This is my code:
import matplotlib.pyplot as plt
from matplotlib.patches import RegularPolygon
import numpy as np
offCoord = [[-2,-2],[-1,-2],[0,-2],[1,-2],[2,-2]]
fig, ax = plt.subplots(1)
ax.set_aspect('equal')
for c in offCoord:
hex = RegularPolygon((c[0], c[1]), numVertices=6, radius=2./3., alpha=0.2, edgecolor='k')
ax.add_patch(hex)
plt.autoscale(enable = True)
plt.show()
Expected result vs actual result in the attached image
Please tell me why my hexagons are not lined up edge by edge but overlap each other?
What am I doing wrong?
Use law of cosines (for isosceles triangle with angle 120 degrees and sides r, r, and 1):
1 = r*r + r*r - 2*r*r*cos(2pi/3) = r*r + r*r + r*r = 3*r*r
r = sqrt(1/3)
This is the right code:
import matplotlib.pyplot as plt
from matplotlib.patches import RegularPolygon
import numpy as np
offCoord = [[-2,-2],[-1,-2],[0,-2],[1,-2],[2,-2]]
fig, ax = plt.subplots(1)
ax.set_aspect('equal')
for c in offCoord:
# fix radius here
hexagon = RegularPolygon((c[0], c[1]), numVertices=6, radius=np.sqrt(1/3), alpha=0.2, edgecolor='k')
ax.add_patch(hexagon)
plt.autoscale(enable = True)
plt.show()
Very simply, your geometry is wrong. You specified a radius of 2/3. Check your documentation for RegularPolygon; I think that you'll find the correct radius is 0.577 (sqrt(3) / 3) or something close to that.
Radius of regular hexagon equals its side. In that case, the proper offset should be:
offset = radius*3**0.5. If radius is 2/3, the offsets should be 1.1547k, where k=-2,-1...
Related
I am trying to create paths with mathplotlib.path, more precisely n-gons. Although I would like to add the constraint that all polygons have the same perimeter. In order to do that I would have to calculate the perimeter of the polygon, and the adjust the path length to a fixed variable.
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.patches as patches
import matplotlib.path as mpltPath
N = 10000
points = np.random.rand(N,2)
# regular polygon
sidepoly = 5
polygon = [[np.sin(x),np.cos(x)] for x in np.linspace(0, 2*np.pi, sidepoly)[:sidepoly]]
# Matplotlib mplPath
path = mpltPath.Path(polygon)
fig, ax = plt.subplots()
patch = patches.PathPatch(path, facecolor='none', lw=2)
ax.add_patch(patch)
ax.axis('equal')
ax.set_xlim(-1,1)
ax.set_ylim(-1,1)
plt.show()
Any recomendations?
The side length of a regular polygon can be calculated via twice the sine of half the angle (see e.g. here). The perimeter is just one side length multiplied by the number of sides. Using a radius that divides away the default perimeter and multiplies by the desired perimeter, creates a polygon with that perimeter.
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.patches as patches
import matplotlib.path as mpltPath
from matplotlib.colors import to_rgba
fig, axs = plt.subplots(ncols=5, nrows=2, figsize=(12,5))
for sidepoly, ax in zip(range(3, 3+axs.size), axs.flatten()):
# regular polygon
desired_perimeter = 5
default_perimeter = 2 * sidepoly * np.sin(np.pi / sidepoly)
theta = np.linspace(0, 2 * np.pi, sidepoly+1)
polygon = np.c_[np.sin(theta), np.cos(theta)] * desired_perimeter / default_perimeter
path = mpltPath.Path(polygon)
patch = patches.PathPatch(path, facecolor=to_rgba('dodgerblue', alpha=0.2), edgecolor='black', lw=2)
ax.add_patch(patch)
side_length = np.sqrt((polygon[1, 0] - polygon[0, 0]) ** 2 + (polygon[1, 1] - polygon[0, 1]) ** 2)
perimeter = side_length * sidepoly
ax.text(0, 0, f'{sidepoly}-gon\nside:{side_length:.2f}\nperim.:{perimeter:.2f}', ha='center', va='center')
ax.axis('equal')
ax.set_xlim(-1, 1)
ax.set_ylim(-1, 1)
plt.tight_layout()
plt.show()
How can I set the colormap in relation to the radius of the figure?
And how can I close the ends of the cylinder (on the element, not the top and bottom bases)?
