Making Python coding locale specific - python

I figured out:
Python is a great programming language.
Many intelligent kids out there don't know English, but still want to write code.
Does Python support a locale wrapper over its English syntax? Such that all keywords like import, print, etc. are translated into another human language. Consecutively, translating Python code back-and-forth from one human language to another. Reducing English to be just one of several locale-specific human languages. Kids can then write code in their language (given their IDE supports Unicode), which will boil down to same compiled code.
If not, where do I get started to include this feature in Python through an open source project?

Chinese Python already exists.
A problem with your idea is in libraries – a lot of Python's appeal is in the fact that there's a lot of libraries for it. And virtually all of them use English. Translating all of them is pretty much impossible.
Plus, you don't need much English for Python – it's just individual words like import, and print. They aren't that hard to learn. After all, kids can easily remember words like lumos and wingardium leviosa, which aren't in their native language either.
It's much more important to translate manuals and documentation.
Another bad problem with your idea is that if you teach programmers to write in their native language, the rest of the world won't understand them. As for your question, I think the Chinese Python should have some info on how to translate Python. Look at their repository to see the changes.

If you really want to make it speaking in your native language, think about using something like GvR (The Guido van Robot Programming Language). You can define the actions using your native language. There also was some internationalization effort. For example, it was completely translated into my mother language (including the control commands).

You can use the various modules in the Python language services to parse and compile your DSL.

Related

Creating a Python keyword equal to another [duplicate]

I want to use Spanish instead of English to program in Python. How to define aliases for keywords such as if and for?
You don't. "if" and "for" are hardcoded parts of Python. You could write your own programming language or a translator but you can't do what you are asking for in real Python (you could in Lisp or in C/C++ using macros).
More importantly, programming is done in English. It's not necessarily fair, but that is the way it is. All the documentation is in English and so are the the methods from all the libraries. From ESR: "that English is the working language of the hacker culture and the Internet, and that you will need to know it to function in the hacker community." and "Linus Torvalds, a Finn, comments his code in English (it apparently never occurred to him to do otherwise). His fluency in English has been an important factor in his ability to recruit a worldwide community of developers for Linux. It's an example worth following."
in general this is not possible (easily). you can look at http://en.wikipedia.org/wiki/Non-English-based_programming_languages to see what others did previously and especially have a look at the projects that translated python to russian/chinese and determine how much work that was (a lot) and if it is worth to do it for spanish (probably not).
If you are fine to have iPython as a dependency, you might have a look at Custom input transformation — IPython 3.2.1 documentation.
Basically, ipython is already preprocessing anything that is given to the prompt, and it allows code to specify more transformations in the various compilation steps it handles before passing it to the python interpreter itself.
At first glance, the most approriate transformer for transforming reserved keywords is TokenInputTransformer.wrap().
I think you're required to re-compile Python and do your changes by yourself. Anyway, this is a general discussion about it:
http://www.python.org/dev/peps/pep-0306/
(No te queda otra tío :)...)

Defining aliases for keywords in Python

I want to use Spanish instead of English to program in Python. How to define aliases for keywords such as if and for?
You don't. "if" and "for" are hardcoded parts of Python. You could write your own programming language or a translator but you can't do what you are asking for in real Python (you could in Lisp or in C/C++ using macros).
More importantly, programming is done in English. It's not necessarily fair, but that is the way it is. All the documentation is in English and so are the the methods from all the libraries. From ESR: "that English is the working language of the hacker culture and the Internet, and that you will need to know it to function in the hacker community." and "Linus Torvalds, a Finn, comments his code in English (it apparently never occurred to him to do otherwise). His fluency in English has been an important factor in his ability to recruit a worldwide community of developers for Linux. It's an example worth following."
in general this is not possible (easily). you can look at http://en.wikipedia.org/wiki/Non-English-based_programming_languages to see what others did previously and especially have a look at the projects that translated python to russian/chinese and determine how much work that was (a lot) and if it is worth to do it for spanish (probably not).
If you are fine to have iPython as a dependency, you might have a look at Custom input transformation — IPython 3.2.1 documentation.
Basically, ipython is already preprocessing anything that is given to the prompt, and it allows code to specify more transformations in the various compilation steps it handles before passing it to the python interpreter itself.
At first glance, the most approriate transformer for transforming reserved keywords is TokenInputTransformer.wrap().
I think you're required to re-compile Python and do your changes by yourself. Anyway, this is a general discussion about it:
http://www.python.org/dev/peps/pep-0306/
(No te queda otra tío :)...)

