Inheritance of from_<type> in Python - python

Edit: There was some confusion, but I want to ask a general question about object oriented design in Python.
Consider a class that lets you map data values to counts or frequencies:
class DataMap(dict):
pass
Now consider a subclass that allows you to construct a histogram from a list of data:
class Histogram(DataMap):
def __init__(self, list_of_values):
# 1. Put appropriate super(...) call here if necessary
# 2. Build the map of values to counts in self
pass
Now consider a class that lets you make a smoothed probability mass table rather than a Histogram.
class ProbabilityMass(DataMap):
pass
What is the best way to allow a ProbabilityMass to be constructed from either a Histogram or a list of values?
I "grew up" programming in C++, and in this case I would use an overloaded constructor. In Python I've thought of doing this with:
The constructor takes multiple arguments (all but one of these should == None)
I define from_Histogram and from_list methods
In the second case (which I believe is better), what is the best way to allow the from_list method to use the shared code from the Histogram constructor? A ProbabilityMass table is nearly identical to a Histogram table, but it is scaled so that the sum of all value is 1.0.
If you have come across a similar problem, please share your expertise!

To start with, if you think you want #staticmethod, you almost always don't. Either the function is not part of the class, in which case it should just be a free function, or it is part of the class, but not tied to an instance, and it should be a #classmethod. Your named constructor is a good candidate for a #classmethod.
Also note that you should invoke A.__init__ from B via super(), otherwise multiple inheritance can bite you bad.
class A:
def __init__(self, data):
self.values_to_counts = {}
for val in data:
if val in self.values_to_counts:
self.values_to_counts[val] += 1
else:
self.values_to_counts[val] = 1
#classmethod
def from_values_to_counts(cls, values_to_counts):
self = cls([])
self.values_to_counts = values_to_counts
return self
class B(A):
def __init__(self, data, parameter):
super(B, self).__init__(data)
self.parameter = parameter
def print_parameter(self):
print self.parameter
In this case, you don't need a B.from_values_to_counts, it inherits from A, and it will return an instance of B, since that's how it was called.
If you need to do more complex initialization in B, you can, using super(), which looks very similar to the way it would when you use it with instances. after all, a classmethod really isn't anything more complex than an instancemethod where the im_self attribute is assigned to the class itself.
class A:
def __init__(self, data):
self.values_to_counts = {}
for val in data:
if val in self.values_to_counts:
self.values_to_counts[val] += 1
else:
self.values_to_counts[val] = 1
#classmethod
def from_values_to_counts(cls, values_to_counts):
self = cls([])
self.values_to_counts = values_to_counts
return self
class B(A):
def __init__(self, data, parameter):
super(B, self).__init__(data)
self.parameter = parameter
def print_parameter(self):
print self.parameter
#classmethod
def from_values_to_counts(cls, values_to_counts):
self = super(B, cls).from_values_to_counts(values_to_counts)
do_more_initialization(self)
return self

Related

self in Python classes

I know first argument in Python methods will be an instance of this class. So we need use "self" as first argument in methods. But should we also specify attribures (variables) in method starting with "self."?
My method work even if i don't specify self in his attributes:
class Test:
def y(self, x):
c = x + 3
print(c)
t = Test()
t.y(2)
5
and
class Test:
def y(self, x):
self.c = x + 3
print(self.c)
t = Test()
t.y(2)
5
For what i would need specify an attribute in methods like "self.a" instead of just "a"?
In which cases first example will not work but second will? Want to see situation which shows really differences between two of them, because now they behave the same from my point of view.
The reason you do self.attribute_name in a class method is to perform computation on that instances attribute as opposed to using a random variable.For Example
class Car:
def __init__(self,size):
self.size = size
def can_accomodate(self,number_of_people):
return self.size> number_of_people
def change_size(self,new_size):
self.size=new_size
#works but bad practice
def can_accomodate_v2(self,size,number_of_people):
return size> number_of_people
c = Car(5)
print(c.can_accomodate(2))
print(c.can_accomodate_v2(4,2))
In the above example you can see that the can_accomodate use's self.size while can_accomodate_v2 passes the size variable which is bad practice.Both will work but the v2 is a bad practice and should not be used.You can pass argument into a class method not related to the instance/class for example "number_of_people" in can_accomodate funtion.
Hope this helps.

