def __init__(self):
super(DynamicTab, self).__init__()
# self.count = 0
self.setMouseTracking(True)
self.setAcceptDrops(True)
self.bool = True
self.layout = QVBoxLayout(self)
self.label = QLabel()
self.layout.addChildWidget(self.label)
self.icon1 = DraggableLabel(parent=self)
#pixmap for icon 1
pixmap = QPixmap('icon1.png')
# currentTab.setLayout(QVBoxLayout())
# currentTab.layout.setWidget(QRadioButton())
self.icon1.setPixmap(pixmap)
self.icon1.setScaledContents(True)
self.icon1.setFixedSize(20, 20)
self.icon2 = DraggableLabel(parent=self)
pixmap = QPixmap('icon1.png')
# currentTab.setLayout(QVBoxLayout())
# currentTab.layout.setWidget(QRadioButton())
self.icon2.setPixmap(pixmap)
self.icon2.setScaledContents(True)
self.icon2.setFixedSize(20, 20)
#self.label.move(event.x() - self.label_pos.x(), event.y() - self.label_pos.y())
MainWindow and main method:
class UI_MainWindow(QMainWindow):
def __init__(self):
super(UI_MainWindow, self).__init__()
self.setWindowTitle("QHBoxLayout")
self.PictureTab = QTabWidget
def __setupUI__(self):
# super(UI_MainWindow, self).__init__()
self.setWindowTitle("QHBoxLayout")
loadUi("IIML_test2.ui", self)
self.tabChanged(self.PictureTab)
# self.tabChanged(self.tabWidget)
self.changeTabText(self.PictureTab, index=0, TabText="Patient1")
self.Button_ImportNew.clicked.connect(lambda: self.insertTab(self.PictureTab))
# self.PictureTab.currentChanged.connect(lambda: self.tabChanged(QtabWidget=self.PictureTab))
# self.tabWidget.currentChanged.connect(lambda: self.tabChanged(QtabWidget=self.tabWidget))
def tabChanged(self, QtabWidget):
QtabWidget.currentChanged.connect(lambda : print("Tab was changed to ", QtabWidget.currentIndex()))
def changeTabText(self, QTabWidget, index, TabText):
QTabWidget.setTabText(index, TabText)
def insertTab(self, QtabWidget):
# QFileDialog.getOpenFileNames(self, 'Open File', '.')
QtabWidget.addTab(DynamicTab(), "New Tab")
# get number of active tab
count = QtabWidget.count()
# change the view to the last added tab
currentTab = QtabWidget.widget(count-1)
QtabWidget.setCurrentWidget(currentTab)
pixmap = QPixmap('cat.jpg')
#currentTab.setLayout(QVBoxLayout())
#currentTab.layout.setWidget(QRadioButton())
# currentTab.setImage("cat.jpg")
currentTab.label.setPixmap(pixmap)
currentTab.label.setScaledContents(True)
currentTab.label.setFixedSize(self.label.width(), self.label.height())
tracker = MouseTracker(currentTab.label)
tracker.positionChanged.connect(self.on_positionChanged)
self.label_position = QtWidgets.QLabel(currentTab.label, alignment=QtCore.Qt.AlignCenter)
self.label_position.setStyleSheet('background-color: white; border: 1px solid black')
currentTab.label.show()
# print(currentTab.label)
#QtCore.pyqtSlot(QtCore.QPoint)
def on_positionChanged(self, pos):
delta = QtCore.QPoint(30, -15)
self.label_position.show()
self.label_position.move(pos + delta)
self.label_position.setText("(%d, %d)" % (pos.x(), pos.y()))
self.label_position.adjustSize()
# def SetupUI(self, MainWindow):
#
# self.setLayout(self.MainLayout)
if __name__ == '__main__':
app = QApplication(sys.argv)
UI_MainWindow = UI_MainWindow()
UI_MainWindow.__setupUI__()
widget = QtWidgets.QStackedWidget()
widget.addWidget(UI_MainWindow)
widget.setFixedHeight(900)
widget.setFixedWidth(1173)
widget.show()
try:
sys.exit(app.exec_())
except:
print("Exiting")
My concept: I have a DynamicTab (QTabWidget) which acts as a picture opener (whenever the user press Import Now). The child of this Widget are 3 Qlabels: self.label is the picture it self and two other Qlabels are the icon1 and icon2 which I'm trying to interact/drag with (Draggable Label)
My Problem: I'm trying to track my mouse movement and custom the painter to paint accordingly. I'm trying that out by telling the painter class to paint whenever I grab the label and move it with my mouse (Hence, draggable). However, I can only track the mouse position inside the main QLabel (the main picture) whenever I'm not holding or clicking my left mouse.