Python for a hobbyist programmer ( a few questions)

I'm a hobbyist programmer (only in TI-Basic before now), and after much, much, much debating with myself, I've decided to learn Python. I don't have a ton of free time to teach myself a hundred languages and all programming I do will be for personal use or for distributing to people who need them, so I decided that I needed one good, strong language to be good at. My questions:
Is python powerful enough to handle most things that a typical programmer might do in his off-time? I have in mind things like complex stat generators based on user input for tabletop games, making small games, automate install processes, and build interactive websites, but probably a hundred things along those lines
Does python handle networking tasks fairly well?
Can python source be obfuscated, or is it going to be open-source by nature? The reason I ask this is because if I make something cool and distribute it, I don't want some idiot script kiddie to edit his own name in and say he wrote it
And how popular is python, compared to other languages. Ideally, my language would be good and useful with help found online without extreme difficulty, but not so common that every idiot with computer knows python. I like the idea of knowing a slightly obscure language.
Thanks a ton for any help you can provide.
Is python powerful enough to handle
most things?
Yes. Period. Study EveOnline game for more information. Look at pygame framework. Free free to use Google to find more.
Does python handle networking tasks
fairly well?
Yes. Look at the number of Python web frameworks plus the Twisted framework. Feel free to use Google to search for Python networking.
Can python source be obfuscated?
Not usefully. This isn't C.
And how popular is python, compared to
other languages?
Look at the TIOBE index.
I think that Python is very powerful to do a lot of things, but just like Java and C++, it often depends on good third-party libraries. I come from a Java background but use Python for a lot of things, and it's been a fun ride. I've done things like statistics, and automation, not sure about the UI though that often depends on the toolkit more than the language.
Python networking works well. I don't know if I'd use it to build a fast algorithmic trading system or a VOIP application, but for most intents and purposes, especially at higher levels of abstraction, it's fine and easy to use. You would need external libraries for things like SSH or FTP.
Python is quite popular and has very good online support, active community, and major corporations (likeGoogle) that use it. I found the official online tutorial and reference to be excellent.
I have to say that I disagree with the "every idiot with a computer" line. There's a difference between knowing a language and using it right, and that's true about every language, even natural ones :) Python does have a lot of functional elements that are not as trivial to use for people coming from a procedural background, so there's always room for growth.
The one problem with Python compared to languages like C and Java is that it is not statically typed. This makes it much faster to write code, but also makes it *much easier) to make mistakes that can be quite nasty to debug. For instance, the same variable can contain a String reference at some point, and a reference to a list of strings at some other point.
Absolutely.
What type of networking? It has socket, http, xml, smtp/pop, telnet, and much more built in.
Python obfuscation won't be nearly as good as a compiled language. Usually that isn't a problem.
It's the 9th most popular tag on stackoverflow, so there's plenty of help available.
