I have a thread which extends Thread. The code looks a little like this;
class MyThread(Thread):
def run(self):
# Do stuff
my_threads = []
while has_jobs() and len(my_threads) < 5:
new_thread = MyThread(next_job_details())
new_thread.run()
my_threads.append(new_thread)
for my_thread in my_threads
my_thread.join()
# Do stuff
So here in my pseudo code I check to see if there is any jobs (like a db etc) and if there is some jobs, and if there is less than 5 threads running, create new threads.
So from here, I then check over my threads and this is where I get stuck, I can use .join() but my understanding is that - this then waits until it's finished so if the first thread it checks is still in progress, it then waits till it's done - even if the other threads are finished....
so is there a way to check if a thread is done, then remove it if so?
eg
for my_thread in my_threads:
if my_thread.done():
# process results
del (my_threads[my_thread]) ?? will that work...
As TokenMacGuy says, you should use thread.is_alive() to check if a thread is still running. To remove no longer running threads from your list you can use a list comprehension:
for t in my_threads:
if not t.is_alive():
# get results from thread
t.handled = True
my_threads = [t for t in my_threads if not t.handled]
This avoids the problem of removing items from a list while iterating over it.
mythreads = threading.enumerate()
Enumerate returns a list of all Thread objects still alive.
https://docs.python.org/3.6/library/threading.html
you need to call thread.isAlive()to find out if the thread is still running
The answer has been covered, but for simplicity...
# To filter out finished threads
threads = [t for t in threads if t.is_alive()]
# Same thing but for QThreads (if you are using PyQt)
threads = [t for t in threads if t.isRunning()]
Better way is to use Queue class:
http://docs.python.org/library/queue.html
Look at the good example code in the bottom of documentation page:
def worker():
while True:
item = q.get()
do_work(item)
q.task_done()
q = Queue()
for i in range(num_worker_threads):
t = Thread(target=worker)
t.daemon = True
t.start()
for item in source():
q.put(item)
q.join() # block until all tasks are done
A easy solution to check thread finished or not. It is thread safe
Install pyrvsignal
pip install pyrvsignal
Example:
import time
from threading import Thread
from pyrvsignal import Signal
class MyThread(Thread):
started = Signal()
finished = Signal()
def __init__(self, target, args):
self.target = target
self.args = args
Thread.__init__(self)
def run(self) -> None:
self.started.emit()
self.target(*self.args)
self.finished.emit()
def do_my_work(details):
print(f"Doing work: {details}")
time.sleep(10)
def started_work():
print("Started work")
def finished_work():
print("Work finished")
thread = MyThread(target=do_my_work, args=("testing",))
thread.started.connect(started_work)
thread.finished.connect(finished_work)
thread.start()
Related
What's the proper way to tell a looping thread to stop looping?
I have a fairly simple program that pings a specified host in a separate threading.Thread class. In this class it sleeps 60 seconds, the runs again until the application quits.
I'd like to implement a 'Stop' button in my wx.Frame to ask the looping thread to stop. It doesn't need to end the thread right away, it can just stop looping once it wakes up.
Here is my threading class (note: I haven't implemented looping yet, but it would likely fall under the run method in PingAssets)
class PingAssets(threading.Thread):
def __init__(self, threadNum, asset, window):
threading.Thread.__init__(self)
self.threadNum = threadNum
self.window = window
self.asset = asset
def run(self):
config = controller.getConfig()
fmt = config['timefmt']
start_time = datetime.now().strftime(fmt)
try:
if onlinecheck.check_status(self.asset):
status = "online"
else:
status = "offline"
except socket.gaierror:
status = "an invalid asset tag."
msg =("{}: {} is {}. \n".format(start_time, self.asset, status))
wx.CallAfter(self.window.Logger, msg)
And in my wxPyhton Frame I have this function called from a Start button:
def CheckAsset(self, asset):
self.count += 1
thread = PingAssets(self.count, asset, self)
self.threads.append(thread)
thread.start()
Threaded stoppable function
Instead of subclassing threading.Thread, one can modify the function to allow
stopping by a flag.
We need an object, accessible to running function, to which we set the flag to stop running.