My script:
import numpy as np
from matplotlib import pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
from math import sin, cos, pi
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
h, w = 60,30
znew = np.random.randint(low=90, high=110, size=(60,30))
theta = np.linspace(0,2*pi, h)
Z = np.linspace(0,1,w)
Z,theta = np.meshgrid(Z, theta)
R = 1
X = (R*np.cos(theta))*znew
Y = (R*np.sin(theta))*znew
ax1 = ax.plot_surface(X,Y,Z,linewidth = 0, cmap="coolwarm",
vmin= 80,vmax=130, shade = True, alpha = 0.75)
fig.colorbar(ax1, shrink=0.9, aspect=5)
plt.show()
First you need to use the facecolors keyword argument of plot_surface to draw your surface with arbitrary (non-Z-based) colours. You have to pass an explicit RGBA colour four each point, which means we need to sample a colormap object with the keys given by the radius at every point. Finally, this will break the mappable property of the resulting surface, so we will have to construct the colorbar by manually telling it to use our radii for colours:
import numpy as np
from matplotlib import pyplot as plt
import matplotlib.cm as cm
from matplotlib.colors import Normalize
from mpl_toolkits.mplot3d import Axes3D
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
h, w = 60,30
#znew = np.random.randint(low=90, high=110, size=(h,w))
theta = np.linspace(0,2*np.pi, h)
Z = np.linspace(0,1,w)
Z,theta = np.meshgrid(Z, theta)
znew = 100 + 10*np.cos(theta/2)*np.cos(2*Z*np.pi)
R = 1
X = (R*np.cos(theta))*znew
Y = (R*np.sin(theta))*znew
true_radius = np.sqrt(X**2 + Y**2)
norm = Normalize()
colors = norm(true_radius) # auto-adjust true radius into [0,1] for color mapping
cmap = cm.get_cmap("coolwarm")
ax.plot_surface(X, Y, Z, linewidth=0, facecolors=cmap(colors), shade=True, alpha=0.75)
# the surface is not mappable, we need to handle the colorbar manually
mappable = cm.ScalarMappable(cmap=cmap)
mappable.set_array(colors)
fig.colorbar(mappable, shrink=0.9, aspect=5)
plt.show()
Note that I changed the radii to something smooth for a less chaotic-looking result. The true_radius arary contains the actual radii in data units, which after normalization becomes colors (essentially colors = (true_radius - true_radius.min())/true_radius.ptp()).
The result:
Finally, note that I generated the radii such that the cylinder doesn't close seamlessly. This mimicks your random example input. There's nothing you can do about this as long as the radii are not 2π-periodic in theta. This has nothing to do with visualization, this is geometry.
I am having trouble clipping a seaborn plot (a kdeplot, specifically) as I thought would be fairly simple per this example in the matplotlib docs.
For example, the following code:
import matplotlib.pyplot as plt
import numpy as np
import seaborn as sns
fig = plt.figure()
ax = fig.add_subplot(111, frameon=False, xticks=[], yticks=[])
random_points = np.array([p for p in np.random.random(size=(100, 2)) if 0 < p[0] < 1 and 0 < p[1] < 1])
kde = sns.kdeplot(random_points[:,0], random_points[:,1], ax=ax)
xmin, xmax = kde.get_xlim()
ymin, ymax = kde.get_ylim()
patch = mpl.patches.Circle(((xmin + xmax)/2, (ymin + ymax) / 2), radius=0.4)
ax.add_patch(patch)
kde.set_clip_path(patch)
Results in the following output:
I would like to clip this result so that the KDE contour lines do not appear outside of the circle. I haven't found a way to do it thus far...is this possible?
Serenity's answer works for simple shapes, but breaks down for reasons unknown when the shape contains more than three or so vertices (I had difficulty establishing the exact parameters, even). For sufficiently large shapes the fill flows into where the edge should be, as for example here.
It did get me thinking along the right path, however. While it doesn't seem to be possible to do so simply using matplotlib natives (perhaps there's an error in the code he provided anyway?), it's easy as pie when using the shapely library, which is meant for tasks like this one.
Generating the Shape
In this case you will need shapely's symmetric_difference method. A symmetric difference is the set theoretic name for this cut-out operation.
For this example I've loaded a Manhattan-shaped polygon as a shapely.geometry.Polygon object. I won't covert the initialization process here, it's easy to do, and everything you expect it to be.
We can draw a box around our manhattan using manhattan.envelope, and then apply the difference. This is the following:
unmanhattan = manhattan.envelope.symmetric_difference(manhattan)
Doing which gets us to:
Adding it to the Plot
Ok, but this is a shapely object not a matplotlib Patch, how do we add it to the plot? The descartes library handles this conversion.
unmanhattan_patch = descartes.PolygonPatch(unmanhattan)
This is all we need! Now we do:
unmanhattan_patch = descartes.PolygonPatch(unmanhattan)
ax.add_patch(unmanhattan_patch)
sns.kdeplot(x=points['x_coord'], y=points['y_coord'], ax=ax)
And get:
And with a little bit more work extending this to the rest of the polygons in the view (New York City), we can get the following final result:
I guess your example work only for 'imshow'.