Is python powerful enough to handle most things that a typical programmer might do in his off-time? I have in mind things like complex stat generators based on user input for tabletop games, making small games, automate install processes, and build interactive websites, but probably a hundred things along those lines
Definitely. Python is a good tool for all of those except automating install processes, where it might be the right tool but more likely the right tool will likely be decided by what specifically you are automating.
Does python handle networking tasks fairly well?
Yes. You will want to look into Twisted.
Can python source be obfuscated, or is it going to be open-source by nature? The reason I ask this is because if I make something cool and distribute it, I don't want some idiot script kiddie to edit his own name in and say he wrote it
"Open source" refers to the licensing of your code, not the viewability of its source code. Hiding Python source code isn't especially possible, and the results of decompiling Python bytecode will result in much more readable code than the equivalent tools in languages like C. Don't worry about this! You can't prevent people from stealing your car or your computer if they are willing to break the law, and you can't do the same for your code in any language.
And how popular is python, compared to other languages. Ideally, my language would be good and useful with help found online without extreme difficulty, but not so common that every idiot with computer knows python. I like the idea of knowing a slightly obscure language.
This is an unanswerable question. Google will give you lots of conflicting results with different metrics, most of them useful. You're also being a bit silly ;)
As far as learning materials go, I recommend How to Think Like a Computer Scientist, which is a good text that does not presume any existing programming knowledge. It is available for free online, or you could buy a print copy if you prefer. (Don't bother learning 3.x yet. There is not enough library support to do much useful stuff like you want to do, and when there is picking it up will be a breeze; it's not very different than 2.5/6/7.)
Probably yes. Maybe the stat crunching thing will be kinda slow, and maybe a game depending on what kind of game, but generally the performance is good enough, and you save a lot of time on the actual programming. If you REALLY need performance, you can make a module in C, but usually there is a library written to do what you want..
I haven't used it, but there's a framework called Twisted that seems to be pretty good.
No. Bytecode can be decompiled easily, and it only works on a specific version of Python, so your code isn't as portable.
Python is pretty popular, and the Python Package Index has a big list of third party libraries. It's not as widespread as, say, Java, but a lot of people use it and you can probably get answers for what you want.
Points 1 and 2: HELL YEAH.
Point 4: kind of. Python is good at some network stuff. It's not Java or C++. Just use zlib (zip library) and pickle (serialization) for everything, and look at xmlrpclib if you need IPC.
Point 3: No. However, you can write C modules (for the performance critical, and hard-to-copy) parts of your code, and that would make it non-trivial to reverse-engineer.
Python is up to the task (and better) for 1, 2 and 4.
The best solution for 3 from what you describe would probably be to make your programs really open-source with GPL or BSD like licence. This way people will edit your super-cool sources (but often experienced programmers, not just script kiddies) and build on then but leave your name in for posterity.