We can use threading.currentThread() object.
import threading
import time
def doit(arg):
t = threading.currentThread()
while getattr(t, "do_run", True):
print ("working on %s" % arg)
time.sleep(1)
print("Stopping as you wish.")
def main():
t = threading.Thread(target=doit, args=("task",))
t.start()
time.sleep(5)
t.do_run = False
if __name__ == "__main__":
main()
The trick is, that the running thread can have attached additional properties. The solution builds
on assumptions:
the thread has a property "do_run" with default value True
driving parent process can assign to started thread the property "do_run" to False.
Running the code, we get following output:
$ python stopthread.py
working on task
working on task
working on task
working on task
working on task
Stopping as you wish.
Pill to kill - using Event
Other alternative is to use threading.Event as function argument. It is by
default False, but external process can "set it" (to True) and function can
learn about it using wait(timeout) function.
We can wait with zero timeout, but we can also use it as the sleeping timer (used below).
def doit(stop_event, arg):
while not stop_event.wait(1):
print ("working on %s" % arg)
print("Stopping as you wish.")
def main():
pill2kill = threading.Event()
t = threading.Thread(target=doit, args=(pill2kill, "task"))
t.start()
time.sleep(5)
pill2kill.set()
t.join()
Edit: I tried this in Python 3.6. stop_event.wait() blocks the event (and so the while loop) until release. It does not return a boolean value. Using stop_event.is_set() works instead.
Stopping multiple threads with one pill
Advantage of pill to kill is better seen, if we have to stop multiple threads
at once, as one pill will work for all.
The doit will not change at all, only the main handles the threads a bit differently.
def main():
pill2kill = threading.Event()
tasks = ["task ONE", "task TWO", "task THREE"]
def thread_gen(pill2kill, tasks):
for task in tasks:
t = threading.Thread(target=doit, args=(pill2kill, task))
yield t
threads = list(thread_gen(pill2kill, tasks))
for thread in threads:
thread.start()
time.sleep(5)
pill2kill.set()
for thread in threads:
thread.join()
This has been asked before on Stack. See the following links:
Is there any way to kill a Thread in Python?
Stopping a thread after a certain amount of time
Basically you just need to set up the thread with a stop function that sets a sentinel value that the thread will check. In your case, you'll have the something in your loop check the sentinel value to see if it's changed and if it has, the loop can break and the thread can die.
I read the other questions on Stack but I was still a little confused on communicating across classes. Here is how I approached it:
I use a list to hold all my threads in the __init__ method of my wxFrame class: self.threads = []
As recommended in How to stop a looping thread in Python? I use a signal in my thread class which is set to True when initializing the threading class.
class PingAssets(threading.Thread):
def __init__(self, threadNum, asset, window):
threading.Thread.__init__(self)
self.threadNum = threadNum
self.window = window
self.asset = asset
self.signal = True
def run(self):
while self.signal:
do_stuff()
sleep()
and I can stop these threads by iterating over my threads:
def OnStop(self, e):
for t in self.threads:
t.signal = False
I had a different approach. I've sub-classed a Thread class and in the constructor I've created an Event object. Then I've written custom join() method, which first sets this event and then calls a parent's version of itself.
Here is my class, I'm using for serial port communication in wxPython app:
import wx, threading, serial, Events, Queue
class PumpThread(threading.Thread):
def __init__ (self, port, queue, parent):
super(PumpThread, self).__init__()
self.port = port
self.queue = queue
self.parent = parent
self.serial = serial.Serial()
self.serial.port = self.port
self.serial.timeout = 0.5
self.serial.baudrate = 9600
self.serial.parity = 'N'
self.stopRequest = threading.Event()
def run (self):
try:
self.serial.open()
except Exception, ex:
print ("[ERROR]\tUnable to open port {}".format(self.port))
print ("[ERROR]\t{}\n\n{}".format(ex.message, ex.traceback))
self.stopRequest.set()
else:
print ("[INFO]\tListening port {}".format(self.port))
self.serial.write("FLOW?\r")
while not self.stopRequest.isSet():
msg = ''
if not self.queue.empty():
try:
command = self.queue.get()
self.serial.write(command)
except Queue.Empty:
continue
while self.serial.inWaiting():
char = self.serial.read(1)
if '\r' in char and len(msg) > 1:
char = ''
#~ print('[DATA]\t{}'.format(msg))
event = Events.PumpDataEvent(Events.SERIALRX, wx.ID_ANY, msg)
wx.PostEvent(self.parent, event)
msg = ''
break
msg += char
self.serial.close()
def join (self, timeout=None):
self.stopRequest.set()
super(PumpThread, self).join(timeout)
def SetPort (self, serial):
self.serial = serial
def Write (self, msg):
if self.serial.is_open:
self.queue.put(msg)
else:
print("[ERROR]\tPort {} is not open!".format(self.port))
def Stop(self):
if self.isAlive():
self.join()
The Queue is used for sending messages to the port and main loop takes responses back. I've used no serial.readline() method, because of different end-line char, and I have found the usage of io classes to be too much fuss.