Non-iterable Object After \__init__ Array in Python Class

Say I would like to create a python class that behave as array of another class. While the __init__ is called, it recognizes itself as an array (iterable); however, when I call it again through some other method, or even call by the index, the object becomes non-iterable. I wonder which part I got it wrong, or perhaps, there's DO and DON'T for python class?
Last but not least, this is an attempt to simplify one object type to another (trying to cast from one class to another). Perhaps the code below will give a better clarification.
The example is below:
Say I have an object FOO
FOO.name = "john"
FOO.records[0].a = 1
FOO.records[0].b = 2
FOO.records[1].a = 4
FOO.records[1].b = 5
And I create a python class
class BAR:
__init__(self, record):
self.a = int(record.a)
self.b = int(record.b)
and another class which would like to store BAR class as array
class BARS:
__init__(self,bars):
self = numpy.array([]) # regardless the array type whether python native or Numpy it does not work
for item in bars:
self = numpy.append(self, BAR(item))
so what I would expect this code to perform would be that if I call
A = BARS(FOO.records)
I would get an iterable A. But this does not work, though if I call SELF in BARS __init__, it would see SELF as iterable object.
If one should not expect python class to behave in this manner, at least I hope you could help pointing me out, what would be the alternative logical and pythonic way to achieve it.
Perhaps answering my own question after a hint from comment above would be good.
It turns out that assining self in class as itself is a DON'T (silly me trying to get a shortcut).
To achieve an iterable class, one would require __iter__ method alongside with __next__, and __getitem__ to fulfill (maybe some others methods as well, but let's stick to these three for now).
So, the code above should look like this
class BARS:
def __init__(self, records):
self.records = [] # Use list for simplicity
for record in records:
self.records.append(BAR(record))
def __iter__(self):
self.n = 0
return self
def __next__(self):
if self.n < len(self.records):
result = self.records[self.n]
self.n += 1
return result
else:
raise StopIteration
def __getitem__(self, key):
return self.records[key]
Eventually, this will yield a iteration and index accessible object.

Instantiate a subclass from a superclass instance and make it resetable

I have a base class A with some heavy attributes (actually large numpy arrays) that are derived from data given to A's __init__() method.
First, I would like to subclass A into a new class B to perform modifications on these attributes with some B's specific methods. As these attributes are quite intensive to obtain, I don't want to instantiate B the same way as A but better use an A instance to initialize a B object. This is a type casting between A and B and I think I should use the __new__() method to return a B object.
Second, before every computations on B's attributes, I must be sure that the initial state of B has been restored to the current state of the instance of A that has been used for B instantiation, without creating a B object every time, a kind of dynamic linkage...
Here is an example code I wrote:
from copy import deepcopy
import numpy as np
class A(object):
def __init__(self, data):
self.data=data
def generate_derived_attributes(self):
print "generating derived attributes..."
self.derived_attributes = data.copy()
class B(A):
def __new__(cls, obj_a):
assert isinstance(obj_a, A)
cls = deepcopy(obj_a)
cls.__class__ = B
cls._super_cache = obj_a # This is not a copy... no additional memory required
return cls
def compute(self):
# First reset the state (may use a decorator ?)
self.reset()
print "Doing some computations..."
def reset(self):
print "\nResetting object to its initial state"
_super_cache = self._super_cache # For not being destroyed...
self.__dict__ = deepcopy(self._super_cache.__dict__)
self._super_cache = _super_cache
if __name__ == '__main__':
a = A(np.zeros(100000000, dtype=np.float))
a.generate_derived_attributes()
print a
b = B(a)
print b
b.compute()
b.compute()
Is this implementation a kind way to reach my objective with python or is there more Pythonic ways... ? Could I be more generic ? (I know that using __dict__ will not be a good choice in every cases, especially while using __slots__()...). Do you think that using a decorator around B.compute() would give me more flexibility for using this along with other classes ?

How to store function in class attribute?