Next step after PHP: Perl or Python? [closed]

Closed. This question is opinion-based. It is not currently accepting answers.
Want to improve this question? Update the question so it can be answered with facts and citations by editing this post.
Closed 1 year ago.
Improve this question
It might seem it has been asked numerous times, but in fact it hasn't. I did my research, and now I'm eager to hear others' opinions.
I have experience with PHP 5, both with functional and object oriented programming methods. I created a few feature-minimalistic websites.
Professionals may agree about PHP not being a programming language that encourages good development habits. (I believe it's not the task of the tool, but this doesn't matter.) Furthermore, its performance is also controversial and often said to be poor compared to competitors.
In the 42nd podcast at Stack Overflow blog a developer from Poland asked what language he should learn in order to improve his skills. Jeff and Joel suggested that every one of them would help, altough there are specific ones that are better in some ways.
Despite they made some great points, it didn't help me that much.
From a beginner point of view, there are not one may not see (correction suggested by S. Lott) many differences between Perl & Python. I would like You to emphasize their strenghts and weaknesses and name a few unique services.
Of course, this wouldn't be fair as I could also check both of them. So here's my wishlist and requirements to help You help me.
First of all, I'd like to follow OOP structures and use it fundamentally. I partly planned a multiuser CMS using MySQL and XML, so the greater the implementations are, the better. Due to its foreseen nature, string manipulation will be used intensively.
If there aren't great differences, comparisons should probably mention syntax and other tiny details that don't matter in the first place.
So, here's my question: which one should I try first -- Perl || Python?
Conclusion
Both Perl and Python have their own fans, which is great. I'd like to say I'm grateful for all participation -- there is no trace of any flame war.
I accepted the most valued answer, although there are many great mini-articles below. As suggested more often, I will go with Python first. Then I'll try Perl later on. Let me see which one fits my mind better.
During the development of my special CMS, I'm going to ask more regarding programming doubts -- because developers now can count on each other! Thank you.
Edit: There were some people suggesting to choose Ruby or Java instead. Java has actually disappointed me. Maybe it has great features, maybe it hasn't. I wouldn't enjoy using it.
In addition, I was told to use Ruby. So far, most of the developers I communicate with have quite bad opinion about Ruby. I'll see it myself, but that's the last element on my priority list.
Perl is a very nice language and CPAN has a ton of mature modules that will save you a lot of time. Furthermore, Perl is really moving forwards nowadays with a lot of interesting projects (unlike what uninformed fanboys like to spread around). Even a Perl 6 implementation is by now releasing working Perl 6.
I you want to do OO, I would recommend Moose.
Honestly, the "majority" of my programming has been in Perl and PHP and I recently decided to do my latest project in Python, and I must admit it is very nice to program with. I was hesitant of the whole no curly braces thing as that's what I've always done, but it is really very clean. At the end of the day, though, you can make good web applications with all 3, but if you are dead-set on dropping PHP to try something new I would recommend Python and the Django framework.
I'd go with Perl. Not everyone will agree with me here, but it's a great language well suited to system administration work, and it'll expose you to some more functional programming constructs. It's a great language for learning how to use the smallest amount of code for a given task, as well.
For the usage scenario you mentioned though, I think PHP may be your best bet still. Python does have some great web frameworks, however, so if you just want to try out a new language for developing web applications, Python might be your bet.
I have no experience with Python. I vouch strongly to learn Perl, not out of attrition, but because there is a TON to learn in the platform. The key concepts of Perl are: Do What I Mean (DWIM) and There's More Than One Way To Do It (TMTOWTDI). This means, hypothetically there's often no wrong way to approach a problem if the problem is adequately solved.
Start with learning the base language of Perl, then extend yourself to learning the key Perl modules, like IO::File, DBI, HTML::Template, XML::LibXML, etc. etc. search.cpan.org will be your resource. perlmonks.org will be your guide. Just about everything useful to do will likely have a module published.
Keep in mind that Perl is a dynamic and loosely structured language. Perl is not the platform to enforce draconian OOP standards, but for good reason. You'll find the language extremely flexible.
Where is Perl used? System Admins use it heavily, as already mentioned. You can still do excellent web apps either by simple CGI or MVC framework.
I haven't worked with Python much, but I can tell why I didn't like about Perl when I used it.
OO support feels tacked on. OO in perl is very different from OO support in the other languages I've used (which include things like PHP, Java, and C#)
TMTOWTDI (There's More Than One Way To Do It). Good idea in theory, terrible idea in practice as it reduces code readability.
Perl uses a lot of magic symbols.