To hide contours lines over the circle you have to plot 'inverse' polygon of desired color.
import numpy as np
import matplotlib.pyplot as plt
import matplotlib as mpl
import numpy as np
import seaborn as sns
# Color plot except polygon
def mask_outside(poly_verts, facecolor = None, ax = None):
from matplotlib.patches import PathPatch
from matplotlib.path import Path
if ax is None: ax = plt.gca()
if facecolor is None: facecolor = plt.gcf().get_facecolor()
# Construct inverse polygon
xlim, ylim = ax.get_xlim(), ax.get_ylim()
bound_verts = [(xlim[0], ylim[0]), (xlim[0], ylim[1]),
(xlim[1], ylim[1]), (xlim[1], ylim[0]), (xlim[0], ylim[0])]
bound_codes = [Path.MOVETO] + (len(bound_verts) - 1) * [Path.LINETO]
poly_codes = [Path.MOVETO] + (len(poly_verts) - 1) * [Path.LINETO]
# Plot it
path = Path(bound_verts + poly_verts, bound_codes + poly_codes)
ax.add_patch(PathPatch(path, facecolor = facecolor, edgecolor = 'None', zorder = 1e+3))
# Your example
fig = plt.figure()
ax = fig.add_subplot(111, frameon=False, xticks=[], yticks=[])
random_points = np.array([p for p in np.random.random(size=(100, 2)) if 0 < p[0] < 1 and 0 < p[1] < 1])
kde = sns.kdeplot(random_points[:,0], random_points[:,1], ax=ax)
xmin, xmax = kde.get_xlim()
ymin, ymax = kde.get_ylim()
patch = mpl.patches.Circle(((xmin + xmax) / 2, (ymin + ymax) / 2), radius=0.4)
mask_outside([tuple(x) for x in patch.get_verts()]) # call before add_patch!
ax.add_patch(patch)
plt.show()
I would like to add a fourth dimension to the scatter plot by defining the ellipticity of the markers depending on a variable. Is that possible somehow ?
EDIT:
I would like to avoid a 3D-plot. In my opinion these plots are usually not very informative.
You can place Ellipse patches directly onto your axes, as demonstrated in this matplotlib example. To adapt it to use eccentricity as your "third dimension") keeping the marker area constant:
from pylab import figure, show, rand
from matplotlib.patches import Ellipse
import numpy as np
import matplotlib.pyplot as plt
N = 25
# ellipse centers
xy = np.random.rand(N, 2)*10
# ellipse eccentrities
eccs = np.random.rand(N) * 0.8 + 0.1
fig = plt.figure()
ax = fig.add_subplot(111, aspect='equal')
A = 0.1
for pos, e in zip(xy, eccs):
# semi-minor, semi-major axes, b and a:
b = np.sqrt(A/np.pi * np.sqrt(1-e**2))
a = A / np.pi / b
ellipse = Ellipse(xy=pos, width=2*a, height=2*b)
ax.add_artist(ellipse)
ax.set_xlim(0, 10)
ax.set_ylim(0, 10)
show()
Of course, you need to scale your marker area to your x-, y- values in this case.
You can use colorbar as the 4th dimension to your 3D plot. One example is as shown below:
import matplotlib.cm as cmx
from mpl_toolkits.mplot3d import Axes3D
import matplotlib.pyplot as plt
import matplotlib
import numpy as np
def scatter3d(x,y,z, cs, colorsMap='jet'):
cm = plt.get_cmap(colorsMap)
cNorm = matplotlib.colors.Normalize(vmin=min(cs), vmax=max(cs))
scalarMap = cmx.ScalarMappable(norm=cNorm, cmap=cm)
fig = plt.figure()
ax = Axes3D(fig)
ax.scatter(x, y, z, c=scalarMap.to_rgba(cs))
scalarMap.set_array(cs)
fig.colorbar(scalarMap,label='Test')
plt.show()
x = np.random.uniform(0,1,50)
y = np.random.uniform(0,1,50)
z = np.random.uniform(0,1,50)
so scatter3D(x,y,z,x+y) produces:
with x+y being the 4th dimension shown in color. You can add your calculated ellipticity depending on your specific variable instead of x+y to get what you want.