Any help will be appreciated here.
Thank you guys.
Painting can only happen within the widget rectangle, so you cannot draw outside the boundaries of DraggableLabel.
The solution is to create a further custom widget that shares the same parent, and then draw the line that connects the center of the other two.
In the following example I install an event filter on the two draggable labels which will update the size of the custom widget based on them (so that its geometry will always include those two geometries) and call self.update() which schedules a repainting. Note that since the widget is created above the other two, it might capture mouse events that are intended for the others; to prevent that, the Qt.WA_TransparentForMouseEvents attribute must be set.
class Line(QWidget):
def __init__(self, obj1, obj2, parent):
super().__init__(parent)
self.obj1 = obj1
self.obj2 = obj2
self.obj1.installEventFilter(self)
self.obj2.installEventFilter(self)
self.setAttribute(Qt.WA_TransparentForMouseEvents)
def eventFilter(self, obj, event):
if event.type() in (event.Move, event.Resize):
rect = self.obj1.geometry() | self.obj2.geometry()
corner = rect.bottomRight()
self.resize(corner.x(), corner.y())
self.update()
return super().eventFilter(obj, event)
def paintEvent(self, event):
painter = QPainter(self)
painter.setRenderHint(painter.Antialiasing)
painter.setPen(QColor(200, 0, 0))
painter.drawLine(
self.obj1.geometry().center(),
self.obj2.geometry().center()
)
class DynamicTab(QWidget):
def __init__(self):
# ...
self.line = Line(self.icon1, self.icon2, self)
Notes:
to simplify things, I only use resize() (not setGeometry()), in this way the widget will always be placed on the top left corner of the parent and we can directly get the other widget's coordinates without any conversion;
the custom widget is placed above the other two because it is added after them; if you want to place it under them, use self.line.lower();
the painter must always be initialized with the paint device argument, either by using QPainter(obj) or painter.begin(obj), otherwise no painting will happen (and you'll get lots of errors in the output);
do not use layout.addChildWidget() (which is used internally by the layout), but the proper addWidget() function of the layout;
the stylesheet border syntax can be shortened with border: 2px inset rgb(238, 0, 0);;
the first lines of insertTab could be simpler: currentTab = DynamicTab() QtabWidget.addTab(currentTab, "New Tab");
currentTab.label.setFixedSize(self.label.size());
QMainWindow is generally intended as a top level widget, it's normally discouraged to add it to a QStackedWidget; note that if you did that because of a Youtube tutorial, that tutorial is known for suggesting terrible practices (like the final try/except block) which should not be followed;
only classes and constants should have capitalized names, not variables and functions which should always start with a lowercase letter;
Here is some code that illustrates my problem:
import sys
from PyQt4 import QtGui, QtCore
class CustomButton(QtGui.QAbstractButton):
def __init__(self, *__args):
super().__init__(*__args)
self.setFixedSize(190, 50)
self.installEventFilter(self)
def paintEvent(self, event):
painter = QtGui.QPainter(self)
painter.setBrush(QtGui.QColor(136, 212, 78))
painter.setPen(QtCore.Qt.NoPen)
painter.drawRect(QtCore.QRect(0, 0, 100, 48))
def eventFilter(self, object, event):
if event.type() == QtCore.QEvent.HoverMove:
painter = QtGui.QPainter(self)
painter.begin(self)
painter.drawRect(QtCore.QRect(0, 0, 100, 48))
painter.end()
return True
return False
app = QtGui.QApplication(sys.argv)
window = QtGui.QWidget()
layout = QtGui.QGridLayout(window)
button = CustomButton()
layout.addWidget(button, 0, 0)
window.show()
sys.exit(app.exec_())
The goal is to make a button using QPainter that can be modified when the HoverMove event is detected. However, I get the following errors upon hovering:
QPainter::begin: Paint device returned engine == 0, type: 1
QPainter::begin: Paint device returned engine == 0, type: 1
QPainter::drawRects: Painter not active
QPainter::end: Painter not active, aborted
From what I've understood from the docs (here) I can use .begin() to activate the QPainter; however as the error message shows this isn't the case and the second rectangle does not get drawn. How should I use QPainter to achieve the desired output ?