Perl doesn't support named function arguments, meaning that you need to dig into the #_ array to get the arguments passed to a function (or rather, a sub as perl doesn't have the function keyword). This means you'll see a lot of things like the example below (moved 'cause SO doesn't like code in numbered lists)
Having said all that, I'd look into Python. Unless you want to go with something heavier-weight like C++ or C#/Java.
Oh, before I forgot: I wanted to put an example for 4 above, but SO doesn't like putting code in numbered lists:
sub mySub {
#extremely common to see in Perl, as built-ins operators operate on the $_ scalar or #_ array implicitly
my $arg1 = shift;
my $arg2 = shift;
}
I recently made the step from Perl over to Python, after a couple of Perl-only years. Soon thereafter I discovered I had started to read through all kinds of Python-code just as it were any other easy to read text — something I've never done with Perl. Having to delve into third-party Perl code has always been kind of a nightmare for me, so this came as a very very nice surprise!
For me, this means Python-code is much easier to maintain, which on the long run makes Python much more attractive than Perl.
Python is clean and elegant, and the fact that LOTS of C APIs have been wrapped, gives you powerful hooks to much. I also like the "Zen of Python".
Beautiful is better than ugly.
Explicit is better than implicit.
Simple is better than complex.
Complex is better than complicated.
Flat is better than nested.
Sparse is better than dense.
Readability counts.
Special cases aren't special enough to break the rules.
Although practicality beats purity.
Errors should never pass silently.
Unless explicitly silenced.
In the face of ambiguity, refuse the temptation to guess.
There should be one-- and preferably only one --obvious way to
do it.
Although that way may not be obvious at first unless you're Dutch.
Now is better than never.
Although never is often better than right now.
If the implementation is hard to explain, it's a bad idea.
If the implementation is easy to explain, it may be a good idea.
Namespaces are one honking great idea -- let's do more of those!
As a Perl programmer, I would normally say Perl. But coming from PHP, I think Perl is too similar and you won't actually get that much out of it. (Not because there isn't a lot to learn, but you are likely to program in Perl using the same style as you program in PHP.)
I'd suggest something completely different: Haskell (suggested by Joel), Lisp, Lua, JavaScript or C. Any one of these would make you a better programmer by opening up new ways of looking at the world.
But there's no reason to stop learning PHP in the meantime.
For a good look at the dark side of these languages, I heartily recommend: What are five things you hate about your favorite language?
I suggest going through a beginner tutorial of each and decide for yourself which fits you better. You'll find you can do what you need to do in either:
Python Tutorial (Python Classes)
Perl Tutorial (Perl Classes)
(Couldn't find a single 'official' perl tutorial, feel free to suggest one)
In my experience python provides a cleaner, more straight-forward experience.
My issues with perl:
'use strict;', Taint, Warnings? - Ideally these shouldn't be needed.
Passing variables: #; vs. $, vs shift
Scoping my, local, ours? (The local defintion seems to particularly point out some confusion with perl, "You really probably want to be using my instead, because local isn't what most people think of as "local".".)
In general with my perl skills I still find my self referencing documentation for built-in features. Where as in python I find this less so. (I've worked in both roughly the same amount of time, but my general programming expereince has grown with time. In other words, I'd probably be a better perl programmer now)
If your a unix command line guru though, perl may come more naturally to you. Or, if your using it mainly as a replacement or extension to command line admin tasks, it may suit your needs fine. In my opinion perl is "faster on the draw" at the command line than python is.
Why isn't there Ruby on your list? Maybe you should give it a try.
"I'd like to follow OOP structure..." advocates for Python or, even more so if you're open, Ruby. On the other hand, in terms of existing libraries, the order is probably Perl > Python >> Ruby. In terms of your career, Perl on your resume is unlikely to make you stand out, while Python and Ruby may catch the eye of a hiring manager.
As a PHP programmer, you are probably going to see all 3 as somewhat "burdensome" to get a Web page up. All have good solutions for Web frameworks, but none is quite as focussed on rendering a Web page as is PHP.
I think that Python is quite likely to be a better choice for you than Perl. It has many good resources, a large community (although not as large as Perl, probably), "stands out" a little on a resume, and has a good reputation.
If those 2 are your only choices, I would choose Python.
Otherwise you should learn javascript.
No I mean really learn it...
If you won't be doing web development with this language, either of them would do. If you are, you may find that doing web development in perl is a bit more complicated, since all of the frameworks require more knowledge of the language.
You can do nice things in both, but my opinion is that perl allows more rapid development. Also, perl's regexes rock!
Every dynamic language is from same family. It does not matter Which is the tool you work with it matter how you do..
PHP VS PYTHON OT PERL OR RUBY? Stop it
As many comments mentioned python is cleaner well sometime whose curly brackets are use full to. You just have to practice.