Depends on what you run in that thread.
If that's your code, then you can implement a stop condition (see other answers).
However, if what you want is to run someone else's code, then you should fork and start a process. Like this:
import multiprocessing
proc = multiprocessing.Process(target=your_proc_function, args=())
proc.start()
now, whenever you want to stop that process, send it a SIGTERM like this:
proc.terminate()
proc.join()
And it's not slow: fractions of a second.
Enjoy :)
My solution is:
import threading, time
def a():
t = threading.currentThread()
while getattr(t, "do_run", True):
print('Do something')
time.sleep(1)
def getThreadByName(name):
threads = threading.enumerate() #Threads list
for thread in threads:
if thread.name == name:
return thread
threading.Thread(target=a, name='228').start() #Init thread
t = getThreadByName('228') #Get thread by name
time.sleep(5)
t.do_run = False #Signal to stop thread
t.join()
I find it useful to have a class, derived from threading.Thread, to encapsulate my thread functionality. You simply provide your own main loop in an overridden version of run() in this class. Calling start() arranges for the object’s run() method to be invoked in a separate thread.
Inside the main loop, periodically check whether a threading.Event has been set. Such an event is thread-safe.
Inside this class, you have your own join() method that sets the stop event object before calling the join() method of the base class. It can optionally take a time value to pass to the base class's join() method to ensure your thread is terminated in a short amount of time.
import threading
import time
class MyThread(threading.Thread):
def __init__(self, sleep_time=0.1):
self._stop_event = threading.Event()
self._sleep_time = sleep_time
"""call base class constructor"""
super().__init__()
def run(self):
"""main control loop"""
while not self._stop_event.isSet():
#do work
print("hi")
self._stop_event.wait(self._sleep_time)
def join(self, timeout=None):
"""set stop event and join within a given time period"""
self._stop_event.set()
super().join(timeout)
if __name__ == "__main__":
t = MyThread()
t.start()
time.sleep(5)
t.join(1) #wait 1s max
Having a small sleep inside the main loop before checking the threading.Event is less CPU intensive than looping continuously. You can have a default sleep time (e.g. 0.1s), but you can also pass the value in the constructor.
Sometimes you don't have control over the running target. In those cases you can use signal.pthread_kill to send a stop signal.
from signal import pthread_kill, SIGTSTP
from threading import Thread
from itertools import count
from time import sleep
def target():
for num in count():
print(num)
sleep(1)
thread = Thread(target=target)
thread.start()
sleep(5)
pthread_kill(thread.ident, SIGTSTP)
result
0
1
2
3
4
[14]+ Stopped
I can't seem to get this Multi Threading code to work with my already structured Python script of a simple IP Pining script with a few other features.
After testing the Multi Threading code i though i was ready to implement onto my code, however i can't seem to be able to call a new thread correctly. I know this because if Multi Threading was working properly my GUI interface would not stop responding when the scanall() function gets executed upon pressing the Scan all IPs button on the GUI interface.
I'm also not getting anymore errors after finishing the implementation, so it's hard to know now what to proceed with. This extremely frustrating thank you for the help guys, i would love to tackle this one down!
This is the Multi Threading code:
class ThreadManager:
"""Multi Threading manager"""
def __init__(self):
pass
def start(self, threads):
thread_refs = []
for i in range(threads):
t = MyThread(i) # Thread(args=(1,)) # target=test(),
t.daemon = True
print('starting thread %i' % i)
t.start()
for t in thread_refs:
t.join()
class MyThread(Thread):
"""Multi Threading"""
def __init__(self, i):
Thread.__init__(self)
self.i = i
def run(self):
while True:
print('thread # {}'.format(self.i))
time.sleep(.25)
break
And This is the code that executes the multi threading:
print("[Debug] Main Thread has been started")
self.manager = ThreadManager()
self.manager.start(1)
This is the Github for the entire script code and the Multi Threading implementation.
https://github.com/Hontiris1/IPPing
As you are not adding the value of t to thread_refs array. Its empty and is not waiting for the threads to join.