You need to detect the hover inside paintEvent and act accordingly:
def paintEvent(self, event):
option = QtGui.QStyleOptionButton()
option.initFrom(self)
painter = QtGui.QPainter(self)
if option.state & QtGui.QStyle.State_MouseOver:
# do hover stuff ...
else:
# do normal stuff ...
QStyleOption and its subclasses contain all the information that QStyle functions need to draw a graphical element. The QPaintEvent only contains information about what area needs to be updated.
#ekhumoro's answer above can be rewritten more simply with QWidget::underMouse(). the docs
def paintEvent(self, event):
if underMouse():
# do hover stuff ...
else:
# do normal stuff ...
I have a QMainWindow which contains a DrawingPointsWidget. This widget draws red points randomly. I display the mouse coordinates in the QMainWindow's status bar by installing an event filter for the MouseHovering event using self.installEventFilter(self) and by implementing the eventFilter() method . It works. However I want to get the mouse coordinates on this red-points widget, and not on the QMainWindow. So I want the status bar to display [0, 0] when the mouse is at the top-left corner of the points widget, and not of the QMainWindow. How do I do that? I tried self.installEventFilter(points) but nothing happens.
You wil find below a working chunck of code.
EDIT 1
It seems that if I write points.installEventFilter(self), the QtCore.Event.MouseButtonPressed event is detected, only the HoverMove is not. So the HoverMove event is not detected on my DrawingPointsWidget which is a QWidget.
Surprisingly, the HoverMove event is detected on the QPushButton which is a QAbstractButton which is a QWidget too! I need to write button.installEventFilter(self)
import sys
import random
from PyQt4 import QtGui, QtCore
from PyQt4.QtGui import *
class MainWindow(QMainWindow):
def __init__(self):
QtGui.QMainWindow.__init__(self)
self.__setUI()
def __setUI(self, appTitle="[default title]"):
self.statusBar()
mainWidget = QWidget()
vbox = QVBoxLayout()
button = QPushButton("Hello")
vbox.addWidget( button )
points = DrawingPointsWidget()
vbox.addWidget(points)
mainWidget.setLayout(vbox)
self.setCentralWidget(mainWidget)
self.installEventFilter(self)
def eventFilter(self, object, event):
if event.type() == QtCore.QEvent.HoverMove:
mousePosition = event.pos()
cursor = QtGui.QCursor()
self.statusBar().showMessage(
"Mouse: [" + mousePosition.x().__str__() + ", " + mousePosition.y().__str__() + "]"
+ "\tCursor: [" + cursor.pos().x().__str__() + ", " + cursor.pos().y().__str__() + "]"
)
return True
elif event.type() == QtCore.QEvent.MouseButtonPress:
print "Mouse pressed"
return True
return False
class DrawingPointsWidget(QWidget):
""
def __init__(self):
super(QWidget, self).__init__()
self.__setUI()
def __setUI(self):
self.setGeometry(300, 300, 280, 170)
self.setWindowTitle('Points')
self.show()
def paintEvent(self, e):
"Re-implemented method"
qp = QtGui.QPainter()
qp.begin(self)
self.drawPoints(qp)
qp.end()
def drawPoints(self, qp):
qp.setPen(QtCore.Qt.red)
"Need to get the size in case the window is resized -> generates a new paint event"
size = self.size()
for i in range(1000):
x = random.randint(1, size.width()-1 )
y = random.randint(1, size.height()-1 )
qp.drawPoint(x, y)
def main():
app = QApplication(sys.argv)
#window = WidgetsWindow2()
window = MainWindow()
window.show()
sys.exit(app.exec_())
if __name__ == "__main__":
main()
Firstly, the event filter needs to be set by the object you want to watch:
points.installEventFilter(self)
Secondly, the event you need to listen for is MouseMove not HoverMove:
if event.type() == QtCore.QEvent.MouseMove:
Finally, you need to enable mouse-tracking on the target widget:
class DrawingPointsWidget(QWidget):
def __init__(self):
super(QWidget, self).__init__()
self.setMouseTracking(True)