Please advise on Ruby vs Python, for someone who likes LISP a lot

I am a C++ developer, slowly getting into web development. I like LISP a lot but don't like AllegroCL and web-frameworks available for LISP. I am looking for more freedom and ability to do cool hacks on language level. I don't consider tabs as a crime against nature.
Which one is closer to LISP: Python or Ruby?
I can't seem to be able to choose from Python and Ruby: they seem very similar but apparently Ruby is more functional and object-oriented, which are good things, while Python is more like Perl: a simple scripting language. Do I have the right impression?
PS - This might seem like a flame bait but it's not really, I'm just trying not to go crazy from OCD about switching from RoR to Python/Django and back.
Peter Norvig, a famous and great lisper, converted to Python. He wrote the article Python for Lisp Programmers, which you might find interesting with its detailed comparison of features.
Python looks like executable pseudo-code. It's easy to pick up, and often using your intuition will just work. Python allows you to easily put your ideas into code.
Now, for web development, Python might seem like a more scattered option than Ruby, with the plethora of Python web frameworks available. Still, in general, Python is a very nice and useful language to know. As Ruby and Python's niches overlap, I agree with Kiv that it is partly a matter of personal taste which one you pick.
I'd go with Ruby. It's got all kinds of metaprogramming and duck punching hacks that make it really easy to extend. Features like blocks may not seem like much at first, but they make for some really clean syntax if you use them right. Open classes can be debugging hell if you screw them up, but if you're a responsible programmer, you can do things like 2.days.from_now (example from Rails) really easily (Python can do this too, I think, but with a bit more pain)
PS: Check out "Why Ruby is an acceptable LISP".
Devils Advocate: Who Cares?
They are both good systems and have an ecosystem of good web frameworks and active developer communities. I'm guessing that you're framing your decision based on the wrong criteria. The question sounds like you're fretting about whether you will hit implementation problems or other difficulties by choosing one over the other. Don't.
This is similar to Java/.Net decisions. There may be compelling reasons in a specific instance, but soft factors like the architect's familiarity with the platform are a much stronger predictor of project success.
I will admit that I've used Python much more than Ruby, but I wouldn't say that I have any great preference between the two apart from familiarity. I've used Python off and on since about 1998 and I like the Smalltalkish-ness of Ruby as I used Smalltalk briefly about 15 years ago. They both do similar things slightly differently.
I would like certain features from Ruby (or Smalltalk for that matter) but Python doesn't work that way. Instead, it has other features and language idioms are slightly different from Ruby or Smalltalk. Several of the other posters have linked out to articles that compare the two.
If you're worrying about Rails vs. Django, that suggests you're looking for a platform for web applications. Both languages have good tool support and an active developer community. Django seems to be the winner of the Python web framework melee and Rails seems to be in the process of 'crossing the chasm' and bringing Ruby along with it. Both are reasonably mature systems and have been demonstrated to work well for respectable traffic volumes.
ProTip: The presence of religious wars is a good indicator that neither side has a compelling arguement.
So, I'm going to play devil's advocate and say that worrying about the choice is pointless. The languages have advantages and disadvantages with respect to each other but nothing that could be viewed as compelling in the general case. Fretting about the detailed merits of one platform or the other is framing the decision wrongly.
Pick one and use it. You will be able to build systems effectively with either.
Speaking as a "Rubyist", I'd agree with Kiv. The two languages both grant a nice amount of leeway when it comes to programming paradigms, but are also have benefits/shortcomings. I think that the compromises you make either way are a lot about your own programming style and taste.
Personally, I think Ruby can read more like pseudo-code than Python. First, Python has active whitespace, which while elegant in the eyes of many, doesn't tend to enter the equation when writing pseudo-code. Also, Ruby's syntax is quite flexible. That flexibility causes a lot of quirks that can confuse, but also allows code that's quite expressive and pretty to look at.