Change you start function like this:
def start(self, threads):
thread_refs = []
for i in range(threads):
t = MyThread(i) # Thread(args=(1,)) # target=test(),
t.daemon = True
print('starting thread %i' % i)
t.start()
thread_refs.append(t)
for t in thread_refs:
t.join()
secondly you might want to remove the break statement from your while loop in the run function. Otherwise it will exit after printing thread 0 once.
I've read that it's considered bad practice to kill a thread. (Is there any way to kill a Thread?) There are a LOT of answers there, and I'm wondering if even using a thread in the first place is the right answer for me.
I have a bunch multiprocessing.Processes. Essentially, each Process is doing this:
while some_condition:
result = self.function_to_execute(i, **kwargs_i)
# outQ is a multiprocessing.queue shared between all Processes
self.outQ.put(Result(i, result))
Problem is... I need a way to interrupt function_to_execute, but can't modify the function itself. Initially, I was thinking simply process.terminate(), but that appears to be unsafe with multiprocessing.queue.
Most likely (but not guaranteed), if I need to kill a thread, the 'main' program is going to be done soon. Is my safest option to do something like this? Or perhaps there is a more elegant solution than using a thread in the first place?
def thread_task():
while some_condition:
result = self.function_to_execute(i, **kwargs_i)
if (this_thread_is_not_daemonized):
self.outQ.put(Result(i, result))
t = Thread(target=thread_task)
t.start()
if end_early:
t.daemon = True
I believe the end result of this is that the Process that spawned the thread will continue to waste CPU cycles on a task I no longer care about the output for, but if the main program finishes, it'll clean up all my memory nicely.
The main problem with daemonizing a thread is that the main program could potentially continue for 30+ minutes even when I don't care about the output of that thread anymore.
From the threading docs:
If you want your threads to stop gracefully, make them non-daemonic
and use a suitable signalling mechanism such as an Event
Here is a contrived example of what I was thinking - no idea if it mimics what you are doing or can be adapted for your situation. Another caveat: I've never written any real concurrent code.
Create an Event object in the main process and pass it all the way to the thread.
Design the thread so that it loops until the Event object is set. Once you don't need the processing anymore SET the Event object in the main process. No need to modify the function being run in the thread.
from multiprocessing import Process, Queue, Event
from threading import Thread
import time, random, os
def f_to_run():
time.sleep(.2)
return random.randint(1,10)
class T(Thread):
def __init__(self, evt,q, func, parent):
self.evt = evt
self.q = q
self.func = func
self.parent = parent
super().__init__()
def run(self):
while not self.evt.is_set():
n = self.func()
self.q.put(f'PID {self.parent}-{self.name}: {n}')
def f(T,evt,q,func):
pid = os.getpid()
t = T(evt,q,func,pid)
t.start()
t.join()
q.put(f'PID {pid}-{t.name} is alive - {t.is_alive()}')
q.put(f'PID {pid}:DONE')
return 'foo done'
if __name__ == '__main__':
results = []
q = Queue()
evt = Event()
# two processes each with one thread
p= Process(target=f, args=(T, evt, q, f_to_run))
p1 = Process(target=f, args=(T, evt, q, f_to_run))
p.start()
p1.start()
while len(results) < 40:
results.append(q.get())
print('.',end='')
print('')
evt.set()
p.join()
p1.join()
while not q.empty():
results.append(q.get_nowait())
for thing in results:
print(thing)
I initially tried to use threading.Event but the multiprocessing module complained that it couldn't be pickled. I was actually surprised that the multiprocessing.Queue and multiprocessing.Event worked AND could be accessed by the thread.
Not sure why I started with a Thread subclass - I think I thought it would be easier to control/specify what happens in it's run method. But it can be done with a function also.
