I am searching for a way to get the events when clicking the 'Back' and 'Forward' buttons on the side of a normal mouse.
This function can be found in Firefox (for going back/forward) and Sublime Text 2 (for switching between tabs).
I know that there is a Windows program set that is called pyHook, but I would like to have something for Python in Linux.
Thanks in advance.
I think the example code in the answer to this question might be useful to you: Mouse wheel in python curses
Related
I am writing a python script that automates running a program and performing different tasks within the program. My main problem is figuring out how to click buttons and interact with the GUI of the program to be controlled.
I am currently using the pyautogui library and using pyautogui.click(X,Y) to advance through prompts and click on different menus and menu items. The problem with this approach is that I am relying on a separate script to inform me of the coordinates of interest in my environment by telling me the coordinates of where my cursor is hovering. This probably will not work on other machines and just seems like a one case solution.
My question is how can I automate using a program in windows (clicking around) without having to hard code the exact position of the items I need to click?
For example, If I need to click a "ok" box to accept some setting, how can I make Windows grab the program window, read through the options and click what I need without any prior knowledge of the position of the dialog box and where the "Ok" button is located?
Code:
import pyautogui as gui
gui.click(x,y)
The way you can do this using pyautogui is with their locating methods. You will need a picture (for example of the OK box) and then you can have pyautogui find it on the screen and give you its coordinates. Check out the official documentation on this.
I have successfully found out how to move, drag, and click in Minecraft with python code. The only thing is that I have gotten the cursor to work in the inventory/crafting menu. One line I used to go up was
pyautogui.moveRel(0, -33, duration=0.1)
For some reason, this does not work outside the crafting menu. I am not able to move the camera in the open-world part of Minecraft. I had a problem with the keyboard as well, it would type the keys I would want it to in a text box but not in the real game. I fixed this by using keyboard.press() and keyboard.release() instead of using pyautogui. Pyautogui works for clicking and moving in the crafting menu but not in the real game.
Any thoughts on how to move the camera in-game?
Pyautogui does not work on video games on Windows or any other common OS. I suggest trying https://pypi.org/project/mouse/, as the keyboard function worked for other people.
Pyhon DirectInput Mouse Relative Moving act not as expected
Looking at this, I found the answer. I was trying to move the mouse where the game has a specific directinput I needed to use. I just called MouseMoveTo() with the desired numbers.
For some reason it only works like this MouseMoveTo(0,100,) with the added comma at the end
I got it to work by turning off Raw Input in the Mouse Settings. Which are in Options > Controls > Mouse Settings > Raw Input
In raspberry pi using Python is there any way to make a program where according to the place you click on a designed screen actions can be taken and output given accordingly.
I am using the raspbian-jessie os and have a 7 inch touch screen, I want to create buttons on the screen. When I click on a button it should execute a program.
you probably put the wrong tag, there is nothing to do with functional-programming or graphics, and still little relations with whether you are in raspberry pi or something else
you mean you are in linux and got a touch screen, and want to add some indicator on your touch? what desktop are your using, or something to do with the hardware.?
please state your question clear! and don't let me guess your expection
Look into Kivy or Qt. These are the most popular GUI interfaces for Python.
I'm currently trying to write an Image Viewer, but the "Forward/Backward" Buttons on the mouse are not triggering any of the possible binds in tkinter.
I tried the binds:
<Key>, <KeyPress>, <ButtonPress>, <Return>
but none of them can detect the mouse clicks on the forward/backward button.
Has Python even the possiblity to detect them?
Edit:
The buttons are called XButtons and are hookable with PyHook or PyQt, but if I try to let them run in the background, they are lagging massively, any way to prevent that?
I'm currently trying to let this script run smoothly in the background without causing extreme lags
Edit:
Using wxPython with PyHook solved my problem, since Tkinter and PyHook is causing huge lags, which don't appear with wxPython
The answer may vary by platform, and also by mouse driver.
On my OSX device where I have a logitech mouse with a total of five buttons, the fourth and fifth buttons are considered buttons 4 and 5. For example, I can bind to <Button-4> and <Button-5>.
That might work for you, or your mouse driver might assign those buttons to something else.
I have a program here that has an entry box and a button.
I want python to enter a string into the entry box, then press the button. What is the best way of going about this?
This is for windows 7, BTW.
pyWinAuto will work nicely for this. With it you can "type" text into windows based on window title( or window class) as well as "click" buttons. Its fairly easy to use, and the website is pretty good about giving you examples on how to do what you want.
http://pywinauto.openqa.org/howto.html
I've heard of, but not yet tried myself:
WATSUP
Python Win32 GUI Automation, aka "pywinauto"
PyAutoGUI (installable through pip) can automate mouse/keyboard and works on Mac/Windows/Linux.
It also has some basic screenshot image recognition capabilities like Sikuli has.
https://pypi.python.org/pypi/PyAutoGUI