To change the ellipticity of the markers you will have to create them manually as such a feature is not implemented yet. However, I believe you can show 4 dimensions with a 2D scatter plot by using color and size as additional dimensions. You will have to take care of the scaling from data to marker size yourself. I added a simple function to handle that in the example below:
import matplotlib.pyplot as plt
import numpy as np
data = np.random.rand(60,4)
def scale_size(data, data_min=None, data_max=None, size_min=10, size_max=60):
# if the data limits are set to None we will just infer them from the data
if data_min is None:
data_min = data.min()
if data_max is None:
data_max = data.max()
size_range = size_max - size_min
data_range = data_max - data_min
return ((data - data_min) * size_range / data_range) + size_min
plt.scatter(data[:,0], data[:,1], c=data[:,2], s=scale_size(data[:,3]))
plt.colorbar()
plt.show()
Result:
I am trying to make a polar plot that goes 180 degrees instead of 360 in Matplotlib similar to http://www.mathworks.com/matlabcentral/fileexchange/27230-half-polar-coordinates-figure-plot-function-halfpolar in MATLAB. Any ideas?
The following works in matplotlib 2.1 or higher. There is also an example on the matplotlib page.
You may use a usual polar plot, ax = fig.add_subplot(111, polar=True) and confine the theta range. For a half polar plot
ax.set_thetamin(0)
ax.set_thetamax(180)
or for a quarter polar plot
ax.set_thetamin(0)
ax.set_thetamax(90)
Complete example:
import matplotlib.pyplot as plt
import numpy as np
theta = np.linspace(0,np.pi)
r = np.sin(theta)
fig = plt.figure()
ax = fig.add_subplot(111, polar=True)
c = ax.scatter(theta, r, c=r, s=10, cmap='hsv', alpha=0.75)
ax.set_thetamin(0)
ax.set_thetamax(180)
plt.show()
The example code in official matplotlib documentation may obscure things a little bit if someone just needs a simple quarter of half plot.
I wrote a code snippet that may help someone who is not that familiar with AxisArtists here.
"""
Reference:
1. https://gist.github.com/ycopin/3342888
2. http://matplotlib.org/mpl_toolkits/axes_grid/users/overview.html#axisartist
"""
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.projections import PolarAxes
from mpl_toolkits.axisartist.floating_axes import GridHelperCurveLinear, FloatingSubplot
import mpl_toolkits.axisartist.grid_finder as gf
def generate_polar_axes():
polar_trans = PolarAxes.PolarTransform()
# Setup the axis, here we map angles in degrees to angles in radius
phi_degree = np.arange(0, 90, 10)
tlocs = phi_degree * np.pi / 180
gl1 = gf.FixedLocator(tlocs) # Positions
tf1 = gf.DictFormatter(dict(zip(tlocs, map(str, phi_degree))))
# Standard deviation axis extent
radius_min = 0
radius_max = 1
# Set up the axes range in the parameter "extremes"
ghelper = GridHelperCurveLinear(polar_trans, extremes=(0, np.pi / 2, # 1st quadrant
radius_min, radius_max),
grid_locator1=gl1,
tick_formatter1=tf1,
)
figure = plt.figure()
floating_ax = FloatingSubplot(figure, 111, grid_helper=ghelper)
figure.add_subplot(floating_ax)
# Adjust axes
floating_ax.axis["top"].set_axis_direction("bottom") # "Angle axis"
floating_ax.axis["top"].toggle(ticklabels=True, label=True)
floating_ax.axis["top"].major_ticklabels.set_axis_direction("top")
floating_ax.axis["top"].label.set_axis_direction("top")
floating_ax.axis["top"].label.set_text("angle (deg)")
floating_ax.axis["left"].set_axis_direction("bottom") # "X axis"
floating_ax.axis["left"].label.set_text("radius")
floating_ax.axis["right"].set_axis_direction("top") # "Y axis"
floating_ax.axis["right"].toggle(ticklabels=True)
floating_ax.axis["right"].major_ticklabels.set_axis_direction("left")
floating_ax.axis["bottom"].set_visible(False) # Useless
# Contours along standard deviations
floating_ax.grid(True)
floating_ax.set_title("Quarter polar plot")
data_ax = floating_ax.get_aux_axes(polar_trans) # return the axes that can be plotted on
return figure, data_ax
if __name__ == "__main__":
# Plot data onto the defined polar axes
fig, ax = generate_polar_axes()
theta = np.random.rand(10) * np.pi / 2
radius = np.random.rand(10)
ax.scatter(theta, radius)
fig.savefig("test.png")