In my code I have a class, where one method is responsible for filtering some data. To allow customization for descendants I would like to define filtering function as a class attribute as per below:
def my_filter_func(x):
return x % 2 == 0
class FilterClass(object):
filter_func = my_filter_func
def filter_data(self, data):
return filter(self.filter_func, data)
class FilterClassDescendant(FilterClass):
filter_func = my_filter_func2
However, such code leads to TypeError, as filter_func receives "self" as first argument.
What is a pythonic way to handle such use cases? Perhaps, I should define my "filter_func" as a regular class method?
You could just add it as a plain old attribute?
def my_filter_func(x):
return x % 2 == 0
class FilterClass(object):
def __init__(self):
self.filter_func = my_filter_func
def filter_data(self, data):
return filter(self.filter_func, data)
Alternatively, force it to be a staticmethod:
def my_filter_func(x):
return x % 2 == 0
class FilterClass(object):
filter_func = staticmethod(my_filter_func)
def filter_data(self, data):
return filter(self.filter_func, data)
Python has a lot of magic within. One of those magics has something to do with transforming functions into UnboundMethod objects (when assigned to the class, and not to an class' instance).
When you assign a function (And I'm not sure whether it applies to any callable or just functions), Python converts it to an UnboundMethod object (i.e. an object which can be called using an instance or not).
Under normal conditions, you can call your UnboundMethod as normal:
def myfunction(a, b):
return a + b
class A(object):
a = myfunction
A.a(1, 2)
#prints 3
This will not fail. However, there's a distinct case when you try to call it from an instance:
A().a(1, 2)
This will fail since when an instance gets (say, internal getattr) an attribute which is an UnboundMethod, it returns a copy of such method with the im_self member populated (im_self and im_func are members of UnboundMethod). The function you intended to call, is in the im_func member. When you call this method, you're actually calling im_func with, additionally, the value in im_self. So, the function needs an additional parameter (the first one, which will stand for self).
To avoid this magic, Python has two possible decorators:
If you want to pass the function as-is, you must use #staticmethod. In this case, you will have the function not converted to UnboundMethod. However, you will not be able to access the calling class, except as a global reference.
If you want to have the same, but be able to access the current class (disregarding whether the function it is called from an instance or from a class), then your function should have another first argument (INSTEAD of self: cls) which is a reference to the class, and the decorator to use is #classmethod.
Examples:
class A(object):
a = staticmethod(lambda a, b: a + b)
A.a(1, 2)
A().a(1, 2)
Both will work.
Another example:
def add_print(cls, a, b):
print cls.__name__
return a + b
class A(object):
ap = classmethod(add_print)
class B(A):
pass
A.ap(1, 2)
B.ap(1, 2)
A().ap(1, 2)
B().ap(1, 2)
Check this by yourseld and enjoy the magic.

Python dynamically generate dependencies between class instances

Suppose I have the following classes:
class base(object):
def __init__(self, name):
self.name = name
self.last_x = 0.0
def calc(self, x):
return x
class A(base):
def calc(self, x):
return f_A(x)
class B(base):
def calc(self, x):
return f_B(x)
...
Each of the lettered classes is basically a wrapper for a corresponding lettered function f_A, f_B. The class instances include a state variable self.last_x as well as the lettered functions are assumed to be state-dependent (i.e. a Markov Chain type process).
What I would like to do is to define dependency chains between instances of these classes in order to try out different functional convolutions. For example, if we wanted to calculate a chain [a, b] on a numerical input value x we would have to do
a = A('firstnode')
b = B('secondnode')
res = b.calc(a.calc(x))
The goal is to do this with arbitrarily long chains, while also being able to access results from each intermediate calculation. I.e. if the chain is [a, b, c] I would like to make accessible results of [a] and [a, b] as well (which is why I included a name string for each node in my current implementation).
What would be the right way to setup my classes and data structures for this use case?
So far I have a fairly heavy-handed solution involving multiple dictionaries to keep track of things, but it feels inelegant and I think I might be missing out on something obvious.
Unfortunately you're improperly reusing names (thus hiding their previous values). E.g, after:
a = A('firstnode')
calling a.calc will try to call this instance (since the assignment has replaced the fact that previously name a was bound to a function) and fail. Best would be to use more sensible naming. If for some reason that's not practical, you need to bind the function names internally at class definition time:
class A(base):
def calc(self, x, a=a):
return a(x)
where the a=a does the trick, and so forth.
Having passed that hurdle, the second one is that you want the last result of each class to be saved, but, you don't save it. So, change the code to e.g
class A(base):
def calc(self, x, a=a):
self.last_result = a(x)
return self.last_result
Once that is done, performing your desired operation on a list of class instances is the least of your problems. E.g
def doit(instances, x):
curr = x
for inst in instances: curr=inst.calc(curr)
return curr
and after this
[inst.last_result for inst in instances]
will give you the intermediate results you're looking for.

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