from multiprocessing import Process, Queue, Event
from threading import Thread
import time, random
def f_to_run():
time.sleep(.2)
return random.randint(1,10)
def t1(evt,q, func):
while not evt.is_set():
n = func()
q.put(n)
def g(t1,evt,q,func):
t = Thread(target=t1,args=(evt,q,func))
t.start()
t.join()
q.put(f'{t.name} is alive - {t.is_alive()}')
return 'foo'
if __name__ == '__main__':
q = Queue()
evt = Event()
p= Process(target=g, args=(t1, evt, q, f_to_run))
p.start()
time.sleep(5)
evt.set()
p.join()
I am writing a multithreading class. The class has a parallel_process() function that is overridden with the parallel task. The data to be processed is put in the queue. The worker() function in each thread keeps calling parallel_process() until the queue is empty. Results are put in the results Queue object. The class definition is:
import threading
try:
from Queue import Queue
except ImportError:
from queue import Queue
class Parallel:
def __init__(self, pkgs, common=None, nthreads=1):
self.nthreads = nthreads
self.threads = []
self.queue = Queue()
self.results = Queue()
self.common = common
for pkg in pkgs:
self.queue.put(pkg)
def parallel_process(self, pkg, common):
pass
def worker(self):
while not self.queue.empty():
pkg = self.queue.get()
self.results.put(self.parallel_process(pkg, self.common))
self.queue.task_done()
return
def start(self):
for i in range(self.nthreads):
t = threading.Thread(target=self.worker)
t.daemon = False
t.start()
self.threads.append(t)
def wait_for_threads(self):
print('Waiting on queue to empty...')
self.queue.join()
print('Queue processed. Joining threads...')
for t in self.threads:
t.join()
print('...Thread joined.')
def get_results(self):
results = []
print('Obtaining results...')
while not self.results.empty():
results.append(self.results.get())
return results
I use it to create a parallel task:
class myParallel(Parallel): # return square of numbers in a list
def parallel_process(self, pkg, common):
return pkg**2
p = myParallel(range(50),nthreads=4)
p.start()
p.wait_for_threads()
r = p.get_results()
print('FINISHED')
However all threads do not join every time the code is run. Sometimes only 2 join, sometimes no thread joins. I do not think I am blocking the threads from finishing. What reason could there be for join() to not work here?
This statement may lead to errors:
while not self.queue.empty():
pkg = self.queue.get()
With multiple threads pulling items from the queue, there's no guarantee that self.queue.get() will return a valid item, even if you check if the queue is empty beforehand. Here is a possible scenario
Thread 1 checks the queue and the queue is not empty, control proceeds into the while loop.
Control passes to Thread 2, which also checks the queue, finds it is not empty and enters the while loop. Thread 2 gets an item from the loop. The queue is now empty.
Control passes back to Thread 1, it gets an item from the queue, but the queue is now empty, an Empty Exception should be raised.
You should just use a try/except to get an item from the queue
try:
pkg = self.queue.get_nowait()
except Empty:
pass
#Brendan Abel identified the cause. I'd like to suggest a different solution: queue.join() is usually a Bad Idea too. Instead, create a unique value to use as a sentinel:
class Parallel:
_sentinel = object()
At the end of __init__(), add one sentinel to the queue for each thread:
for i in range(nthreads):
self.queue.put(self._sentinel)
Change the start of worker() like so:
while True:
pkg = self.queue.get()
if pkg is self._sentinel:
break
By the construction of the queue, it won't be empty until each thread has seen its sentinel value, so there's no need to mess with the unpredictable queue.size().
Also remove the queue.join() and queue.task_done() cruft.
This will give you reliable code that's easy to modify for fancier scenarios. For example, if you want to add more work items while the threads are running, fine - just write another method to say "I'm done adding work items now", and move the loop adding sentinels into that.
I have a class which pulls items from a queue and then runs code on it. I also have code in the main function that adds items to the queue for processing.
For some reason, the program doesn't want to end properly.
Here is the code:
class Downloader(Thread):
def __init__(self, queue):
self.queue = queue
Thread.__init__(self)
def run(self):
while True:
download_file(self.queue.get())
self.queue.task_done()
def spawn_threads(Class, amount):
for t in xrange(amount):
thread = Class(queue)
thread.setDaemon = True
thread.start()
if __name__ == "__main__":
spawn_threads(Downloader, 20)
for item in items: queue.put(item)
#not the real code, but simplied because it isn't relevant
print 'Done scanning. Waiting for downloads to finish.'
queue.join()
print 'Done!'
The program waits for it to finish properly at the queue.join() and prints Done!, but something keeps the program from closing which i can't seem to put my finger on. I'd assume it was the while True loop, but i thought setting the threads as daemons was meant to solve that.
You are not using setDaemon() correctly. As a result, none of the Downloader threads are daemon threads.
Instead of
thread.setDaemon = True
write
thread.setDaemon(True)
or
thread.daemon = True
(The docs seem to imply that the latter is the preferred spelling in Python 2.6+.)