Finally, I'd really say that Ruby feels more Perl-ish to me. That's partly because I'm far more comfortable with it, so I can hack out scripts rather quickly. A lot of Ruby's syntax was borrowed from Perl though, and I haven't seen much Python code that feels similar (though again, I have little experience with Python).
Depending on the approach to web programming you'd like to take, I think that the types of web frameworks available in each language could perhaps be a factor in deciding as well. I'd say try them both. You can get a working knowledge of each of them in an afternoon, and while you won't be writing awesome Ruby or Python, you can probably establish a feel for each, and decide which you like more.
Update: I think your question should actually be two separate discussions: one with Ruby, one with Python. The comparisons are less important because you start debating the merits of the differences, as opposed to which language will work better for you. If you have questions about Ruby, I'd be more than happy to answer as best I can.
Both Ruby and Python are fairly distant from the Lisp traditions of immutable data, programs as data, and macros. But Ruby is very nearly a clone of Smalltalk (and I hope will grow more like Smalltalk as the Perlish cruft is deprecated), and Smalltalk, like Lisp, is a language that takes one idea to extremes. Based on your desire to do cool hacks on the language level I'd go with Ruby, as it inherits a lot of the metaprogramming mindset from Smalltalk, and that mindset is connected to the Lisp tradition.
Alex Martelli gives a good analysis of the subject. It's a bit dated now, but I agree with the basic gist of it: Python and Ruby are two different ways of implementing the same thing. Sure there are some things you can do in Ruby that you can't do in Python. And sure Python's syntax is (arguably) better than Ruby's. But when you get down to it, there's not a whole lot of objective, scientific reason to prefer one over the other.
A common thing that you will hear is this: the platform is more important than the language and Python has a better platform than Ruby (this argument works both ways so don't vote me down, all you rubyists). And there is some truth to it. Unfortunately, it's not very relevant though. If you dislike the platform for either languages, there are implementations of both in Java and .Net, so you can use those if you have concerns about the platform.
I also recommend the article by Peter Norvig that namin posted. If you want to look at functional programming in Python check out the functools module in the standard library.
There is also a lot of room to hack around in Python; private variables are by convention and not enforced, so you can poke around in the internal state of objects if you feel like it. Usually this is not necessary, though.
Both Ruby and Python are very object-oriented and support functional programming; I wouldn't say either one is clearly superior for your project; it's partly a matter of personal taste.
I am a Pythonista; however, based on your requirements, especially the "cool hacks on the language level", I would suggest you work on Ruby. Ruby is more flexible in the Perl way and you can do a lot of hacks; Python is targeted towards readability, which is a very good thing, and generally language hacks are a little frowned upon. Ruby's basic types can be modified in a hackish way that typically prototype languages allow, while Python's basic types are more suited for subclassing.
By the way, I would add a minor correction: both Ruby and Python are very, very object-oriented, and neither is intended to be used for quick-and-dirty scripts the Perl way. Among the two, Ruby is syntactically more similar to Perl than Python.
If you need Unicode support, remember to check how well supported it is. AFAIK, Python's support for Unicode is better than Ruby's, especially since Python 3.0. On the other hand, Python 3 is still missing some popular packages and 3rd party libraries, so that might play against.
I'm a Rubyist who chose the language based on very similar criteria. Python is a good language and I enjoy working with it too, but I think Ruby is somewhat more Lispy in the degree of freedom it gives to the programmer. Python seems to impose its opinions a little bit more (which can be a good thing, but isn't according to our criteria here).
Python certainly isn't more Perlish— Ruby is essentially a Smalltalk/Perl mashup (some of its less-used features are pulled directly from Perl), whereas Python is only distantly related to either.
pick the most popular one for your domain so your work gets the most visibility. some might say ruby/rails for web, python for everything else. picking a language just because its like lisp is really not appropriate for a professional.
If you like lisp, I think you'll be better like ruby but c++ reminds me more of python. I've posted a small post about this subject : http://hartator.wordpress.com/2011/06/12/ruby-vs-python-2011/

Categories